Basically it's the same as how I did the "3D" levels in 2. 1, only with the new gradient triggers, this method only works for isometric 3D, and is also very limited by the layers that can be used with the gradients, there is also the problem that the gradients are like objects, when they rotate the distance is not contemplated, it is still a 2D space, a layer will always be in front so I made them translucent by lowering the opacity, so you don't notice that a gradient is put on top, that's why people who make "3D" with gradients make them translucent, you can make it look solid but it's too complex, you would have to program a bot to do all this configuration. I think it is still better to use the duplicate object method. ruclips.net/video/Xy-a2OJhhSg/видео.html
@@Rehnoz I'm on a discord server where apparently they are working on a 3D first person, they are doing really impressive things, with the limitations of the gradient, although the method they are using is to somehow apply mathematics with triggers to calculate the vertices, the biggest problem was how to rotate a 3D object in all directions and keep a perspective, but they have succeeded, they are more advanced now, it is somewhat complex, but this level you can search and copy it to see it. ruclips.net/video/oPGQOsqFISs/видео.html ID: 98680061
Tremendo
How
HOW IS THIS EVEN POSSIBLE?!
Basically it's the same as how I did the "3D" levels in 2. 1, only with the new gradient triggers, this method only works for isometric 3D, and is also very limited by the layers that can be used with the gradients, there is also the problem that the gradients are like objects, when they rotate the distance is not contemplated, it is still a 2D space, a layer will always be in front so I made them translucent by lowering the opacity, so you don't notice that a gradient is put on top, that's why people who make "3D" with gradients make them translucent, you can make it look solid but it's too complex, you would have to program a bot to do all this configuration.
I think it is still better to use the duplicate object method.
ruclips.net/video/Xy-a2OJhhSg/видео.html
@@Davoxt_Oh...WOW...😳 , much thanks for explaining because actually i always wanted to try to do a real 3D in GD.
@@Rehnoz I'm on a discord server where apparently they are working on a 3D first person, they are doing really impressive things, with the limitations of the gradient, although the method they are using is to somehow apply mathematics with triggers to calculate the vertices, the biggest problem was how to rotate a 3D object in all directions and keep a perspective, but they have succeeded, they are more advanced now, it is somewhat complex, but this level you can search and copy it to see it.
ruclips.net/video/oPGQOsqFISs/видео.html
ID: 98680061
@@Davoxt_Thanks
@@Davoxt_Can you please send a link to this server?