I Spent a Week Making an AI's Video Game Idea

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  • Опубликовано: 5 фев 2025

Комментарии • 4 тыс.

  • @SebastianLague
    @SebastianLague  3 года назад +4946

    Getting a lot of comments that the dust should have accumulated more in the corners, not the middle of the room... Whoops, this mistake will haunt me for sure!
    By the way, if you enjoyed the super chore man song, be sure to check out the artist here: ruclips.net/channel/UCEVQPEZcTq58f4vdiAxuu-Q
    Finally, if you'd like to directly support my work creating more programming / gamedev videos, you can consider becoming a patron here: www.patreon.com/SebastianLague
    Thanks for watching!

    • @leerypixel
      @leerypixel 3 года назад +54

      U can probably make this an 3 parts series sinds I really enjoyed the video and I wud love to see how the other parts wud turn out. Any wasy loved the video and I can't wait for your next upload keep up the good work

    • @sawyer-m
      @sawyer-m 3 года назад +17

      For your fluid sim work you should make further away particles larger for performance

    • @anouaraja7256
      @anouaraja7256 3 года назад +9

      dang thats what i wanted to say! something along the lines of 'the dust placement was the wrongest part, for the rest, 10/10, would play :D'

    • @PKMartin
      @PKMartin 3 года назад +14

      If it's actually dust, maybe; if it's mud brought in on people's shoes I think you got it right.

    • @schynobonk
      @schynobonk 3 года назад

      ya

  • @KentHambrock
    @KentHambrock 3 года назад +6369

    That song absolutely makes it. I love everything about that little vacuuming game. It's so cute.

    • @SebastianLague
      @SebastianLague  3 года назад +470

      Thanks, happy you like it :D

    • @feha92
      @feha92 3 года назад +12

      8 hours ago? how?! :o

    • @nathans_codes
      @nathans_codes 3 года назад +8

      @@feha92 yea how

    • @krishna2803
      @krishna2803 3 года назад +38

      @@nathans_codes patrons get early access

    • @nathans_codes
      @nathans_codes 3 года назад +1

      @@krishna2803 oh yeah lol

  • @fadia7732
    @fadia7732 3 года назад +3457

    I like that the ghosts didn't stop attacking him even after he died, kinda brutal lol

    • @To-mos
      @To-mos 3 года назад +17

      Army of Two and Splinter Cell (both the first ones) do this too.

    • @magicmanhs7718
      @magicmanhs7718 3 года назад +21

      @Technophilius Pulcherax yeah i was like: "im already dead stop shooting!!!"

    • @abderrahimbenmoussa4359
      @abderrahimbenmoussa4359 3 года назад +60

      That's because they are attacking your ghost now. That calls for a super chores man in the ethereal plan trying to get back his body by sucking energy from the ghosts using a ghost vaccum cleaner.

    • @10_z-ro_tone
      @10_z-ro_tone 3 года назад +7

      No no they be tryna kill his ghost

    • @tweef7848
      @tweef7848 3 года назад +1

      666 likes 😳

  • @heinrich8711
    @heinrich8711 3 года назад +1096

    "It's guitar hero but you only play Don't fear the Reaper"
    Good to know that AI can shitpost.

    • @andrewb8876
      @andrewb8876 3 года назад +17

      Reminds me of that time I decided I wanted to FC the song.

    • @distractioncat7285
      @distractioncat7285 3 года назад +64

      in the future, humor will be randomly generated.

    • @MetalFan10101
      @MetalFan10101 3 года назад +21

      Cowbell Hero

    • @hugoguh1
      @hugoguh1 3 года назад +4

      @@distractioncat7285 dear god...

    • @hugono3938
      @hugono3938 3 года назад +8

      DistractionCat Weed eater

  • @dereksavery3644
    @dereksavery3644 3 года назад +2925

    The rope simulation seriously blows my mind. There's hardly any code, but the output simulation looks so detailed and realistic.

    • @tiredfox2202
      @tiredfox2202 3 года назад +11

      any idea what software is used for simulating that?

    • @DrakeOola
      @DrakeOola 3 года назад +86

      @@tiredfox2202 unity game engine

    • @Skyl3t0n
      @Skyl3t0n 3 года назад +101

      @@tiredfox2202 You can use anything as long as you can draw rectangles and points on the screen. Did that in plain java

    • @multiarray2320
      @multiarray2320 3 года назад +117

      @@tiredfox2202 assembly is the way to go because it is very easy to write 3d animations in it.

    • @darylingoteborg3178
      @darylingoteborg3178 3 года назад +3

      @@multiarray2320 blender is a good all rounder for 3D modelling, animation etc and is open source that’s become pretty good in the last few years

  • @ZenoDovahkiin
    @ZenoDovahkiin 3 года назад +1689

    "It's only really fun to play for a minute."
    So what you're saying is the leaderboards are going to be rather competitive.

    • @theshuman100
      @theshuman100 3 года назад +137

      every physics game has like crazy speedrun strats

  • @nettyswobb1
    @nettyswobb1 3 года назад +4588

    If you kept making this with all three levels and then sold it on Steam, I'd buy it...

    • @roumaaan
      @roumaaan 3 года назад +126

      I also would buy it but steam refund policy...

    • @snowen2762
      @snowen2762 3 года назад +402

      Just add a speed running component/leaderboard, infinite replay ability.

    • @johatho1122
      @johatho1122 3 года назад +64

      would also need a score system.

    • @agenttatsu
      @agenttatsu 3 года назад +57

      and released a new level every month as dlc

    • @endersquid1132
      @endersquid1132 3 года назад +194

      I feel like there's also potential for procedural room/house generation with how all the objects are individual bodies, making it all the more replayable because you never know what the house will look like

  • @marcelosantos5683
    @marcelosantos5683 3 года назад +2522

    "our superhero doesn't look super-heroic"
    Me: yes, he needs a basic model
    Sebastian: he needs a cape

    • @ivanalantiev2397
      @ivanalantiev2397 3 года назад +245

      Sebastian is an experience game developer so he knows where to cut corners xd

    • @throwaway569
      @throwaway569 3 года назад +73

      Edna would be ashamed

    • @hauntedshadowslegacy2826
      @hauntedshadowslegacy2826 3 года назад +125

      @@ivanalantiev2397 Ahem, there were clearly eight uncut corners on that fabulous superhero model.

    • @marcusaureliusregulus2833
      @marcusaureliusregulus2833 3 года назад +21

      He just wanted to flex his fabric programming skills😂

    • @viktorsarge6285
      @viktorsarge6285 3 года назад +2

      Anyone else got a flashback to "Thomas was alone"? The main characters are all rectangles and it's a factor in why the game is so awesome.

  • @WMfin
    @WMfin 3 года назад +1540

    Unfun fact: as I was working as janitor once, I noticed that most of the dust was at the sides of the rooms and corridors, not in the middle where people walk. So that height map should be inverted :)

    • @korenn9381
      @korenn9381 3 года назад +223

      that was my tought as well - dust accumulates where people *aren't* moving around. So the dustmap should have been inverted for realism. But that also makes it really hard to get to, which might not be fun to play.

    • @HazewinDog
      @HazewinDog 3 года назад +16

      @@korenn9381 I think the sucking area is large enough.

    • @DolanGamingPCin1420p
      @DolanGamingPCin1420p 3 года назад +1

      Came to say this

    • @fluffigverbimmelt
      @fluffigverbimmelt 3 года назад +11

      @@HazewinDog which is also unrealistic. But then it would be equally little fun as vacuuming :D

    • @theillyri8339
      @theillyri8339 3 года назад +1

      yeap, I was about to comment that as well.
      It makes the game more challenging as well

  • @CaveSpiderRider
    @CaveSpiderRider 3 года назад +2451

    Sebastian: Chooses an option other than the one in which you collect dots while getting attacked by ghosts.
    Also Sebastian: Makes a game where you collect dots while being attacked by ghosts.

    • @thatnentendogamer3611
      @thatnentendogamer3611 3 года назад +43

      You aren't wrong XD

    • @hugoguh1
      @hugoguh1 3 года назад +44

      he made pacman, but not

    • @_fedmar_
      @_fedmar_ 3 года назад +4

      RRRRRRRRRRRRRRREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

    • @geroldcooper6686
      @geroldcooper6686 3 года назад +35

      This is just Pac-Man with extra steps!

    • @deadmercy3113
      @deadmercy3113 3 года назад +26

      @@_fedmar_ if you translate to English, it removes 2 E's lol

  • @MrSafeTCam
    @MrSafeTCam 3 года назад +565

    "It's like Guitar Hero, but all you ever play is Blue Oyster Cult's "Don't Fear the Reaper"" is the funniest thing I've ever read.

    • @wilderposey
      @wilderposey 3 года назад +50

      Honestly if it was done in an interesting way, you could make it a psychological horror game.

    • @GhostsonAcid
      @GhostsonAcid 3 года назад +8

      Hahahahaha
      I was hoping someone would point this out.

    • @noizepusher7594
      @noizepusher7594 3 года назад +12

      I personally like the golf hacking one

    • @zyaicob
      @zyaicob 3 года назад

      it's not even a video game it's just a songgg xD

    • @Jay_Jay_Guy
      @Jay_Jay_Guy 3 года назад

      tbh that sounds AWESOME imo

  • @ariobintangnugraha1916
    @ariobintangnugraha1916 3 года назад +921

    Seb!! It's very nice working with you, I am so happy to see the reception people are giving me regarding the music! Some are discovering my channel and subscribed, it means so much!
    As expected, Super Chore Man is a very intersting idea! Excellent work on the game!!

    • @SebastianLague
      @SebastianLague  3 года назад +185

      Hey, I really appreciate the work you did with the music, so thank you again for that! I had no idea how I wanted it to sound, and yet somehow you were able to deliver the perfect piece for the game :)

    • @puppergump4117
      @puppergump4117 3 года назад +41

      @@SebastianLague Think you should pin this guy so he's not buried? D:

    • @neolynxer
      @neolynxer 3 года назад +14

      @@puppergump4117 channel is in the pinned comment. He has a lot of good music too!

    • @PlanetComputer
      @PlanetComputer 3 года назад

      ok

    • @DougTaggart
      @DougTaggart 3 года назад +3

      digging the chill guitar for sure. ;)

  • @tarekmoneimsaid
    @tarekmoneimsaid 3 года назад +279

    1:07 the fact that the AI was still considering "could be a bike, could be an octopus" until you drew the wheels structure really made me chuckle :)

  • @blondiebear42
    @blondiebear42 3 года назад +528

    I absolutely love that “cleaning” the apartment involves making everything else but the dust a complete wreck, surely creating even more dust in the process as bits of his furniture are destroyed.

    • @Woodside235
      @Woodside235 3 года назад +10

      @Technophilius Pulcherax He's a good superhero, just a bad maid.

    • @shamardempster3586
      @shamardempster3586 3 года назад +4

      Super Chore Man 4: Super Chore Man gets new furniture

    • @To-mos
      @To-mos 3 года назад +2

      Call the game Ironic Cyclonic.

    • @simply.skyler
      @simply.skyler 3 года назад +2

      Saitama, but his power is contained by household tools and his intense need to save money by not wrecking his furniture lol. Real missed opportunity to make fixing the furniture part of his chores around the house, have you go at it operation style with everything being overly responsive to placement or something. I understand wanting to leave the apartment after you've wrecked it cuz of those dratted ghosts again though.

  • @NickGoblin
    @NickGoblin 3 года назад +437

    "Everyday Superhero" is such a great name and I'm slightly upset you didn't pick that one. It was a stroke of genius.

    • @missingtexturez
      @missingtexturez 3 года назад +1

      Yeah

    • @SaphirePhoenix5000
      @SaphirePhoenix5000 3 года назад +25

      I much prefer the super chore man, its got humour to it whilst being direct to what it is

    • @Xenophilius
      @Xenophilius 3 года назад +17

      While it was far too wordy, "The Incredulous Hulk Has To Do Laundry?" is also hilarious and i would watch that slice-of-life anime.

    • @donatoclemente4421
      @donatoclemente4421 3 года назад +5

      @@Xenophilius first thing I thought was that it sounded like Light Novel/Anime material that I would watch the fuck out of XD

    • @idleeyez1646
      @idleeyez1646 3 года назад

      same

  • @Azraelfromgamefax
    @Azraelfromgamefax 3 года назад +1056

    The fact that as smart as you are, you find quaternions confusing makes me feel so much better about also being confused by them

    • @lemmysnickers
      @lemmysnickers 3 года назад +4

      Amen!

    • @agenttatsu
      @agenttatsu 3 года назад +17

      i resonate with that statement in the end of the video 100%

    • @DerSolinski
      @DerSolinski 3 года назад +31

      Quaternions are super easy... if you don't use them lol
      Yeah the rotating component really throws you in a loop.
      But if you mange to get them to work they are awesome.

    • @mawesome4ever
      @mawesome4ever 3 года назад +2

      Have you guys seen uh uh Dan(?) I totally forgot his name(I occasionally watch his videos) but he’s making a 2d platform (iirc), in one of his videos he tackles quaternions, I felt like I learned quite a bit…. But still confusing lol

    • @HassanShahidCh
      @HassanShahidCh 3 года назад +4

      Quaternions are black magic

  • @ronaldiplodicus
    @ronaldiplodicus 3 года назад +262

    "The Incredulous Hulk Has to Do Laundry?"
    "Castlevania: Toilet of Dracula"
    AI names are amazing

    • @implayingsomebass4753
      @implayingsomebass4753 3 года назад +2

      We need that Castelvania

    • @chitlitlah
      @chitlitlah 2 года назад +1

      It could probably list off some good band names as well.

  • @andrewsides7250
    @andrewsides7250 3 года назад +252

    Whenever Sebastian says "I finally got something I was *reasonably* happy with..", I know it's going to look better than my entire life's work

  • @chrissugg968
    @chrissugg968 3 года назад +272

    "A city management simulation about isolation, where you play as an adventurer inside a nightmare". That's just called being a city planner.

  • @Jabrils
    @Jabrils 3 года назад +7249

    Uh, Sebastian, how are there no Unity Physics components on this game?
    sebastian: lol, that's not the Unity Engine, I actually built a Unity Engine clone from the ground up 😎

    • @technoo4891
      @technoo4891 3 года назад +390

      It's basically his own engine now

    • @neologicalgamer3437
      @neologicalgamer3437 3 года назад +77

      Yooo, it's the man himself

    • @verbatim793
      @verbatim793 3 года назад +303

      "so anyway a spent 20 minutes putting this together", has created his own engine more powerful then ue5

    • @unicornhuntercg
      @unicornhuntercg 3 года назад +18

      Wtf happened to your pfp ?

    • @verbatim793
      @verbatim793 3 года назад +16

      @@unicornhuntercg tough times

  • @notonlyhuman6073
    @notonlyhuman6073 3 года назад +868

    Okay, mind blowing coding aside, the "Super Chore Man" theme song SLAPS 🔥🔥🔥🔥

    • @EeekGeek
      @EeekGeek 2 года назад +23

      YES nobody is talking about it

    • @pickle3606
      @pickle3606 2 года назад +5

      I agree

    • @KixPanganiban
      @KixPanganiban 2 года назад +5

      Sounds like something out of a late 2000s Mraz album, I love it

  • @ashleyn2872
    @ashleyn2872 3 года назад +334

    I love how he doesn't just go "so then I added this, and then this"
    but instead he says: "I thought this would make a nice addition. Here's how I did it, some complications I had along the way and the fixes I implemented to get around said complications."
    It feels like entertainment, but also a lesson at the same time. This is the stuff you can get lost in and learn so much from at the same time, and it's so beautifully done too.

  • @MiruninOath57
    @MiruninOath57 3 года назад +554

    honestly the name "Everyday Superhero" feels like a surprisingly good name for something like this, im surprised you didnt end up going with that one when the bot said it

    • @ProtogenPilled
      @ProtogenPilled 3 года назад +88

      I feel like he picked "Super Chore Man", because, "everyday superhero" while being a great descriptor, is a bit cliched and straight to the point.
      While "Super Chore Man" is so direct it ends up being a bit funnier, at least in my eyes.

    • @thesong6984
      @thesong6984 3 года назад +25

      @@ProtogenPilled yeah I see that. I do like the name Everyday Superhero more but Super Chore Man sounds goofier and fits the game's vibe more.

    • @wiskyr6510
      @wiskyr6510 3 года назад +4

      @@ProtogenPilled Campyness helps a lot in making a not-so-serious little game

    • @okal2468
      @okal2468 3 года назад +4

      Yeah I feel like even though it’s pretty direct it shares a common feeling that may pass over us and/or might miss for the people/parents and/or things that dedicate/make easier to keep our surroundings clean lol

    • @ProtogenPilled
      @ProtogenPilled 3 года назад +2

      @@okal2468 Yeah, probably.
      Also, man that was a lot of forward slashes lol

  • @TeaJayOne
    @TeaJayOne 3 года назад +718

    When you realise he actually remade Pacman, like the AI suggested

    • @thederpderp7758
      @thederpderp7758 3 года назад +59

      Dear god.. It was right there the whole time 👀

    • @AlexFigueiredoo
      @AlexFigueiredoo 3 года назад +25

      With a Luigi's Mansion twist

    • @Dan0RG
      @Dan0RG 3 года назад +7

      How did I not catch on to that?

    • @ilmalocchio
      @ilmalocchio 3 года назад +2

      @@thederpderp7758 Pinkie was dead the whole time

  • @typryor2227
    @typryor2227 3 года назад +1381

    People: “AI will take over the world!”
    AI: “Castlevania: Toilet of Dracula”

    • @jyjjy7
      @jyjjy7 3 года назад +38

      I'm sold

    • @Dhjaru
      @Dhjaru 3 года назад +34

      Its already too late

    • @grapejuice245
      @grapejuice245 3 года назад +26

      @@Dhjaru The machines have clearly surpassed us! There is no hope left for humanity!

    • @Tom-oj7si
      @Tom-oj7si 2 года назад +4

      Do not underestimate them

    • @MarinaAndTheDevil
      @MarinaAndTheDevil 2 года назад +20

      Me when I’m on my period

  • @NatiiixLP
    @NatiiixLP 3 года назад +171

    The cable/sticks simulation is honestly the most fascinating part for me. I had no idea it could look so good in real-time with so little code.

    • @Ratchet2022
      @Ratchet2022 3 года назад +2

      Maybe the complexity is all abstracted away in these libraries.

    • @DreadKyller
      @DreadKyller 3 года назад +13

      @@Ratchet2022 What libraries? Rainbow is talking about the part between 4:38 and 7:33, there's no libraries there, it's basic code and basic math. The only thing the Vector2 class is providing him is normalizing, which is just dividing the x, y components of the vector by the size of the vector sqrt(a^2+b^2). What libraries are you referring to, because other than using Vector2 (which is just a holder for 2 floats), Time.deltaTime (time in seconds since last frame) and position.normalized everything is entirely raw C# code.

    • @Ratchet2022
      @Ratchet2022 3 года назад +1

      @@DreadKyller Well you answered your own question.

    • @Ratchet2022
      @Ratchet2022 3 года назад +2

      @@DreadKyller Okay, also, while he may have been talking specifically about the cable/sticks functionality, I am referring to what makes it look so good in real time, which requires obviously all of the graphical library components. It’s just a general observation.

    • @imjustaguy4340
      @imjustaguy4340 3 года назад

      Same

  • @mryeester
    @mryeester 3 года назад +1570

    Your videos are wonderful, I always learn so much whenever I watch them!

    • @PlanetComputer
      @PlanetComputer 3 года назад +4

      ok

    • @GIN0RMOUSMAN
      @GIN0RMOUSMAN 3 года назад

      Hi verified person I didnt know existed until know

    • @kimbol496
      @kimbol496 3 года назад +1

      @@mrpaz410 fancy seeing you here as well

    • @That_Paperbag
      @That_Paperbag 3 года назад +3

      Next challenge: build a working pc in my house!

    • @tyreseholder4022
      @tyreseholder4022 3 года назад

      This guy is like dani but serious

  • @icemachinebeast8342
    @icemachinebeast8342 3 года назад +389

    The intelligence and productivity of this man genuinely scares me.

    • @Loiterghr
      @Loiterghr 3 года назад +6

      He’s just too powerful

    • @GauravTripathi-ls2nl
      @GauravTripathi-ls2nl 3 года назад +12

      Sebastian *IS* the Super Chore Man

    • @Padakodart
      @Padakodart 3 года назад +7

      Same, in one week I would have done only the vaccum 3D model... xD

    • @RealChristopherRobin
      @RealChristopherRobin 3 года назад +11

      Considering he knows how to code, make 3D, his knowledge of electronics, writting, video editing, narrating. What in the actual hell. I feel so dumb.

  • @JJTrades_X
    @JJTrades_X 3 года назад +144

    From a developer's perspective, it is amazing how much this guy can create in a week. Great content.

  • @kartikeyvhebbar
    @kartikeyvhebbar 3 года назад +288

    This guy's every project is a mixture of multiple small projects covering major fields of maths and computer science. An ideal engineer tbh. Absolute legend👌

  • @honeyxew469
    @honeyxew469 3 года назад +377

    I would love to expand on the scope of this game to a point where it gets to “untitled goose game” levels of ridiculous

    • @CloneJohn_
      @CloneJohn_ 3 года назад +7

      💯 especially with that THEME SONG 🔥

    • @seeforkat
      @seeforkat 3 года назад +8

      super chore man slays the world with a pair of dish washing gloves

    • @ashleybro6933
      @ashleybro6933 2 года назад

      Yes!!!

    • @bionova7
      @bionova7 2 года назад +1

      This would do really very well on steam

  • @BearTheCoder
    @BearTheCoder 3 года назад +114

    Most people: 1 interesting topic per video
    Sebastian: Oh yeah, I learned fluid simulations, AI, music synthesis, and fabric simulations all to make this video game in a week, CHEERS!

  • @morgue.n444
    @morgue.n444 3 года назад +39

    I love the way the song is so chill and then it was “game over” and the ghosts are just swarming his poor lifeless body still knocking it around… poor super chore man 😢

  • @dazcarrr
    @dazcarrr 3 года назад +326

    i love how this seemed like an ordinary more dev log style video than the others at first, just making a game, but no, you made an amazing rope simulation and a realistic dust simulation. how do you do this.

    • @realityveil6151
      @realityveil6151 3 года назад +5

      "Realistic" lol. I don't know what universe you're in.

  • @simivb
    @simivb 3 года назад +978

    Your videos are always a gem!! I am consistently confused how you manage to make things look so polished even though the games are so crude :D

    • @simivb
      @simivb 3 года назад +203

      Like, you even had the furniture not just spawn but scale up and drop in a satisfying way. How long did that take to setup? I just love all those little details!

    • @SebastianLague
      @SebastianLague  3 года назад +348

      @@simivb Haha thank you! It took maybe about 20 minutes to set that effect up. I really enjoy adding details like that, so I'm happy to hear they are appreciated :)

    • @mawesome4ever
      @mawesome4ever 3 года назад +1

      @@SebastianLague They are! I love your videos! Especially Ep.2 of your poisson disc sampling series… wait…

    • @pvic6959
      @pvic6959 3 года назад

      @@SebastianLague very much appreciated! I LOVE your videos!

    • @simonvutov7575
      @simonvutov7575 3 года назад

      @The 14th Ping Spoofer lmao yeah

  • @jingato
    @jingato 3 года назад +2098

    I'm a professional video game developer (engineer) at a large, very well known, AAA studio and your videos make me feel stupid. Great work.

    • @aidencooper9471
      @aidencooper9471 3 года назад +106

      Hope it’s not activision

    • @jaxblonk5127
      @jaxblonk5127 3 года назад +177

      @@aidencooper9471 or Blizzard. Or Gameloft... Honestly, ya know what, I won't ask, I just hope you're doing okay.

    • @jingato
      @jingato 3 года назад +61

      @@aidencooper9471 No, it's not, but why not them?

    • @itzduckyz301
      @itzduckyz301 3 года назад +99

      @@jingato this is late but they have a bad history with bad workers and lazy company

    • @syst_m
      @syst_m 3 года назад +76

      @@itzduckyz301 specifically Activision have a quite bad shall we say "sexual harassment and drinking in the workplace" culture. Need I explain more about why it would be less than optimal to work for them?

  • @catmaster2231
    @catmaster2231 3 года назад +141

    why is no one talking about the "a dreamy blend of the dating and baseball game genres which tells a story of friendship and immortality"?

  • @TheBlackWaltz
    @TheBlackWaltz 3 года назад +634

    "The incredulous hulk has to do laundry?" Fucking had me dead.

    • @oblivion_2852
      @oblivion_2852 3 года назад +11

      Gpt3 is legit funny

    • @gorgeluis
      @gorgeluis 3 года назад +1

      It's actually a thing, lol

    • @gorgeluis
      @gorgeluis 3 года назад +2

      ruclips.net/video/_EElE4F0kQk/видео.html

    • @Waccoon
      @Waccoon 3 года назад +4

      Why wash? I thought he needed to buy new pants every time he transforms.

    • @edherdman9973
      @edherdman9973 3 года назад +6

      Castlevania: Toilet of Dracula...well, with Konami circling the drain for years I guess that's putting salt in the wound, huh? GPT-3 is savage.

  • @Dogman_35
    @Dogman_35 3 года назад +1064

    I'd actually really want to see this as a full game. This is giving me major Octodad vibes.

    • @skeetsmcgrew3282
      @skeetsmcgrew3282 3 года назад +55

      I almost think the creator of Octodad realized how funny his buggy games were and decided to pull a Todd Howard and call it a feature

    • @ashbartley8856
      @ashbartley8856 3 года назад +1

      I agree lol

    • @PRGME7
      @PRGME7 3 года назад

      Same actually

    • @LNXiTo
      @LNXiTo 3 года назад

      @@skeetsmcgrew3282 it’s not a big if it enhances the experience

    • @awol_b
      @awol_b 3 года назад

      yes!

  • @_Wombat
    @_Wombat 3 года назад +371

    I love how to overcome your side tracking you simply side tracked further haha.
    Also, the way that you create separate interactive simulations just to demonstrate certain coding points is insane and I love it. I feel like I could play that tearing cloth simulation for just as long as super chore man hahaha

    • @eldonhill4840
      @eldonhill4840 3 года назад +17

      It looked super satisfying. I can imagine putting it in a simple first person sword fighting game where there are a ton of curtains draped all through the room and you have to cut through them to find the enemy you're dueling who's using them to hide and dart between.

    • @roshibomb4247
      @roshibomb4247 3 года назад +6

      @@eldonhill4840 Or maybe a game where you have an infinite curtain slowly feeding through from the ceiling that you have to cut down, getting progressively faster until it reaches the ground and you lose? I think there's a lot of fun ideas with this curtain based concept, I really like the idea of having to cut them down to find the enemy lol

    • @eldonhill4840
      @eldonhill4840 3 года назад +3

      @@roshibomb4247 Ooh very cool!

    • @hoveringgoat8061
      @hoveringgoat8061 3 года назад +1

      Yeah I though I was a master procrastinator. Lol

    • @Soken50
      @Soken50 3 года назад +1

      I routinely procrastinate my procrastination with more procrastinating

  • @liamstanks1547
    @liamstanks1547 3 года назад +40

    Genuinely, super chore man would be an incredibly fun collection of little chore mini games, make some other rooms in the house, different grocery shopping lists, wrangling super chore baby, etc. The end of the game comes when super chore wife comes home from her super chore convention and they live happily ever after together

  • @VideoMan0904
    @VideoMan0904 3 года назад +819

    "programming is complex, sophisticated, hard to learn, and truly an artform."
    "(Stick stick in sticks)

    • @SpicyMelonYT
      @SpicyMelonYT 3 года назад +17

      HAHAHA OMG literally the best comment I have seen all week!!! That's the beauty of programming.

    • @theRPGmaster
      @theRPGmaster 3 года назад +14

      Stick stick { Stick otherStick {}; };

    • @dignifried5554
      @dignifried5554 3 года назад +3

      I think if you change that into "stick stick = new stick", it could work.

    • @SpicyMelonYT
      @SpicyMelonYT 3 года назад +13

      @@dignifried5554 it would have to be "Stick stick = new Stick();"

    • @trangium
      @trangium 3 года назад +3

      For those curious, the time stamp is 6:12

  • @Riv_Falcon
    @Riv_Falcon 3 года назад +409

    7:41 “I believe the problem is he doesn’t have a cape.”
    Me, have watched The Incredibles:
    *frowning in concern

    • @Kram1032
      @Kram1032 3 года назад +53

      I was hoping the cape would be able to get sucked up by the vacuum lol

    • @EpicVideoGamer7771
      @EpicVideoGamer7771 3 года назад +36

      @@Kram1032 lol if the cape is sucked up its game over XD
      or if he rolls over it with the shopping trolley
      or if he burns it on the stove

    • @Kram1032
      @Kram1032 3 года назад

      @@EpicVideoGamer7771 perfect

    • @irmaosmatos4026
      @irmaosmatos4026 3 года назад +9

      "No capes"

    • @kevnar
      @kevnar 3 года назад +10

      I think Pixar wrote that whole bit because cloth physics are incredibly expensive to render computationally. It's like a programmer inside joke.

  • @OrangeDurito
    @OrangeDurito 2 года назад +12

    How can something so complex look so effortless. Excellent programming, modeling, and editing skills combined with a super soothing voice and wonderful music choices. The singer did a great job as well.

  • @welltatormytots5269
    @welltatormytots5269 3 года назад +456

    First if all: “it’s like Guitar Hero, but all you ever play is Blue Öuster Cult’s “Don’t Gear The Reaper” is the funniest crap I have ever heard.
    Second of All: what kind of AI bot says the sentence “Nah, that’s too easy.” Thats way too chill to be a bit 😂

    • @PlayerZeroStart
      @PlayerZeroStart 3 года назад +12

      It probably has a set of pre-determined phrases it says randomly when it makes sense.

    • @ДмитроПрищепа-д3я
      @ДмитроПрищепа-д3я 3 года назад +31

      @@PlayerZeroStart that's not how GPT works. Unless that site has a script on top of GPT output to prettify it a bit.

    • @PlayerZeroStart
      @PlayerZeroStart 3 года назад +3

      @@ДмитроПрищепа-д3я I dunno, I was just makkng a guess

    • @pauldeddens5349
      @pauldeddens5349 3 года назад +21

      @@PlayerZeroStart Theres a big difference between adlibbing generators and actual AI neural networks.
      Adlibbing generators arent really AI, they just slot prewritten words into a sentence to create randomized, but predictable outputs.
      Neural Networks are AIs trained by AIs to understand a specific task. Who solve problems like an actual brain. If its a Neural Network, its an actual thing it decided to output, not a predetermined phrase.

    • @dave4148
      @dave4148 3 года назад +5

      @@PlayerZeroStart no gpt3 is insane. look up some stuff about it

  • @weirdofromhalo
    @weirdofromhalo 3 года назад +187

    "Go play golf, you'll hit a ball into a hole and get a score. Nah, that's too easy. Let's make it more interesting. How about, you're a hacker, so you have to hack into all the golf courses and steal all the money from the golfers."
    This is hilarious and I wish someone would make one just to see what they'd come up with gameplay-wise.

    • @joetuxhorn5168
      @joetuxhorn5168 3 года назад +2

      That's the plot for gta 6😂

    • @dmitrijsmironovs7513
      @dmitrijsmironovs7513 3 года назад +1

      @@joetuxhorn5168 new gta online update? xd

    • @LouiesLog
      @LouiesLog 3 года назад +3

      @@joetuxhorn5168 Golf balls remotely detonate sleeping gas

  • @petersmythe6462
    @petersmythe6462 3 года назад +315

    "We need to render a million cubes"
    I'm so jealous of your ability to even do this. Doing things the naeve way and just making a million game object mesh renderers, my machine slows to about half a frame per second and the less said about memory usage, the better.
    My normal way of solving this would be to make a single mesh renderer with 12 million triangles, then keep track of each particle on my own, but as you might guess, that's not very efficient to modify a mesh with 12 million tris on the fly.

    • @nomadshiba
      @nomadshiba 3 года назад +17

      he is already drawing them in one draw call, using gpu instancing

    • @mre16
      @mre16 3 года назад +21

      For real. I heard him say this and chuckled, assuming he was joking and would show us lag and then a crashing screen. But nope, just does it perfectly.

    • @infiniti2011
      @infiniti2011 3 года назад +5

      @@mre16 Because it's all handed to the GPU, in one call.

    • @jamesmnguyen
      @jamesmnguyen 3 года назад +3

      @Nope Nope GPU instancing is really powerful and one of the only ways for high performance rendering (If you want a lot of similar objects)

    • @realmarsastro
      @realmarsastro 3 года назад +4

      You should look into GPU instancing, it's an incredible technique, and it's the only way games can have things such as foliage and particle effects. Most game engines have already implemented instancing for the most common use cases, though, so most of the time you don't need to write your own shader for your instancing needs.

  • @kastro4460
    @kastro4460 3 года назад +307

    "Nah, I won't make that idea, too similar to an already existing game"
    **proceeds to use the core idea of Luigi's Mansion**

    • @kakyoindonut3213
      @kakyoindonut3213 3 года назад +20

      super chore man's mansion

    • @ashleybro6933
      @ashleybro6933 2 года назад +6

      I mean-it just means the idea is great.

    • @SpringDavid
      @SpringDavid 2 года назад +3

      for only the first part doe

    • @ChuckSploder
      @ChuckSploder 2 года назад +2

      @@kakyoindonut3213 super chore man:sion

  • @stefevr
    @stefevr 3 года назад +368

    The guitar hero idea where you only play Don't Fear the Reaper sounds great

    • @Sbotkin
      @Sbotkin 3 года назад +37

      But you can only use cowbell

    • @TimothyJesionowski
      @TimothyJesionowski 3 года назад +20

      That, but also he really should have gone with "Castlevania: Toilet of Dracula"

  • @TheNameIsForty
    @TheNameIsForty 3 года назад +199

    I love how the song is the exact same with different lyrics, and a completely different chore.

    • @porglezomp7235
      @porglezomp7235 3 года назад +3

      that's how you write the verses of a song!

    • @ariobintangnugraha1916
      @ariobintangnugraha1916 3 года назад +14

      I'm glad you like it!! Yes, it's matched the game atmosphere doesn't it??

    • @jaspin555
      @jaspin555 3 года назад +3

      @@ariobintangnugraha1916 oh man, it was amazing, and a perfect touch to the game! I want this on spotify haha

  • @CosmicSpiral_
    @CosmicSpiral_ 3 года назад +192

    If you have the motivation/time, I would really love to see the sand-dune creation and fluid sim videos!

    • @EpicVideoGamer7771
      @EpicVideoGamer7771 3 года назад +16

      Yeah same, especially the sand dune creation, as i have never seen nor heard of anyone else doing that!!

    • @JohnDoe-hu9wq
      @JohnDoe-hu9wq 3 года назад +3

      @@EpicVideoGamer7771 agreed

    • @kevnar
      @kevnar 3 года назад +6

      The sand dune and water physics could also be adapted to Super Chore Man. Mop the floors, sweep up the dust. Shovel the walk. XD

  • @hamzaakbar4184
    @hamzaakbar4184 3 года назад +13

    oh, man, Sebastian, you're so talented, man. The algorithms you've written are off the charts. They seem simple but they are quite complex.

  • @jaydengillies
    @jaydengillies 3 года назад +66

    I love this guy. Every time he uploads a video I get excited.

    • @leeoiou7295
      @leeoiou7295 3 года назад +1

      Yeah, he makes my day

    • @MrMaawaa
      @MrMaawaa 3 года назад +1

      100% the same, and they are always top quality and always put a smile on my face. 30 lines of code, casual full string/cloth simulation. mental!

  • @xArchie
    @xArchie 3 года назад +29

    i love how the character just keeps getting harrassed by ghosts even once he dies

  • @glancy0616
    @glancy0616 3 года назад +405

    I don’t really understand the code, I just love his voice and the games themselves

    • @LouiesLog
      @LouiesLog 3 года назад +7

      I thought the music was pretty good too

    • @toomuchvrchathewp
      @toomuchvrchathewp 3 года назад +2

      well i understand a bit of the code but they are nice to watch

    • @dcamron46
      @dcamron46 3 года назад +5

      I don't like his voice, unfortunately, bc the rest of the content is great and the weird trailing words are just distracting...why not just speak normally...

    • @exeforus3067
      @exeforus3067 3 года назад +7

      @@dcamron46 who cares what you have to say, no one asked you

    • @christopherwiseman1267
      @christopherwiseman1267 3 года назад +1

      I love his voice too!! very calming to watch, and the code is fun to see

  • @minerharry
    @minerharry 2 года назад +1

    That rope algorithm is magic and there is NO WAY THAT SHOULD WORK

  • @looserdev
    @looserdev 3 года назад +48

    So good!!!! The song, the chaotic gameplay, the satisfaction of the dust getting sucked and the absolutely ridiculous concept makes this amazing.

  • @starbble6280
    @starbble6280 3 года назад +54

    Incredible production quality at every step along the way. I do feel like it was a missed opportunity to have the enemies be Dust Bunnies though :P

    • @thederpderp7758
      @thederpderp7758 3 года назад +1

      hahahhaha that's an amazing idea

    • @IceMetalPunk
      @IceMetalPunk 3 года назад

      Maybe every once in awhile, one of the particles being pulled towards the vacuum (on the outer edge of the suction) would spawn an object that appears to be one of the particles growing into a Super Chore Man sized evil bunny.

  • @legacyoftheancientsC64c
    @legacyoftheancientsC64c 3 года назад +137

    "Castlevania: Toilet of Dracula"... the greatest game never made.

    • @The_supreme_gamer04
      @The_supreme_gamer04 3 года назад +2

      the final boss would be taco bell 😂😂😂

    • @atlas_of_prescottia
      @atlas_of_prescottia 3 года назад +4

      I'm imagining our protagonists enter the sewers, intending to infiltrate Dracula's castle through his toilet... and it's basically just Castlevania-flavored Mario at that point. Plumbers save the day once again!

  • @Raonodar
    @Raonodar 3 года назад +17

    Honestly I really like the idea of a” ghost vacuum “ that doesn’t QUITE go where you want it to and just kinda floats around 🤣
    In reference to him trying to get it to follow and failing hilariously.

  • @cryptid-king
    @cryptid-king 3 года назад +44

    I very much appreciate the accurate vacuum dragging physics, it's like dead on lol

  • @geraldalexander8093
    @geraldalexander8093 3 года назад +36

    This game and the whole concept is priceless, I can definitely see a whole series of Super Chore Man adventures!

  • @IcyLucario
    @IcyLucario 3 года назад +267

    Heh, credit to that Fiver guy. I imagine he looked at it and said:
    "I mean.. Kinda weird but sure?"

    • @Killerjerick
      @Killerjerick 3 года назад +44

      I always love seeing people request weird stuff like this on Fiver, I'd imagine it makes their day, mundane song request after mundane song request, then every now and then, something like this pops up.

  • @FREDDY-x1
    @FREDDY-x1 Год назад +1

    U spreading so chill vibes when you speak I love it

  • @cyborgbob1017
    @cyborgbob1017 3 года назад +13

    I'd really love to see a fully fleshed out version of this. It's such an interesting concept and I love the interesting take on it! Also, the music is a BOP! Seriously! GIVE THAT ARTIST A RAISE!

  • @owenhey3187
    @owenhey3187 3 года назад +61

    These videos are always so inspiring and impressive. Keep up the good work.

  • @iLikeCoffee777
    @iLikeCoffee777 3 года назад +16

    I could legitimately see this being a really fun to play game! Throw in a good win criteria and maybe a power-up or two and you've got what looks like a fun little game.

  • @CanyonWanderer
    @CanyonWanderer 2 года назад +3

    You sir are very talented! The very limited number of lines of code resulting in very realistic cloth / rope simulations is very rewarding. So is your commentary when stuff goes wrong :-) Love it

  • @Z3phyrTheFox
    @Z3phyrTheFox 3 года назад +27

    If this was finished I’d buy it- and mad respect to that musician too

  • @brandondp.23
    @brandondp.23 3 года назад +40

    I adore the fact that instead of using Unity’s Particle System, Sebastian does everything through code. Wish I had such a big brain… *Sigh*.

  • @Thaldor_
    @Thaldor_ 3 года назад +21

    This was super entertaining and also super informative.
    Not too mention the gameplay segment itself with the song reveal had me in stitches.
    Thank you for the great content my friend

  • @huttarl
    @huttarl 2 года назад +1

    I really like the way you go the extra mile to set up parameters that can be tweaked to see the visual difference it makes in real time. As well as the test harnesses you set up (e.g. for testing rope and cloth simulation) so that you can interactively test those functions. Very educational.

  • @nohjrd
    @nohjrd 3 года назад +94

    I can't believe you didn't choose "Castlevania: toilet of Dracula".
    That title is inspired!

  • @ethanbluestein7617
    @ethanbluestein7617 3 года назад +15

    You do a really amazing job finding interesting challenges and breaking them down into easy-to-understand snippets. It is greatly appreciated.

  • @jkRatbird
    @jkRatbird 3 года назад +59

    Amazing as always! The vaccuming is extremely satisfying! BUT... the distribution of dust should be reversed! It gathers up in the corners!

    • @SebastianLague
      @SebastianLague  3 года назад +28

      Thanks! And yeah, fair point :)

    • @Kaikaku
      @Kaikaku 3 года назад +14

      @@SebastianLague You can also use two different colored varieties: gray dust in the corners and brownish dirt where you go.

    • @AHSEN.
      @AHSEN. 3 года назад +3

      @@SebastianLague Super easy fix! Just invert the color of the density map.

    • @chrissugg968
      @chrissugg968 3 года назад +1

      Some randomness in the mass of the dust would also make it move into the vacuum better.

  • @icelockk
    @icelockk 3 года назад +2

    this is so adorable man, i've never heard of you before but this came up as a recommended video and i will definitely be following you to see what else you come up with. love your work man, keep it up

  • @akumax3506
    @akumax3506 3 года назад +10

    "He keeps adding some more mess all over the place when he tries to clean it"
    I don't know why, but I find this pretty poetic, as all of your videos !

  • @DocteurSnow
    @DocteurSnow 3 года назад +37

    This is one of the coolest videos I've ever seen. I was blown away just listening and watching, while also not understanding a single code. It truly is fascinating.

  • @boiimcfacto2364
    @boiimcfacto2364 3 года назад +17

    Seb, your videos are beautiful, impactful and give me so much motivation when I'm feeling low. I don't have much to say except thank you for making these, and I hope you never stop!

  • @a88pockets
    @a88pockets 3 года назад

    homie makes it look like he could code the game 12 minutes in 12 minutes. I can't believe how straightforward this all is to you. I mean just knowing how to approach writing the code is as important as the code itself

  • @RelativisticAstrophysicist
    @RelativisticAstrophysicist 3 года назад +69

    Well.. now I am excited for the Super Chore Man games. When should we expect a full release?

  • @MarinusMakesStuff
    @MarinusMakesStuff 3 года назад +33

    I love the idea and the execution. Just one thing: in my experience, dust never collects in the middle of the room, but instead more in the corners. I would invert the accumulation system and make the dust collect more towards the walls and corners instead of in the middle of the room :)

    • @calebvaccaro
      @calebvaccaro 3 года назад +2

      Great note, would make the game even more realistic. Such a cool game he made

  • @Mibit911
    @Mibit911 3 года назад +14

    "Castlevania 2 Simon's todo list"
    WHAT IS A MAN BUT A COLLECTION OF TINY CHORES

  • @blocksource4192
    @blocksource4192 3 года назад +1

    the way you described the fabric algorithm at around 2:40 i believe earned you a sub, ive never seen someone explain a pretty complicated algorirhm in my opinion so well. You’re amazing!

  • @conorhorgan183
    @conorhorgan183 3 года назад +4

    Your videos are always so entertaining! I love it when another one pops up on my feed. There's this unique smoothness to your videos that I haven't seen anywhere else. Don't worry about about having the churn out videos for the channel, your viewers are here for the journey through the projects we don't care how often they come out, only if you enjoyed making them!

  • @DreamMemes_
    @DreamMemes_ 3 года назад +41

    Sebastian: *Builds a game from ground up and makes a video teaching it.* - “I definitely underestimated what I could do in a week.”
    Me: *learns how to code “hello world” in 5 months* - “I am god”

  • @Duckman-sn9np
    @Duckman-sn9np 3 года назад +19

    It is amazing how every video of yours keeps me entertained the whole way through! Keep up the good work!

  • @rowandewitt8567
    @rowandewitt8567 3 года назад +3

    I really like the chill music. Really brings out the domestic, off-duty vibe, like he's singing it to himself while cleaning up

  • @ectior
    @ectior 3 года назад +10

    I know it’s probably one of those “maybe later” projects but I would love to see this idea expanded so much. I get strong octodad style vibes from this

  • @terdragontra8900
    @terdragontra8900 3 года назад +35

    i really want to play "Castlevania: Toilet of Dracula" now

  • @Mas3341
    @Mas3341 3 года назад +11

    I love your ability to take interesting simulations/algorithms and actually apply them into fun little game-play mechanics( or is it the other way around? ). Always a great watch!

  • @ms2k7Gaming
    @ms2k7Gaming 3 года назад +1

    Have literally no idea what hes talking about 90% of the time but just love watching it's pretty satisfying

  • @simonhooper9071
    @simonhooper9071 3 года назад +4

    love it - "how could so much dust accumulate while he snoozed"

  • @sadiqabbaszade4789
    @sadiqabbaszade4789 3 года назад +12

    The idea and the tutorial of how this was realized is amazing, but also that song is really dope gotta appreciate the freelancer guy's work too.

  • @RyanRidden
    @RyanRidden 3 года назад +12

    The chill song fit perfectly with the aggressive ghosts. No peace in death for Super Chore Man!

  • @lunaponta594
    @lunaponta594 Год назад +1

    dude, doing projects like this is my dream, and you switching back and forth between projects really looks like something i'd totally do. i hope someday i can do these things just like you!

  • @UNKNOWN-bp8it
    @UNKNOWN-bp8it 3 года назад +33

    15:33 GOD THAT'S SATISFYING, PLEASING AS HELL. THE WAY SUPER CHORE MAN GETS PUSHED AROUND IS SUPER AMAZING. Glitches in the supermarket look hilarious, and I'd love to make a game with glitches that add to the game like that. Maybe that can be an idea, a game that you purposefully put a glitch into and try to work around it to influence enjoyability maybe even making it a feature of the game.

    • @ThePureawesomness
      @ThePureawesomness 3 года назад +5

      I'm pretty sure you just invented Goat Simulator

    • @UNKNOWN-bp8it
      @UNKNOWN-bp8it 3 года назад +4

      @@ThePureawesomness Ok. I've never played it but it sounds fun, thanks. The music in THIS game really makes that scene. I'll check Goat Simulator out.

  • @Favmir
    @Favmir 3 года назад +21

    16:43 that's the best combat ability I've seen in a game. Brings a tear to my eye.

  • @minecraftmilitary
    @minecraftmilitary 3 года назад +11

    Just spent an evening making this rope simulation. Can guarantee that he is hiding more code. Sneaky... Thanks for the idea Sebastian, was very fun!

  • @michaelmuller6029
    @michaelmuller6029 2 года назад +4

    Your cloth simulation game looks so satisfying. I'm amazed you're able to code something like this just as a side quest