The best thing about these 1v1 formats is the sheer ratio of drafting to gameplay. I'd never stop watching a format where you just draft and Monte Carlo sim the winner while drafting again.
I like this format a lot. I think with enough experience you'll find it requires way more management of signals and bluffing than you'd guess at first blush. If anyone is able to correctly deduce what their opponent is up to, they have enough agency to crush them. Sculpting a pack with cards you want to wheel might get you something back, but it also gives away a lot of information. Presumably, you wouldn't burn less powerful cards unless the ones you were leaving fit into your strategy.
Yeah, this seems really complex to navigate signals. Since you burn 2 cards every time, how do you know whether they’re drafting a color or whether they’re burning that color to keep you off it? I can imagine cases where you’re both in similar colors at the end.
There’s something to this format, but it needs some attention and tweaking, if not big changes. The drafting is a bit labored and feels more like work than fun. I think this is because you see too many 15-card packs. You have to do a lot of brain damage with each fresh pack, but it feels wasted since so few of the cards end up in deck.
@@johnnyk5I think for players like Lsv the 'work' of drafting this format is a welcome change that makes it harder and refreshing. Dudes probably drafted more than we've had hot food tokens. We need to increase the challenge rating for them anyway we can haha 😅
Hi Luis - your videos give me so much comfort when life is exhausting. Thanks for making these! Also, this new format is indeed pretty sweet - so much cool stuff to think about during the draft. :)
This is awesome. In terms of watching enjoyment, i'd rate the 9 pack burn 2 Campfire 1st, then Winston 2nd, then 6 pack burn 1 Campfire 3rd. It was super exciting how that first one played out. Winston has the unique tension of the growing piles eventually overtaking the relatively low value of the individual cards, as well as deducing how the opponent is valuing said cards. But Campfire seems to have much higher deck quality/power level and more focused strategies, which makes the actual gameplay more fun to watch. Keep it up!
I used to do a similar format, it eventually turned into you burn 0, 1, 2, 3, 4, that way the early picks are more difficult choices and people get better cards rather than the best 3 immediatly dissapearing
You still get above average pick quality burning two though. You have 9 first picks instead of 3 first picks, 3 second picks and 3 third picks and so on...
Actually I think the most interesting variation would be burn *up to* X, where X is pretty high. The mind games would go *insane* Only issue being variable number of playables, don't think draftmancer supports a way to mitigate that.
@@Kettwiesel25 9 is too many packs, and when you start lowering the number, you get 6 first picks, 6 4th picks, which is often just too few to consistently get archetype cards. like, in a regular draft if you're not a sneak deck, it gets passed a few packs, in this you never pass it you burn it. so you end up with good cards, decent decks, but limited archetype diversity
I could see a meta evolving where you intentionally draft two decks at once. One card you're drafting and then one card you burn for the second deck to throw your opponent off of if for example: you're on the artifact deck or if you're on white aggro.
I think the number of packs/total cards should be cut, but more importantly, the pack size should be reduced. As is, there’s something about this that has a whiff of Rochester; in a bad way. Maybe try 6-card packs. If you need the wheel, reduce the burn to 1.
I really enjoy this draft format - it feels a lot more strategic than Winston, which I did enjoy too. Looking forward to seeing more of this if your group wants it!
The main wrinkle of Pick+Burn formats is you get so many more first picks. You mentioned this with the Dack pick and your final deck really highlighted it with all the power. So in my experience, there’s a bit more variance in deck strength between each player. Not good, not bad, just a thing
In 10th minute you burnt Daze and then you were playing around it too many times. I thought burning Daze was good, as your opponent wouldn't know whether you picked it or burnt it. Eventually it was haunting you 😅
This format seems cool, fun to watch anyways. I could not get my head around the strategy and signals during the draft, seems really tricky, but of course that's something you'd learn and get used to over time. I liked the 1-burn version a lot. If sticking with 2 burn, I really wonder if fewer, but larger packs might end up playing well? Something like 7 packs of 18 or, if you're feeling really crazy, 6 packs of 21. The main benefit I'd see would be that you wouldn't be able to burn quite as many of the generically strong cards in the pack in the first one or two picks - it was really noticeable how if you didn't literally first pick something like a fetchland, there was zero chance it came back to you. Perhaps there would also be more ability to pick up on signals as you're seeing the same cards go back and forth more. Also, fewer "first picks" would mean the decks would have less power, which some may consider a downside lol. Could be interesting, but I'm sure it'd have it's own issues.
I'm really enjoying this draft style. Seems like a lot of strategy going on deciding what to burn. A lot to think about. Hope to see more of these. (But Winston is still cool! I hope you don't fully give up on those occasionally)
Yeah!!! More 1v1 drafting!!! It's nice to see what you can do when you just have one person to play with and still wanna play limited. This does seem like a better format than Winston. Winston seems a little more luck based. I still love me my Winston drafts though. I think it would also be cool to see a Solomon draft maybe once. I know they can be rather taxing on the drafters. I've tried to do them before and and never felt like I got the hang of things. It would be great to hear the strategizing of an expert. It would also be amazing if MTGO supported mental magic (where you play cards as different cards with the same mana cost) or face down as lands. But that's maybe too much to hope for.
Very cool format would be nice to hear the perspective afterwards of opponents. Like did they start a certain color and you screwed them? And what did they think you were on?
This is a really cool looking format! I feel like 6+1-1 is much better then 9+1-2, personally. You get a lot more back and fourth on the signals. First picks are the strongest part of any draft, so doing less of them is probably better for a more even experience. 9 packs feels like you're building fully half your deck with first picks, which doesn't seem ideal unless you're trying for very powerful decks to play.
I do kinda feel like 1v1 formats are a nice place for 5 game matches. I Just think it's nice to see a little more action from the deck when you're only playing one match
Why do you have this opinion that Thraben Inspector is good with Moxes? I want to learn why you think so. I found this interesting as i kind of think 1 drops are worse when you have moxes. Is it just because it creates an artifact? It can draw the card sooner from it? I don't really understand the logic behind that opinion.
I love these 1v1 vintage cube formats. I keep a paper version of your vintage cube but very rarely have enough people around to draft it so being able to take it to a friends house and try out these 1v1 formats is great.
We used to jam this format a ton back in the day. We often played best 3 of 5 matches because the drafting took so long Down a pack is reasonable or you can embrace the high powered nature of the decks :)
This drafting format seems like it has a crazy high skill ceiling. I think it's going to give fetches/fixing even more value cause you're gonna have to stay more open
What we do with friends in this format is we make our first pick, pass to the other drafter who picks 2 and burns 2, then we pick 2 and burn 2 and then they pick 1 and burn 2. We play with 7 boosters each of 12 cards. Mostly what this does it lets every player see every pack when it's full or minus one card, LSV's way can be tough when you look for one type of card.
I've been considering building a yugioh cube for 2 for my girlfriend and myself, and one thing I've been struggling with was that I felt Winston draft might be kinda unworkable format for that. this way of drafting I think would work great though, inspiring!
I like this format a lot. I liked Winston as well but I think you see too few cards. That’s not inherently a bad thing but it does mean overall weaker decks which made the gameplay a little less exiting, and there was less of an excitement about opening power or something really broken cause you only ever open one new card at a time. It’s always difficult to find a balance where the format isn’t too broken (like supreme draft) or too weak (like I felt Winston was) but think this format seems like it has a good balance. With some tinkering to make sure it plays well I’ll gladly watch these 1v1 drafts, and maybe try them out with my friends if they seem fun.
Pros of the format compared to Winston from what I can see in this video: - Build better decks - More strategy - Drafting seems less like a solvable game where 1 player clearly has a huge advantage based on going first or second Cons - felt like it takes longer to draft (I didn't actually compare times) - less chaos of 'oh you wanted a cat but since you last looked at this cat it now has a free piece of precious jewelry! you win!' - the decks are better to the point it loses some of what I was enjoying with Winston - it takes longer in paper magic to set up since you have to deal the cards into packs
Suggestion: We can simulate a 3v3 with a tweak. Three of the packs are normal (draft one, burn two) Three of the packs simulate the player next to you (burn one, pass the pack) Three of the packs simulate the player next to your opponent (burn two, pass the pack) This can negate the common issue of 1v1 drafts where someone opens a busted amount of power in their nine packs. With this change, those cards get burned instead, leaving us with a decent representation of a 3v3 draft.
"Dack will be good he's likely to have a few moxen in his deck" LSV you have 3 mox in your deck and burned a 4th when you took lotus, he could only have Sapphire
i think i wouldve taken the triome over the volc your reasoning was sound but you had already seen the best surveil land for the deck and you were definitely uw and not necessarily red tough pick though loving the new format
You like mizing against Martell cause you been playing against him for like 25 years now. Pretty sure I remember seeing you two in the small cafeteria at school.
I think you made a tactical error here not burning show and tell, this isn't a regular cube draft where maybe there's 2-3 strategies that do big things. He could have pegged you for playing fair and taken it to ranch ya. Nevertheless, cool format. I appreciate the video and your content
Interesting format, one pick + one burn seems better for guessing what the other player is trying to do and counterdrafting. That said, the first deck was really really sweet
I really like the concept, it makes me want to try with my friends. With the draft tool that you use, i would advise to revisit how the UX works. I do not know how it works control wise, but I'd see a left click to pick, right click to burn. When you pick you have a bigger UI showing a hand to signify you picked that card. Then have a fire emoji when you right click to burn. Other than that, i think the concept is *wink* fire, and you had very good reflections on your experience. Cheers!
Noob here. I don't quite understand why Magdha is so good. It's just a 2/1 that gets traded with by anything, and only generates a single treasure most games (two if you're lucky)? That feels worse than any other 2 mana rampy type creature. I think I'm missing something, I just don't know what. (I'm presuming little to none of its value is in the second ability)
It's not a 2 mana ramp creature it's a 2 mana beater that happens to ramp you sometimes and forces trades. There aren't that many creatures coming down early that stonewall it so if it attacks and gets blocked and dies it forced a trade that favors you mana wise and if not you got 2 damage and a mana. And if they spend removal on it thats usually just fine. On a lesser note it synergies with vehicles nicely. It's not a super high priority pick but you will rarely cut it if you're in red.
@@Cthuski Okay. Yeah that all sounds reasonable. It just seems extremely "fine" to me, and sometimes LSV talks about it like it's *really* good, and I guess I'm just not quite able to connect the dots.
@Krydax8 I guess I forgot to mention the fact that it makes treasure doesn't just ramp you, adding an artifact to the board "for free" is a good thing in and of itself. It interacts really well with cards like Gut and Bombadiers. It's just a really solid role player in red decks. One of the best red 2 drops in the cube.
This is better than Winston if you want a more cohesive deck and make interesting draft choices. Winston feels like you are just grabbing quantity or power most if the time and stuck with 3-5 color piles.
This seems super fun! If you’re ever looking for another 2 player format, you could try Minneapolis Draft. Each player starts with 8 packs of 7 cards. Draft one, pass, draft 2, pass, draft 2 and burn the remaining 2. It has a nice balance of knowns / unknowns, allows for some hate but not too much; I like it a lot!
The best thing about these 1v1 formats is the sheer ratio of drafting to gameplay. I'd never stop watching a format where you just draft and Monte Carlo sim the winner while drafting again.
I think the audio is out of sync?
I like this format a lot. I think with enough experience you'll find it requires way more management of signals and bluffing than you'd guess at first blush. If anyone is able to correctly deduce what their opponent is up to, they have enough agency to crush them.
Sculpting a pack with cards you want to wheel might get you something back, but it also gives away a lot of information. Presumably, you wouldn't burn less powerful cards unless the ones you were leaving fit into your strategy.
Yeah, this seems really complex to navigate signals. Since you burn 2 cards every time, how do you know whether they’re drafting a color or whether they’re burning that color to keep you off it? I can imagine cases where you’re both in similar colors at the end.
There’s something to this format, but it needs some attention and tweaking, if not big changes. The drafting is a bit labored and feels more like work than fun. I think this is because you see too many 15-card packs. You have to do a lot of brain damage with each fresh pack, but it feels wasted since so few of the cards end up in deck.
@@johnnyk5I think for players like Lsv the 'work' of drafting this format is a welcome change that makes it harder and refreshing. Dudes probably drafted more than we've had hot food tokens.
We need to increase the challenge rating for them anyway we can haha 😅
Man, this format would be cool to watch with both perspectives
Yep. It would have a great game show element to it where viewers have more information than the players. It's very satisfying to watch!
Hi Luis - your videos give me so much comfort when life is exhausting. Thanks for making these! Also, this new format is indeed pretty sweet - so much cool stuff to think about during the draft. :)
This is awesome. In terms of watching enjoyment, i'd rate the 9 pack burn 2 Campfire 1st, then Winston 2nd, then 6 pack burn 1 Campfire 3rd. It was super exciting how that first one played out. Winston has the unique tension of the growing piles eventually overtaking the relatively low value of the individual cards, as well as deducing how the opponent is valuing said cards. But Campfire seems to have much higher deck quality/power level and more focused strategies, which makes the actual gameplay more fun to watch. Keep it up!
I used to do a similar format, it eventually turned into you burn 0, 1, 2, 3, 4, that way the early picks are more difficult choices and people get better cards rather than the best 3 immediatly dissapearing
You still get above average pick quality burning two though. You have 9 first picks instead of 3 first picks, 3 second picks and 3 third picks and so on...
Actually I think the most interesting variation would be burn *up to* X, where X is pretty high.
The mind games would go *insane*
Only issue being variable number of playables, don't think draftmancer supports a way to mitigate that.
@@Kettwiesel25 9 is too many packs, and when you start lowering the number, you get 6 first picks, 6 4th picks, which is often just too few to consistently get archetype cards.
like, in a regular draft if you're not a sneak deck, it gets passed a few packs, in this you never pass it you burn it.
so you end up with good cards, decent decks, but limited archetype diversity
@@pauldaulby260 I agree that the format is hostile to combo...
I could see a meta evolving where you intentionally draft two decks at once. One card you're drafting and then one card you burn for the second deck to throw your opponent off of if for example: you're on the artifact deck or if you're on white aggro.
This format looks fantastic! Really fun to watch and made me want to try it myself. Great content.
love all these unique 1v1 formats! Thanks for putting a spotlight on it.
I think the number of packs/total cards should be cut, but more importantly, the pack size should be reduced. As is, there’s something about this that has a whiff of Rochester; in a bad way. Maybe try 6-card packs. If you need the wheel, reduce the burn to 1.
I really enjoy this draft format - it feels a lot more strategic than Winston, which I did enjoy too. Looking forward to seeing more of this if your group wants it!
Big fan of watching this format. The decision making is awesome. Would continue watching.
Would love to see more videos like this seems like a fun format excited to try it myself!
The main wrinkle of Pick+Burn formats is you get so many more first picks. You mentioned this with the Dack pick and your final deck really highlighted it with all the power.
So in my experience, there’s a bit more variance in deck strength between each player.
Not good, not bad, just a thing
I love different draft formats, excited to see how this plays out!
Campfire is a fascinating format! More of these please
That was cool! Looking forward to trying to convince someone to draft this way when we can't get enough players together
In 10th minute you burnt Daze and then you were playing around it too many times. I thought burning Daze was good, as your opponent wouldn't know whether you picked it or burnt it. Eventually it was haunting you 😅
Super cool twist on Winston Wednesdays. Looking forward to more
Love this format!! Really looking forward to seeing more
This format seems cool, fun to watch anyways. I could not get my head around the strategy and signals during the draft, seems really tricky, but of course that's something you'd learn and get used to over time. I liked the 1-burn version a lot.
If sticking with 2 burn, I really wonder if fewer, but larger packs might end up playing well? Something like 7 packs of 18 or, if you're feeling really crazy, 6 packs of 21. The main benefit I'd see would be that you wouldn't be able to burn quite as many of the generically strong cards in the pack in the first one or two picks - it was really noticeable how if you didn't literally first pick something like a fetchland, there was zero chance it came back to you. Perhaps there would also be more ability to pick up on signals as you're seeing the same cards go back and forth more. Also, fewer "first picks" would mean the decks would have less power, which some may consider a downside lol. Could be interesting, but I'm sure it'd have it's own issues.
Love this format! I definitely vote for more
I'm really enjoying this draft style. Seems like a lot of strategy going on deciding what to burn. A lot to think about. Hope to see more of these. (But Winston is still cool! I hope you don't fully give up on those occasionally)
Love this new format keep em coming 🤝
Nice to see some new formats! Software already looks good but it would be so sweet to just see "shadow" of 3 cards missing
Liked the new format! Definitely keep trying the other 1v1 formats that are on Draftmancer - there are some cool ones. Minesweeper!
I love the format, and definitely love the second batch more, 6 packs, pick 1 burn 1.
Yeah!!! More 1v1 drafting!!! It's nice to see what you can do when you just have one person to play with and still wanna play limited.
This does seem like a better format than Winston. Winston seems a little more luck based. I still love me my Winston drafts though.
I think it would also be cool to see a Solomon draft maybe once. I know they can be rather taxing on the drafters. I've tried to do them before and and never felt like I got the hang of things. It would be great to hear the strategizing of an expert.
It would also be amazing if MTGO supported mental magic (where you play cards as different cards with the same mana cost) or face down as lands. But that's maybe too much to hope for.
Very cool format would be nice to hear the perspective afterwards of opponents. Like did they start a certain color and you screwed them? And what did they think you were on?
Glimpse drafting is amazing, but requires more decisions! It's amazing to hear your thoughts blazing through the picks
This is a really cool looking format! I feel like 6+1-1 is much better then 9+1-2, personally. You get a lot more back and fourth on the signals. First picks are the strongest part of any draft, so doing less of them is probably better for a more even experience. 9 packs feels like you're building fully half your deck with first picks, which doesn't seem ideal unless you're trying for very powerful decks to play.
Agreed. The games have the potential to be much more polarizing in the 9 pack 1-2 version. 6 1-1 Seemed much more balanced.
I do kinda feel like 1v1 formats are a nice place for 5 game matches. I Just think it's nice to see a little more action from the deck when you're only playing one match
Love this format. I think grid drafts would be a lot of fun as well.
Why do you have this opinion that Thraben Inspector is good with Moxes?
I want to learn why you think so.
I found this interesting as i kind of think 1 drops are worse when you have moxes.
Is it just because it creates an artifact? It can draw the card sooner from it?
I don't really understand the logic behind that opinion.
This is sweet. I think this is a lot easier to watch than Winston cube because you get to see full packs
I think it’s harder to watch. I found myself distracted by my phone multiple times during the draft. Never happens with Winston.
16:16 You know it’s gonna be bad for Troll when LSV can’t even keep a straight face when trying to complain about his Pick 1s 😂
This is much cooler than Winston! Please do more of these in the future :)
So much fun! I’d love to see you do a grid draft :-)
I like how much of the cube you get a chance at in this format
I LOVE this new 1 v 1 format
Really cool idea to switch up drafts just a tiny bit to make it more interesting. Hasbro on mtgo would charge everyone for the extra pack though lmao.
Omg the perfect 2 player draft format for my 1 life cube :P
This was how I used to play my cube, pretty sick format. It also endorses synergistic decks instead of goodstuff piles like winston
I love these 1v1 vintage cube formats. I keep a paper version of your vintage cube but very rarely have enough people around to draft it so being able to take it to a friends house and try out these 1v1 formats is great.
We used to jam this format a ton back in the day.
We often played best 3 of 5 matches because the drafting took so long
Down a pack is reasonable or you can embrace the high powered nature of the decks :)
Man, that intro makes me want a coffee
I prefer winston over campfire, but campfire over team drafts. And I def prefer pick 1 burn one over pick 1 burn 2
You prefer campfire over team drafts? Was that a typo?
Definitely a winner for now at least, heres hoping the format is as deep as it seems
It was a fun watch! I prefer the 9 pack 2 burn variant.
I like Campfire maintaining the burn naming of Burnfour.
Glimpse drafting with regular sized packs has always been fun.
I am super into this format over Winston. It was a much more interesting and exciting drafting format. Would love to see more of this content
This drafting format seems like it has a crazy high skill ceiling. I think it's going to give fetches/fixing even more value cause you're gonna have to stay more open
What we do with friends in this format is we make our first pick, pass to the other drafter who picks 2 and burns 2, then we pick 2 and burn 2 and then they pick 1 and burn 2.
We play with 7 boosters each of 12 cards.
Mostly what this does it lets every player see every pack when it's full or minus one card, LSV's way can be tough when you look for one type of card.
Idk 9 P1P1s is pretty insane. A third of your deck at P1 quality is kind of crazy, and your next 9 picks are P4 quality.
@@Hanslineman true, but I think it will become just powerful decks and less synergistic this way.
I'm gonna be trying thus with a friend later on today. It looks fantastic. Definitely prefer this to Winston.
I've been considering building a yugioh cube for 2 for my girlfriend and myself, and one thing I've been struggling with was that I felt Winston draft might be kinda unworkable format for that.
this way of drafting I think would work great though, inspiring!
Steel Seraph at 6 CMC with Bombadiers is an amazing combination you didn't consider.
Really liked this format, better than Winston. The extra layer of burning cards and trying to guess what your opponent is drafting is really cool.
I like the 9 packs for more sideboarding is awesome
This format is sick
I like this format a lot. I liked Winston as well but I think you see too few cards. That’s not inherently a bad thing but it does mean overall weaker decks which made the gameplay a little less exiting, and there was less of an excitement about opening power or something really broken cause you only ever open one new card at a time. It’s always difficult to find a balance where the format isn’t too broken (like supreme draft) or too weak (like I felt Winston was) but think this format seems like it has a good balance. With some tinkering to make sure it plays well I’ll gladly watch these 1v1 drafts, and maybe try them out with my friends if they seem fun.
This is similar to the 1v1 draft format in Bunny Kingdom, also by Richard Garfield!
Opening 9 packs vs 6 is more fun as a viewer because the first 2 picks from a pack are always more exciting than the last 2 picks.
Okay people, tuck away the oxygen masks. It's here.
Yeah currently at the hospital because of the panic attack I had :P
Our favorite way of drafting 1v1 was Fact or fiction type of drafting
BRO my friends and i made a cube that is basically this years ago. 10 packs of 9, pick 1 kill 1
I love burning cards while drafting
Love it
Related to the Daze thing, I wonder if it’s better gameplay if you can see a list of the cards you burned.
Pros of the format compared to Winston from what I can see in this video:
- Build better decks
- More strategy
- Drafting seems less like a solvable game where 1 player clearly has a huge advantage based on going first or second
Cons
- felt like it takes longer to draft (I didn't actually compare times)
- less chaos of 'oh you wanted a cat but since you last looked at this cat it now has a free piece of precious jewelry! you win!'
- the decks are better to the point it loses some of what I was enjoying with Winston
- it takes longer in paper magic to set up since you have to deal the cards into packs
interesting draft format, seems very brain-burny in a not bad way
This is a sweet format!
Suggestion:
We can simulate a 3v3 with a tweak.
Three of the packs are normal (draft one, burn two)
Three of the packs simulate the player next to you (burn one, pass the pack)
Three of the packs simulate the player next to your opponent (burn two, pass the pack)
This can negate the common issue of 1v1 drafts where someone opens a busted amount of power in their nine packs. With this change, those cards get burned instead, leaving us with a decent representation of a 3v3 draft.
I think burning 1 card per pick makes it a little more feasible to try and track what your opponent is doing, makes for more strategy
Probably a creature heavy format given the card selection. An equipment that dominates combat seems pretty nuts. i.e. Jitte
"Dack will be good he's likely to have a few moxen in his deck" LSV you have 3 mox in your deck and burned a 4th when you took lotus, he could only have Sapphire
"I'm here to pick power not count" LSV
True, but he was also likely thinking of Vault/Crypt if I had to guess.
@@Princeofseance I'm here to pick power and get mana screwed, and I'm all out of power.
if you told me that second deck was just a collection of 30 random cube cards I would have believed you
Really interesting format, seems better than winston in my opinion. A lot more opportunity to bluff and/or read your opponent and have it matter.
This format seems much better than Winston IMO... I like it!
1:14:00 about. Can't you just Escape Phlage, copy Phlage, attack with copy. 3x lightning helix? Correct me if I'm wrong. :)
i think i wouldve taken the triome over the volc your reasoning was sound but you had already seen the best surveil land for the deck and you were definitely uw and not necessarily red tough pick though loving the new format
You like mizing against Martell cause you been playing against him for like 25 years now. Pretty sure I remember seeing you two in the small cafeteria at school.
This format was cool but I still think I like Winston better.
55:12 excavator and crucible in the same pack lol
Best thing about this format is to play in paper magic all you need is a lighter
Any thoughts to packs of 16, so that the last burn actually matters?
Sweet format. Still dont know if i prefer to watch Campfire or Winston,need moarrr XD
Personallyi prefee the novelty of winston, but this is a neat idea.
I think you made a tactical error here not burning show and tell, this isn't a regular cube draft where maybe there's 2-3 strategies that do big things. He could have pegged you for playing fair and taken it to ranch ya.
Nevertheless, cool format. I appreciate the video and your content
Interesting format, one pick + one burn seems better for guessing what the other player is trying to do and counterdrafting. That said, the first deck was really really sweet
it is a lot of fun to see these busted decks though!
Looks like a fun format. I'll battle you one day
I really like the concept, it makes me want to try with my friends. With the draft tool that you use, i would advise to revisit how the UX works. I do not know how it works control wise, but I'd see a left click to pick, right click to burn. When you pick you have a bigger UI showing a hand to signify you picked that card. Then have a fire emoji when you right click to burn.
Other than that, i think the concept is *wink* fire, and you had very good reflections on your experience. Cheers!
Noob here. I don't quite understand why Magdha is so good. It's just a 2/1 that gets traded with by anything, and only generates a single treasure most games (two if you're lucky)? That feels worse than any other 2 mana rampy type creature. I think I'm missing something, I just don't know what. (I'm presuming little to none of its value is in the second ability)
It's not a 2 mana ramp creature it's a 2 mana beater that happens to ramp you sometimes and forces trades. There aren't that many creatures coming down early that stonewall it so if it attacks and gets blocked and dies it forced a trade that favors you mana wise and if not you got 2 damage and a mana. And if they spend removal on it thats usually just fine. On a lesser note it synergies with vehicles nicely. It's not a super high priority pick but you will rarely cut it if you're in red.
That + lsv has his own way to rate cards 😅 and it changes a lot
@@Cthuski Okay. Yeah that all sounds reasonable. It just seems extremely "fine" to me, and sometimes LSV talks about it like it's *really* good, and I guess I'm just not quite able to connect the dots.
@Krydax8 I guess I forgot to mention the fact that it makes treasure doesn't just ramp you, adding an artifact to the board "for free" is a good thing in and of itself. It interacts really well with cards like Gut and Bombadiers. It's just a really solid role player in red decks. One of the best red 2 drops in the cube.
@@Cthuski that makes sense too. Thanks for the replies!
This is better than Winston if you want a more cohesive deck and make interesting draft choices. Winston feels like you are just grabbing quantity or power most if the time and stuck with 3-5 color piles.
I can’t find this drafting option on draftmancer, is it available yet? Are you just beta testing this?
This seems super fun! If you’re ever looking for another 2 player format, you could try Minneapolis Draft. Each player starts with 8 packs of 7 cards. Draft one, pass, draft 2, pass, draft 2 and burn the remaining 2. It has a nice balance of knowns / unknowns, allows for some hate but not too much; I like it a lot!
In Minneapolis draft do you draft the cards after the first pick face up? For some reason this is how I learned it
@@matthewbell4897 Hm, that’s not the way I know it. But I guess you could.
My head hurts trying to follow this. It's like LSV is a machine.
I feel like it should be pick 1 burn 1 instead. Burning 2 cards makes it a little bit too hard to understand what the opponent is trying to do.
We need the burger king