Nomad is great… a few tweaks and it would be perfect… I use 3D sculpting to make references for some of my paintings, I used a brush for awhile and got nomad when it came out and cancelled my zbrush sub… being able to use zbrush on my iPad would def be a game changer… I’ll be watching for this!
It wasn't 2 minutes it was 10! I got carried away sorry!!! So I have a couple of questions for you. 1. What does ZBrush coming to iPad mean to you? and 2. What would you like to see in there?
Really exciting news. And yes, I start / stop & completely forget how to navigate. If they just added touch screen view controls to the core zbrush it would be hugely helpful for all of these new drawing pads that now have touch controls. Pinch to zoom/panning/rotating etc
Zbrush mini core should be on the iPad first. Free or under $20 so everyone wants to try out. Get the interface and basic tools right. Then offer other features at a subscription. Curious If Maxon wants to basically just keep current subscribers and feel a nearly full functional version can work on the iPad. Also hope using Nomad or Zbrush becomes a choice of trying and using different types of clay.
I’d hope that this spurs competition and pushes stephan even more to develop an amazing product. I’d love if this changes Stephan’s mind to finally add poly tools and more pipeline tools to finish sculpts to industry standards as far as topology/uvs/textures and such.
I just got back from the ZBrush Summit. The energy was palpable. You know I absolutely adore ZBrush, and have built a business off of teaching it, so I'm super excited to see a version on the iPad. That being said, I really hope they take the opportunity to streamline some things and make it even more user friendly. Touch navigation would be very welcomed! I'm concerned about UI real-estate to be honest. I'm not sure how they will solve that issue. That said, I'm a huge fan of Nomad, and I agree that competition is good! I can actually see myself hopping back and fourth using features of both. Exciting times for sure!
Excited to hear. After a year of getting very comfortable with Nomad , just started to learn Zbrush during this summer. I like starting the core sculpting wiht the comfortability of the iPad and then continue it on the Desktop. If Maxon comes up with an updated UI and can keep all the main features that is gonna be a gamechanger.
Very interesting news. I'm a newbie to 3d Sculpting so I've only got so much skin in the game right now but: I think it'll come down to both the price and how easy it is to use on Ipad. Nomad has a fantastic user interface as well as being very value-priced for the power it brings. Zbrush may be the sculpting standard but that may not be enough to break into the mobile market.
Thanks as always, Obiwan. 🤔 Nomad rocks… I think of Forger as a plug-in box modeling toolset for Nomad. Likewise, Nomad users who learn ZBrush can bounce models back & forth as they learn new tools (best of both worlds)…One seamless iPad 3d universe…✨🌏🕊🍷🎩🎩🎩???
That's what I can tell you: I was with Zbrush since the very beginning but I stopped upgrading since the Maxon policy came in. I will be interested in Zbrush on Ipad only if it is a one time buy, otherwise I'll gladly wait for improvements in Nomad, which I love!
Coming from a traditional sculpting background, trying to get my head around 3d sculpting using Zbrush or Blender has been rough, Nomad is helping me get over the hurdles of UI's and because I'm an Android user, unless they bring Zbrush to Android, I'm staying with Nomad for portable use.
Plus, Nomad has such a nice interface. I hope Zbrush doesn't kill it so that the only choice for a good sculpting app is something we'll have to get a Maxon subscription to use
I'd really like to see them include "live booleans," but they don't even have that in ZBrush Core. No matter what changes come in the interface department, I think the app will almost certainly require an attached keyboard. Exciting news from a purely technical standpoint.
I primarily do morphs with ZB work-wise, so need tools that will not add geometry. I really find layers excellent for morph work as well as texturing and sculpting. I love the ability to use IMMs and make them, especially the tri-parters. Curves. Yeah, I can deal with a limited set of stuff, but I want it all, baby! 🤣
If Zbrush used the same engine but a modern and easy to use, finger friendly interface like Forger and Nomad, they'd be onto a winner. It's Zbrush's interface and odd methodology that has kept many away.
This is an exciting news. Nomad is constantly improving and the fact that it's a one man army behind such development is quite remarkable. Zbrush as a competitor on iPad implies new challenges which will be beneficial to the entire 3D community/industry, that's how things progress
@@cybernetix86 Yep, Stéphane Ginier, a genius French dev who also used to work at Sketchfab. Not to mention that Nomad is a one-time purchase which tells everything you need to know about his soul including his intentions.
Personally I'll probably stick with Nomad and use the Zbrush iPad version as a supplementary program. Thanks for the news and looking forward to seeing what Zbrush will have available for this mobile version.
Not a ZBrush User, but it will have a hard time IMO. The iPad does not need yet another Sculpting App, It needs a competent suite of tools, that can handle everything 3D. (I'm still missing Poly modeling, composition, rigging, animation, and actual rendering.) This will most likely be a "Core" or "Lite" version. Otherwise, it would have the same issues as Blender The main interface does look nowhere near touch-optimized. But who knows, the company has enough money to pay its way around Apple's guidelines and the Novelty of using a "Defacto standard" Professional tool will probably be enough to make most people pay even the most ludacris of prices.
Recently, I've delved into 3D modeling and iPad sculpting using Nomad. As I transition to learning ZBrush in my upcoming drafting course, I'm eager to discover unique tools that might enhance my creative workflow and optimize polygon counts for smoother performance on my iPad. I'm looking forward to tools that can refine my 3D printing processes. I might be new to this, but that's my hope.
Getting into Nomad (thanks to you!) reinvigorated my desire to get back into Zbrush, but the interface just still keeps me away. I would love for the ipad version to be more intuitive and use gesture controls to make everything more approachable and easier to remember
Digitally, I’m more of a hobbyist than a professor, though I can use Zbrush professionally in the right circumstances. I’ve loved Nomad as a “Zbrush”-like app and it’s been phenomenal. But there are definitely some Zbrush specific things to be desired. As more of a hobbyist, the switch to subscription based with the Macon acquisition, I’ve had a hard time justifying it. So knowing the app will require a subscription, I’m hoping it offers a reasonable entry point for iPad users. But am worried it will only be compatible with the most up to date version of desktop Zbrush… so it will be interesting to see how that lands. I’m hoping it’s not just sculptris for iPad. With the jam packed features that nomad offers, it really needs to be competitive on some level.
I’ve been wanting Nomad Sculpt to add poly modeling tools for a long time. I’d be more excited to have zbrush on the iPad but I do 3D art has a hobby so a subscription is an immediate deal breaker
same here. all this companies don't understand that, adobe does subscription, autodesk, Maxxon C4D and ZB, and others; my point is how much is left to buy groceries, food??? They all think we have unlimited flow of cash...
Hey Glen, hope you are well mate. Great content and especially loved the walk back in time. Also love the fact you still rock Silo. I still have the license you gave me way back when. Its one of the first apps I install to this day. Keop up the awesome content.
Wow! Hope it comes to Android too. I asked the Zbrush crew when I was at Nabshow in April about a mobile Zbrush and they were like uhhh uhhh maybe. They knew! 🤣
While it’s heavily rumoured that apple will release a more powerful ipad pro in 2024, Making sculpting even better. I just cant support subscription services for expressing creativity. Thats why ill stick with nomad or blender, i also dont trust maxon to be completely consumer friendly.
I feel Maxon is getting threatened by Nomad. I hope they will put some work in the UI for the iPad version. I found Nomad much easier for beginners to get into sculpting, I could never get into Blender's sculpting program. Also I use Silo more than Blender these days, I got into it years ago thanks to your tutorials. I tried Zbrush but the UI threw me off, but there are some features of Zbrush that could make it worth a look in the Mobile version.
I think it would be amazing to have Zbrush on the iPad. I’ve used Zbrush for years and Nomad as my on the go “sketch” software. I’d prefer a system that can flow between desktop and iPad. But as you said, it can’t be a dumbed down version of Zbrush core or Scuptris, it needs to be very robust and more powerful than Nomad in my opinion. Hopefully that what we get. Otherwise, why switch from Nomad, it’s already a great app that is very powerful. Honestly, I’d love to be able to do 90% of my design work on my iPad, including renders, high level measurements for 3D printing and get away from a desktop almost completely at some point.
After using nomad for about 3 years now. I can say it has taken all the best bits of other sculpting apps and made those tools in very intuitive and easy to use way. You can give nomad to a kid without prior 3d background and they can immedially pick it up and start sculpting stuff. I just can´t imagine anything similar happening with zbrush. It will be interesting to see what they will do in this mobile space. But i doubt it will change anything personally. Nomad is already doing stuff better than zbrush on many things and i can´t wait to see it on desktop later this year.
Personally I don't trust Maxon to move things forward at all. I think Zbrush is going to be forgotten software eventually, which is very sad for how innovative it has been in some ways.
@@travotravo6190 It's just going to be a repackaged Forger (which they bought). Nomad was much more popular and intuitive, maybe they can turn that around, but probably not...
@@travotravo6190 Well every software has it´s apex. As innovative and groundbreaking zbrush has been in past, many of it parts need rewrite to be relevant to years to come. Can´t really see that happening anytime soon how they have developed it past years. But of course i´ll be happily be wrong about that.
Glen, what’s kept me away from Zbrush is the price and the learning curve. To a certain extent, this move to iPad might alleviate both of those issues. A big part of this *might* will revolve around how robust the final product is as far as the compromises you discussed
To me it sure seems like Autodesk (Maya and Max) are not as hungry as Maxon is. The linkage they have with Adobe and the fact that the Giant Adobe wants to get into 3D, I would not be surprised if they purchase Maxon's products and merge with Adobe products. As to the iPad, planning to buy one as soon as ZBrush is available for it as well as for the motion capture linkage that IPad will have with Character Creater and IClone.
I’ve been waiting for Zbrush to come to the IPad Pro since 2017. I want the full array of Zbrush Features and Functions. I new 14” and or 16” IPad Pro Max with the new M3 Pro Max chip will be the perfect combination.
What I am really excited about is Nomad coming to PC which I heard might happen fairly soon. I love ZBrush but even the demo of Nomad in the browser has some things ZBrush didnt got in many years (like cutting hole freehand or measure tool thats actually easy to use). So I REALLY hope Nomad will come to PC. I cant afford i-pad specially just for 1 or 2 apps.
I started to use cinema 4D about 25 years ago. And photoshop two! I stopped because of the prizes, I use it just for fun. I’m afraid that brush will be too expensive for users like me. I really enjoy Nomad ❤
Now that Nomad has the Quadremesher and facegroups, I would rather see Nomad having a Zpheres (ish) alternative, the ability to do paneling from polygroups and a hair system alternative. rather than having a limited Zbrush on IPad. 😊 If Maxon has to re-make Zbrush with as good of a UX/UI design as Nomad then it would not even be like Zbrush anymore 😂😅. (but I did hope that Zbrush would re-design their UX/UI design for many several years. Maybe we are finally here 😁)
I love Nomad, used your courses to learn it. When I step away and come back I can jump right in. Where as zbrush and I have a love hate relationship, started learning it Lmost 2 decades ago (In my spare time I was studying industrial design, so I was used to mak9nf allot or prototypes by hand and in solidworks.) Every time I leave brush its like starting back from square one. I'm excited to see how it does none the less. Allot has been going on firat proceeate dreams, moho 14 bow z brush on ipad.
Being an Environment artist, i want to see tools that are applicable for hard surfaces. Being able to Modelling traditional low poly to high poly baking with customisable UVs, so i can create game ready models like modular pipe kits, furniture, scifi hard surface, trimsheets and tiling Textures as well as more organic stuff. I'd also like to know if nomad is capable of that too.
ZSpheres for sure, and ZRemesher like what is already in Forger would be amazing. These two tools would make sculpting on the iPad a dream! I currently use Nomad Sculpt and only use Forger to remesh my models since it is the most affordable quad remesher (and most decent for the price..), and depending on how much they'll charge for ZBrush on iPad I *may* consider using it, but since I am a hobbyist currently it may not be for me til I'm doing more business in sculpting/printing models.
Adding onto this, I really think that Nomad Sculpt needs to add an equivalent to ZRemesher/Quad Remesher in order to compete now that ZBrush is coming to iPad (I see that Stéphane has considered it recently, in April this year). As someone in a sort of weird middle ground between hobbyist and someone who sells models/prints, it would be the thing that keeps me with Nomad Sculpt. Instant Meshes (current Quad Remesh in Nomad) is not good enough for high quality models - it just doesn't do a good enough job for me to make my sculpts as it causes bumps (clusters of triangles in the model) no matter how you try to adjust it. I am begging, I *really* hope that Quad Remesher is added to Nomad Sculpt 🙏
@@JayJohnson26 Oh right, I thought that's what you meant because the vid was about Zbrush. Yeah, that'd be good. Even to push around some vertices on primitives, etc would be good...
Ooo they’re trying to come for nomad, but I bet it’s a “Lite” version and will be too much. Won’t compete well. Rather have nomad tbh and I am a long time zbrush user myself. Not professionally.
I'm well versed in Zbrush and liking Nomad. Things I feel missing in Nomad - HPolish. Hiding mesh. Undo per mesh - and not universal undo. And overall better tunned tools. Nomad kind of feels more PlayDoh than Zbrush/Forger that is like room temp plastiline. And still, I more in Nomad because it is portable and is with me all the time. But for serious work, surely, Zbrush. 1 hour in Zbrush = 10 hours in Nomad.
Big news! I bought Zbrush quite a few years ago, I haven’t signed up to the latest subscription model as I don’t use it that much, it’s been useful for some very specific things I wanted but there is so much to it, I always feel I’m only scratching the surface and the interface and terminology can be off-putting. I really like Nomad though, so it will be interesting to see how many of the “power tools” they are able to bring over, and what the cost will be.
Wow. I didnt expect that. Or rather I expected it earlier, so now I forgot about it 😂. That is going to be interesting, but I don’t think it will survive in the long run if it goes subscription. Not when Nomad is so powerful and popular as a one time purchase. What would I like to see in zbrush for iPad ? Polygroups, zmodeler, nomad style hierarchy instead of subtools, a simple interface instead of the old zbrush style. I hope that it will be a multi touch friendly interface that doesn’t require a keyboard and next to none onscreen buttons. Aka no silly buttons you need to hold and no Vulcan death grips.
What if you could use spotlight on the iPad. Just walk around your house or anywhere and turn spotlight on and snap and use a real world picture in Zbrush:):):):)
My one and only concern about this announcement is the price. The desktop version is very expensive. I guess this app is gonna work as a subscription based service. On the other hand, nomad is cheap and an overall good option but the lack of its own zremesher feature, no zmodeler/low poly/box model tools and the fact that the app is not able to keep multiple subdiv levels makes it still look like a toy. Also, is it forger gonna survive? A lot of questions to be answered by maxon.
I see no reason that 90% of zbrush wouldn't work on the newer Ipads. As long as you have a keyboard and use multi touch for viewport navigation. Zbrush is primarily a CPU and RAM heavy software, so there's a good chance it has almost every feature.
Interesting… does zbrush run natively on the M series Mac’s or is still using an emulation layer? Rosetta? I think if not then the more interesting story here will be the possibility of “full” zbrush getting natively supported on Mac’s alongside the iPads.
I’m mostly an amateur iPad sculptor. Mainly I use 3d to make my own reference for drawing. Having said that I’m very happy to see ZBrush coming to the iPad. I do use Forger and Nomad as well as Blender for a few things like uv unwrapping. I would want to see a working zremesher, not working very well in Forger, and uv unwrapping. If we could get insert Multi Mesh Brushes that would be amazing as well. I don’t use zbrush so I have no attachment to the interface and would like it to work similarly to Nomad as far as touch input.
i want Nomad with more development..
this
They'll need more than the 1 developer for that
Ofc. Just 20 years
They ll get there
Nomad is great… a few tweaks and it would be perfect… I use 3D sculpting to make references for some of my paintings, I used a brush for awhile and got nomad when it came out and cancelled my zbrush sub… being able to use zbrush on my iPad would def be a game changer… I’ll be watching for this!
As someone who loved Nomad gonna be interesting how V1 of Zbrush compares. Nomad def has the friendly UI that Zbrush doesn’t really have
I hate Zbrush's interface with all my soul, and love Nomad, so it has A LOT of ground to cover to win me over.
I’d be concerned about being stuck with another subscription tool.
It wasn't 2 minutes it was 10! I got carried away sorry!!!
So I have a couple of questions for you.
1. What does ZBrush coming to iPad mean to you?
and
2. What would you like to see in there?
Stephan…if you’re reading these comments…I love you, man. ✊🎩🎩🎩🙏
Really exciting news. And yes, I start / stop & completely forget how to navigate. If they just added touch screen view controls to the core zbrush it would be hugely helpful for all of these new drawing pads that now have touch controls. Pinch to zoom/panning/rotating etc
Astropad studio lets you do that. It’s another sub$cription though.
I just hate that Zbrush will definitely be subscription based on the iPad.
Zbrush mini core should be on the iPad first. Free or under $20 so everyone wants to try out. Get the interface and basic tools right. Then offer other features at a subscription. Curious If Maxon wants to basically just keep current subscribers and feel a nearly full functional version can work on the iPad. Also hope using Nomad or Zbrush becomes a choice of trying and using different types of clay.
this is true. Alot of kids and youngsters using ipad for learning.
Very excited for this. But I do love Nomad Sculpt and how easy it is to use.
I’d hope that this spurs competition and pushes stephan even more to develop an amazing product. I’d love if this changes Stephan’s mind to finally add poly tools and more pipeline tools to finish sculpts to industry standards as far as topology/uvs/textures and such.
I just got back from the ZBrush Summit. The energy was palpable. You know I absolutely adore ZBrush, and have built a business off of teaching it, so I'm super excited to see a version on the iPad. That being said, I really hope they take the opportunity to streamline some things and make it even more user friendly. Touch navigation would be very welcomed! I'm concerned about UI real-estate to be honest. I'm not sure how they will solve that issue. That said, I'm a huge fan of Nomad, and I agree that competition is good! I can actually see myself hopping back and fourth using features of both. Exciting times for sure!
Excited to hear. After a year of getting very comfortable with Nomad , just started to learn Zbrush during this summer. I like starting the core sculpting wiht the comfortability of the iPad and then continue it on the Desktop. If Maxon comes up with an updated UI and can keep all the main features that is gonna be a gamechanger.
Nomad loyalist here! 😊
Very interesting news. I'm a newbie to 3d Sculpting so I've only got so much skin in the game right now but:
I think it'll come down to both the price and how easy it is to use on Ipad. Nomad has a fantastic user interface as well as being very value-priced for the power it brings. Zbrush may be the sculpting standard but that may not be enough to break into the mobile market.
Thanks as always, Obiwan. 🤔 Nomad rocks… I think of Forger as a plug-in box modeling toolset for Nomad. Likewise, Nomad users who learn ZBrush can bounce models back & forth as they learn new tools (best of both worlds)…One seamless iPad 3d universe…✨🌏🕊🍷🎩🎩🎩???
That's what I can tell you: I was with Zbrush since the very beginning but I stopped upgrading since the Maxon policy came in. I will be interested in Zbrush on Ipad only if it is a one time buy, otherwise I'll gladly wait for improvements in Nomad, which I love!
My thoughts are pretty much echoed in your first sentence.
Coming from a traditional sculpting background, trying to get my head around 3d sculpting using Zbrush or Blender has been rough, Nomad is helping me get over the hurdles of UI's and because I'm an Android user, unless they bring Zbrush to Android, I'm staying with Nomad for portable use.
Plus, Nomad has such a nice interface. I hope Zbrush doesn't kill it so that the only choice for a good sculpting app is something we'll have to get a Maxon subscription to use
I'd really like to see them include "live booleans," but they don't even have that in ZBrush Core. No matter what changes come in the interface department, I think the app will almost certainly require an attached keyboard. Exciting news from a purely technical standpoint.
I primarily do morphs with ZB work-wise, so need tools that will not add geometry. I really find layers excellent for morph work as well as texturing and sculpting. I love the ability to use IMMs and make them, especially the tri-parters. Curves. Yeah, I can deal with a limited set of stuff, but I want it all, baby! 🤣
Hahaahahah….. Can you do that in the voice of the Sea Witch!!!! Hahah. We would never have predicted this in 1999 would we Cris?
If Zbrush used the same engine but a modern and easy to use, finger friendly interface like Forger and Nomad, they'd be onto a winner. It's Zbrush's interface and odd methodology that has kept many away.
This is an exciting news. Nomad is constantly improving and the fact that it's a one man army behind such development is quite remarkable. Zbrush as a competitor on iPad implies new challenges which will be beneficial to the entire 3D community/industry, that's how things progress
What? Nomad is a one man company? Damn he’s good!
@@cybernetix86 Yep, Stéphane Ginier, a genius French dev who also used to work at Sketchfab. Not to mention that Nomad is a one-time purchase which tells everything you need to know about his soul including his intentions.
Personally I'll probably stick with Nomad and use the Zbrush iPad version as a supplementary program. Thanks for the news and looking forward to seeing what Zbrush will have available for this mobile version.
Not a ZBrush User, but it will have a hard time IMO.
The iPad does not need yet another Sculpting App, It needs a competent suite of tools, that can handle everything 3D.
(I'm still missing Poly modeling, composition, rigging, animation, and actual rendering.)
This will most likely be a "Core" or "Lite" version. Otherwise, it would have the same issues as Blender
The main interface does look nowhere near touch-optimized. But who knows, the company has enough money to pay its way around Apple's guidelines and the Novelty of using a "Defacto standard" Professional tool will probably be enough to make most people pay even the most ludacris of prices.
Recently, I've delved into 3D modeling and iPad sculpting using Nomad. As I transition to learning ZBrush in my upcoming drafting course, I'm eager to discover unique tools that might enhance my creative workflow and optimize polygon counts for smoother performance on my iPad. I'm looking forward to tools that can refine my 3D printing processes. I might be new to this, but that's my hope.
Getting into Nomad (thanks to you!) reinvigorated my desire to get back into Zbrush, but the interface just still keeps me away. I would love for the ipad version to be more intuitive and use gesture controls to make everything more approachable and easier to remember
Zbrush vet here. Interested....but Nomad has a price I like. No subscription.
I hope they turn forget into brush for iPad. Just subscribed to forger last week
Digitally, I’m more of a hobbyist than a professor, though I can use Zbrush professionally in the right circumstances.
I’ve loved Nomad as a “Zbrush”-like app and it’s been phenomenal. But there are definitely some Zbrush specific things to be desired.
As more of a hobbyist, the switch to subscription based with the Macon acquisition, I’ve had a hard time justifying it. So knowing the app will require a subscription, I’m hoping it offers a reasonable entry point for iPad users. But am worried it will only be compatible with the most up to date version of desktop Zbrush… so it will be interesting to see how that lands.
I’m hoping it’s not just sculptris for iPad. With the jam packed features that nomad offers, it really needs to be competitive on some level.
I’ve been wanting Nomad Sculpt to add poly modeling tools for a long time. I’d be more excited to have zbrush on the iPad but I do 3D art has a hobby so a subscription is an immediate deal breaker
same here. all this companies don't understand that, adobe does subscription, autodesk, Maxxon C4D and ZB, and others; my point is how much is left to buy groceries, food???
They all think we have unlimited flow of cash...
cool if one time purchase
Hey Glen, hope you are well mate. Great content and especially loved the walk back in time. Also love the fact you still rock Silo. I still have the license you gave me way back when. Its one of the first apps I install to this day. Keop up the awesome content.
Wow! Hope it comes to Android too. I asked the Zbrush crew when I was at Nabshow in April about a mobile Zbrush and they were like uhhh uhhh maybe. They knew! 🤣
0% interest, im 100% sure its going to be subscription model
While it’s heavily rumoured that apple will release a more powerful ipad pro in 2024, Making sculpting even better. I just cant support subscription services for expressing creativity.
Thats why ill stick with nomad or blender, i also dont trust maxon to be completely consumer friendly.
I hear you. We need more Procreate models
I feel Maxon is getting threatened by Nomad. I hope they will put some work in the UI for the iPad version. I found Nomad much easier for beginners to get into sculpting, I could never get into Blender's sculpting program. Also I use Silo more than Blender these days, I got into it years ago thanks to your tutorials. I tried Zbrush but the UI threw me off, but there are some features of Zbrush that could make it worth a look in the Mobile version.
I think it would be amazing to have Zbrush on the iPad. I’ve used Zbrush for years and Nomad as my on the go “sketch” software. I’d prefer a system that can flow between desktop and iPad. But as you said, it can’t be a dumbed down version of Zbrush core or Scuptris, it needs to be very robust and more powerful than Nomad in my opinion. Hopefully that what we get. Otherwise, why switch from Nomad, it’s already a great app that is very powerful. Honestly, I’d love to be able to do 90% of my design work on my iPad, including renders, high level measurements for 3D printing and get away from a desktop almost completely at some point.
After using nomad for about 3 years now. I can say it has taken all the best bits of other sculpting apps and made those tools in very intuitive and easy to use way. You can give nomad to a kid without prior 3d background and they can immedially pick it up and start sculpting stuff. I just can´t imagine anything similar happening with zbrush. It will be interesting to see what they will do in this mobile space. But i doubt it will change anything personally. Nomad is already doing stuff better than zbrush on many things and i can´t wait to see it on desktop later this year.
Personally I don't trust Maxon to move things forward at all. I think Zbrush is going to be forgotten software eventually, which is very sad for how innovative it has been in some ways.
@@travotravo6190 It's just going to be a repackaged Forger (which they bought). Nomad was much more popular and intuitive, maybe they can turn that around, but probably not...
@@travotravo6190 Well every software has it´s apex. As innovative and groundbreaking zbrush has been in past, many of it parts need rewrite to be relevant to years to come. Can´t really see that happening anytime soon how they have developed it past years. But of course i´ll be happily be wrong about that.
Glen, what’s kept me away from Zbrush is the price and the learning curve. To a certain extent, this move to iPad might alleviate both of those issues. A big part of this *might* will revolve around how robust the final product is as far as the compromises you discussed
9:24 a completely new ui and keyshot integration and 3d printing tools. Ai remeshing.
Wow, that's amazing news indeed. I'm very much looking forward to this.
To me it sure seems like Autodesk (Maya and Max) are not as hungry as Maxon is. The linkage they have with Adobe and the fact that the Giant Adobe wants to get into 3D, I would not be surprised if they purchase Maxon's products and merge with Adobe products. As to the iPad, planning to buy one as soon as ZBrush is available for it as well as for the motion capture linkage that IPad will have with Character Creater and IClone.
I’ve been waiting for Zbrush to come to the IPad Pro since 2017. I want the full array of Zbrush Features and Functions. I new 14” and or 16” IPad Pro Max with the new M3 Pro Max chip will be the perfect combination.
What I am really excited about is Nomad coming to PC which I heard might happen fairly soon. I love ZBrush but even the demo of Nomad in the browser has some things ZBrush didnt got in many years (like cutting hole freehand or measure tool thats actually easy to use). So I REALLY hope Nomad will come to PC. I cant afford i-pad specially just for 1 or 2 apps.
also look at 3d coat if you havent, the sculpting feel is very different from zbrush, but might be worth a try
I started to use cinema 4D about 25 years ago. And photoshop two! I stopped because of the prizes, I use it just for fun. I’m afraid that brush will be too expensive for users like me. I really enjoy Nomad ❤
oh my lord just yesterday I was saying to myself I wish zBrush was on the ipad!
What would be great is if the apple ipad pro increased in size a bit to say 16-18" ..that be perfect👽👍
Now that Nomad has the Quadremesher and facegroups, I would rather see Nomad having a Zpheres (ish) alternative, the ability to do paneling from polygroups and a hair system alternative. rather than having a limited Zbrush on IPad. 😊
If Maxon has to re-make Zbrush with as good of a UX/UI design as Nomad then it would not even be like Zbrush anymore 😂😅. (but I did hope that Zbrush would re-design their UX/UI design for many several years. Maybe we are finally here 😁)
I love Nomad, used your courses to learn it. When I step away and come back I can jump right in. Where as zbrush and I have a love hate relationship, started learning it Lmost 2 decades ago (In my spare time I was studying industrial design, so I was used to mak9nf allot or prototypes by hand and in solidworks.) Every time I leave brush its like starting back from square one. I'm excited to see how it does none the less. Allot has been going on firat proceeate dreams, moho 14 bow z brush on ipad.
Being an Environment artist, i want to see tools that are applicable for hard surfaces. Being able to Modelling traditional low poly to high poly baking with customisable UVs, so i can create game ready models like modular pipe kits, furniture, scifi hard surface, trimsheets and tiling Textures as well as more organic stuff.
I'd also like to know if nomad is capable of that too.
That Means a 16” iPad Pro has to lbs coming !!!🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥
forger will probably form the base for zbrush on iPad... and they will just leverage the brand they now own... maybe a bit of tech from brush
ZSpheres for sure, and ZRemesher like what is already in Forger would be amazing. These two tools would make sculpting on the iPad a dream! I currently use Nomad Sculpt and only use Forger to remesh my models since it is the most affordable quad remesher (and most decent for the price..), and depending on how much they'll charge for ZBrush on iPad I *may* consider using it, but since I am a hobbyist currently it may not be for me til I'm doing more business in sculpting/printing models.
Adding onto this, I really think that Nomad Sculpt needs to add an equivalent to ZRemesher/Quad Remesher in order to compete now that ZBrush is coming to iPad (I see that Stéphane has considered it recently, in April this year).
As someone in a sort of weird middle ground between hobbyist and someone who sells models/prints, it would be the thing that keeps me with Nomad Sculpt. Instant Meshes (current Quad Remesh in Nomad) is not good enough for high quality models - it just doesn't do a good enough job for me to make my sculpts as it causes bumps (clusters of triangles in the model) no matter how you try to adjust it.
I am begging, I *really* hope that Quad Remesher is added to Nomad Sculpt 🙏
Unlike many cost is less a factor. I’m afraid it will be like adobe illustrator for iPad. Ok, but not the same level of functionality.
Hopefully this will pave the way for blender! I really need NON SUBSCRIPTION 3D model app for my iPad! 😂
Nomad?
@@thejagman22 Nomad is only sculpting but would LOVE if they added that in the future!
@@JayJohnson26 Oh right, I thought that's what you meant because the vid was about Zbrush. Yeah, that'd be good. Even to push around some vertices on primitives, etc would be good...
Ooo they’re trying to come for nomad, but I bet it’s a “Lite” version and will be too much. Won’t compete well.
Rather have nomad tbh and I am a long time zbrush user myself. Not professionally.
I hope its full version, but honestly the price really need to scale down alot, sub and one time purchase alike
well i think its gonna bitter sweet because zbrush for the iPad is definitely be subscription which I no fond of so will see.
Amazing!!!!!! ❤
I'm well versed in Zbrush and liking Nomad. Things I feel missing in Nomad - HPolish. Hiding mesh. Undo per mesh - and not universal undo. And overall better tunned tools. Nomad kind of feels more PlayDoh than Zbrush/Forger that is like room temp plastiline. And still, I more in Nomad because it is portable and is with me all the time. But for serious work, surely, Zbrush. 1 hour in Zbrush = 10 hours in Nomad.
Big news! I bought Zbrush quite a few years ago, I haven’t signed up to the latest subscription model as I don’t use it that much, it’s been useful for some very specific things I wanted but there is so much to it, I always feel I’m only scratching the surface and the interface and terminology can be off-putting. I really like Nomad though, so it will be interesting to see how many of the “power tools” they are able to bring over, and what the cost will be.
I just bought nomad last week :,D
Impossible to regret. Tiny price for a great program. Zbrush will definitely be subscription...
is that a backup pair of glasses on your head?
The price would be what makes or breaks it for me. If it's $39 monthly like for PC or Mac that's a hard pass.
Wow. I didnt expect that. Or rather I expected it earlier, so now I forgot about it 😂.
That is going to be interesting, but I don’t think it will survive in the long run if it goes subscription. Not when Nomad is so powerful and popular as a one time purchase.
What would I like to see in zbrush for iPad ? Polygroups, zmodeler, nomad style hierarchy instead of subtools, a simple interface instead of the old zbrush style. I hope that it will be a multi touch friendly interface that doesn’t require a keyboard and next to none onscreen buttons. Aka no silly buttons you need to hold and no Vulcan death grips.
I just use Mac to display it on iPad and sculpt
Isn’t Forger already ZBrush on iPad?
They'll merge them for sure.
Nomad sculpt would be deleted at soon as Zbrush is available:)
If Zbrush goes to iPad, Nomad must go to PC.. 💪👍 I think that in this ''switch'' will be much more successful Nomad for desktop than ZB mobile.
What if you could use spotlight on the iPad. Just walk around your house or anywhere and turn spotlight on and snap and use a real world picture in Zbrush:):):):)
I’m unhappy about Maxon. That said it’s about time they took notice
The hardware has been there for a while.
All I've ever sculpted with is Nomad. I'd be curious to try my hand at zbrush, but I'm not a fan of subscriptions
Hopefully the UI won’t be the horrible mess that the desktop app has.
A subscription model or a one time…
Nomad sculpt gone if there is one time fee
My one and only concern about this announcement is the price. The desktop version is very expensive. I guess this app is gonna work as a subscription based service.
On the other hand, nomad is cheap and an overall good option but the lack of its own zremesher feature, no zmodeler/low poly/box model tools and the fact that the app is not able to keep multiple subdiv levels makes it still look like a toy. Also, is it forger gonna survive? A lot of questions to be answered by maxon.
Yet another subscription model is a nope for me. I'll just stick with Nomad.
x2
👍Same here. Hell will freeze over before Maxon releases this as one time purchase.
i hope they still make it able to use 3dconnexion “space mouse” - we have USB-c and with M3 ray tracing cores.. so maybe Redshift GPU too.
So exciting 🎉🎉
Subscription fee is a nope for me :D
I wonder will Nomad eventually be acquired by Maxon
If they do it will be to kill it. I would be really angry
It will probably be the subscription model, and i don't think that they'll offer more than Nomad actually have at this point.
I wonder if it would available for people that still have their Zbrush license.
Yeah for a subscription fee
I see no reason that 90% of zbrush wouldn't work on the newer Ipads. As long as you have a keyboard and use multi touch for viewport navigation. Zbrush is primarily a CPU and RAM heavy software, so there's a good chance it has almost every feature.
All nomad needs is a better way at posing, for me anyway
With you on that, it's so painful posing a model in nomad.
Blender do something please! 😛
I wonder how much the price?
Perhaps nomads should increase a few more tools👍
Hopefully it won’t take potential users of Nomad away.
Finally!!!
Interesting… does zbrush run natively on the M series Mac’s or is still using an emulation layer? Rosetta? I think if not then the more interesting story here will be the possibility of “full” zbrush getting natively supported on Mac’s alongside the iPads.
It’s native with latest release
1. Not much. I dont want own an ipad, so I'll stick with nomad. 2. Same functions you metioned and stuff like fibremesh and transpose master
Blender is your turn😅
SERIOUSLY??!!
I’m mostly an amateur iPad sculptor. Mainly I use 3d to make my own reference for drawing. Having said that I’m very happy to see ZBrush coming to the iPad. I do use Forger and Nomad as well as Blender for a few things like uv unwrapping. I would want to see a working zremesher, not working very well in Forger, and uv unwrapping. If we could get insert Multi Mesh Brushes that would be amazing as well. I don’t use zbrush so I have no attachment to the interface and would like it to work similarly to Nomad as far as touch input.
LESSGOOO
Subscription? Hope not.
HOLY F
Shame they just killed Student subs with zero notice.
What?….?
Yep. Coming to an Ipad near you in 2024
At the price they charge who cares?