Did I watch a 2 hour video about a video game I've never heard of? Yes. Do I want to play it now? Also yes. You did a great job selling this game. I'm so glad I found this channel
I did a run where Akira was built for offensive stats with only 5 points allocated to resistance. I found that their resistance growth was still naturally high enough to be a decent healer. Also, the offensive build really helped for getting the new achievements where you have to beat archdemon bosses within a time limit without using consumables.
Sadly, Crow was the one who got sacrificed on my first run. I think he was tied with one of the other potential sacrifice candidates, but there's a tiebreaker hierarchy that ensures someone gets sacrificed anyways. His final dialogue with Morgalia is basically a compare and contrast of how they treat their daughters, though I think Kiyota's is the funniest. Rejecting friendship with Runi is very OOC for Akira. There is no Evil Runi route, just like how there is no war in Ba Sing Se. I never got to see Edgar's sync form with Leo in my two runs, but he definitely has drip. Lunez is so OP with his cooldown ignoring, but yes, he feels like a post-launch character. Also, I feel like he should have gotten more dialogue in the mines considering that he had his dark past there. Eliza isn't the only love interest, but she's definitely the one that the game favors on a mechanical level, just like how Tales of Symphonia gives Colette a headstart over everyone else in the romance system. For the Kael/Virgo choice, Virgo wins if you pick Genesis or Fredek, but the Evil Runi route overrides this. Of course, it's a good thing the Evil Runi route doesn't exist. I always got the impression that Clyde was a lesson in how a purely punitive method to raising someone is actually really bad. It's only noticeable in a second playthrough, but the implant in his brain still works to some extent. Unfortunately, he also came up with ways to fool the implant (likely through self-brainwashing), allowing him to do terrible things without setting off the electric shock too often. To people like him, ethics and morality are nothing more than rules to find loopholes to. Zazz wants to revive the humans and have them prosper at the expense of everyone else, but Akari refers to humans as parasites who will doom the world, which implies that Zazz's ideal society would implode on itself. It makes me wonder if the "imperial boomerang" concept would end up applying in Zazz's apartheid society, since if he can justify treating non-humans as resources, the humans could take that as a precedent to apply that mindset to any undesirables among themselves. The password to the computer is "Dyztopia," and entering it reveals a bit more about Zazz's plans. If you return to the lab area after clearing the final dungeon, you'll learn even more about his past. If you talk to Asterisk in the final dungeon on a NG+ run, he'll give a hint about why the demons attacked humanity, but I'm hoping the next game clarifies it.
Wow! Thanks for the informative comment! Was curious about a lot of this stuff! Also I CAN'T believe I sat at that computer for so long guessing all these passwords when it was just the name of the game the whole time lol
Thank you so much for this review. This game is amazing, I love everything about it. The mooshes are all so dang cute, Detritus, my love...and of course IM SO BIG
I definitely got hooked as soon as I saw the gameplay. My favorite flavor of turn based strategy is contextual utility for skills and skills that scale off stats other than atk and mag. And who doesn't love Trails quartz/FF7 materia skills Fredek and Kiyota are my favorite characters. Their gamer and weeb cringe combined is enough to create a cringe singularity 😂. I'm going to do the Evil Runi route at some point, but it's sure gonna hurt since I got attached to Runi and Edgar as characters in my normal ending playthrough. I mostly went in on Int for Akira because the aoe dmg shards like frostfall and nova slaps hard, and I liked to combo aqua bolas to build hype for bubblebeam. I forgot to invest in Res for the Oasis skill. In hindsight that may have helped me die less in hard mode, the postgame, and hard battle lab lol.
just thought I’d say I’m doing the (probably foolish) thing of using your videos for small pointers on RPG game design… but if you ever play a game I release… sorry, because I am too lazy to add 10^200 equipment slots
Don't worry, you don't need a million equipment slots to make a fun game, one of my favorite RPGs only has three. My older videos may have been a bit heavy-handed on how much I got excited over games with large numbers of equipment slots. I think I've learned and changed since then. Though with that mind my game still has like, 10+ lol.
@@SpaceySoundy not gonna lie I definitely should’ve paid less attention to the few “tropes” in your videos lol. Even so this has made me think of the stupid and weird idea of infinite equip slots. I wonder if I’ll ever go mad enough to try something like that and figure out how the heck I’d make it work and play well
@@JNPR_STYX That's the fun of games, coming up with silly, wild ideas, and thinking of how they can actually work, just the joy from letting your mind run possible with ideas that SURELY could never work, "but just maybe..."
Did I watch a 2 hour video about a video game I've never heard of? Yes. Do I want to play it now? Also yes. You did a great job selling this game. I'm so glad I found this channel
I did a run where Akira was built for offensive stats with only 5 points allocated to resistance. I found that their resistance growth was still naturally high enough to be a decent healer. Also, the offensive build really helped for getting the new achievements where you have to beat archdemon bosses within a time limit without using consumables.
I'd better add this to my "watch later" playlist and watch it after I play the game.
Just beat this game and IM SO BIG
Thank you for reviewing this game more people need to see this and give it a try
This video legit made me want to play Dyztopia.
I always learn of cool games from
This channel
Sadly, Crow was the one who got sacrificed on my first run. I think he was tied with one of the other potential sacrifice candidates, but there's a tiebreaker hierarchy that ensures someone gets sacrificed anyways. His final dialogue with Morgalia is basically a compare and contrast of how they treat their daughters, though I think Kiyota's is the funniest.
Rejecting friendship with Runi is very OOC for Akira. There is no Evil Runi route, just like how there is no war in Ba Sing Se.
I never got to see Edgar's sync form with Leo in my two runs, but he definitely has drip.
Lunez is so OP with his cooldown ignoring, but yes, he feels like a post-launch character. Also, I feel like he should have gotten more dialogue in the mines considering that he had his dark past there.
Eliza isn't the only love interest, but she's definitely the one that the game favors on a mechanical level, just like how Tales of Symphonia gives Colette a headstart over everyone else in the romance system.
For the Kael/Virgo choice, Virgo wins if you pick Genesis or Fredek, but the Evil Runi route overrides this. Of course, it's a good thing the Evil Runi route doesn't exist.
I always got the impression that Clyde was a lesson in how a purely punitive method to raising someone is actually really bad. It's only noticeable in a second playthrough, but the implant in his brain still works to some extent. Unfortunately, he also came up with ways to fool the implant (likely through self-brainwashing), allowing him to do terrible things without setting off the electric shock too often. To people like him, ethics and morality are nothing more than rules to find loopholes to.
Zazz wants to revive the humans and have them prosper at the expense of everyone else, but Akari refers to humans as parasites who will doom the world, which implies that Zazz's ideal society would implode on itself. It makes me wonder if the "imperial boomerang" concept would end up applying in Zazz's apartheid society, since if he can justify treating non-humans as resources, the humans could take that as a precedent to apply that mindset to any undesirables among themselves.
The password to the computer is "Dyztopia," and entering it reveals a bit more about Zazz's plans. If you return to the lab area after clearing the final dungeon, you'll learn even more about his past. If you talk to Asterisk in the final dungeon on a NG+ run, he'll give a hint about why the demons attacked humanity, but I'm hoping the next game clarifies it.
Wow! Thanks for the informative comment! Was curious about a lot of this stuff!
Also I CAN'T believe I sat at that computer for so long guessing all these passwords when it was just the name of the game the whole time lol
Thank you so much for this review. This game is amazing, I love everything about it. The mooshes are all so dang cute, Detritus, my love...and of course IM SO BIG
Very nice visuals all the way through
This game rocks! Great love letter to the game. I hope more people pick this one up! 🎉
I definitely got hooked as soon as I saw the gameplay. My favorite flavor of turn based strategy is contextual utility for skills and skills that scale off stats other than atk and mag. And who doesn't love Trails quartz/FF7 materia skills
Fredek and Kiyota are my favorite characters. Their gamer and weeb cringe combined is enough to create a cringe singularity 😂.
I'm going to do the Evil Runi route at some point, but it's sure gonna hurt since I got attached to Runi and Edgar as characters in my normal ending playthrough.
I mostly went in on Int for Akira because the aoe dmg shards like frostfall and nova slaps hard, and I liked to combo aqua bolas to build hype for bubblebeam.
I forgot to invest in Res for the Oasis skill. In hindsight that may have helped me die less in hard mode, the postgame, and hard battle lab lol.
just thought I’d say I’m doing the (probably foolish) thing of using your videos for small pointers on RPG game design… but if you ever play a game I release… sorry, because I am too lazy to add 10^200 equipment slots
Don't worry, you don't need a million equipment slots to make a fun game, one of my favorite RPGs only has three.
My older videos may have been a bit heavy-handed on how much I got excited over games with large numbers of equipment slots. I think I've learned and changed since then.
Though with that mind my game still has like, 10+ lol.
@@SpaceySoundy not gonna lie I definitely should’ve paid less attention to the few “tropes” in your videos lol. Even so this has made me think of the stupid and weird idea of infinite equip slots. I wonder if I’ll ever go mad enough to try something like that and figure out how the heck I’d make it work and play well
@@JNPR_STYX That's the fun of games, coming up with silly, wild ideas, and thinking of how they can actually work, just the joy from letting your mind run possible with ideas that SURELY could never work, "but just maybe..."
Kumquat
8 hOuRs O_o
Hah fish rpg go brrrrrrr