VALENCE | Polygonal 3d modeling app

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  • Опубликовано: 16 апр 2024
  • VALENCE 3d modeling and design tool for the iPad
    I have been waiting a long time for a tool like Valence 3D. It came out of nowhere a few weeks ago. It is a polygonal 3d modeling app for the iPad.
    I have done a deep dive into Valence 3D and in this video, I will give you a tour of some of the main functionality. I have been in touch with the developer as to where the app is at the present time and where it is going.
    It is April 2024, and this is my 1st week of experience using this app. The app is still under development so if you download it after you have watched this video it may have been updated. As the app develops further I will publish more videos and keep you as updated as I am.
    The app is currently only available on iOS and you can download it from the link below:
    valence3d.app/
    This is a unique opportunity to influence what is coming so please let us know in the comments what you would like to see in this app in the future.
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Комментарии • 123

  • @SouthernGFX
    @SouthernGFX  3 месяца назад +17

    Let's start a list of what tools we want to see next in Valence3D app. There are some important ones for me as a character/creature modeller that I need but I'd love to build up a priority list:
    PRIORITY 1
    -Tweak mode
    -Clipping to 0 on X (Locking the axis for mirroring)
    -Knife tool
    -Merge verts to first, second or centre.
    -Easier select loop
    -Move the pivot by hand, snapping and
    -Scene graph more control. Gets out of hand
    NICE TO HAVE
    -Rounded bevels
    -Array function
    -Include radial array
    -Curve tool for lofting along a spline
    -More export options including GLTF. GLB
    -Extrude points
    -Extrude along different axis (already can from right side menu KT)
    -More robust mirror modifier with the ability to mirror around either object or world axis not just object axis
    LOVE TO HAVE EVENTUALLY
    -UVs
    -Rigging
    -Retop as per Cozy Blanket or better.

    • @KeithTalbotArt
      @KeithTalbotArt 3 месяца назад +6

      You can already extrude along any axis if you use the extrude tool from the right menu rather than the left menu extrude function

    • @SouthernGFX
      @SouthernGFX  3 месяца назад +4

      @@KeithTalbotArt great win!!! I’ll knock that one off. Sharing is caring!!! I’d forgotten about that one.

    • @Valence3D
      @Valence3D 3 месяца назад +16

      Noted! Thank you for breaking it down like that. Helps me plan the roadmap for the next couple app updates!

    • @BlackZeroSword
      @BlackZeroSword 3 месяца назад +1

      @@Valence3DI will pay extra to have UV unwrapping🤔

    •  3 месяца назад +3

      Big +1 for UV mapping. Rigging feels a little off-track, but I guess it depends if Valence is aiming to be an all-in-one package. As a hard surface modeller, I’d love to see boolean operations as well. Booleans in Blender are so powerful!
      EDIT: oh, and keyboard support 😅 let me hotkey all the things!

  • @r_moseley_art
    @r_moseley_art 3 месяца назад +12

    My wish list:
    * Vector curves (in app + import option for apps like affinity designer and illustrator)
    * Knife Tool
    * Auto merge vertices

  • @KeithTalbotArt
    @KeithTalbotArt 3 месяца назад +15

    Valence developer in the live chat. That says a lot for how dedicated he is to improving the app I think.

    • @Valence3D
      @Valence3D 3 месяца назад +40

      Trying to make Valence 3D the best. I'm listening and taking notes! More features will come as soon as I finish the user manual!

    • @kollatt
      @kollatt 3 месяца назад

      @@Valence3D we will give feedback if you're willing to listen! i already bought your app and i'm eager to see it grow. it's filling an important role for many of us and we'll stay loyal if you help us out!

    • @Крекер01
      @Крекер01 2 месяца назад

      @@Valence3D Hello, will Valance 3d be available on Android in the future?

  • @AScribblingTurtle
    @AScribblingTurtle 3 месяца назад +2

    Now that is exciting. For all you European viewers, the App is 35€ over here.
    There seem to be some issues, but the devs are clearly working on it. I'm not going to get it yet, but thanks for putting this on my Radar.

  • @TheRocketRat
    @TheRocketRat 3 месяца назад +22

    As someone who doesn’t really want to get a desktop, I just need 3D rigging and some rudimentary 3D animation on the iPad, especially as a beginner.

    • @3dart_es409
      @3dart_es409 3 месяца назад +3

      For 3d animation try Naomi Animation, it is currently growing and getting new features constantly. The only main fault is to create a rigging system, but it is in development.

    • @TheRocketRat
      @TheRocketRat 3 месяца назад +1

      Looks interesting, thanks.

    • @AScribblingTurtle
      @AScribblingTurtle 3 месяца назад

      ​@@3dart_es409 In Naomi, you can't even rig anything. What's the point of having an Animation-App, if you can't even do basic rigging?
      If you have to go with Blender, Unity or Unreal to create a rig, you may as well use the better Animation Tools that come with them.
      Import and export options are also very limited. You can't go straight from Nomand to Naomi for example.
      Also a few things, that still hold true to this day.
      - Viewport Navigation becomes slow and buggy, as soon as you zoom in or out too much.
      - The overall app looks nice in screenshots, but is very tedious to use.
      - It becomes unresponsive as soon as to much is going on. Requiring often 2 or 3 taps with the pencil before anything registers.
      Despite that, Naomi charges a hefty subscription fee.
      What is limited through their subscription also seems to change constantly.
      I also find their behavior shady.
      Last time I checked the store, they had definitely more than one text review. I know for sure, that my review is no longer on there.

    • @phoenixmorphix
      @phoenixmorphix 3 месяца назад +1

      Yesss😊

    • @jaf8728
      @jaf8728 2 месяца назад +3

      why would you do 3d animation on ipad? What's the point if it's inconvenient as hell and you will have to switch in the future anyway

  • @patrickeggers9403
    @patrickeggers9403 2 месяца назад

    I will be following this development with great interest! So far I am very impressed!

  • @alekjwrgnwekfgn
    @alekjwrgnwekfgn 3 месяца назад +3

    I’m really happy to get behind this developer. I would have loved to pay the blender foundation the same money to have developed this- so they could put the money into blender development. Anyway this is awesome, I’m excited for it.

    • @goilo888
      @goilo888 2 месяца назад +1

      Exactly. I’ve been waiting for Blender to come out with a “simplified” version for the iPad. Guess that’s never going to happen.

    • @Darkhorse77777
      @Darkhorse77777 2 месяца назад

      Imagine if Z Brush devs werent trying to get their fingers inside everyone. iPad version of that would have been mint and something i would have paid at least a hundred for a lifetime license. Shortsighted. Gives me warm fuzzys busting out the pirated copy when im on my PC

    • @alekjwrgnwekfgn
      @alekjwrgnwekfgn 2 месяца назад

      @@Darkhorse77777I never upgraded my ZBrush since the Maxon ass-rap_sts bought it. Is there an easy to install crack on Pirate bay? I’ll look into it further, but I’m glad we got Nomad rather, because ZBrush is a mess- awful workflow and UI/UX, and they just kept piling more ‘crap’ on top. Nomad are fresh-eyes on the business. This app may be fresh-eyes too. I hope it does as well as Procreate.

  • @negativghostrdr
    @negativghostrdr 3 месяца назад +7

    Thanks for the heads up Glen! I was not aware of this tool. Well worth the $30 as is to create great starting geometry for Nomad or Procreate sketches, etc without the need for a PC in the workflow when it isn't convenient. I agree with your thoughts on additions as well, especially the fillets. Keith mentioned an array function. That would be nice as well!

    • @johndeggendorf7826
      @johndeggendorf7826 3 месяца назад +2

      Yes yes yes…Nomad’s other half. ✊🍷🎩🎩🎩

    • @SouthernGFX
      @SouthernGFX  3 месяца назад +3

      Yeah its a good price and no subs so I love it already. I can wait for the tools. The pinned PRIORITY 1 list is the stuff that's stopping me using it for character work,

  • @christianr.5868
    @christianr.5868 3 месяца назад +6

    Been looking for an in depth dive on valence, I love it so far! Hoping it gets rounded bevels though

    • @Valence3D
      @Valence3D 3 месяца назад +1

      Thats a tough feature get right for all cases, so its in development.

  • @mikegarveychannel
    @mikegarveychannel 3 месяца назад

    Thanks Glen, this was great! You showed a number of things I hadn't found on my own yet. One thing I'd like is "fill hole". Another I've used a lot in Blender is move vertex along an edge.

    • @stefanjohnsson5661
      @stefanjohnsson5661 3 месяца назад +1

      There is a fill hole tool, but it just fills it with one face, and because you can’t make cuts it’s not that useful yet.

  • @jamdeltav1
    @jamdeltav1 3 месяца назад +2

    Thank you for your video- your contributions are amazing! I am looking forward for this program to evolve. We are missing an app like this that pairs with nomad sculpt.

  • @kevinhouse7143
    @kevinhouse7143 2 месяца назад +1

    Cheers Glen! Nice overview, glad to see you picking this up. I bought it a few weeks back and have many of the same features on my wishlist. Not sure if these are already in or not as I haven't done a deep dive but here are some observations so far. - warning, :-) I am a Blender user so I can't help comparing/equating features below...
    Would like to see:
    - a way to 'link' select an element in the 3 edit modes (similar to L in Blender)
    - a way to 'separate selections' in the 3 edit modes (similar to P in Blender)
    - a way to 'isolate' a selection (similar to the forward slash numpad key in Blender)
    - a way to control the sensitivity of some of the operations for more subtle controls (similar to using the shift key in Blender)
    I'm looking forward to seeing more Valence 3D videos from you down the road. Cheers!

  • @petermorris925
    @petermorris925 2 месяца назад +1

    At this point in history, I’m pretty nervous about taking on new software unless Glen has already bushwhacked the path ahead. Based solely on this yet again superb video, I’m dropping the very reasonable sum to help this developer get some bank to keep going with bringing this along.

  • @basscrimsonstone4139
    @basscrimsonstone4139 3 месяца назад +1

    omg,thanks

  • @KeithTalbotArt
    @KeithTalbotArt 3 месяца назад +5

    The scene graph is actually pretty good for grouping meshes, but it needs to not expand the entire tree when you open it as its a nightmare when you have literally hundreds of meshes in nice tidy groups. Oh and an isolate single mesh would be extremely nice to have for big scenes.

  • @Mundm28
    @Mundm28 3 месяца назад +2

    Im beyond excited that a: we get two polygonal editing apps on the ipad soon (the makers of cozy blanket are also developing one)
    and b: this isnt subscription based

  • @andrewsmith4575
    @andrewsmith4575 2 месяца назад

    Thanks so much for making this video! I hadn't heard about Valence. I've been using Nomad for a while, but to be honest I feel the developer has dropped the ball a bit by not adding even basic polygon modelling. Valence looks really promising.

  • @KenzieLaMar
    @KenzieLaMar 2 месяца назад +2

    The lack of knife tool has been the issue with modeling tools for mobile platforms for years. I've tried a bunch of them over the last decade. They all lacked the ability to break geometry so you can make the polygons flow the way you want. Hopefully they get past this seemingly very difficult aspect of polygon modeling.

  • @andreojuegosyestrategia1266
    @andreojuegosyestrategia1266 3 месяца назад +3

    Agree. I’ve found some things I’ve found limiting me while using Valence 3D. So here is my wishlist:
    -I would love the ability to move the pivot to any point so we can transform or even extrude the model to our needs.
    -ability to extrude points as in blender
    -ability to extrude to different axis so we can not only extrude to the axis so we can model extrude even horizontally.
    -it would be nice to don’t the the ability to select background vertices,lines,faces while in solid mode. Sometimes is painful trying to select the front ones as the app choose the background ones.
    -After reading on the website it gave me the impression the design philosophy is easy of use and I think that might be the limitation for the tools we are asking. So I think it would be ok for a lot of us if we sacrifice a little the intuitive for a wider and more robust and powerful app. We can always learn some shortcuts or open submenus to choose the tools we need along the process.

    • @SouthernGFX
      @SouthernGFX  3 месяца назад +1

      Great list. Added them all to the pinned list. Pivot move is massive for me.

    • @SouthernGFX
      @SouthernGFX  3 месяца назад +2

      Keith just pointed out that if you extrude from the right hand COMMAND menu you can extrude along all axis.

    • @Valence3D
      @Valence3D 3 месяца назад +5

      thank you for the feedback! extruding points is a hard one, but the other features will come to valence in a future update. The design & ux is super important, so we'll make it work and beautiful :)

    • @andreojuegosyestrategia1266
      @andreojuegosyestrategia1266 3 месяца назад

      @@SouthernGFX awesome!! That’s huge!!

  • @adamwillis7281
    @adamwillis7281 2 месяца назад

    Didn’t see it in the vid, but choice of local axes/ falloffs and user defined workplane like Modo would be amazing

  • @SeageSpeaks
    @SeageSpeaks 3 месяца назад

    For selecting different edges you have to do 2 taps on one face then quickly hit the last tap in the next face, either vertically or horizontally. It’s a really fast thing too, so I find it pretty tough to do. I’d prefer something like maybe a swipe in the direction, then two taps. Overall I’m enjoying the software tho. It’s nice to jump into for some quick editing in bed

  • @AT-gu8by
    @AT-gu8by 3 месяца назад +1

    Measuring, measure units MM/CM etc. texturing and alphas.

  • @darkowoolf8673
    @darkowoolf8673 2 месяца назад +1

    Great! Wish there's a discord or somewhere we can interact with dev for feedback. It has potential, but it's still a bit rough around the edges.

  • @bovineox1111
    @bovineox1111 2 месяца назад

    Yeah multiple loop cuts. But I’ll quite rapidly want if unwrap - happy to texture in procreate. But sure probably plenty of other polygon modelling tools missing. I need to check it out…

  • @timecop808
    @timecop808 4 дня назад

    Thanks for making video it was super informative. Are you JUST using this with the iPad itself? Or are you using some kind of an hotkey device? I've been using Valence for 3 days now, it just feels clunky... i am using it with the iPad Pro by itself... wondering if the lack of physical hotkeys is my issue. Just wondering what your set up with this software is. Thanks again for the video.

  • @darkcult99
    @darkcult99 3 месяца назад

    👍

  • @bakedbeings
    @bakedbeings 2 месяца назад

    Looks great, been waiting for a box modeller on ipad. I'm a bit sad the path tracer doesn't support pre-m1 ipad pro - I'd like a nice renderer on ios.

  • @KeithTalbotArt
    @KeithTalbotArt 3 месяца назад +3

    an array function both simple x,y and radial
    a curve tool even just a basic one that can create simple pipe meshes

  • @gulleygullet
    @gulleygullet Месяц назад

    What ipad stand are you using? It looks good to work with, would you recommend it?

  • @gaboherrera
    @gaboherrera 2 месяца назад

    I hope they will add vertex groups to allow import in nomad or future zbrush for ipad as facegroups

  • @jackiewatkins1830
    @jackiewatkins1830 3 месяца назад

    Cool, it's so hard sometimes to explain why nomad lacks functionality in modeling and is strictly sculpting to people who aren't familiar with modeling software. This is great look at a polygon based editing tool and I look forward to seeing it evolve. Thanks Glen great tutorial as always. BTW no disrespect to Nomad, it's a very intuitive and clean app for sculpting and I love it.

    • @Chekzy-Official
      @Chekzy-Official 3 месяца назад

      Bro nomad is literally better it has a lot of features better shading graphics tools filters and settings. Valence is Loki just a ripoff

    • @jackiewatkins1830
      @jackiewatkins1830 2 месяца назад +2

      @@Chekzy-Official I use nomad quite frequently and its excellent software... But if you ask even its developer it doesngt have features for polygon modeling which is used for fine control over how the actual mesh moves. Its a sculpting program. What I am saying (and even the developer of nomad will say) is its not a good go to option for accurate hard surface modeling. But I do love nomad as it is hands down the best SCULPTING program on the go.

    • @Chekzy-Official
      @Chekzy-Official 2 месяца назад

      @@jackiewatkins1830 ture but nomad doesn't really need that feature

  • @rmacfarland1
    @rmacfarland1 3 месяца назад

    Priority #1.
    -Show the number of verts/memory being used in the scene.
    -The ability to control the number of undo/redo history.
    -Booleans
    -Extrude verts
    -Extrude plane edges on Y when the plane is on the X/Z.

  • @dplj4428
    @dplj4428 Месяц назад

    I wonder if you were on an m4 ipad would. You have to turn off that twist of the pro pencil to prevent or rather reduce chances of skewing or extruding mistakes.

  • @slappymchappy
    @slappymchappy 3 месяца назад +3

    Is there a way to use units like if i want it to be in millimeters?

  • @KeithTalbotArt
    @KeithTalbotArt 3 месяца назад +2

    more robust mirror modifier with the ability to mirror around either object or world axis not just object axis and/or perhaps mirror arouund a parent object. Also mutiple mirror modifiers so you could stack axis mirrors, x, z, y

    • @Valence3D
      @Valence3D 3 месяца назад

      noted, great ideas!

  • @Locrum
    @Locrum Месяц назад

    I’ve got a PC, with Zbrush, Marvelous Designer, Keyshot, etc. I used to have a Cintique, and swapped to a Mobile Studio Pro and gave that to my daughter and went back to just a Wacom tablet. But I’ve found I more often use my iPad with Procreate for my 2D digital painting etc. I’ve been looking at Nomad Sculpt, and now Valence, as I’d like to get into a more 3D process flow. Still trying to decide what application to start with. Seems like this better for hard surfacing, and Nomad for organic?

  • @joeprestia9081
    @joeprestia9081 2 месяца назад +1

    Can we do dimensional based modeling? I make a lot of parts and would need to be able to create parts that have accurate dimensions

  • @sergeytoranaga6641
    @sergeytoranaga6641 2 месяца назад

    Is there a double geometry search function? Is there a scale and rotation reset function? In the experience of other programs, this affects beveling and other actions with geometry. Thanks.

  • @boberzragadik
    @boberzragadik 2 месяца назад

    can you try the new uniform 3d modeling texturing apps for ipad?

  • @jasonpanks3317
    @jasonpanks3317 Месяц назад

    While I love Nomad Sculpt for my characters, I can't wait to try Valence 3D to create low poly style characters. ..... I also want to try importing a Nomad Sculpt character into Valence, just to export it directly to USDZ.

  • @lifeholdstrategic
    @lifeholdstrategic 2 месяца назад

    I make medical task trainers which means digital sculpting and then making hard molds via 3D printing. Going between Nomad and Shapr3D file wise is a big PITA as the mesh of Nomad doesn’t translate to Shapr. Anyway, maybe this will solve those issues?

  • @bikkirajbhar255
    @bikkirajbhar255 2 месяца назад

    Its all about intuitive UI

  • @slickricky769
    @slickricky769 3 месяца назад +2

    100% percent it needs an array-type function to create a grid and an option to orient a shape onto a mesh

    • @SouthernGFX
      @SouthernGFX  3 месяца назад

      added to the wish list thanks.

  • @goose31163
    @goose31163 2 месяца назад

    Is there a Boolean option? If not, it’s a major omission

  • @khalilalnabbout5437
    @khalilalnabbout5437 2 месяца назад

    Is it a subscription or one time purchase?

  • @sherlockhomes9919
    @sherlockhomes9919 2 месяца назад

    Is there an item list or layers? Dissolve edge? Action center?

  • @Muthukaviyarasan
    @Muthukaviyarasan 3 месяца назад

    🙂👍🙋🏻‍♂️

  • @jsInstalls
    @jsInstalls 2 месяца назад

    How would you align two objects

  • @goilo888
    @goilo888 2 месяца назад

    Does anyone know if you can do face bridging with this? If not, I’d like to see that on the wish list.

  • @andrewsmith4575
    @andrewsmith4575 2 месяца назад

    I've been using this for a few hours now. It's a great start, but there are a couple of showstoppers for me:
    1. Mirroring doesn't work. It creates a copy flipped across an axis and then does some sort of weird mix of the two models with stray edges and faces.
    2. Selection highlighting is unfathomable! For example you triple-click an edge to select an edge loop, and you get some of the edge loop highlighted, plus a random set of other edges highlighted. It does seem to select the correct loop, but highlights the wrong edges. Very confusing.
    Great start though. Glad I bought it, and I look forward to it being improved.
    ps. Loop selection could be handled way better. Just do it the way Maya does it. This triple-click malarky is unnecessarily flaffy.

    • @andrewsmith4575
      @andrewsmith4575 2 месяца назад

      Ignore my comment about loop selection. Valence's way of doing it is actually pretty good now I've got used to it.
      Found another showstopper though:
      There's no way to remove an edge without leaving the stray verts, and there's no way to remove verts without removing the edge they're on. So if you get any stray verts (which you will) then you're stuck with them.
      I hope things like this are fixed before new features are added 🤞🏻

  • @TurtleWargaming
    @TurtleWargaming 2 месяца назад

    How can I measure the model to real life size in millimeter?

  • @rebeccabalatresi1607
    @rebeccabalatresi1607 3 месяца назад +4

    Hi, can you make UV mapping to export the model (e.g. in Procreate to paint it?)

    • @SouthernGFX
      @SouthernGFX  3 месяца назад +3

      added to the 'love to have' list.

  • @SkillipEvolver
    @SkillipEvolver 2 месяца назад

    Are there any things such as repeaters, radials, FollowMe, or tube coming, do you know?

  • @bentontramell
    @bentontramell 3 месяца назад

    IOS only. I'll catch you on the other side. 😊

  • @nikoma_
    @nikoma_ 2 месяца назад

    Is cage modeling possible? Like when the low poly cage wire is visible over the subdivided mesh and you can edit the low poly cage and see the smoothed results in real time?

    • @nikoma_
      @nikoma_ 2 месяца назад

      I found it. X-Ray Rendering which is a viewport rendering.

  • @takerefuge3d
    @takerefuge3d 3 месяца назад +1

    Looks very promising, a trial mode would be great.

  • @robertkester1570
    @robertkester1570 Месяц назад

    Sounds to me it will need some time

  • @piteke100
    @piteke100 2 месяца назад

    purtroppo ho dovuto richiedere subito il rimborso perché appena ho provato ad esportare si è bloccata, l'ho chiusa e ora non si riapre più. Sono sicuro che ci vuole un po' di tempo prima di riuscire in qualcosa che ancora nessuno è riuscito a fare e mi riservo di riacquistarla quando sarà più matura. Per ora se ho bisogno apro il Mac e uso Blender

  • @angieangie21
    @angieangie21 3 месяца назад

    Could this app be used to build furniture and architectural designs? Looking for an alternative to shapr3D

  • @Thegoon9000
    @Thegoon9000 3 месяца назад +1

    Android users keep getting screwed over 😢

  • @Frez121212
    @Frez121212 2 месяца назад

    Does nobody know Forger has polygon modeling?

  • @weok-doing-things
    @weok-doing-things 2 месяца назад +1

    Have you tried to compare Forger modeling and this app? Forger modeling getting better with updates

  • @0rdyin
    @0rdyin 2 месяца назад

    At end of the day, the android users are left out as usual..

  • @ManAtPlay
    @ManAtPlay 2 месяца назад

    39 backs for mobile app? Omg

  • @jackiewatkins1830
    @jackiewatkins1830 3 месяца назад

    It’s not ideal for hard surface modeling… period…

  • @nunyabusiness9043NunyaBiz
    @nunyabusiness9043NunyaBiz 2 месяца назад

    This thing kept crashing on me and forced me to delete it redownload it every time, so bye, bye, Valence you piece of crap. Plus nothing is labeled correctly; why does clicking on something modifier turn a rectangular construct into an unexpectedly, uncontrollably curvilinear object. Unuseable!!!

  • @nunyabusiness9043NunyaBiz
    @nunyabusiness9043NunyaBiz 2 месяца назад

    This is crap. Nonstandard tools, poorly organized contextual, no fillet tools, hidden basic tools, might as well use Blender on a Mac or PC. Useless for sculpting, just import models from stinker, er, tinker cad.

  • @johndeggendorf7826
    @johndeggendorf7826 3 месяца назад +7

    PSYCHED. 🍷 Nomad’s date has arrived. 💋🍷🎩🎩🎩 (a most useful tool would be Mark Seam for UV unwrap. Then paint in Procreate without leaving the iPad….PATIENCE!)

    • @SouthernGFX
      @SouthernGFX  3 месяца назад +1

      hahahaha good way to put it....Nomads First Date.

    • @petermorris925
      @petermorris925 2 месяца назад

      I’ve actually used Nomad to create soft models to drag over to Shapr3D, something this excellent software is not designed to do; with tired old OBJ had fantastic results. So I’d say Nomad was at least flirting.

  • @beerguitar9988
    @beerguitar9988 3 месяца назад

    Is it a one time payment?

  • @gabereiser
    @gabereiser 3 месяца назад +1

    Finally!!! A modeling app for iPad that isn’t trash!

    • @petermorris925
      @petermorris925 2 месяца назад

      Have to take issue with you on this loud mouthed, ignorant and uninformed opinion. Shapr3D is superb, proven and getting better with a constant stream of development. Nomad is fantastic. Procreate takes modelling to new heights. SketchUp for iPad is powerful and I make a good living in film and tv with them all.

  • @morphtek
    @morphtek 3 месяца назад

    why do you bother with these crap applications ? is it because they are on tablet ?