Send Me Your Fastest Drag Car (Automation + BeamNG.drive)
HTML-код
- Опубликовано: 20 сен 2024
- Full showcase rules will be here: / discord
Yes, it's time for another Subscriber Showcase. This time we are going back to drag racing with basically no rules..... just keep in mind the stuff I talked about in the video and what I'm writing here. If there is some sort of confliction then just let me know and I'll clarify.
- Classes: FWD, AWD/4WD and RWD
- Game Version: Alpha 4.2.whatever-is-current
- Send me your Automation Export file on Discord (post it in the showcase submissions channel) before August 27th to be included. Submissions will open up on the 22nd.
- Build whatever you want, just consider that I'll be driving it
- Stream likely to be Saturday September 3rd, possibly before then ( i need time to get things organized)
Automation on Steam: store.steampow...
BeamNG.drive on Steam: store.steampow...
Follow me here
Merch: automotiveflux...
Instagram: / automotiveflux
Twitter: / automotiveflux
Stickers are here: automotiveflux...
Second channel here: / @brighthill6572
Send Me Your Fastest Drag Car (Automation + BeamNG.drive)
#automotiveflux #automation #beamngdrive
Steam VOD is here! ruclips.net/video/rEySnSk7yAI/видео.html
(I realise that I called the car an Opel a bunch of times... I realise that It's a Holden)
same thing
Thanks mate 👍 I'm Australian so I appreciate when people give our cars some respect
I asked for a drag bugo but I guess that I have to do it myself. Where’s the link for your discord?
Edit: I found it
Edit: it’s done and it’s bosuzoku-ish
You didn't shift manually. The automatic modes were letting the engine bounce off the limiter so much.
Its a vk
Most drag cars only have 2 gears that are spaced way out. When you're making that much power you don't need to worry about not having enough.
Usually 3 or 4 but yea you don’t wanna waste time between gears
I have a 6sp and only use 3 lol
@@isaactrockman4417 usually 2 speed powerglide
I don’t know shit about drag racing but i’d assume it’s because the bigger blown/NA motors have an early power peak and carry the power through to the top end. No reason for torque multiplication other than a launch, when after that you can gear the car to top out right at the end of the strip. that’s what makes sense to me
@@chrisreardon7185 it applies to turbo motors too
My brother in Christ, run 2 or 3 gears max and space those bois out! You’re leaving time on the board hanging those gears on the limiter. Let the torque do the work
💀💀
In automation it takes the 0-60 down by like .4 seconds if you decrease the gears a lot.
You should really have a Turbo and Naturally Aspirated subcategory in each drivetrain category. By not separating them you're guaranteeing that only Turbo cars will be competitive
Yeah I agree, I much prefer tuning na.
I expect this showcase to be almost entirely turbos, not a bad thing
@@automotiveflux anything not turbo won't be competitive at all, I think it'd be more interesting to have classes, but I understand if there won't be enough applicants to justify that
@@automotivefluxWhy no NA class? TBF, I always enjoy using Twin-Turbo V6s, but if you have a freaking F1 engine in the same category as a car with a Honda Odyssey engine, it isn’t going to be very competitive unless you go all street-car on it.
If you're running AWD you probably want a square setup for the wheels. Having smaller fronts is more than likely hampering your traction for the front drive wheels to grab. It's like putting the fat tires on the back of a FWD car.
Not only that, but you're changing the effective gear ratio so in real life you would shred differentials.
No, because when you accelerate, most of the weight of the car goes to the back
@@Ignacio.Romero Go watch an AWD car drag race. They all run a square set up. But I guess the professionals don't know what they're doing.
Hmmm, you could’ve written that analogy a teeny bit better
@@208Concepts Not true unless its a 4x4
My craziest drag car was a failed LMP that overteered over 90km/h and was a nightmare to drive, but it made some really good times on the strip.
The VK Commodore has always been an Aussie favourite for drag cars. As has most of the models before it( The VB to VH) and the VL after it.
it looks SO SICK damn
can't wait for the showcase
Jesus christ "let me shift as late as humanly possible"
blame the game S mode is a glorified auto
The gear ratios aren't the issue. Its the shift times.
You need to go manual and shift as soon as it hits the limiter. Put the engine to work.
If its hitting the limiter, it's no longer accelerating.
Even with this much wheelspin?
@@styckykeys2200 yes.
@@antonyaiken no, you shouldn’t shift until your ground speed nears your wheel speed when spinning. Shifting at redline when spinning puts you in a lower point in the next gear leaving you with worse acceleration because you’re bogging the motor in too high of a gear for your actual ground speed
@@justdrifting4749 try it. I promise its faster.
@@antonyaiken maybe in the game, but he's correct IRL. That's why fast FWD hondas often keep clapping the limiter in the low gears, to allow the car to catch up to the wheel speed.
5:20 when you have absolutely no idea what you’re talking about lmao
Hell yeah, i just got a new pc on which i can game and automation and beamng were some of the first games i installed, i'm gonna be having fun making this. Thank you for your content and for this opportunity/challenge
17:57 Danica Patrick moment
Vk Commodore, I knew I recognised that body shape in the thumbnail!
"I'm not going to use Sport on yours but I will for a couple runs on mine."
Proceeds to do all testing using Sport shifting.
00:07; “we will not be taking any turns”
17:47; **turns right in BeamNG**
Just causally picks one of the fastest Aussie bodies and calls it too heavy to be fast.
There are F1 bodies in this game, my runs are nothing compared to those if built well
I made a drag car that does 6.1s with rwd and 3500hp, but I heavily modded the jbeam files so I'm sure it wouldnt be legal in this competition.
Had a lot of fun trying to bring the time down lower and lower and eventually reached a point where a wheelie bar was needed, but my lack of knowledge with file editing meant I couldnt add rolling wheels to the wheelie bar. So it scrapes slowing the car down. Without a scrape, I guarantee sub 6 is doable with it.
Make it a 3 speed already.
possibly the most stock VK in existance
My fastest car I managed to make had a nearly max size V16 in it, AWD and did a quarter mile in 6.5 seconds
Try cutting down the engine size for a better power/weight ratio
@@automotiveflux It is very heavy, but it's the fastest drag car between my friend and I. I thought 6.4 seconds (I forgot it did a faster time than 6.5) for that beam quarter mile drag strip was good. The car has 6.4K horsepower as well
@@legodude494bro I just set a 6.7 with a steel frame 63’ muscle car with only 1600 hp
manually shifting is faster in this case when you're hanging off the gears that much
Sastava badge? Interesting, is this the Bugo's younger, more successful sibling?
Time to let loose the imagination and see what I can build for this!
(edited for spelling.)
Bugos Australian cousin
The bugo if it grew up fighting spiders daily
Higher gear ratios, less gears.
Higher suspension, low suspension rebound, medium pushback.
I don’t know anyone that drives quarter mile with traction control and let the computer shift .
I will have to remake my 4.8 sec truck
You got the calmest voice i ever heard
I made a 5.8 second car in the 1/4 and it was amazing on the track as well
Did you upload it? It sounds amazing!
The DEX DeadLock on the modpage should be a worthy contender. Roughly 3000hp out of a naturally aspirated V10 engine, AWD beast.
sounds funny hearing what I believe is an American saying VK Commodore, really caught me off guard hahaha
That car body is a VK Holden Commodore
Haven't got a drag car, but do have a "Mega" car that does 4000hp 400mph and weighs 4000lbs.
Couldn't conveniently make those numbers even if I tried. XD
I'll submit it as I think it's a worthy contender.
haha using one of my bodies again. Though this one was bought, with a licence that allowed me to make it into a mod, but at the time it was too hard for me to make morphs..... so I didn't :P
Where did you buy it? The model is quite nice
@@automotiveflux .... I don't even remember, but I spent a really long time remodelling it, then giving up, then trying it again, then giving up :P it was at least years ago now
use manual gear shift even on gearboxes that have automatic(Dual Clutch and Sequential) so the car doenst hit the limiter and use less gears!, drag cars obviously have way more than enough torque to carry 2 or 3 cars of its own so you don't really need low speed gears, use less gears you can and give it some spacing!
Also another thing i dind't see you mess much was the cam profile which can help alot especially since you were using VVL, dunno if you changed some stuff between cuts though
that body shape is a vl turbo commodore from here in australia, i didnt even know you could get one of these on here lol
Its a vk brother not the vl unfortunately
Do you have a mod list for Automation?? I haven't played in about a year but your game looks a lot different than mine.
This car should go on the Car Jump Arena
Vk came out in 1984/85 in 1978 that would have been the first commodore the VB
You actually don’t want your suspension to be so stiff in the rear. Soft is better for acceleration off the line as the weight is transferred to your rear wheels on launch.
I would love to see this with an engineering cap and no stress
It's a year later so a lot has changed with the game. Best time I've managed after a few minutes with a V10 running RWD on drag slicks gets me 6.4xx. Every automatic doesn't know what to do with the amount of torque I have and hang on gear for no reason. Ended up using the single gear continuous and that works. I've done better with a manual and slipping the clutch carrying the front end past the 60 foot but I have a G27 so I got a clutch pedal.
I built a race car into Formula Vee body, put with a shit load of aero and a 1 litre 2800 hp V10 and it does 1/4 mile in 5.2 seconds. I`m pretty satisfied with that since it wasn`t even designed for drag racing but for track.
ball bearing is powaaa
journal bearing is reliability
Not a drag car, but i have made a hyper car that can go from 0-100 km/h in 2,90 seconds, it's top speed is 535km/h.
I would call it an *Ultra* car at that point if it accelerates as much if not more than the average dragster, but drives as fast as a hyper car.
The fictional company that made the car is WK(wariai kaze)and the car model name is Dracon.
IMO it's very impressive even though i have started playing automation like last year(december 17th if i remember correctly)
Thumbnail looks near what my irl racecar is going to look like
84 chevy cavalier sedan
2300lb
3.8l supercharged v6 500fwhp
I'm so happy your using a Holden
heck yeah. miss my vk calais :( this needs a 2speed glide lol
that first shell looked like a vk commodore
Fastest I've been able to make is a 5.2 took a few weeks but I didn't do anything outside of what was available in the base games. I'm sure there are faster ones out there
I haven't played Automation in a couple of years or so. I entered the last drag car showcase, so I might actually try and enter this one.
Madea 6.3s with a twin turbo v8 AWD, took me days but the process was worth it
Yes!!!!!! We need more of this
HELL YEAH I think i finally perfected my drive train to fit this.
been ages since i saw anything from your channel, i miss doing these car builds but i also know nothing lmao
The intercooler cools the turbo? Yo what 😅
6.46s rwd 1428 bhp but it's a track, really pleased wit the 1/4 mile time
I wouldn’t say “historically” because for first 80 years of drag racing, manuals dominated
The VK was our family car growing up hehe
If you shifted instead of banging rev every gear for 100 feet you’d gain lose some time lol
mods being allowed is pretty cheaty.
Would love to get into this but I can't make tires that hold up above 300mph and BeamNG literally just breaks. 395mm semi-slick tires and 4wd, 4 speed gearbox (1st goes to 120mph) with traction control.... Automation still complains it wheelspins 100% in every gear, Clicking test track results in lua crashes, Going into BeamNG and the ferrari style bodywork thats slammed in automation gets lifted like a monster truck, accelerating makes the front axels bend and steer all over the place...until it wheelies then the wheels explode.
Some things aren't meant for this mortal realm I guess.
If you want some immediate power, don't use a turbo, let alone twin turbos. If you insist on using a turbo at all, just compound boost it!
Your using sport mode on your transmission. It has one more mode and it's m. That's for manual shift. You can shift faster then the game actually shift's.
DAMMM showcase finally
Make this car more aerodynamic
Maybe put super glue tires in it? That would eliminate the wheelspin. 🤔
Most 5000+ hp cars run 2 to maybe 4
Pro tip #1: You most definitely *_can & will_* make more “raw” power with an intercooler.
Pro tip #2: An intercooler has nothing to do w/ cooling the turbo(s) nor does it contribute to longevity of turbos.
Pro tip #3: An AWD vehicle should almost always have same size front & rear rims & tires, unless you want to start messing w/ gearing ratios which just makes for more weight & is completely unnecessary.
When it comes to drag tuning in forza your first gear you want the shortest without spinning then you want to stay in the powerband for the rest
if this is an rwd car maybe just put a little amount of weight to the back for more traction or grip
Speed
Power
@@automotiveflux Spinach
brocoil
saw this video and took it as a challenge. Just pulled a 6.686 with a single cab!
What wheel overlay are you using if u dont mind me asking, I've been trying to look for a clean one for a while.
You should try to use the manuan shifting more on dct cars...the game's shift logic isnt the best always so yeah
Well, time to test my knowledge on aerodynamics and Engineering. Maybe I can pull off a 10 second or less car.
5:22 🤦 if you know you know
bruh im saving the vid as if i ever will buy automation or beamng with 0money ;-;
What version of the game is this? I don't have any turbo options except single
in short, I dont know anything about this game and (respectfully) I don't think you know how intercoolers work. I am no expert on engines either, but as far as i understand it;
compressing air makes it hotter, and hot air is less dense (ie less air within a given volume). less density = less power.
an intercooler works by cooling the post charge air (the compressed air from the turbocharger) allowing greater air density, which means more power.
noting again, i don't know how this game works, but if the game gives you more power without a cooler in the lower rev range, i can only assume that's because pushing air through a cooler takes effort, and until you're at a high boost level (and generating heat in the charge air) then this is wasted effort, so omitting the cooler means less intake restriction, so more air to the cylinders.
an intercooler can't cool the turbo at all, as it is plumbed in after the turbo so the cool air would never reach the turbo to cool it.
if the game models engine damage without a cooler, it's not because the turbo got damaged; it's more like that the (very) hot air has a chance of detonating the fuel air mix in the cylinder at the wrong time (detonation, or knocking) and that's very very bad for engine health.
This game isn't entirely realistic
Nice 👍
What's your current rwd fastest time?
Have to know if my 7.1 is enough or needs to be faster xD
Great video… how can I get the car you used
how tf do you reach 6000 horsepower like that? the biggest engine i can use has hard time getting to 2000 no matter what tuning i do
My crazy drag car Clocked 8secs or under in 1/4mile drag, i tried to make it even faster,
but the engine keeps exploding. That was on an older version tho, so the updated version,
i could probably get 5-6 secs no mistakes, and i'm not really a pro car tuner, but i just get it on the game, you know the stats.
Idk what i do in the game, i just give it a guess mostly.
I’ve gotten 6.9 with a massive v12 in a Saab body and even with road flatteners at tyres it’s still has no grip
How are your engine building controls so different then mine??
so which mods? delta collection? huh?
i just seen the video now and realised the car is actually a vk group a commodore
the right answer engine is max-size V12
I have a video of my 3 speed manual RWD running a 5.9 with NOS!
That car on the Home Screen of the vid is a vk commerodre
which map in beamng are you using in the video?
Shift faster .. he can do 6.5 easy
6.5 thats it? i made a truck with no body hit 5.5s @ 340 mph
with mods of course
looks like your gearing is way too short. You're also shifting late it looks like cause every time it hits the limiter it seems like it's not gaining any more speed
What map are you using here?
If your Suspension is too stiff u loose grip homes
put the same size rear and front rim & tire diameter, the fronts are spinning faster than the rear because of the surface area.
Best Ive got was 6.29 Rwd V8 turbo nitrous
I run 5.9s all day with my big tire bruckell moonhawk with blown 500cui motor making 4500whp.