GDX Particle Editor

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  • Опубликовано: 17 ноя 2024

Комментарии • 18

  • @TonyinFL
    @TonyinFL 10 месяцев назад +4

    Wow - great job on the new GDX Particle Editor, tutorial video, and documentation! Big thanks Raeleus! 👍

  • @TheCrepinsek
    @TheCrepinsek 10 месяцев назад +1

    Great finish ;) Very useful tutorial. Figuring out all these settings can be hard for a beginner, or someone who is doing (trying) effects once a year.

  • @salwagger
    @salwagger 10 месяцев назад +2

    That's a good news, I love using libgdx for game development cause it will train your programming skills.
    I'm just sad that my laptop can't run it.,😢
    I can't afford a decent laptop yet.

  • @trainedtotroll9385
    @trainedtotroll9385 10 месяцев назад +1

    This looks amazing man! Good job on the rewrite! The UI is fantastic!

  • @CarlisleFox
    @CarlisleFox 10 месяцев назад +1

    Yay I am so happy you made this video I've been wanting to do particles forever

  • @solidfuel0
    @solidfuel0 10 месяцев назад

    I didn't know there's new one. Nice!

  • @deniskdenisk1985
    @deniskdenisk1985 10 месяцев назад

    Thanks so much for resurrecting the particles editor, and for the educational video / docs! Truly phenomenal work 🙇

  • @veldan1202
    @veldan1202 8 месяцев назад +1

    Very cool, thank you for this work, have a nice day and good luck with font development!

  • @FlorianEagox
    @FlorianEagox 10 месяцев назад +2

    poggies

  • @nomad_ape
    @nomad_ape 8 месяцев назад

    It's awesome, where can I get more templates?
    Thanks for the hard work!

    • @raeleus
      @raeleus  8 месяцев назад +1

      Thanks! I tried to get people to contribute particle effects before, but had no luck. You can check out my old project though: github.com/raeleus/Particle-Park
      You can see there is some overlap because my creativity is limited.

    • @nomad_ape
      @nomad_ape 8 месяцев назад

      @@raeleus Thanks, I'll check it out!

  • @Xhanatos
    @Xhanatos 8 месяцев назад

    Do you think it would be possible to do Ice, Earth or Wind Magic Animation with this?

    • @raeleus
      @raeleus  8 месяцев назад

      Certainly, but what exactly do you want it to look like? If you want finite control over what it looks like, I would prefer using Spine. If you want an element of randomness with basic movement, GDX particles should be fine.

    • @Xhanatos
      @Xhanatos 8 месяцев назад

      ​@@raeleus Like some Ice Spikes, Stones falling down, Tornado. I will look what this Spine is too.

    • @raeleus
      @raeleus  8 месяцев назад

      You can achieve those effects with the particle editor 😁

  • @greguar86
    @greguar86 10 месяцев назад +1

    is this better than Talos?

    • @raeleus
      @raeleus  10 месяцев назад

      It helps close the gap as far as user friendliness goes, but Talos is far more advanced and capable of creating much more complicated effects. This is really only for people that want to use the stock particle effect.