Can you teach how to learn combos? I feel like learning combos is so much different from smash 4 and ultimate which is what I’m used to. I feel like I’m making new combos every match. Also if you want a decent mic for really cheap I use the Hunterspider v1 headset. Listen to the audio on my channel if you want an example
I'd love to make a video over combos, I think my mic is solid, ive been playing with some settings and I played a bit too much for this video lmao, gonna look into the headset you listed tho ty!
Back the Kickstarter for beta access, then when the beta weekend is almost over, disconnect your computer so the game doesn’t update and you can keep playing
its hilarious how spoiled people are from bad platform fighters having made recoveries so good that no one is used to good platform fighters with limited recoveries
Neither is inherently better than the other. Normal fighting games aren’t worse because they don’t have ledges. Same idea. It’s just a different game pace.
Rivals 2 has pretty flexible/good recovery compared to the first two Smash titles at that. Hardest thing about transitioning to Rivals 2 recovery is actually remembering to airdodge (and that it won't kill me)
Like brawlhalla or sum? Idk what a game you’re talking abt that has strong recoveries. A number of ultimate characters have good recoveries but ledge trapping and edge guarding are still the most effective ways to close out a stock.
Excellent guide, audio was a bit low
This was life changing
I'm sure
Incredible video, I didn't know why I couldn't wall jump after up special anymore and this was a fantastic breakdown.
God smiles down upon thee. I didn't know how to double jump.
2:57 iirc rivals 2 refreshes you resources if you get hit off stage and tech the wall
Pretty sure youre right and I completely forgot, thanks for the pointer!
I think only double jumps don't get refreshed?
Can you teach how to learn combos? I feel like learning combos is so much different from smash 4 and ultimate which is what I’m used to. I feel like I’m making new combos every match. Also if you want a decent mic for really cheap I use the Hunterspider v1 headset. Listen to the audio on my channel if you want an example
I'd love to make a video over combos, I think my mic is solid, ive been playing with some settings and I played a bit too much for this video lmao, gonna look into the headset you listed tho ty!
I don't think you can really learn combos in rivals. DI is too strong. You can learn different paths and how to react to various DIs though
where are you playing this? i can't find it released anywhere
You can check out the pledge manager page here! aether-studios.pledgemanager.com/projects/rivals-2/participate/
If that doesn't work for you it'll be coming out fairly soon by this point. Hopefully 🤞🙏
Back the Kickstarter for beta access, then when the beta weekend is almost over, disconnect your computer so the game doesn’t update and you can keep playing
🐌🐌🐌
its hilarious how spoiled people are from bad platform fighters having made recoveries so good that no one is used to good platform fighters with limited recoveries
Neither is inherently better than the other. Normal fighting games aren’t worse because they don’t have ledges. Same idea. It’s just a different game pace.
@@austinjones7569 K Rool recovery makes me commit horrific acts
Rivals 2 has pretty flexible/good recovery compared to the first two Smash titles at that. Hardest thing about transitioning to Rivals 2 recovery is actually remembering to airdodge (and that it won't kill me)
@@austinjones7569yes they are. Spaming wall combos and looping or spaming with range attacks
Like brawlhalla or sum? Idk what a game you’re talking abt that has strong recoveries. A number of ultimate characters have good recoveries but ledge trapping and edge guarding are still the most effective ways to close out a stock.
comital