Starfield Review - This game is a disaster!
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- Опубликовано: 10 сен 2024
- So you loved the Bethesda RPG's of old with their immersive world and characters. Meet Starfield it basically throws all that out the window.
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Hate to say I told you so but all you people that dissed and thumbed down this review....Young fools, only now at the end do you understand. Currently trending on steam at 48% even lower than Fallout 76 :)
Rightfully so! What a snooze. Review is on point mate.
Enjoyed it for a few weeks but once I was getting the whole planet after me for stealing a glass of water it just got ridiculous and overly out of control at times just turned me off
A lot of Bethesda (and Xbox) fans just don't wanna admit that this game is bland and lacking in all regards. It's nothing compared to Skyrim and even Fallout 4
Spot on, thanks for an objective review. I tried to refund, but steam told me I'd played it for too long, damn right I had, it's shite.
Imagine spending all that money on the game, finding out it sucks and then going online to lie to people that its an amazing game JUST to make yourself feel better about wasting your money. Because thats what I'm seeing. Nobody can truthfully say this is a great game. It's average at best.
My favourite summary of Starfield is “See that planet? You can fast travel to it” 💀
“It just loads!”
See that POI on that planet in another star system? You can fast travel to it!
Starfield: From the people who brought you Fallout 76.
And Skyrim
The best thing about Starfield is that now i know which reviewers to trust
none
The one's that gave it a 10 out of 10?
@@cblack3470pretty much
@@vaulttraveler Literally play it yourself because the reviews are the most mixed I've ever seen for a video game.
bro thats hella based lol
I'm so used to No Man's Sky where you can just fly to a waypoint on a planet and land exactly where you need to be, so I'm left confused why the game lands you on a planet like half a kilometer away from your destination.
And I'm not even criticizing the fact that Starfield is a loading screen whereas No Man's Sky does it seamlessly and keeps you in full control. Because, I mean, it would be unfair to expect a AAA game to have the same standards as a 7 year old indie game made by like 10 people.
Because the creation engine should of been put into the ground 3 games ago 😂
@@Flavaliciouscorrect. but the don't want to spend a dime on creating a better engine.
@@Flavaliciousno it should’ve been been taken out back since f3
@@esmolol4091 They just need to licence Unreal Engine. Sure it costs money, but imagine the game then...
@@GHOSTTIEF sure. But fallout 4 has something like a 90% positive review rating on Steam.....so at some point its the fandoms fault more then its Bethesdas. Simple people enjoying simple things, lol.
The zones all look like movie sets. Like it feels really obvious that there's nothing beyond what you're currently looking at.
Wow, hit the nail on the head. Cities feel like they’re from the Truman Show, if you go in the wrong elevator it’s all propped up cardboard.
Basically that dlc from Saints Row 3.
It looks like the moon landing
Well it’s certainly not an open world game as we are used to
Ohhhhh FFS!! 😂
I'm waiting for it to download now ... I had a feeling it was going to be a huge empty world...
How did they spend 7 whole years developing this game without thinking of a better way to implement space exploration? Wtf were they doing?
They are incompetent
Any time you hear “7 years” and a big company like Bug-thesda, just imagine them slacking off and that meme of the guy lighting a $100 bill on fire and smoking it. Ninety percent of the game’s development was just patting themselves on the back for cashing in on people’s expectations. I learned after they ruined Fallout. Sadly the themes about consumerism in Fallout 1 rang true; now Bethesda is a walking monument to everything Tim Cain parodied.
Making sure they included pronouns
Probably because its not a space exploration game. Its a bethesda rpg with an actual story and characters
@@guywithreallybadchannelnam6184 12 hours of story then the real game begins. Autism crafting for 1000 hours and selling items to NPCs.
Todd has basically tasked modders with turning this crap into a real space game from the ground up because he can't be bothered to do it himself. Good luck you madmen.
The only way I'd ever play this is if it's heavily discounted (at least 70%) and there's a Fallout Who style mod.
Otherwise this looks like an absolute waste of everybody's time.
And since modders have straight up said the game is too boring to get into I think it's safe to say starfield is dead and gone.
As soon as Tod first announced the hundreds and thousands of planets.... I knew this was coming
Yep, and unlike earlier Bethesda releases where at least some feedback could make it to Bethesda's ear, there wasnt remotely a chance of it not turning out as bad as possible. Ever since the mmo ESO grew large in the mid 2010s, there is now a gigantic fanatical fanbase cult doing everything they can in their power; to cocoon the ears of any development team working for that publisher from criticism.
Naa this is a fun to play game with flaws, while I agree with some of the stuff mentioned here, he has gone way overboard on the negativity.
@@Battleneterhow old are you?
@@WundercruXXbox 360 had 512mb of ram, series X has 16gb. There should be no excuse to separate the world into multiple world spaces.
Literally fucking same
"I WAITED YEARS FOR THIS TODD!" That line alone had me in stitches.
Over hyped by many gamers end result typical.
Why did he, though? Should have known Todd "Tell me sweet little lies" Howard better, no?
@@SEPK09It was overhyped by Bethesda and Todd Howard too. I was expecting something like Elite Dangerous or No Mans Sky with Bethesda questlines.
@@kingc8531I totally understand, but I also don't have any confidence that Bethesa will ever be able to deliver that. They are really stuck in the creation engine, and if they ever switch engines, they probably won't know where to start.
he waited for a Star Citizen SpaceSim and not for an RPG, when he wants a SpaceSim he should wait for Star citizen. IF he wants a good RPG he should just start playing starfield like and RPG and not complaining that his RPG game has Skills/Perks. I mean WTF? How are you supposed to progess if not with perks? He wants a dumbed down NOMansSky without any story and depth?
Don’t forget, you have to input your own FOV slider into the game as the developers were too lazy to do so.
That's such a trivial issue that I wouldn't even have bothered mentioning it, myself.
@@sunnyjim1355 That’s such a trivial comment that I wouldn’t even have bothered mentioning it, myself.
That's been a standard for Bethesda games for so long I'm surprised people are even bothering to complain. You get a base on an upgraded engine and then you mod it into being good.
@@sunnyjim1355 it's such a trivial issue yet the devs are so incompetent they haven't been able to figure it out for a decade.
@@kiwismurf4536 Yeah, you're right... as I grew up having to write DOS batch files and configure IRQs etc to get a game to work... so stating such here is a totally valid viewpoint. Vindicated.
It is kind of a bummer. They could make the map 1/8 smaller but make it immersive and it would be 4x better.
Exactly kiddo
Should have been like 1 or 2 Star systems but hand crafted instead of 100000 boxes@@lintlickers
I knew when the hype started that this game would be a disaster. This is not the Bethesda of 20 years ago... most of the talent that helped them create amazing games has left the company, don't expect much.
1/8th is an understatement. They could have just kept it within our own solar system. But thats just the surface of all the problems with this game. Its unbelievably poorly thought out on multiple levels
@@BillClinton228with new writers, a new engine, and a focus on quality over quantity, I do believe Bethesda can still make a good game tbh
I'm more heartbroken for Mack than the actual game itself, he seemed somewhat excited for this more than i ever will, i'm so dead inside nothing gets me hyped anymore.
:( friend you best do some introspection then,
not that such sentiment is uncommon in this mad world. gotta create your own
I knew this game would be trash
Same here. I was surprised to hear how excited he was for this game and he really wanted it to succeed. I kept my expectations pretty low considering Bethesda was the Devs. They rely on their community to mod their game and make it into something that keeps the game alive. I really wish they took some inspiration from outer wilds in terms of space travel. They wanted to try something new but it still feels like a Bethesda game
@@Retrofire-47 They did a great deal more introspection than 99% of the npc's on planet earth already.
@@ninjaruss4205that’s what I was thinking. It feels great in outer wilds to sit in the cockpit and takeoff into space! Not watch loading screens and pre renders🤨
"Sixteen times the loading screens" - Todd Howard
"It's just works! (Provided you have the necessary perks.)" - Todd Howard
Sixteen tim----
*loading
-es the loading screens.
At least the loading screens use your own screen shots as splash screens instead of the same few 3D rotating objects :/
I have 990 samsung. Literally seconds for all loading screens. So many of them tho.
bahahhaha
See that planet? You can't land on it.
More like, _"See that planet, you can load there."_
@@TheQuietTimes"you can load 1 tiny disconnected slice of that planet at a time that will have a selection of the same handful of random encounters you've already seen"
The decline of gaming summed up in a comment really. I guess it wouldn’t bother me as much if it weren’t made by the exact same developers.
They should’ve just wrote on a big whiteboard in the meeting room before development “Do what you’ve been doing for 25 years , but this time in space and with spaceships.”
Or walk around it
@@MichaelJ44 i thought this was our chance to finally get an AAA space exploration game, but all we got was loadfield, the loadiverse, filled with loadscreens. how can no mans sky have 18 sexbillion planets yet still you can land on them individually without an issue
Bethesda fan and old gamer here: I want to say something about this review:
Based and truth review.
The game is souless, yes, lacks soul. Oblivion has soul, Morrowind has soul, even fucking Skyrim has soul.
Ok, here is the debriefing.
I ended starfield and tried elite dangerous, but that game is too fucking dificult to play, also look old gen, so i returned to starfield playing the after ending save i lefted.
Sad thing but game are getting worse day by day.
This game should have been set in one or two handcrafted star systems with ability to roam in space and manually land from space to surface.
Facts! Not sure why they actual game developers can’t think of that 😂 fuck sake so happy I played games back in the day
Yea, I was worried when they said 1000 planets.
Ubisoft Star Wars. I'm surprised to put Ubi in the mix, but the gameplay of that looked great - better than this anyway. Seamless ship travel surface to space, vehicles, handcrafted environments. Their technology for scaling and loading is admittedly great. That is a game I put on my radar, but all the lead up to this game I could tell it was pretty much what Mack said. Can't believe people bought it.
Not gonna lie akila city, new Atlantis and neon hlare packed full with side quest, I've been in neon for like 5 hours selling aura and joining the strikers gang lol
Which is pretty much The Outer Worlds tbh :) That was pretty damn good.
Bethesda no longer make games, they make mod platforms.
this
I agree with this statement.
I think that's exactly what this is, it's a shell that is waiting to be filled in. A good mod community could turn it into something however.
They always have tbh that’s their greatest strength.
@@marksargeant1019 To be fair, they made games that were highly moddable. But this is like the OP says, just an engine that needs to be modded to make a game.
it's wild how many modern gamers today embrace mediocrity
Starfield looks and plays like a game that came out 10 years ago
Their brains have melted from all the AAA garbage they've lapped up over the years
Lmao sad truth, but then again it's probably because the bar is so low nowadays with all the half-baked releases
Does it? You realise Aliens Coloniel Marines came out in 2013? 😂
@@rageplayer20so did Bioshock Infinite and GTA V.
it's wild how many modern people today embrace mediocrity, so....
Remember the old GTA games from early 2000's. You could take a train at a train station and have it go around the map / city. 20 years later we get a loading screen...
Remember the old GTA games from early 2000's where NPC's ran away from you in terror when you pointed the gun at them.
20 yrs later the train station is the size of gta 3s map.
@@SENATORPAIN1 and still sucks compared to the ogs lol
We’re reverting back
Oh my God dude I loaded up GTA III for the feels yesterday and that was THE FIRST THING I DID. Ran out from my hideout, up the stairs, waited for the train and took a trip to Chinatown! We truly have gone backwards.
I got a refund. Loading screen for travel, taking off, landing, going up ladders, opening doors... What is this 1996?!
Close! Engine is based on Gamebryo which released in 1997.
Lol 1996 had better games
Your able to fast travel without going to the pause menu… just press the scan button and it fast travels
The loading screen just to get into your spaceship is unforgivable
Tell me an RPG Game where you can freely fly with your space ship and even built your own? And I again ask for an RPG @@gdbjrsghyrfvbht1237
This game costs $120 in Australia, which inexplicably seems to be the new standard price for "AAA" games here.
Inflation!
Shouldn’t have banned guns and vaping
@@suspicioustumbleweed4760 Nah we're good mate, It's nice to be able to pop to the shops and never think about being shot at, as for vaping, fuck I wish they'd ban it, And the $120 is just for the base game, the "special" version is priced at $170.
Yeah I wouldn't have purchased it (I'm Aussie).
I got the premium edition because it came with the AMD 7900X.
@@MrFireSpy rage and seethe
This game would have been great if it was made 10 years ago
It's not even good for a 10 year old game though. Morrowind released 2002, which was 21 years ago. Oblivion released 2006 and that's better than this too. New Vegas is my favorite Fallout game which was released in 2010 and that's also better than this. Skyrim released 2011 and that's also better than this. These are all games by Bethesda and older than 10 years.
What? You mean it's better than or at the same level as modded Skyrim? Because 10 years ago, Skyrim was already released and had some mods, I'm sure. Your argument doesn't make any sense unless you were born 10 years ago and don't know any games made before that date
It's an ok game, but a mediocre 2023 game.
exactly, its a 5 year old game on a 10 year old engine.
bro look at diamond city from f4 that's almost ten years ago diamond city yes a city is about the size of a couple of landing pads in starfield, people just wana hate for no reason other than attention it's sad we finally have a good game before us, enjoy it.
So basically if you don't put enough perks in, you can't get rep which severely limits your bank.
Also the lack of nitrous is insulting
🤣
lol repppp xD
😂
Bethesda is the original perkmaster, must be Macks first time.
"A made a woman because all the men look feminine" Solving problems with logic I love it😂
Anyone would think there was a link between wokeness and soulless?
@@davewarwicker2512 you can slap a dick on your chicks in bg3 and that game's pretty good.
I'm all for making female characters when you want to, but I find it odd that he had to pretend they all looked feminine, while in the background as he says that is a bald man pictured - never heard of baldness being a feminine trait.
Edit: I suppose I should have written more considering the amount of replies, that bald man pictured as he said this didn't look feminine to me - but if that looks feminine to you, all good!
@@IJJusionA facial structure/features can still be feminine in spite of being bald
@@IJJusion Most Hasidic female Jews are bald. (by design)
The critical creators of Fallout 4 and 76 didnt create the epic best RPG of all time in space? No way...
16 times the detail
The Fallout 76 disaster was the biggest thing that made me skeptical about Starfield.
Fallout 4 is better than this. Especially the Far Harbour dlc.
@@GeraltofRivia22Both fallout 4 and far harbour are trash. Base game looter/shooter doesnt even take itself seriously not worth to talk about. Modding for F4 is like trying to build a castle out of shit, you cant change the substance. Far harbour has half assed pointless quests like the murder robot case, mmo quests to go here and clear out this place from enemies, set up the place with the fogcrawlers then youre back to mowing the same shit enemies down with your machineguns. Factions extremely generic, atom fanatics (bad), synth refugees (they are ok except for dima) and basic human villagers. Your rpg choices are at the bare minimum, oh man who do you choose. If you kill the girl cant even check if she has synth parts or anything like that. Dimas twist is allright other that its boring as hell especially the tower defense data trash. When people have this garbage on a pedestal you know how fucking low the bar is right now.
I know right , how much evidence to people need ?
You perfectly described this game. It’s not that you “dismantled” or “destroyed” it, it did that to itself. You are just telling it how it is.
I'm still scratching my head at how they could not add a moon rover or space bicycle at the least just something, they could have reskinned the janky Skyrim horse into a 4-legged robot or hover bike.
They can’t do real vehicles because of their ancient engine. And even if they could, increased speed would highlight how small the maps are, again, because of ancient engine.
@@Sam-ey1nn entirely off that engine argument, it'd just be a lot of work to arrange/rework the maps for that to be implemented without new problems, that was reason enough if you look at the rest
@@Sam-ey1nnLoL.! If your sprint bonus is to high in Elder Scrolls Online you'll break the game, which isn't hard to do...
Add to the above answers the fact that all planets look barren as hell. Tumbleweed is all that missing in them.
The lack of vehicles is....odd. and telling.
Exploration (which for me was the selling point) is just a map with invisible walls based on the region you're in, you can see mountains or sea but never touch , you'll never go further than the "box" as Mack says, ridiculous...
Another game which falls in the category "there is so much potential but they choosed the easy way of not doing it and invested into marketing insted".
After Blizzard this are going to the drain too.
Thats such a joke, i cant believe Todd did it again 😂
I saw Red Flags in official promo vids where Devs proudly announced how detailed their Sandwich models were.
Seriosly, thats not something to highlight.
the characters are a red flag, not the sandwich. You can't make rpg with ESG characters.
Oh, but it's not just ANY sandwich.... it's LE Sandwich...
Did they really? One of the worst animations I noticed was an NPC "eating" a sandwich lmao
To be fair, you did shit on the Witcher 3, so I'll take this with a grain of salt
Looks like something I’ll pick up on a Steam sale in a couple of years.
I waited two years on Fallout 76 and bought it for nothing. Played a total of 2 hours max.
I remember picking up Skyrim and Fallout 4 , (All DLCs included) in 2019 for £20… played Skyrim for the first time 8 years after it’s release date and it blew me away, the freedom, music, quests, scenery.. everything. Point being, this game will age like milk, I wouldn’t bother. Bethesda will and should abandon this already failed franchise and do what it does best.. Elder Scrolls and Fallout.
Or just pirate the thing...
Check other peoples reviews too. Mack is honest, but he detests AAA games so he was never going to like this game as much as the average gamer will
Same, I'll wait for the $20 game of the year edition in a few years and have ton of mods to choose from.
One of my favorite things to do in skyrim was to wander and explore random, totally unrelated locations on the way to a quest marker.. from the reviews ive seen of starfield it seems you pretty much have to navigate a bunch of menus and fast travel everywnere
Bumping into a Frost Troll as a level 4 was a genuinely terrifying ordeal
it's all small-medium size locations that you travel through menu, there is no open world. Sadly, it's not Skyrim in space.
It is almost a loading simulator. And thats exactly the reason why you need a SSD. Just pick up the MS pc pass and play this shite for 10€ a month. Thats a fair price for the Fallout Space Mod.
You don't need to open menus to fast travel, use the scanner on your ship and fly to places
Speaking of Skyrim😅, I never know if I should enter random caves, because I dont know if they're connected to quests. Should I just say F it, and explore them anyway? Any info would be appreciated
A lot of people on the Starfield subreddit are having a massive cry about this review. They are still at stage 1 of the grieving process (denial) about how the game turned out.
Let me guess, anyone who speaks up to them gets banned?
@@TheFreedyShow Seriously? They make the most on-rails safe shlock for reviewers who play on easy mode. "Cinematic"... & barely a video game. I'm all for criticizing modern media but not when someone inserts "rival company is so much better! trust me bro!" into the conversation.
It's Reddit, most users are afraid of their own shadow and have no life 🙃
Reddit... enough said.
Same people who attack bg3 critics. They will defend every game that is marketed as "the most popular". And starfield currently is the most popular, it is better than bg3 (steam stats).
The Biggest killer of the AAA games industry, is grey men in suits, rather than a ponytailed nerd throwing in his passion all day behind a computer desk.
Well, it's also grey men in suits forcing the passionate nerds to burn themselves out. But it seems Bethesda doesn't even have them. All their nerds are doing is making the knick knacks look the knackiest. Bethesda is anti-substance.
Grey men in suits are nerds evolved to those mens
@thomasov2004straight over your head, eh?
The grey men aren't the evolution of the nerds. Most of them never played an actual good game, you're lucky if they've even bothered to play some mainstream shite the 'AAA' publishers charge a fortune for.
AAA games are for the benefit of one set of people only, and it isn't people who enjoy games, it's investors.
@@noneofyourbuisness2539the last good AAA game I played was probably Doom Eternal and RDR2
nice indie game. hope it comes out of early access soon!
can you believe Gmanlives called this game a phenomenal achievement. HAHAHAHAHAHAHA
That guy praised Fallout 76 so it's no surprise really.
He also said “I have a 4090 and i9, I’m not sure how it will run on your system”. A 4090 ($3000) and a i9 ($1000). How many people do you think can afford that setup in a recession.
Spending $3000 on hardware to play a game that feels soulless and looks decade old... Yeah no thanks i'll just play No Man's Sky or Outer Wilds instead. Even Star Citizen has more soul than this.
After you've played Baldur's Gate 3 and play this it's just embarrassing. What Larian did with the story, companions, animations, character creation and NPC's in general really puts the Starfield team to shame.
Aku cuba main BG3 dalam 2 jam macm tu lepas tu uninstalled terus.Benci turn based rasa macam orang bodoh tunggu turn nak lawan.
@@johncollins8471 no one can understand what you write.
@@johncollins8471I've heard quite a few people say this in comments sessions recently, and it baffles me to no end. The combat is essentially like a game of chess, where you position your pieces in the most effective way you can think of and deploy a strategy to try and win. Do you feel like a fool waiting for your turn in a board game too?
Yeah I think I’m gonna bounce after a couple hours on this and head to Baldurs Gate. Maybe revisit it in a couple of years when we have some mods, DLCs and hopefully improvements from Bethesda to some core systems.
Completely agree despite them being different styles of games.
The NPC's looking blankly down the camera lense, the weak systems and combat that hasn't evolved since Fallout NV. Package that with terrible performance and what I'm sure does work here has lost me 2-3 hours in.
Wait for modders to fix this as best as possible and check in later.
On the bright side it did make me want to do a modded Fallout run for the open world freedom once again!
This game is a window into the empty minds and souls of the psychotic quota hires that made it.
something you didnt mention in your review, if you run past all enemies and go to a loading screen door, then go back, all the enemies are already dead...
Whaaaat ?
They probably all commited Seppuku then, for a shameful display.
😂 is this for real.
The demo presentation they did was genius tbh. They made it look good
@@Cenot4ph I don't see why this would be true at all honestly, no Bethesda game did this before, I haven't seen it yet, and I have snuck past enemies... No clue what this guy is talking about but maybe for certain missions or quests it does happen.. Not sure.
@@mraso30 its because the old lady following you around is invincible and just kills them all. you don't need to do any combat you can just hide behind a desk while your invincible follower kills everything.
Todd forgot he was making a space game Mack
Bcz there's only one way of making a space game.
Todd knows exactly what he was making. He was and is always making...money.
There was one quest where I had to help an npc weld. All it was a prompt to press on a welder, and then it explained to me that I welded…… no animation, no movement, just an info box saying I welded………
Yeah i too was disapointed when i saw that
Don't want to scare the pronoun people away thinking about work and jobs 😂🤣
@@ftniceberg874 what a weird and irrelevant shoehorn...
@@ftniceberg874did they make this game woke? Is that why it’s trash? Did this company lose their talent and hire these types?
@knowwhoiamyet Just like the whole pronouns agenda being shoved down our throats by the rejects of society 🫠
Yeah, the problem with the ships is you really don’t have anywhere to fly them. Hope in your ship take off into space then you have to just open the star map up and fast travel. It would be a lot better if it had a similar system to elite dangerous where you actually fly the ship to where you are going. Because at the moment they are basically a doctor who tardis.
How exhausting would it have been to manually embark on each mission, launch your ship into space, plan your course like a elite dangerous, travel through the solar system for 10 -20 dam minutes to reach the mission's target planet? I'd rather not.
@@NisunsuYou could fast travel, us that enjoy space sims and actual roleplaying could fly, just give us the option.
@@Nisunsubingo. The novelty honestly of flying off a planets surface would get old to me. I’m not making excuses, but with a space game you’re gonna have to have fast travel.
So what, launch of the planet into space and then hit hyperspeed/warp/grab jump or whatever fast travel? But then what’s the point of that, you’re just adding an extra step.
@@xStarblazer the idea is to design it like you would a normal bethesda game, having intersting content to do within space as opposed to random ship encounters, its the reason why no one complains about fast traveling in skyrim, because there is compelling things to gain from exploring the map. bethesda should have known going into making a game in space that ppl would expect proper space travel in that format
It's not a space sim
I’m only 6 hours into it. And the reason is because I understood all you are saying immediately. When leaving the mine I was expecting a huge intro like oblivion when you leave the cave, or when fallout you leave the shelter. This is tragic.
IKR! Basically you're a chosen one and your boss just slightly irritated that you just have to leave because someone said so. LOL!
no dragons, no nuke, only touching a metal piece of shit.
Yup. It is an bad as I was worried it would be. I just can't believe that they would spend all these years working on what was CLEARLY a bad idea.
So them not panning the camera out for 5 seconds is tragic
@@RRP801 not that. The panning the the camera and majestic music was all complementary to the sense of awe of the sight of the world. I thought i was certainly getting that when on the ship, but the ship doesn’t even move. Even in space you press w and you literally don’t go anywhere. Space is just another small sandbox of vacuum with pictures of planets and moons you can’t get to. That’s what I meant by tragic. It’s not Skyrim in space. It’s something else.
10:40 Shooting the Pirate, who has no reaction at all!
"Come on!... Forget this!"
The Pirate said exactly what I was thinking 😂
Just based on that I will not even think about getting the game...
"Must have been the wind"
@@vorlon123 "I used to be an adventurer like you, and then I took an asteroid to the knee!"
@@Pavl9k Exactly my thoughts.
I honestly dont get what your criticism is.
> How is the AI any worse than any of the previous bethesda titles?
> Bethesda has had loading screens for every single city, dungeon, hell even every single building, even some rooms inside those buildings, atleast since the time of Skyrim. They haven't had a "seamless" world for a long time now. How is it that those aren't "boxes" but this is?
> Train seems to work no different than Travelling Carts of Skyrim. Those carts also used to stand idle outside every city for you to take and travel between points, and simply gave a loading screen if we took them.
> Again, how is fast travel in other Bethesda titles immersive, but not in this? You can choose/not choose to fast travel in every bethesda game, including this one, making the game as "immersive" or as convenient as you want.
> They chose the perk system for this game, but that is a huge part of what enables roleplaying in this game. Ofcourse you can't just pick anything and everything and have to work your way to get better cooler stuff. Funny how you declared that its just a looter shooter and not an RPG, when you literally ignored the entire perk system that grants abilities based on ur preferred choice for character. Whining abt how you cant steamroll through the entire game without giving any thought to your character, build, and the roleplaying systems. There are multiple ways to go about things in this game, even stuff that you showed, with the door requiring lockpick, it can be done without lockpick, which you would know this if you actually engaged with the game.
> The ship combat is also apparently shit bcz its all behind the perk system which you cant be bothered with.
As for that "immersion" that bethesda is known for, it comes from the organic storytelling, where you create your own story/adventure in these worlds through a whole variety of out-of-the-script emergent events, activities, interactions etc., stuff that just happens to you as a player/character, that feels unique and organic.
That core is still very much present here in Starfield as well, so I don't really understand what you are talking about. If you don't like it you don't like it, but atleast engage with the game before reviewing it.
Just play outer worlds. Smaller world but more heart n soul
I almost didn't watch this review as I'm kind of liking Starfield at the moment. But... you've hit the nail on the head.
I've realised I'm not twitching to play it when I'm not. I should be dreaming of the places I can go to and the things I want to do, but I'm not.
However I've not hit any bugs yet in 8 or 9 hours of gaming time. There's that, I suppose.
It just works.
They've lost the magic.
I think the games good but there’s always someone who rushed thru it who says it sucks.
Early access starts:
*48 goes by*
“I’ve played for 40 hours and the game sucks”
..Well if it’s only been out for 48 hours and you’ve already beat the game then I take your opinion with a full plate of salt 🧂
@@lukemurphy6244you’ve just grown up.
This game plays a bit differently from other Bethesda games but that feeling is still there. There’s SO MUCH you can do that you can start whenever. I mean ffs this one dude on the subreddit went straight to neon and started smuggling drugs as a career to buy bigger and better ships. It’s INSANE how much is packed in here
Most reviewers are being so, so gentle with this game. Thanks for being honest.
Yeah I ended up watching several as I was shocked by the positivity of the first one, the more you see the worse it gets.
I am just watching Force Gaming review and he is literally dancing around every talking point. It is almost hilarious.
Small tip: if you hear that RUclipsr got a copy from a publisher - close the browser tab ;-)
Most reviewers worked out half the stuff that Mack couldn’t 😂
it’d be nice if he actually explained what he didn’t like other than the traveling part…. keeps saying things look ugly but doesn’t get specific, says it’s lifeless when he’s not even trying to talk to npcs, and doesn’t elaborate on why space combat sucks. Didn’t Bethesda say the game had the most dialogue by far? He didn’t do a good job reviewing it, but I haven’t seen any other reviews.
People defending this game have never played a real RPG in there life
that or they fanboys.
this game cost $400,000,000 and 9 years to make, yet is being praised for basic RPG features awkwardly pushed alongside what just feels like early concepts for game mechanics. They could have left out all the procedurally generated stuff and should have included more handcrafted environments.
That number makes me sick
It reminds me of the OuterWorlds without the world charm that game had.
It had boxes but those boxes were worlds you can explore.
@@tanork47 Starfield has literally got me playing Outerworlds again. It’s such a good game & I’m not entirely sure why it was disliked so much on release!
I think a lot of people don’t have an issue with world boundaries but at least in a game that isn’t procedurally generated they can make the boundaries make sense, right?
Yep you can tell which reviewers are too scared to tell the truth. They don't want to miss out on review keys next time
400000000???? Are you serious right now?
Starfield is the result of Bethesda asking if they can copy No Mans Sky and Star Citizens homework, then proceeds to take a piss on it.
Imagine. We have the technology to have MASSIVE open worlds & immersive npc's, rich story telling & beautiful graphics. Bethesda decides to continue to use the same 25 year old engine & do the exact opposite. Shame.
That and have poor optimisation.
We even have AI that can write 1000 characters in minutes. There is no excuse for this game.
Bro.! It just works...
I can overlook loading screens and not super realistic graphics if you get an easiely moddeable game for that. But if the base game isnt appealing its quite likely modders will not bother with the game. Well at least we can hope Skywind will come out one day.
@@_Luluko_ I think thats all its about. An easy cash-in. Bethesda know modders will make content for it but it could have been mods for any other game. Its not especially made for modding like ARMA is.
No threat to Baldurs Gate III becoming Game of the Year
Totk will be
@@vladimer7153no
About what I expected. Thanks for the honest review Mack!
To be honest I expected more. I am blown away they really removed the exploration aspect - the very thing why I play Skyrim and Fallout 4.
I mean he played only 18 hours of the game so far...
@@jameswayton2340 'don't worry guys it only gets better! wait till you are 100h in!' xD
@@jameswayton2340u realize that amount of hours should be enough to see most of the important parts of the game right?
@@jameswayton2340I hate these
kinds of arguments, the beginning of the game should be the most gripping no? If the game does nothing to entice you for the first 20 hours it's a shit game
They could have made half the star systems and really put in more work on making them unique. Handcrafted dungeons, more settlements. I worry about ES6
Mac missed one thing, something he hasn't even encountered yet but when he does the fan will become so brown it will never spin again. You know that when you land on a planet that landing spot is also a box that is about 8km by 8km I think. When you run from your ship you will eventually hit the edge of the box, an invisible wall and you cannot transition by foot to the next box. If you then teleport back to your ship and try and choose a landing zone just on the edge of that new box you couldn't walk into (good luck doing that) then the ship loads into that new box but it looks nothing like what you saw looking into this new box when you were at the edge of the old box, it is regenerated. So talk about immersion breaking. The game has nothing in it at all that I see as being worth it especially for the $120 Aussie dollars they are asking, no way. I agree with Mac, 15 pounds or $30 AUD is about all it is worth.
8x8km!? You have to walk that much for one planet? jfc...
Yeah someone did that on stream, they landed as close as possible to the one of the city's and walked to the edge of the tile to see if they could see the city, they couldn't.
@@The_Noticer.For one area of one planet. And they are still winning about it
dude this sounds horribad...
So it is a basically a fake open world game. You have dynamically contained areas that are randomized each time thus breaking the illusion you are in a living, breathing world.
You know I'd rather the static areas like in Mass Effect. Yes, I know it is not real that thing over yonder but it looks cool, the city is always there and brimming with life and moving ships, cars and whatnot. Maybe Star Citizen is the only game with this deep level of immersion but this project is ever evolving enigma that I am not sure will see an official release.
@@desireless4092 Star Citizen is a FAR better game, yeah! Altho it's a direct opposite in terms of design; all the mechanics you could ever dream of using in ANY game, while not acheieving even 0.0001% of a story, nor content, that Bethesda can produce.
We are yet to see ANY game with a strong connection of both these design philosophies. Apparently, we dont have the technology yet lmao
"Critics love it." says enough
So true 😆
What critics love it lol? IGN, Gamespot?
@@devking321 yes, the "critics" 😂
@@ZeZeko I didn’t know 7/10 meant love it
Almost bought the Premium Edition to play it earlier, so glad I decided to wait for your review, you saved me 85 quid, Mac.
Nobody mentioned in their reviews what you mentioned here. Thanks, buddy!
Everyone was bought Even my most trusted ACG! So disappointed.
Synthetic Man is also probably gonna be scathing in his review, though he's a lot edgier.
Yeah always wait now. Even if you think it's a sure thing, the game can't possibly be bad ... just wait a few days anyway lol.
Me too, I was really getting the itch but I've learned my lesson in general but especially when it comes to Bethesda LOL
@@conyo985 The game is actually good though, these people weren't bought, Mack just hates on basically everything (if you somehow haven't noticed). He's gonna go play NMS instead. That game freaking sucks overall, it has better use of a spaceship, and literally everything else about it other than that is worse than Starfield, yet, somehow he wants to play that, instead of putting skill points into actual useful perks and getting the most out of Starfield. ACG actually knows how to play video games, so, he didn't make the dumb mistake Mack did, putting all his skill points into "combat". Who does that early on into an RPG? Who the heck plays an RPG and not read all the perks when they get their first skill point and try to prioritize things that are actually useful, like lock picking and persuasion and carry capacity, etc. you save combat for mid or late game.. It is like he never played a Bethesda RPG before because they ALL have advanced and master locks that you can't open without putting skill points into lock picking, the reason those locks are so hard to open is because there is some really freaking good loot behind them and you gotta work for a while and get later in the game to get to it, that's how these games are made, you can't do literally everything in the first 10 hours. Seems like he went astray on some random crappy quests or late game quests and got disappointed that he wasn't rewarded for playing the game without any real sense of direction himself, like he WANTED to have his hand held in this game, for some reason, yet when other games do it, that is a flaw of those games... But if a game requires thought on his end, it is also crap.
This guy likes the worst games honestly, and has shat all over some real gems. I've listened to this idiot for probably 8 years, he's cynical the entire time, basically can't enjoy anything, but the few games he does enjoy a lot, like No Man's Sky apparently... Leaves me scratching my head. Valheim too, remember the Valheim hype, best game he'd ever played in his life it seemed like, I hated that game so much I thought it was so bad and over-hyped. I don't even like Starfield a ton or nothing, just think it is a solid game that is getting way more flack than deserved, but I feel his issues with it are all pointless except I do wish it had in atmosphere flight, and proper take offs / landing, but then I'm not so sure, I think I'd just fast travel after a while anyways... It would be a nice novelty though, for sure, just not sure if it actually would make the game better..
First rule of immersion is never take a way control from the player...
7:07 “a million quid for a swivel chair on your spaceship!” Killed me
think the biggest problem is still trying to use that engine for a game of this scope. It doesnt work.
100% this. And I hear they ARE going to be using it for ES6 - which would be ludicrous if true. Imagine... Skyrim 2, with more loading screens.
@@zKaltern imagine how much worse the creation engine is going to look in comparison to other games by 2030 when ES VI finally releases.
@@zKaltern havin said that though after 12 hours solid play this is actually an extremely good game.
Maybe its just me, but I cant believe nobody has mentioned the UI in Starfield. Like the perk tree section - just a few colors put together as background with icons? It looks like a Junior year power point presentation.
You are right, the UI is terrible like Skyrim :') whoever made sky UI needs to get on this asap lol
They were trying to meet the deadline so they called Greg from university to put it together real quick.
It remind me of the ui from Resident Evil 4 Remake, being just grey boxes
Bethesda devs know modders will fix their issues.
For sure. I feel like this was the dev screen, but they didn't have the time to polish it, so it just is what it is. All I could think was it was a DOS based UI.
So to address the lockpicking thing....what you stated is not accurate. You can in fact lockpick without a perk. However if you want to do advanced lockpicking, yes you need to upgrade your perks for that. However this does not block your ability to finish quests. I'm not sure where you go that.
Advanced lock picking just just allows you to gain access to loot chests and some locked rooms that have a chance at giving some epic or legendary loot. They are NOT required to complete quests. I am 40+ hours in at level 27 having completed over 3/4 of the game and I have not put a single point into lockpicking.
These formulas are very much part of a Bethesda RPG.
Not often I think you have a bad take, but this one definitely falls into that category.
I was certainly brought up on those old games, and in those old games, you had to make choices about what your character was able to do. You couldn't just casually complete all the content. I certainly don't want all these capabilities out of the box, then we just end up with a Witcher 3 situation where you have all your toys straight away, you just kind of make them slightly better.
Everything in Skyrim and Fallout were also little instanced boxes, I'm not sure what's different. Caves are a box. Cities are a box. Houses and stores are boxes within boxes. And you certainly don't walk into them seamlessly. Every cave, city, house, or other building has a loading screen. And you can certainly see the box. It's house shaped. Sounds like rose-tinted goggles to me.
Then you go on to basically say that you elected to use the fast travel in this game, and you did not elect to use the fast travel that was absolutely there in Skyrim and Fallout. Then indict this game for the fact that you elected to use it instead of going through all the steps you said to return in an immersive way.
There's 20 pirates in this space station-shaped box? Well there's 20 draugr in that cave-shaped box, have fun.
Man, that train sounds like it sucks. I remember when I wanted to be immersive in Skyrim and use the horse and cart to get around instead of fast travel, and I had to wai... oh wait no, the horse and cart was always there. But at least I got to ride... oh wait no, it just teleported me to the destination.
Companions are just the same too. "I am sworn to carry your burdens" anyone? Just a pack mule to carry 20 swords and 10 suits of armor instead of 20 guns and 10 spacesuits.
Take off the nostalgia goggles man. You wanted Skyrim in space and that's exactly what you got. Don't pretend it isn't.
Exactly. It seems like this guy fired up the game and decided he hated it within the first 30min.
The thing is, I hated Skyrim when I first played it, but as I played it more i saw what the game was trying to do and ended up falling in love with it. Same applies here with Starfield.
I'm 40hrs deep in this game and I can confidently say that I'd recommend players to experience this game.
Oh my God.😂 thank you, you hit every contradiction this Muppet spat out. 😊
"I can slow down shit and make shit go shitty"
- Mac 2023
It feels like Starfield has gotten into the age-old trap of open world games, which is quantity over quality :(
It's especially sad because Bethesda is literally known for their quality open worlds. That's why people play their games.
THEY made Open World-games, dear kiddo!
@@GeraltofRivia22they havent been good since skyrim
@@mcride9773 Starfield was their chance to show they still had that Bethesda magic after the mess of Fallout 4 and 76. Clearly they don't.
It's not really open world, it's more like open isolated levels.
I think a lot of people have grossly misinterpreted what this game is meant to be. This is a space themed RPG. Not a space sim. Anyone who thinks that it was meant to be a space sim, well, unfortunately that's your problem. This is Bethesda's greatest game to date, hands down. and to people saying this game would have been good 10 years ago. Don't kid yourself. Spiderman, elden ring and god of war havent done anything revolutionary to be saying all that. And dont even think about comparing it to that disaster No Mans Sky. Get off your high horses.
Exactly. This game was always going to be a BGS RPG in space, not a space sim like Star Citizen or NMS. Anyone who expected otherwise clearly didn't do their research, and they can only be disappointed in themselves for thinking it was something else. The game is easily BGS's best game, even in comparison to Skyrim and Fallout 4, which I love. The return to more traditional RPG roots makes this game feel so much more rewarding as you level up and acquire new perks (Skyrim and Fallout 4 were lacking in these areas IMO). The dialogue is much better and there is not a voiced protagonist. The writing is probably BGS's best. The combat here is better than in any older BGS games. Graphically, the game looks great (minus the NPC faces/facial animations). Is it perfect? No. Is it really fun? Yes.
I really don't get the hate--it's a BGS RPG in space. If you're a fan of BGS games, you'll likely really enjoy this. If you're not a BGS fan and thought Starfield was going to be something other than a BGS game, that's on you.
@@DCKnight0077-jw4bw are you dumb ?
Finally, the candid truth, while everyone else is fawning over the hype. When do they need hype? When they know that the game is shallow and won’t sell on its own once it’s released. When I saw how much money and time they were spending on hype the month before release when all hands should be on deck, I knew it was a bad sign.
Of course they were going to spend a lot of money on marketing. They did for all their other games. That argument makes no sense.
Hardcore Bethesda fans, whom believe it or not mostly festered out of ESO, and not prior greats like Skyrim/Oblivion/Morrowind, are utterly nuts and will brigade anyone hard with harassment whom criticises anything directly related to their grand Cult of Zenimax. I am an old school Bethesda fan, and anytime someone like me tried to telegraph on the forums or reddit our concerns to the developers; we were shut down hard.
Its pretty self evident that corporate greed and laziness has taken away true talent from the gaming industry, theyve clearly learned how to market well and deliver the bear minimum just to strip peoples bank accounts, its day light robbery when we get this many loading screens in game in 2023
Thank goodness Baldurs Gate 3 exists
FYI, in the credits of the game, it looks like the game was subcontracted to 27 different studios lmfao
And collect that ESG money by making everyone ugly and brown. Dont forget that.
@@jaredbangerter8156buddy it’s turn based combat, we get it you played WOW with all the other antisocial losers
@whitmanmaleman Oh do grow up.
As a fella that played skytim and FO4 extensively, I was really excited for that "feeling" in space, aaaaaaaaaaaaaaand nope, not even a bit. It's as you said, click here, teleport, kill people, carry 10,000 guns out, quest over, click there, teleport home, repeat.
Same ol shit
That seems to have some connection to how you play the game. Because what you said doesnt describe my many hours of experience in Starfield at all. :)
i saw 3 reviewers and they all said the game was good, i played and thought the complete opposite, im happy someone with more power is talking about how bad the game is.
Check out Luke Stephens review. He has a lot of critical stuff to say about the game.
People simply have different standards. For some college kid gamer, Starfield may be still new and exciting, so he's willing to overlook many of the flaws. Maybe they also got paid by Microsoft to hold off on the harshest criticism.
For an old disgruntled geezer and veteran gamer like Mack who simply doesn't have the time or patience to entertain mediocrity anymore, it's hard not to notice those flaws and mercilessly dunk on them.
Also, all Bethesda games are always released in a mediocre if not broken state. It takes years of patches, DLCs and dedicated modder work for them to mature and get actually good.
So maybe get back to Starfield in 1 or 2 years from now and see how it developed. That's what i'll do.
@@GeraltofRivia22Indeed. Same as Mack, Luke seems to put honesty first. Unlike 99% of the youtubers' garbage we get everyday.
Lately the games are so bad that some have lowered their standards too much.
@@axelhopfinger533Nah this game was overhyped and astroturf very hard, hell youtube's recommendations went crazy recommending a bunch of tubers reviewing the game. A big number of those tubers got keys 2 weeks or so ego so they could play the game to its full extend.
With the exception of that Luke Stephens is all praises for the game, anything close to criticism was dessert up or intentionally omited in said review.
It seems to be a growing trend that "new AAA games " lead me back to 10 year old games.
Diablo4 led me back to POE and now Starfield led me back to No Man's Sky.. 😂😂
I'm left with Silent Hill 2 and Cities Skylines 2 releasing in Oktober.. fingers 🤞
Todd has surpassed himself. This is indeed his greatest achievement in bland games.
Listening to this basically summed up my posts for the past 3 months, since the "showcase". The dev team told everybody it was wallpaper and instances and no one listened, in fact they went into denial and kept talking about "exploration" and "discovery" Mack has summed it up so well as usual.
I am actually impressed. He will make a great politician with his snake oil merchant skills
@@desireless4092 Todd Howard needs to be fired. He needed to be fired a long time ago.
@@jackastor5265 I am interested to see Crowbcat video too. It is always entertaining as hell when he makes internet go big mad.
As for Todd - doubt it. Dude can sell you bottled air and the Bethesdrones will run you over to go and buy it. And just dare to say anything but positivity about it.
@@desireless4092 Bethesda has made a lot of fans over the years with titles like Elder Scrolls and Fallout, and rightfully so, but that makes something like this all the more disappointing.
Thanks for the review Mac. I tried to talk my friend out of buying it. He didn’t listen and now he regrets his decision.
I know Bethesda wanted to try something different, but it’s just “another” bland FPS. Unlike Mass Effect!
Todd's words are ..... well it's todd
I stand by my words
@@ThatToddGuy60 the other Todd i mean XD
He's literally a serial liar like Peter Molyneux but he's given a pass because reasons.
@@GeraltofRivia22100 percent, molyneux also turned out to be a thief. Godus debacle really exposed this ahole
16x the lies
All i've wanted for years now is a new Elder scrolls game that filled me with the same joy that Oblivion and Skyrim did what feels like a lifetime ago now. However, after seeing Bethesda's track record over the last few years I think i'm finally going to have to let that dream die. It seems they are intellectually and creatively incapable of creating even an 8/10 game now, never mind a masterpiece.
Dont worry mate, Skybliovion and Beyond skyrim got you covered. Maybe its not "new", but its as close to new as it can get these days.
Just plat baldurs gate 3 man
@@rusteddenial453 that's a totally different style of game and no matter how good it is, a top down CRPG is never gonna capture that feeling of immersion like the old Bethesda games.
Tainted Grail: The Fall of Avalon has potential, check it out.
I one hundred percent agree with you!
Why they went this route with this dumbass game I'll never understand.
They should have made elder scrolls 6 in the vein of Oblivion and Skyrim and everyone would have been super happy with that, but no instead they had to go with a stupid 70's style futuristic?? space explorer bulshit game that no one..absolutely no one asked for!
How come you gave Cyberpunk 2077 a 6.5/10 in the state it launched(!) and this one which is a more finished product (despite its flaws) a 4.5/10? Makes absolutely no sense
How could a game that's incomparably better than Todd Howard's crap get a better score? How does that make sense? I mean, Todd Howard's game is so finished that in a game with a space setting, there's zero space interactivity.
@@11123fsd So was Cyberpunk, no police system, many of the rpg aspects not working properly or not at all, no interaction with the world, buggy as hell and the list goes on... Talk about soulless game. Not trying to defend Starfield, it's just that the score here is based on Mack's overhyping and nothing more.
At least Cyberpunk had an open world where you can ACTUALLY walk from one end to another versus… LOADING SCREEN. 😂
Cyberpunk at launch (on PC) was graphically better, had far less loading screens, better dialogue & characters and working skill trees. IMO i agree, Cyberpunk was better launch than this, just my opinion.
Those are both bad scores, but at least it felt like somebody was trying to make a decent game with 2077. They obviously failed on multiple levels, but there was an attempt.
Starfield is obviously just a lazy reskin of Fallout 4. The one thing that was supposed to be new and interesting was the space travel, but to nobody's surprise the engine can't handle that. So they were forced to turn the new feature of the game into a bunch of loading screens. The only thing this game has that's actually new is the dog fighting, but that is incredibly stiff and it's hardly enough to carry the rest of the game.
Some of the things you say here are straight up lies. "Not on the scope of yer Fallouts and yer Skyrims..." This game is MUCH bigger than those. You can complain about the instancing (I don't mind it but fair enough personal preference).
I'd rather have a game like this that is HUGE with (as opposed to your lies) more stories to dig into than ever before and seeng a loading screen than having a game shallow as a pond like No Man's Sky where you can fly seemslessly from space to the surface of a planet. Or Star Citizen that will never be finished where you can do the same. Don't get me wrong that's impressive. But after the first 100 times I've seen it before and will be begging for at "skip" button for going though the motions for getting on and off a planet.
If fast travel is such a gripe for you then feel free to not use it. You CAN walk to your ship, Take off (granted via a loading screen animation that shows your ship in action), Do a jump. Go to the planet. Land (animation again). Get up from your seat. Walk though your ship to the landing bay and exit to the planet.
You CAN do all of that, and you are bitching because you have the option to skip it?!?!? Something you have to do 100 or 1000 of times in the game. Don't you think it gets old at some point? IF YOU DONT LIKE INSTANT TRAVEL THEN DONT USE IT. And don't tell people about it like it's the only option. Lies!!!!!
You go to the train and we see the train go. You: "Hahaha the train is not even moving". ITS RIGHT THERE!! IT MOVED! YOU ARE LYING!
Came back to see how the comments on this dogshit review video are doing, glad to see the same points I made in a comment last week being repeated. I noticed that about the train too, dude is so full of himself that he puts footage of the game that DIRECTLY contradicts what he was currently saying. So many lies in this review, it's a shame that so many people are falling for it. Clickbait games journalists like this need to be banned lmao
@@Coconutsaleshis review was terrible BUT he's saying the train is always sitting there waiting for you. I mean who fucking cares, it's a fast travel point. This review is like demolishing a nice house because it has dishes in the sink and a stain on the carpet.
Todd Howard being involved at all should raise red flags for anyone not simply running off nostalgia. What has he boasted of in the last decade (or longer) that hasn’t been a crock of sh!t?
agreed. todd is too old and too rich now to stay connected to what fans actually want. he is a great salesman and public speaker and im sure he is cool to work for but they greatest thing Bethesda has ever had their name tied to was a game call Fallout New Vegas...which Obsidian developed...
Absolutely true!
Tbh this looks a lot like Fallout if it was half decent.
Frankly I don't understand how the gaming community let Bethesda get away AGAIN with their ridiculous massive hype train. It's like they haven't learned that Bethesda just releases the same broken game over and over and over. Bethesda releases shitty games that look and play like they should have come out 10 years ago and need to be fixed by modders.
Career over. Move on, Todd!
I knew it. This is why I didn't have high hopes with this game.
I usually agree with you Mac, but not today. I am having a great time in Starfield. Cheers.
I totally called it back when you were hyping up the game Mack.
This game was doomed to suck, and the game play confirmed it.
Bethesda cannot be trusted, never give them money.
I'm a little conflicted on this from what I'm hearing across a large number of reviews I've check out. On the one hand, I completely agree that they marketed this game as a boundless, open, immersive, exploration focused game where you could travel and go wherever you want, and the idea of exploring and the journey you go on sounded very important to the experience. So for the game to then come out and essentially just be Mass Effect or The Outer Worlds, where it's just a bunch of segmented hubs, levels and small areas split up by constant loading, is a pretty massive misrepresentation of what this game actually is. Todd Howard going on about 1000's of planets you can explore was a huge red flag and immediately made me roll my eyes lol. So for that alone, I think a lot of people will be rightfully upset with what BGS actually delivered here. However, for me personally, I prefer questing, hand crafted content and good moment to moment gameplay over endless exploration and constant immersion, so I don't think this will actually dampen my enjoyment of the game very much at all. With that said, even for someone like me though, I expected far less loading.. with so many modern games that are able to smartly mask the process of loading in assets, and present as an essentially seamless cinematic experience, something about this structure feels very last gen. Combine that with the typical janky looking lip sync and character animations, and it kind of feels like a 15 year old game with some really nice materials and textures slapped over it. I suspect that I will get a lot of enjoyment out of this considering I'll be able to play it for no added cost with my game pass subscription, but I agree that this seems to be a failure to deliver on what they promised again. I think that even if this game does well with sales & general critical response, the inability to deliver on what they promised once again will hurt the reputation of the company. Even though I enjoyed Fallout 4, and will probably have a good time with this, it still does seem like a far cry from the industry defining games that BGS was making decades ago; I'm not sure if they've lost any big parts of their creative team or if anything changed, but from FO4 onwards things have certainly felt a lot different.
The problem is too many people just want to hate everything now. They turn to RUclipsrs and people on social media for thoughts and get bombarded by click baiting rants that only serves their ego and lure people in. Starfield is pretty good game right now. Somethings could be better but there are a good handful of people overblowing the negatives.
@@theoptimisticpessimist5555 let me put it this way, a restaurant offers you a steak and you order it, but they deliver a burger instead. Maybe the burger is good, but people are immediately going to dislike it because its not what was promised. And Starfield definitely has a ton of problems regardless.
@@theoptimisticpessimist5555 RUclips is filled even more with reviewers praising this game yet everybody knows this game is trash, it's the FF16/Diablo IV effect
@@GeraltofRivia22 I haven't run into a 'ton' of problems yet. Just a handful and those had been mainly been sound bugs.
@@CookieCrisp97 The game isn't 'trash'. You are just parroting the typical trashy reviewers seeking clicks.
I don't know how Todd keeps fooling people. It says more about people, I think, than it does about Todd.
People fooled themselves dude. How can one believe bethesda will ever create a good game again?
And I mean it's not like that's the first time a dev team spends a lot of money into a promotional campaign to push the hype like crazy. CDPR did the same "you will be able to do this and that, it works, never been done before etc etc ...) the exact words I don't want to ear before buying a game.
Look at Rockstar (like them or not) or Larian: They shut up and put the hard work, knowing only the result will speak for them, that's a fact.
The players are the first responsible of the video game's downfall. Stop being a blind pigeon.
70$ isn't nothing. It's one entire week of food. people tend to forget the value of money and buy games like crazy. I always wait until I'm 100% sure the game is good.
I bought BG3 yesterday. I'm having a blast X1000 as you can imagine.
Modern game devs know that they don't actually have to make a good game, they just have to make a pretty showcase then pay "influencers" to shill it. It's the new meta.
Fast map travel kills immersion, also in the old games.
This ain't no man's sky 😂
But if it wasn't in the game people would complain about it taking too long to travel between places and planets."Why do I have to sit and steer my spaceship for 30 minutes just to get to another planet" would be the main complaint then.
@@HoovaHeeYou know you can have both?
Fast travel is fine when the world is open and immersive. Remember, you can always not use it. Here in Starfield though it's mandatory.
having it as an option is fine, building the game around it is not. @@HoovaHee
Fantastic box rant. Loved it
Another playthrough of Baldurs Gate it is, thank you.
Baldurs gate only 3rd person sadly. No immersion and no open world.
???? no immersion ? are you on crack mate ?
I used to think that the 'Bethesda boxes' were due to technical limitations but after seeing games like BG3 and RDR2 I know that can't be true. I think they've adopted the 'boxes' as their style as if it were charming or something. Truth is, it was barely forgivable in Skyrim, unacceptable F4 and a complete embarrassment in Starfield. Now, without an overworld to connect all the little boxes, it really been exposed for geriatric game design that it is.
Their entire engine is a complete embarrassment in 2023. Its the same pile of S over and over
At least Skyrim is old af at this point. It's 2023 they can't make a game worth a damn
That train in the city works the literal exact same way as the fucking carriage from Skyrim bro
wtf does bg3 have to do with boxes? each map is extremely contained
Mack, you need to work your way up Tods perk tree if you want to get a key
and get paid xD
LOL 😂👌
Some game engines now use 64 bit coordinates, allowing for a single scene to be the size of our solar system, and world streaming is standard for open world games.
And even the old standard didn't stop "Outer Wilds" from making a *completely seamless solar system.*
There's really no excuse for all the loading screens, in a game made by a massive corporation, when we had seamless worlds in older titles by smaller developers.
@whitmanmaleman Pretty much that.
Thankfully that doesn't always work, and wanes with each release.
Volition is an example of that.
Just because it's Saint's Row, doesn't mean it will sell.
@@MaxIzrinSaints Row was already on thin ice with the fans. Bethesda isn't so this will continue to happen. Considering modders will do what modders do.
@whitmanmaleman Diablo 4 (upon release, not the GPU burning Beta) was almost completely bug free, playable to completion, and overall was a lot of what fans were asking for.
A return to the Diablo 2 aesthetic, and overall a good game (if it wasn't always online, but that's a matter of ethics not quality).
Fans made D4 a big deal, because it's pretty good.
Though PoE 2 will likely crush it :)
It's not a good example.
@@KingAlucard101 It won't last forever was my point.
No one is too big to fail.
@whitmanmaleman I didn't say that Blizzard listens, only that they did something that a lot of people wanted them to do.
You're reading meaning into my words that isn't there.
worst thing in this game for my without question is the complete lack of visual storytelling they they use to be so good at. Remember back in fallout you would wonder in lets say a vault right maybe a quest has taken you there maybe you have just stumbled into it, but you walk in and there is always bundles of visual storytelling about what happened to the place, you are reading computer logs to find out what happened in that big room that's just full of mangled corpses and then as you move through it becomes apparent that there was a civil war in the vault over forced genetic experiments on residents. The residents revolted which ended up with basically everyone dying so with a sad face you move deeper and start hearing all sorts of weird noises and very quickly you realise that the poor sods that were experimented on have mutated and because everyone in the vault is dead they have now broke containment so you pull out your Gatling laser and get to work and as you leave the vault and continue the walk down the lonesome road you think do yourself... Did I do the right thing?
this never happens in starfield, not fucking once, its just hey go to this planet research facility and kill some pirates, you kill the pirates loot the bodies, loot some randomly generated loot and leave there is sweet fuck all else.
This is kinda funny man, maybe you don't play the way you used to play because in that specific facility you're talking about, you come across tons of dead scientists, they look rotten, old. You then come across these test chambers, with alien life in glass boxes and cages. There are a couple different computers with logs, if you listen in you hear the retelling of how the scientists have been merging alien DNA, and experimenting on the aliens, but as you read more, you realise they created a monster. You can even find the smashed cage with bodies and claw marks everywhere. The final log has a scientists who says everyone is dead, and the creature they created has broken loose and is coming for him next. That is EXACTLY what you wanted it to be, I don't understand man, did you just W key that whole level? It was textbook environmental storytelling
yup, it's pretty much sterile, soulless pos
My favorite was in 3 when you are escaping the enclave base you crawl under the cafeteria which has a grated floor and there's just a shitload of cutlery down there because they keep dropping them
There are computers you can read. there's a whole story spread over computers and recordings about why the research base is abandoned and what happend to the people that lived there, that the pirates currently inhabit on your first mission... maybe look around more.
@@TresTrefusisI assume you mean the Vanguard Museum right? Quite possibly the coolest thing in any Bethesda game
I honestly dont get what your criticism is.
> Bethesda has had loading screens for every single city, dungeon, hell even every single building, even some rooms inside those buildings, atleast since the time of Skyrim. They haven't had a "seamless" world for a long time now. How is it that those aren't "boxes" but this is?
> Train seems to work no different than Travelling Carts of Skyrim. Those carts also used to stand idle outside every city for you to take and travel between points, and simply gave a loading screen if we took them.
> Again, how is fast travel in other Bethesda titles immersive, but not in this? You can choose/not choose to fast travel in every bethesda game, including this one, making the game as "immersive" or as convenient as you want.
> How is the AI any worse than any of the previous bethesda titles?
> They chose the perk system for this game, but that is a huge part of what enables roleplaying in this game. Ofcourse you can't just pick anything and everything and have to work your way to get better cooler stuff. Funny how you declared that its just a looter shooter and not an RPG, when you literally ignored the entire perk system that grants abilities based on ur preferred choice for character. Whining abt how you cant steamroll through the entire game without giving any thought to your character, build, and the roleplaying systems. There are multiple ways to go about things in this game, even stuff that you showed, with the door requiring lockpick, it can be done without lockpick, which you would know this if you actually engaged with the game.
> The ship combat is also apparently shit bcz its all behind the perk system which you cant be bothered with.
As for that "immersion" that bethesda is known for, it comes from the organic storytelling, where you create your own story/adventure in these worlds through a whole variety of out-of-the-script emergent events, activities, interactions etc., stuff that just happens to you as a player/character, that feels unique and organic.
That core is still very much present here in Starfield as well, so I don't really understand what you are talking about. If you don't like it you don't like it, but atleast engage with the game before reviewing it.
TL:DR? "Let the modders fix the game again!"
Getting tired of this reaction, I shouldn't have to fix a car when I buy it off the lot; but with Bethesda it always needs someone else to fix the work they do.
@@EddieSpaghetti69 that’s not what he said lol y’all want to hate the game so badly but its a very good game and Bethesda fans are satisfied
@@DaProdigyNyc Modern Bethesda fans you mean, I'll take a hard pass on "Oblivion with guns, in space" for quite some time.
It's not RPG enough for many of us that played games from the Oblivion era. Trying to constantly make a product that appeals to everyone eventually makes it appeal to nobody. Modding changes that; which is exactly what BGS are banking on again.
Yeah this is a terrible review.
@@EddieSpaghetti69 What has this got to do with modding? He repeatedly compared Starfield to previous bethesda titles like Skyrim, asserting how Starfield lacks the roleplaying and immersion of the previous games, while pointing out issues that were all but present in Bethesda's previous titles as well.
What made those games special was the sandbox roleplaying through organic and emergent storytelling, which is indeed present here in Starfield, and is infact better than ever before. He would know that if he actually engaged with the game.
Instead he chose to whine and lie about mechanics, like with that lockpick requirement which is a lie, you have alternate ways to get through the door and approach quests in general.
I've been watching this channel since 2017, such bethesda RPGs are well liked by him. He simply refused to engage with this game bcz it did not have seamless space flight and exploration. Thats all it is. And went on to cook up bullshit narratives about lack of features, perk system, roleplaying, prev bethesda titles, "its a looter shooter" etc. Its the most half-arsed review of Starfield you will find on the internet, and it probably took me more effort writing this reply than it did him reviewing this title.
You just lost a sub with this sensationalism, just dumping on a good game for the sake of generating clicks.
Man your reviews. I love them!! Thank you for making this lol!!
The saddest part of this is that it probably means es6 is gonna be the same. I kinda knew the whole countless planets to discover was gonna be a gimmick, and had no faith in that discovering the mysteries of the universe story they were presenting.
Tbh that's the way it goes each time Bethesda release a game. It just gets more simplistic than the previous one and people still eat it up
Imo Skyrim mods will be the downfall of ES6. After playing Starfield I'm convinced that Bethesda will simply not be able to beat Skyrim with mods via ES6.
The saddest part is Microsoft buying Bethesda. Now have to resort to Microsoft's demands and won't have the fundamental creative freedom of making a good game
After fallout 76 I gave up on elder scrolls forever and also a lot of gaming in general. It just isn’t the same anymore for me at 32
No, ES6 will be much different. The world of Tamriel is already set, so whichever area the game will take place in will be a new, vast discovery sense of feeling. They couldn't make it disjointed even if they tried.
Your honesty is admirable when nowadays it feels like half the industry is bought by mega corporations.
Half? More like 99%
yeah, some reviewers were truly shameless
The game has issues, but it is by no means a bad game. There are many points in this review that are straight up lies. You can manually go to your ship to make it more immersive (albeit there are still cutscenes). The game objectively has a bigger scale that fallout 4 and Skyrim. Your bitching about seamless travelling but I can guarantee most people would use the fast travel anyway if it did come out.
Could they have done a better job? Yes
Could the game be improved? Yes
Has it just released and hasn’t yet had the chance to fix these issues? Also yes
Does this make it a bad game? No
It may not be game of the year but it isn’t terrible either.
'Bethesda's The Elder Scrolls 6 will use the same engine as Starfield, dubbed Creation Engine 2'. Let that sink in.
that engine needs to be taken out back and shot, but honestly at this point I feel like they're using the engine because it gives them an excuse to develop lazy shit like this game with it
So it will be amazing good
And what? Engines can be upgraded, rebuilt and redesigned.
Windows is upgraded, Microsoft Word and Linux are all recoded, tweaked and upgraded.
You obviously know nothing about software and how it’s designed and managed.
@@matthewhiatt3862 other games don't need mods to be good. "It just works... after 2 years of people we don't pay fixing the game for us."
@@matthewhiatt3862you really pretending they didn't try to lock mods on a previous game? Then shove the creation club mod store into it to sell stolen mods off the nexus in.
I had a bad feeling when I heard other reviewers saying this was the best game ever. I said I better wait to see what Mac says.
Always wait for Mack
I don't waste my finger strength to click on other reviewer videos
That's not the reviews I saw. Most reviewers say that it's good but not great.
@@shivan2418I’ve see a few videos that say it’s not a “space sim” like people thought but we should like it anyways
Who praised it that highly? I genuinely want to watch them
when the review embargo was lifted, the IGN video gave it a 7/10. which is honestly too much, and the commenters got so piss angry. it's funny how IGN probably gave it a 7/10 at most because they wanted to please bethesda