What Happened to Guilds In World of Warcraft?
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- Опубликовано: 22 авг 2024
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My experience with my first guild in vanilla WoW in 2005:
I was brought into ZG as a lvl 55 Druid. You could get into ZG raid at 50 believe it or not.
The ZG tiger drops, and I rolled a 100. The only one to roll a 100.
The guild leader gave it to a mage, because I was lvl 55 and was only brought in to heal.
3 weeks later the mage quit. Moved back to China. Never to play again.
I never saw the mount again up to current day.
To this day, I’m angry about that.
I’m 42 now.
get a grip
Basically WoD Garrisons essentially destroyed many Guilds.
I have been running a heroic raid guild for about 12 years now, and so much of what you said here is spot on. A lot of making and loosing relationships, a lot of figuring out how to deal with drama (there is no one way). A lot of soul searching and coming to understand what kind of community you want and stand for, and then communicating that to the guildies in a way that is positive. A lot of clics that have different motivations that continually try to pull or push you into their view of what the guild should be. But at the end of the day, its the relationships that are made, the common sense of achievement you have when that final raid boss goes down, is what keeps me going. Managing a Wow guild is managing a community of individuals, and the GM and officers have to be guides, tutors, mentors, big brothers and sisters, and sometimes just good listeners. It is quite bit more than just a game. If you are a sol player I would say this, the game can be as much or as little as you want it to be. if you play it with people you enjoy, its ten times better.
Been #2 in my guild since 2007...made lifelong friends, the right GM with the right player is amazing.
Can 100% confirm sleepless nights as a (former) guild leader. 😅
Huge respect to you! I can imagine it's difficult trying to coordinate a raid team, put out fires, and get all the materials/banking sorted while trying to maintain an active group. The more I think about it, it's a lot like trying to be a DM in D&D except you have a LOT more people to try to maintain.
@@OverlordMoon Hah, thanks. It was certainly an adventure. We raided 25m heroic difficulty in Cataclysm, prior to any "flex mode" or what-have-you. We went 7/13 heroic in T11, 6/7 heroic in T12 (damn heroic Rag!) and 8/8 heroic in T13. Good times, but some tough times in there, particularly around recruitment. It is and forever shall be the bane of my existence!
Staumbled upon you by accident, but subbed. Definitely do more of this, your voice is calming and the topics could be great.
I have struggled to find a guild in any MMO I play anymore. Sure, I'm in some and they're even decent. But it's not what I really want. I want that guild that feels like family, that want to get to know each other and have those deep, rich bonds you describe.
If they're out there, they're closed off to outsiders.
My first proper WoW guild, we used to hold meetings in Darnassus and do silly shit like Naked Gnome Races and betting on who would die first in raid.
It's hard for me to accept that the gaming climate just isn't like that anymore and I keep throwing my head at the wall hoping to find them out there.
100% agree with you! Feels like I've been doing the same thing trying to bash my head into a wall to get that old timey guild feel again. It seems like guilds suffer from 1 of 3 things:
1.) The core officer group devolves into a clique and guild becomes closed off
2.) The opposite of #1, the guild becomes so commercialized that it loses its sense of being a guild. I think of the large, sponsored guilds or super-communities
3.) Inactivity kills it off entirely to where you'll see 1 other person online in like a 600 person guild and no messages in guild chat for like 2-3 weeks.
@@OverlordMoon Very true! And sadly when people that feel the way we do try to get together to make a guild they struggle to get up off the ground.
The only thing that requires socializing in wow anymore is mythic raiding and that's like .5% of the population and they all already have guilds/communities that they've been in for ten years plus.
Old wow used to force you to get to know people on your realm and make friends/join a guild just to do very basic stuff in the game.
New wow is designed to be a solo que lobby.
Guilds became obsolete, is what happened.
Why would I want to join a guild? Not to raid, because pugs are clearing everything every week anyway. I might as well join one of them. Pop in, clear the raid, pick up your loot of the week, leave. No fuss, no drama.
The social aspect? There hardly is one anymore. The last two guilds I was in were both masters of perfecting the sound of chirping crickets. Now I'm sure there are still some guilds that are buzzing with social conversations, but finding one that has just that right fit for you can be challenging. Too much chatter and you might as well join a twitch chat where your voice gets lost in a crowd. Not enough and it just feels like a corpse that doesn't know it's dead yet. There's an inbetween sweet spot, but very few guilds find it without a firm clique in the center to keep that going. Great for the people in the clique. Not so great for the people who aren't, but want to be. They just feel like outsiders looking in on what they wish they could have. Clique guilds usually don't try to grow, because the core group of friends is all they need to accomplish their goals as well, so why bother recruiting more?
In 2004, we needed them, because we were all strangers to each other, the internet and the game were in their infancies and it was just the most efficient way to communicate with each other and help each other through the game. Those days are past now. The game has grow, the internet has evolved and as much as Classic Era may want to pretend it's still 2004, it's not. You can't erase 20 years worth of knowledge and progress. And that knowledge and progress has made one thing clear: Guilds are, for the most part, obsolete now. We only still cling to them because of what they used to represent.
You also can't discount the prevalence of discord. We don't NEED wow to socialize with people anymore, so we don't. WoW was the myspace/facebook/twitter of its time, and that time has long passed.
I've found more often than not, guilds have lost a lot of their meaning. I think with things like Discord, BNET apps, socials and other aspects. The only thing guilds are really meant for at this point is custom names or tabards. I've joined some guilds and more often than not, it's a lot of people not wanting to do anything. No achieves, PvP, raids, transmog or even talking for that matter. They've become obsolete because the leveling experience is quick and easy and solo play is met with the same rewards.
I agree 100%, my alt guilds I have made have as much guild chat as most of the guilds now a days.
Over the years, and across various guilds, I've been a GM, Council Member, Officer, Raid Leader etc etc
I've never been happier than just being a player, and having no responsibility. I've lost sleep, had panic attacks and been stressed by shit that's gone on in previous guilds where I've been in charge, and man, not having that weight on my shoulders and just being a regular player? Far better. Lot less stress, and I can just enjoy playing the game for my own enjoyment and performance.
Guilds inevitably don't end well, 99% of the time, and as long as I have the parses & progression to take with me when I go guild-hunting, I'm more than satisfied.
Edit: I should add, it's not like I'm guild hopping constantly - in 15yrs I've only been in a literal handful of guilds, but even when the time you have there lasts for several years, it'll usually turn to shit, with cliques being too insular which causes people to drift away, then they're not replaced, raids start to get cancelled and then disbanding and getting screwed over by players/officers being selfish.
It happens, and it's part of life in WoW these days I guess.
Join us on Hyjal! Guild name is From Nothing! Family first guild, raiding 1 day a week, as casual as you want it to be. Tell em Palastiel sent you!
Discord communities are the modern guilds.
The community I've been in since Legion usually has around 60-80 active members of all kinds (from students to shift workers to stay at home moms) with a main mythic raid and 1-2 alt/heroic raids, for the latter anyone can register or cancel at any time with minimal requirements and they always got AotC for everyone + a few of the early mythic bosses.
They're probably also the biggest reason I enjoy M+ since the pug experience can be a coinflip but organizing and getting into a community group is easy and fun at any time of the day (thank you shift worker guys).
There is no need for a guild besides for raiders. And most people dont have time for that. And no, I don't see a solution for the raid/time problems... The fact is, the the best raids and dungons are giant in size and have an enormes ammount of trash (like BRD) - the smaller the raid/dungon and the less trash, the worse it feels. A boss cant be a boss if he doesnt have minions.
Once they added LFG for raids, I never cared to join guilds except for maybe chatting people while questing or farming. Before I was in a high end guild and I will say it wasn’t fun. It became a job, but then when BC came out, our guild fell apart as I was in college and it was so nice playing on my own until I joined a very chill guild with cool people and made pvp much more fun.
12 years of playing. all my guilds had drama and disbanded. literally.. all of them. i have been in like 45 guilds. lol
Yeah, it's either via drama or like a mass exodus of people will quit the game to play another game so you'll log onto a guild with like 600 people in it and see 1 or 2 people online. Have you noticed any patterns within the guilds that would make it more prone to drama or do you believe more so that it's an inevitable thing that'll eventually destroy any guild?
i on moon guard atm. used to be on emerald dream, back when it was a RP server. had an amazing guild, but it went quiet and i drifted away
returned, server dead, moved to moon guard.
but....havent found a guild. all the guilds seem to random invite spam, and i dont trust those as they tend to be desperate or quantity over quality.
nowadays, idk how to find a guild. in the old days, i'd run dungeons and we'd socialize. then people would invite to guild. it was nice
but dungeons now....little to no talking....most focus on speed running and not enjoying the game. like is it fun to 1 tap every dungeon encounter? and never socialize?
I'm on Moon Guard too, if only for the fact that being on an RP server feels more alive and makes things feel less lonely. I don't know how to find a guild anymore either. One that actually wants to get to know each other and is not just mass invite central.
I've got experiences with a good bit of the MoonGuard guilds, albeit most of them are negative so at best I'd be able to tell you which ones to AVOID, lol. I'm going to be moving my main few toons back over to MG for the start of War Within because RP servers still have the social component of people who are willing to just walk up and chat. As bad of a rap as MG gets, if you're away from "The Inn" there's a good bit of cool people on the realm.
Mass invite guilds usually are the fastest to collapse because they don't build up a core community first. However, some other active guilds won't invite you unless you have certain prestigious achievements. It's difficult trying to find one that has a balance of fun and a sense of community.
I agree with you and also lament that dungeon chatter and casual conversation seems to be fading out. I've met some cool people via LFG dungeons in the past. At least on Cata Classic, leveling dungeons still seem to have some of that charm.
I hop back and forth between WoW and FF14 but I know when the wow expac drops ill be back. I'd be down to find some like-minded folks to chat and do stuff with!
Steadfast is nice. I been in there for like 5 years now. we are sleeping until TWW launches but the vibe is chill and we just like to game. Saren doesnt tolerate drama so no worries there
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Guilds became to clickish so a lot of players learned to do most stuff on their own or pug it. And LFG is the biggest contributor and biggest reason that killed guilds.
Our guild on Moonrunner The Golden Fries has been around for 18 years
That's so awesome! Has it been the same core group of you over the past 18 years or has there been a larger change in the active roster throughout the expansions?
Truuuue
huh? guilds are all over the place.. i barely play with anyone outside of guild and pugging
i have joined 3 different guilds as a returning player(after quite a few years away). And i haven't found one guild that was not dead or just a player mil of players and make you feel like you are standing in a stadium of people. disappointing and probably wont be renewing my subscription.
Wow plying wow for 20 years I have a lot of guild stories. How crazy do you want them?
Considering I spent 3 of my years on MoonGuard, I'm sure I've been desensitized to a LOT of crazy things. Hit me with anything, LOL
❤🤝
I'm going to take a shot in the dark here and guess that you're still young enough that this stuff matters to you. There is nothing wrong with that, but you do need to understand that the average WoW player is in their late 30s to early 50s at this point. For me personally, I have almost completely quit playing because I no longer have the time to dedicate to the things that I enjoy doing in the game. I have always been fairly competitive in the raiding scene. Not on like a world level, but generally speaking, in the top 5 guilds on whatever server I was on for any expansion. Like many people, my life has changed and I can no longer put in that kind of time. So to answer the question posed in this video, that is what has happened to guilds in WoW. People got old and have responsibilities in life.
I'm 22 currently. Most of my active friends playing the game are between 31 and 35. I can definitely relate to priorities changing when life events happen. Lots of people have gotten married, had kids, advanced in their career, etc.
Graduating college last year and picking up a full time job put things into perspective. Your time becomes more limited, thus more valuable and it's imperative to spend it on things meaningful to you. It's the primary reason I'm not into Mythic raiding currently. I enjoy socializing with other players and doing somewhat challenging content, but not enough to the extent of treating the game as a second full time job on top of the one I have currently.
I'll admit though, one of my favorite demographics of people to chat with are the casual dads who are in their 40's that did the hardcore raiding back in BC/Wrath/Cata. While I was too young to have actually experienced the good ol' times, getting to hear their stories and experience it vicariously through them fills me with joy :)
I will say that, as someone who is 30 and has played WoW on and off for 20 years, it still matters to me too.
No Blizzard made them obsolete.
Unless you're running mythic raids there is no reason for a guild.
For M+ you can just have your own discord friends lists, same with PVP
99% of the game is solo or queue based matchmaking. There is no advantage in being in a guild except that you have green text of people arguing about nonsense constantly. Guilds were in their prime when finding groups, sharing loot, ect, was a social experience and not an automatic one. Having people who you can trust to not leave your dungeon run mid way, or ninja loot the item you need to finish your build, or have leadership who can somewhat fairly distribute loot amongst players opposed to a PUG where pretty much everything is on reserve for the group leader.
WOW has no community driven content anymore which is what guilds are for, guilds fill the niche of getting a loose collection of players together for large community driven content like raids, that just doesn't exist in retail WOW.
And you have the issue when new players join the game, they have zero reason to join a guild except to stop the SGI spambotting. Guilds die slowly over time unless you bring in new blood, people quit or take breaks, or considering how old the game is now, even the most dedicated players simply leave for IRL issues like health. And here is the sad truth of the matter, the issue of natural socialization in WOW is so dead and buried by modern WOW's game design, that not just guilds are dying, but entire servers are dead
Personally, I feel like guilds died in World of Warcraft because of how toxic society has become due to the long term effects of Social Media AKA (anti-social media) also i feel like today's political affiliation and sexual orientation creates a huge divide in humanity today unfortunately. There's definitely a huge crash in societal connections today which kind of ultimately affected WoW's social structures.
100000% agree. I could make multiple videos on this topic in particular. I've seen it first hand as well. Anyone who has Twitter can see this in the WoW community if they look deep enough. Content's designed in a way to keep someone captivated or to engage with it, which fosters echo chambers that progressively gets more radical and warped views of "the other side" - however you want to categorize the "us vs them" (Left vs Right, PvP vs PvE, etc.) We see an increase in emotional volatility, hostility, and nastiness towards each other and it sadly creates a rift in the gaming space.
What's crazy is that, in my most recent guild I was in prior to it falling apart, I was able to have a healthy dialogue with someone on the opposite side of the political aisle from myself. It was just a casual 2 a.m. voice chat discussion while I was farming herbs for alchemy, but I still found I was able to have a connection with this guildie and find a lot of common ground despite what we've been told to believe about each other. I wish more people would be able to have experiences like that because guilds and online communities are supposed to be a way we can bridge that gap and have the commonality of enjoying this video game and playing together despite our differences.
Guilds are stupid , pugs go 3/9M 9/9H in like 2 hours or less. Imagine wiping on heroic bosses all week long. Unless you are in mythic guilds are useless. And if you think they are fun you need friends
3/9m isnt good. And almost all pugs of heroic for the first few weeks to months do not full clear.
@@destructaor223 i didnt say it was good and no ur wrong ive pugged week 1/2 aotc every patch for like 3 xpacs you just suck
The game is dead