WarHaven(2023) - Game Animation Reel - PARK SEUNG MIN

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  • Опубликовано: 6 сен 2024
  • 워헤이븐(2023) 프로젝트에서 작업한 애니메이션 모음집입니다.
    영상을 봐주셔서 감사합니다.
    그리고 워헤이븐을 플레이 해 주셔서 감사합니다.
    A compilation of my animation work from WarHaven(2023), as a Senior Animator.
    Email: bsparksm@naver.com
    LinkedIn: www.linkedin.com/in/seung-min-park-b804ba2b4
    ©2023 Nexon Korea

Комментарии • 8

  • @jorgebernier5d
    @jorgebernier5d 4 месяца назад

    The quality of the animation is just something else! :O inspiring!

  • @user-mz1sp7bg2r
    @user-mz1sp7bg2r 6 месяцев назад +2

    감사히 보고갑니다~👍

  • @ttbear4968
    @ttbear4968 Месяц назад +1

    모캡과 키애니메이션의 구간을 기입해주시면 더 심도깊게 볼 수 있을거 같습니다

  • @adelioxuan6388
    @adelioxuan6388 2 месяца назад

    Cool make male pupeter bro .with elegant noble move

  • @warriorblood
    @warriorblood 6 месяцев назад +4

    Your work is amazing, too bad it was wasted in a project that is closing, not alot of people will get to appreciate your effort inside the game!
    WarHaven problem is that the game didn't felt like a Korean game, but like a western game; slow, unappealing combat, unappealing character designs, hardware heavy, and with a very odd "European humor" - why?!, I hope someone at Nexon is brave enough to pitch Vindictus 2, given the current surge in popularity for MMORPGs. That market size is wider than a chivalry 2 knock-off.

    • @seungminpark5878
      @seungminpark5878  6 месяцев назад +11

      I appreciate your interest in Warhaven. Working on this project has been a valuable experience, and I've gained a lot from it. Moving forward, I intend to apply the skills and insights I've acquired to develop even more captivating games. The development journey of Warhaven has been fulfilling, and I sincerely thank you for playing the game.

  • @user-bp8vx6by1t
    @user-bp8vx6by1t 3 месяца назад +1

    모캡기반인가요?

    • @seungminpark5878
      @seungminpark5878  Месяц назад

      넵 로코모션에서는 모캡기반이고 액션 모션에서는 제한 된 프레임 때문에 키 애니메이션 비중이 상당히 높게 작업 되었습니다.