Most DISAPPOINTING Commanders | EDHRECast 314

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  • Опубликовано: 1 окт 2024
  • These legends just didn't live up to the hype :(
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Комментарии • 319

  • @crss29
    @crss29 5 месяцев назад +114

    The Tarrasque...
    You would think WotC would know its own property 🙄

    • @EDHRECast
      @EDHRECast  5 месяцев назад +35

      VERY good pick!

    • @zizthesin
      @zizthesin 4 месяца назад +17

      The fact they didnt make it on the powerlevel of eldrazi titans (annihilator included) is the greatest miss in mtg history

    • @darkma1ice
      @darkma1ice 4 месяца назад +2

      Because the people that actually respect DnD and mtg established IP hate it

    • @malmasterson3890
      @malmasterson3890 4 месяца назад +2

      ​@zizthesin Flavorwise it actually makes sense. The Tarrasque isn't even close to the strongest creature in DnD, it's just a giant chunk of hitpoints and defensive features really. Even in lore, compared to an Eldrazi titan, the tarrasque is just a giant dumb mole.

    • @jakubwisniewski1827
      @jakubwisniewski1827 3 месяца назад

      For me it should have been at least a 10/10 bcs the terasque is extremely strong physically.

  • @pixelbomb97
    @pixelbomb97 5 месяцев назад +20

    Man, Odric was such a disappointment. I always thought he should've taken keywords from opponent's creatures. Sucking the strenghts of the opponents' monsters and giving them to your team.

    • @scottricks1676
      @scottricks1676 5 месяцев назад +3

      Yea if he had some kinda blood token pay off. Vs just pure generative etb.

    • @Mocca_Master
      @Mocca_Master 4 месяца назад

      Another alternative could've been just slapping Indominus Rex' text on him.

  • @lightfut
    @lightfut 5 месяцев назад +136

    It's wild that the new cappena commander decks were a flop yet they have so many incredible individual cards

    • @Okega
      @Okega 5 месяцев назад +25

      Every single time I stumble upon a modern card I haven’t seen, it turns out to be a Capenna Commander card

    • @francescognerre2408
      @francescognerre2408 5 месяцев назад +17

      I really struggle seeing how there were fops as a whole. Like so many of my favorite commanders (like anhelo, parnesse, beamtown bullies, jolene, and vazi all come from just two of the decks. IMO the maestros and riveteer decks were among the best precons to date

    • @BurgerSmother
      @BurgerSmother 5 месяцев назад +18

      @@francescognerre2408 Yeah they definitely werent all flops. The counters and the esper attacks decks were pretty whatever, but Jinny Fey, Anhelo, and Henzie are all staple level commanders. I have two of those decks as pet decks and see them played all the time. Anhelo is straight up one of the best, if not the best grixis spellslinger commanders to date. 3 mana copy a spell every turn out of the command zone is insane for virtually no setup. Definitely werent flops.

    • @lightfut
      @lightfut 5 месяцев назад +7

      I think their flop-ness comes down to how they played unmodified, to Matt's point. The individual cards are straight up bangers. Heck they're impressive enough that Shivam and Wheeler did an episode at MC Chicago about it.

    • @ElmoTheRed
      @ElmoTheRed 5 месяцев назад +6

      Couldn't agree more. New Capenna cards are extremely underated.

  • @valun360
    @valun360 5 месяцев назад +60

    The line that defines Preston Garvey for me is "Another settlement needs our help!" The fact that him taking actions is what makes settlements feels perfect to me.

    • @Acecrafter99
      @Acecrafter99 5 месяцев назад +14

      Yeah I actually feel like Preston was well done.

    • @brandoncreek5709
      @brandoncreek5709 5 месяцев назад +16

      Yeah idk what Matt is talking about here. The flavor is just about perfect imo

    • @DuskyPredator
      @DuskyPredator 3 месяца назад +1

      Yeah, Preston's ability feels like it would always be connected to what they decided settlements were. That decision turned out to be auras, I guess how how they took auras on creatures are character perks.
      He is pretty flavourful in the idea of a vigilance like effect to creatures with auras, or have them able to do their resource thing.

  • @marcodaddario3965
    @marcodaddario3965 5 месяцев назад +15

    Gnostro seems to be the kind of card Wizards designs worrying too much about how it can become busted and ends up becoming completely lame instead.

  • @NortonHughes-v3r
    @NortonHughes-v3r 5 месяцев назад +33

    Regarding Feldon: The ronom excavator makes total sense in flavour in the storyline, which is the main engine of the card-design. Nevinyrral is also spot on regarding his storyline, even if it is not a fun commander to play against.

    • @JushakF
      @JushakF 4 месяца назад +2

      I would also have to disagree with Nevinyrral being uninspired, lazy, boring or whatever. I have no idea about Nevinyrral's story, but him having the ability of his namesake disk is very fitting to me. It's an iconic card so him not having the ability in some form would be more weird to me.

  • @SamySapphyre
    @SamySapphyre 5 месяцев назад +38

    Mine would be Gavi, Nest Warden. I wanted so much to love her. I’ve built her several times, each time I play it, am disappointed and take it apart. This was an interesting episode, thanks guys!

    • @Xalyn937
      @Xalyn937 5 месяцев назад

      How do you build Gavi? I have a Gavi deck and I quite enjoy it.

    • @chillinon3263
      @chillinon3263 5 месяцев назад +6

      I feel this, every game I had her I just felt like I spun my wheels cycling away and it felt terrible and repetitive no matter if I was winning or not

    • @billjensen51
      @billjensen51 5 месяцев назад +2

      @@chillinon3263 same for me

    • @mofomiko
      @mofomiko 5 месяцев назад +2

      Ooh boy, I went through so many iterations and dumped more money than I should have to change her, before I accepted the fact how much I downright hated to play her. The token payoff is boring and even moreso weak, plus her cycle reduction makes Cycling alot less fun

    • @mofomiko
      @mofomiko 5 месяцев назад +2

      I picked up the cards later and turned it into Garth, One Eye. Basically a flicker deck with Astral Slide/Drift and Cycling as the enablers.
      A bit Jank, but so much more fun and enjoyable

  • @Ladyjessica0
    @Ladyjessica0 5 месяцев назад +22

    33:30 I think a lot of people are disappointed with ghimbal, not because there are hoops to jump but because the deck it was in was just extremely lackluster. It was one of the more interesting commanders to come out of that commander set but that deck. Ooof.

    • @zackkelley2940
      @zackkelley2940 5 месяцев назад +6

      The deck was disappointing, I'll give you that. Gimbal... wasn't much better though.
      What he asks you to do IS interesting. What he actually DOES with that is... a lot of nothing.
      A SINGLE vanilla creature on endstep and the reward for having more differently named artifact tokens is... a SLIGHTLY bigger vanilla creature.
      His other ability is ALSO rather dull. Trample is certainly nice to have but Temur already has TONS of ways to give all your creatures trample.
      Even just having him make x 1/1 gremlins instead of a single x/x gremlin would have been a vast improvement.

  • @uandubh5087
    @uandubh5087 4 месяца назад +4

    If you really like Feldon's flavour, I don't think you can be disappointed that his newer version does something completely different. Like, at the time the new card depicts him, his wife was alive and he had no reason to do anything related to bringing people back from death. The flavour of him crawling around a dangerous glacier in search of knowledge is actually quite neatly translated in this new card, in my opinion.

  • @teradul2480
    @teradul2480 5 месяцев назад +5

    Paladia Mors is just so, SO boring of a commander. A meme Frog has been a better stat stick than you, TWICE. Sad to see that she is an Elder Dragon.

    • @Orzhov
      @Orzhov 4 месяца назад

      She really should have had loses hexproof until end of turn if it did damage.

  • @kaiokenx100
    @kaiokenx100 5 месяцев назад +14

    if you want a couple of Boros legends that actually might have some interesting builds around them, Thunder Junction came out with both Taii Wakeen and Ertha Jo, Frontier Mentor.

    • @marcoottina654
      @marcoottina654 4 месяца назад

      I'm building an Ertha deck with Tail as a second hidden commander (I want to duplicate Mother of Runes / damage prevention / damage dealers), despite the theme "I turn every ping into a fireball" is crushing
      In Ertha, "Humble Defector" paired with something like "Gilraen" is hilarious

  • @Tuss36
    @Tuss36 5 месяцев назад +13

    To be pedantic on Gerard: The wave of equipment commanders came out *after* him. Prior to him though, the vast majority of Boros was indeed combat-centric, with Feather and Firesong and Sunspeaker being standouts that broke the mold.

    • @ospero7681
      @ospero7681 5 месяцев назад +6

      Gerrard was such a big disappointment partly because this wasn't the first time this had happened *to this character* . His original card from Apocalypse was...well, it was a monowhite legend designed in 1999. Do the math.

  • @sheahon1179
    @sheahon1179 5 месяцев назад +7

    New Cappena was such a fire set! Like how y’all treat Baldur’s Gate is how I felt for NC. It had awesome cards and great flavor and I love the aesthetic! But yeah, generally those precons didn’t feel super good. Though I think it’s because magic has such a problem with storytelling and lore. Characters like Avacyn were so pivotal that a ton of cards referenced her looked at the effect of her absence, or Gisa and Geralf who were built up over the course of their respective block

  • @zenalias3131
    @zenalias3131 5 месяцев назад +7

    My most disappointed legend was Kyodai from Kamigawa Neon Dynasty.
    I've been playing since og Kamigawa and I am into the lore of that particular plane (yea, I was a huge weeb back then).
    So when O-kagachi came out as a 5c spirit, it didn't actually do anything as a 5c spirit commander, much like how Ulrich was for werewolf.
    Fast forward to Neon Dynasty, Kyodai could have been the perfect 5c spirit commander but instead I felt that I was given another Ulrich 2.0.
    As for Feldon, there is an explanation on why the Third Path & the Ronom Excavator are so disconnected.
    The Third Path version was after he went on a journey of learning "resurrection" spells from masters of various colours. He wanted to bring Loran back from the dead. **That story was on the Magic Story Archive.
    Ronom Excavator was like the pre-Loran's-death version.

  • @DanteInformal
    @DanteInformal 5 месяцев назад +32

    No legendary creature has disappointed me more than Sengir, the Dark Baron from Commander Legends. Mono black with Partner that....gains you life when someone loses the game? Let's forget the fact that mono black is known for looping Kokusho and Grey Merchant, or going big with Torment of Hailfire and Exsanguinate. Black is really good at killing everyone at once, which makes his headlining ability a gargantuan "win more" condition that rarely comes in helpful. But OMG you can do voltron to one-shot someone and gain like 30 life! Great! Now I can super kill one player, get my commander instantly removed, and just durdle around with an extra high life total! I honestly don't know what the design process looked like to result in Sengir, the Dark Baron being the best design they could conceive. I know some legends are meant to be duds constructed for the draft environment, but this is Baron freaking fracking Sengir. This underwhelming text box should have been stapled to a rando new character to preserve the draft environment so they could make Sengir, the Dark Baron an interesting and unique commander worthy of his place in MTG lore.

    • @Tuss36
      @Tuss36 5 месяцев назад +5

      Sengir's honestly pretty legit. One edict makes him a 10/10. I can see how he might not be as evocative as he deserves, but in terms of power I think he's pretty dang good. And you might think they'll just kill him after that edict 'cause a 10/10 flying commander is scary (especially since it can become an 18/18 real easy), but if a commander's worthy of removal then it's hardly weak!

    • @JushakF
      @JushakF 4 месяца назад +2

      Honestly, Sengir's lifegain thing is mostly a balancer rather than boon. It literally says "kill Sengir's player first, or get others low first before killing them".
      Flavorwise it does also make sense: he's a big flyer that tries to kill with commander damage and as a famous vampire obviously this means after beating someone you drain them of life.

    • @Knightfall8
      @Knightfall8 4 месяца назад +2

      the trick with Sengir is that, and mind you this is NOT OPTIMAL, you one-shot someone while having a Sanguine Bond effect out. Kill one person, EoT gain enough life to kill another person. That kind of thing

  • @Manifibell
    @Manifibell 5 месяцев назад +7

    When I started playing commander I thought I was a Golgari/Sultai player. I then build a budget-ish (still not cheap!) Winota cedh deck. I kind of fell in love with Boros. Now branching out to Jeskai and feeling that out. And I quite like the idea of Esper as well.
    funny how I found most fun in what apparently is the least diverse build around commanders. :p

  • @51gunner
    @51gunner 5 месяцев назад +3

    13:30 - wow, I've never seen those cards before... they're very different from what Boros is usually doing, but they're so BAD for what Boros is usually doing or needs. One's all payoff for high-CMC spells in the notoriously-struggles-to-ramp red/white pair (and not even an impressive payoff?) and the other's a reward for already winning the game. Cool.

  • @frandynamo2143
    @frandynamo2143 5 месяцев назад +7

    Odric absolutely is the right example to showcase disappointment. As a huge Innastrad/Odric fan myself.. he could have been a really cool new take but instead they just warped his ability into something boring. So sad.
    And I get both your thoughts and critiques on Boros but for me I feel like other colour combos can be just as guilty as being samey they just might hide it better.
    Top 6 Simic commanders on EDHREC -
    Kinnan - value engine
    Aesi - value engine
    Hakbal - merfolk value engine
    Ivy - unique simic queen
    Volo - value engine
    Adrix - value engine..
    You get me? 😅

    • @franslair2199
      @franslair2199 5 месяцев назад +1

      Ivy exactly fits the mold because the core identity of Simic decks is, frankly, getting more thing per thing, getting rewarded for things you would already be doing. Volo gets more creature per creature, Ivy gets more aura per aura, Tatyova gets more land per land, Imoti gets more spell per spell. And i love them. Eaisly my favorite color pair.

    • @frandynamo2143
      @frandynamo2143 4 месяца назад +1

      @@franslair2199 true, Ivy is still value. I guess you might see more card variation in some of these simic decks compared to boros good stuff / equipment. But either way the point is still made yeah.

  • @roronoa1243
    @roronoa1243 4 месяца назад +6

    I think Joey subtly landed on why Gimbal was disappointing, and that's because the tinker time precon is one of the worst that we've gotten in a long time, even among a famously lackluster set like the March of the Machine batch.

  • @zackkelley2940
    @zackkelley2940 5 месяцев назад +5

    People cooled off on Smuggler's Share BEFORE Trouble in Pairs came out.
    They realized it would be ok at drawing you cards (your opponents drawing 2+ cards happens fairly often) and terrible at making treasures (your opponents having 2+ lands enter tends to be rather rare outside of green decks going very heavy on ramp or landfall shenanigans).

  • @kl3r1k3r-7
    @kl3r1k3r-7 5 месяцев назад +2

    My biggest disappointment so far was Riku of Two Reflections. The idea of copying and cloning was awesome, Temur is awesome but it was just to mana heavy. However I will revisit him and already got some ideas how to tweak him.

  • @minispiel19
    @minispiel19 5 месяцев назад +5

    I played Commander a couple of months ago for the first time in about two years, and someone brought a slightly upgraded Kitt Kanto deck, and with the other decks in our pod it was pretty fun. Someone had a theft deck, so he was stealing stuff from the rest of us while Kitt was making us fight amongst ourselves. It ended up being pretty wild and fun.

  • @Acecrafter99
    @Acecrafter99 5 месяцев назад +2

    Tom Bombadil is just Go Shintai for sagas. He builds himself and kind of invalidates all other saga decks because he's WUBRG. The new Gonti is also dissapointing because he's so close to being good.

  • @ajellis3914
    @ajellis3914 5 месяцев назад +2

    is that thumbnail AI or is Joey just a daddy? 💪🏼👀

  • @imaginarymatter
    @imaginarymatter 5 месяцев назад +7

    For me it's Tegwyll, Duke of Splendor because he's not really a fairie commander. His card says faerie a bunch of times in the rules text but it's about faeries dying instead of doing tricksy faerie things. Faeries aren't really built for aristocrat decks -- it faeries are dying after all that makes Spellstutter Sprite weaker (also how was she not included in the 99 of that faerie precon?). What Tegwyll really is is a Bitterblossom deck. Alela, Cunning Conqueror is a much better faerie commander from a mechanics perspective and she's a Flash commander.

    • @MatthewOstergren
      @MatthewOstergren 5 месяцев назад

      Tegwyll feels alright as a Commander from my limited experience. I can see why people would feel disappointed though. I like that it is a lord effect in the Command Zone and that it helps replenish your hand from wrath effects, but in blue and black it's not too hard to sustain a full hand most of the time anyways. I just have it in the 99 in my Alela, Artful Provocateur deck these days.

  • @sheahon1179
    @sheahon1179 5 месяцев назад +6

    So like, as a white player, you cannot say Feather Radiant Arbiter is ok while Ivy Gleeful Spellthief exists. The strategy and effect is exactly the same, “cast stuff to voltron up one of your creatures and hit the other players”. Except that Ivy is less mana, Ivy can copy mutate spells, Ivy gets the copy for FREE, AND Ivy can steal your opponent’s buffs. To be clear I love Ivy and think she’s great, but when you have a card that is sooo similar and who’s previous versions have been so fascinating and powerful and who’s art so goes so hard, you can’t look at this and tell me it isn’t disappointing.

    • @uandubh5087
      @uandubh5087 4 месяца назад

      Ivy and Feather are quite different though in that Ivy only ever copies the spell one time, while with Feather you can copy it several times provided you have the mana. Feather is more geared towards going wide as opposed to Ivy's voltron's stuff. Personally, I am quite glad that we got this Feather version, as I really really disliked the first one.

    • @romainbettinelli7008
      @romainbettinelli7008 4 месяца назад

      Honestly, the problem? White enchantments - If you didn't have to pay, Feather would turn every Pacifism, every Luminous bonds into basically board wipes. People complain after the 3rd boardwipe in a game of commander, imagine how unfun it would be when half the enchantments in one of the decks turn into boardwipes

  • @1notdeadfred
    @1notdeadfred 5 месяцев назад +5

    12:45 My brother solved that problem by playing Ezuri as his morph commander. Morphs are 2/2s. Makes sense.

  • @UrielColeridge
    @UrielColeridge 5 месяцев назад +2

    For me, it was the UG Lord of the Rings precon, in particular with Galadriel. Would have loved an in-universe version of Beast Whisperer, a voting commander that actually did something good (maybe like Tivit, but Elves/Food as opposed to Treasures/Clues?). The deck, while decent, noticeably was out-performed by the other three.

  • @ryankroboth2752
    @ryankroboth2752 5 месяцев назад +28

    I was super disappointed that the Mysterious Stranger wasn't made into a legendary creature. How much fun would have been to build a deck that just let him flash in for one turn, auto kill something, then return to the command zone. Felt that was such a missed oppurtunity.

    • @Balileart
      @Balileart 5 месяцев назад +3

      Okay but imagine if it had Dash and would bounce back to your hand

  • @malcomchase9777
    @malcomchase9777 4 месяца назад +3

    The Eleventh Doctor works with Amy Pond (like in the show). Together, they have 3 colors (she adds red), and she is both small enough to be affected by his ability, and removes time counters on combat damage. The Doctors are the most powerful half of the team, but they do get a whole other card to assist their plan. It's like looking at 2/3's of a card to judge the Doctor with no Companion.

  • @51gunner
    @51gunner 5 месяцев назад +5

    My biggest disappointment was a Phenax, God of Deception mill deck. It was full of weird old cards that otherwise didn't fit in almost anything - some huge toughness creatures that let you throw out a massive blocker & then mill a ton of cards on end-step, and some combos with jank cards like Intruder Alarm or Eater of the Dead. I'd even run some reanimator shenanigans to exploit opponents' graveyards as a plan B.
    Sometimes it'd just straight-up win or knock a player straight out of the game. Bruvac on board + kicked Maddening Cacophony was an immediate win, barring any interaction. Bruvac + an Unearthed Teresian Mindbreaker would take a single player out, almost irrespective of their board state. Getting Sheoldred out & flipping her to the True Scriptures over and over was nearly a lock on the game if I could keep a counterspell in hand. It was capable of some brutal wins.
    Other times it'd just spin its wheels or get pieces all out of order for where you'd want them. A Ruin Crab on turn 1 is going to put in a scary amount of work as you just hit land drops & do a little ramping. A Ruin Crab on turn 6 feels more like a dead draw. Reanimator cards feel dead in hand when there's just nothing in my yard, and I only had a few things worth reanimating. Self-mill could end up throwing reanimator in the bin.
    I always joked that the deck was super consistent: I'd come in first because I got my engine on and won, or I'd come in second because I'd be so irrelevant that I'd get targeted last.
    I ended up selling a few of its pieces after the Wise Mothman created some mill hype, especially expensive cards that I thought were not actually great. Mind Grind might be okay if you get infinite mana somehow, but it's awful if you're limited to finite amounts of mana.

  • @bobross8585
    @bobross8585 5 месяцев назад +7

    Blinking Odric with any card that pings opponents for Artifacts entering the battlefield is so powerful though.

    • @isidoreaerys8745
      @isidoreaerys8745 5 месяцев назад +2

      Reckless Fireweaver has entered the chat

    • @bobross8585
      @bobross8585 5 месяцев назад

      @@isidoreaerys8745 yessir!

  • @pascalsimioli6777
    @pascalsimioli6777 5 месяцев назад +2

    You said Azorius and I KNEW it was going to be The Eleventh Doctor. Such a disappointment, I keep checking the edhrec page and no one wants to experiment with him, he's so fundamentally boring, counterintuitive and has nothing to do with the character.

    • @pascalsimioli6777
      @pascalsimioli6777 5 месяцев назад +1

      ALSO why is his ability "I am talking!" not a disruption ability? A silence, something with flash, anything flavorful. It feels like they wanted his art to be the one from The Pandorica Opens and then went with a relevant ability. "Demons Run" or "Basically Run" would've been so much better.

  • @adamlowery6470
    @adamlowery6470 4 месяца назад +2

    My experience with Volo was amazing. I built my Volo commander deck without any help. I just searched my collection for all sorts of different creatures types, and jammed them in. It turned out very fun to pilot. But I will say, once I wanted to upgrade it, it was fairly easy to do so. Just jam in all the wild etbs like Hoof and Gilded Drake. I leaned heavily toward token creation at the beginning too. I put in creatures like Falcon Abomination and Precursor Golem. After tuning, I dropped a lot of those. I have had to reel it back some tho because it dominates kitchen table Magic. Getting two is always better than one. So, I agree with being a lil disappointed in how it turned out, but I still love the deck because I have dialed it back. Volo will always be one of my favorite commanders.

  • @ashleyprior6712
    @ashleyprior6712 5 месяцев назад +2

    For me it's firesong and sunspeaker. 6 mana is just way too much.
    These days it'd be a firesong card and a sunspeaker card that cost 3 mana, each have one ability and they have partner with

  • @djelloucent
    @djelloucent 5 месяцев назад +6

    Joe thirstrapping in the thumbnail and I’m so here for it

  • @verselesscooking9416
    @verselesscooking9416 5 месяцев назад +10

    Myrel Shield of Argive..... every game with her played the same. I was so excited and she got me back into EDH..... and then she just wasn't fun.

    • @NortonHughes-v3r
      @NortonHughes-v3r 5 месяцев назад +2

      I recommend Darien, it can be build like a white control deck, which is very fun :)

    • @Nathanael_Forlorn
      @Nathanael_Forlorn 5 месяцев назад

      Very sorry to hear. :/
      It sucks when only after buying into it, you must come to terms with the fact that you're not enjoying your deck. :/

    • @verselesscooking9416
      @verselesscooking9416 5 месяцев назад

      @user-tc9fn9ux2u too high mana cost. Especially in Mono white these days. I'm not a fan of anything over 4 drops. And Myrel got me back Into the game, I'm up to 6 decks now

    • @markbrierley6367
      @markbrierley6367 5 месяцев назад +2

      I threw together a Myrel deck with just stuff I had lying around and I have loved it. Drives my blue opponents crazy. (Not a female btdubbs.)

    • @NortonHughes-v3r
      @NortonHughes-v3r 5 месяцев назад +1

      @@verselesscooking9416 actually, I run a list were it is not that difficul to cast him. And you do not have to have him outside all the time.

  • @brycematthew3115
    @brycematthew3115 5 месяцев назад +2

    I feel like Matt's standards for cards/what he wants power level to be is so far off from mine that its hard for me to really get the opinions stated.
    Like Gimbal, I saw it and went "wow that's a lot of work for a mediocre token, I see the complaint" and he's just like.. "the work is worth it because the payoff is so high". And then we get to like, "people are used to easy value in temur".. yeah tbh most generic value commanders give you more than that token is worth, regardless of color combination.

  • @loptr9581
    @loptr9581 5 месяцев назад +11

    I was personally disappointed with Anikthea from the commander masters precons. I’ve been hoping for an abzan enchantress commander for ages, because Myrkul didn’t feel right and the rest of the abzan creatures had a more fitting theme elsewhere. Then we get advertised an Abzan enchantress commander, but after seeing her it just feels a lot like Myrkul where you exile your own things from the graveyard to create token copies of them. The good thing to come out of it is I built an enchantress list with Tayam instead and it turned into a neat toolbox commander with an interesting set of restrictions.

    • @NightOfCrystals
      @NightOfCrystals 5 месяцев назад +2

      I feel the same way and felt offended at the notion of paying $80 US for that deck. At $30 I would have been interested. Also Anikthea feels generic for how interesting she could have been.

    • @UnreasonableOpinions
      @UnreasonableOpinions 5 месяцев назад +2

      The extra hit was also that the deck was not that full of the enchantress staples, and then less than a month later an enchantress precon comes out with slightly MORE staple cards for less than half the price, and that does a more unusual thing. Without the Ellivere deck it would have been merely disappointing, but that just shut her down in the audience's perception.

    • @blemski
      @blemski 5 месяцев назад +4

      I get your point and I think price was the biggest issue with her. I got the pre-con within 2 weeks of release for 45 because everyone was so hot on eldrazi and slivers. I find her mechanic very fun and different from a normal enchantress because of the addition of black. My deck is 1/3 fill the graveyard, 1/3 enchantment staples and the rest is high CMC enchantments to recur from the graveyard. Throw some populate in the deck and ways to trigger anikthea more than once a turn by blinking and it gets out of hand so quickly.

    • @SamySapphyre
      @SamySapphyre 5 месяцев назад +2

      I felt this way too. I bought the precon and was soooo disappointed in how it played. I recently saw it being played on MTGMuddstah and wow, I was surprised at how differently it played. I found a few flicker/graveyard enchantments and rebuilt it with maybe only a handful of the cards from the precon and it pops off every time I play it. It’s so wildly different and fun, I love it!

    • @franslair2199
      @franslair2199 5 месяцев назад

      I can't disagree more. Anikthea is a very fun and unique commander capable of supporting real oddball strategies of endlessly looping and copying sagas to flood the board with tokens and clear the opponents' boards out of theirs. The precon is overpriced but so are all the CMM decks.

  • @azustar686
    @azustar686 5 месяцев назад +4

    I found the food joke quite tasteful

  • @PositiveBlackSoul
    @PositiveBlackSoul 5 месяцев назад +4

    I personally really like Kamiz and alongside with Henzie is one of my favorite commanders.
    Kamiz can be build in many, many different ways and is a great enabler for decks that want to hit face by either making creatures unblockable or giving double strike on already evasive creatures.

    • @ShooterSF
      @ShooterSF 5 месяцев назад

      Same. My build is very plus 1 counter focused with some of those breena style cards that give you counters and your opponents stuff too. But alo looking at a more evil transformation build to infect if the table wants to be more cutthroat

    • @PositiveBlackSoul
      @PositiveBlackSoul 5 месяцев назад

      @@ShooterSF Nice I play Dungeons with Dungeon triggers on combat damage and the steal ninjas.

    • @ospero7681
      @ospero7681 5 месяцев назад

      @@PositiveBlackSoul Mine is going for a bit of a resurrection/getting the connive stuff back subtheme - Ghost of Ramirez DePietro, Archpriest of Shadows, that sort of thing. Interesting to see the ways this commander can go.

  • @screwthisin
    @screwthisin 5 месяцев назад +1

    I built Gerrard, Weatherlight Captain. I feel that he's more of a combo commander.

  • @Weckacore
    @Weckacore 5 месяцев назад +1

    Preston Garvey is super cool! I just wish he was 3 or 4 mana instead...

  • @gavveh399
    @gavveh399 5 месяцев назад +1

    I guess for most of the SNC commander decks, Wizards was trying to persuade players to build in a more political way so that more 'win-win' interactions are to be expected in a game.
    That's why you are seeing strange cards like Kitt Kanto, Vazi and Parnesse.

  • @joshpickering5039
    @joshpickering5039 5 месяцев назад +1

    Not really a fan of these “negative topics” doesn’t really make me want to click on them tbh.. I feel like if you’re spending an hour talking about bad cards, I’m personally not going to gain anything from watching the video, as I’ve likely already discounted these cards on first glance.
    I’d like to see more positive video topics, for example: Commanders that really surprised us / were more effective than you first think. Or Cards that should see more play, commons that over-performed etc

  • @thomaslepage5941
    @thomaslepage5941 5 месяцев назад +3

    Ooh ooh I've got an answer to the end question of an example of a commander that I thought would be disappointing: Will Scion, of Peace. I'm a necromancer by trade in this game. I love reanimation and losing life for cards. So, I wasn't super enthusiastic when my friend group started having budget weeks and they wanted me to branch out to other play styles besides sacc my creatures, bringing them back, and milling myself. So I built a Will. Which is a commander in both my least favorite color combination and a strategy I generally think is a joke. Will blew all my expectations, Will is an incredible outlet to cast enormous secure the wastes and stroke of genius effects. When casting spells of that magnitude, I have to be extremely careful of drawing the ire of the table and dying to a well timed massacre wurm or Sheoldred. $30 for a deck I've had an incredible time with, but it does its job too well. My friends want to ban the deck. Help me!

  • @JeffreyKramer
    @JeffreyKramer 4 месяца назад +1

    Maybe there’s a lore/story reason why she’s on Thunder Junction rather than ruling on Fiora, but pending that story being told, Marchesa, Dealer of Death just feels like a character-flavor failure. It’s a cool enough card, but it feels like it should belong to a character other than Marchesa. Like, add 1 generic mana and flying and it could be an interesting new version of Kess.

  • @jamesvacca8835
    @jamesvacca8835 4 месяца назад +1

    Can you do a mechanics that disappoint episode? I know I’ve was trying to build Jasmine Boreal of the Seven and it got announced that Karlov Manor was gonna have a morph variant which got me excited. But it turned out the mechanic was a complete nonbo with Jasmine and I got hardly any new cards in the pool, if any.

  • @colinlynch6491
    @colinlynch6491 3 месяца назад +1

    Akim, the soaring wind was the most disappointing legend for me in recent years, why do i only get 1 extra bird when i make tokens!? And its not even a big bird! Just a 1/1! Ugh angry

  • @franslair2199
    @franslair2199 5 месяцев назад +1

    What the fuck is that new capenna take. Vazi is cool as hell, you essentially play politics with the table, you benefit from the fact that basically everyone in commander plays treasures, and then you slam something like winter orb on the table n force everyone else to use your treasures to play the game. Ognis is also in the jund precon and a cool as fuck card. Kitt Kanto is fun to play, Anhelo is fun to play, Obscura oculus is fun to play, etc.

  • @Frankenstein3r
    @Frankenstein3r 4 месяца назад +1

    Ishkanah, Graf Widow and then Shelobb really dissapointed me. Still waiting for a sweet GB Spider commander that actually does the spider thing

  • @Niedomysm
    @Niedomysm 5 месяцев назад +1

    9:41 Velomachus Lorehold was a disappointment for me because Lorehold was supposed to be like a historian tomb raider. And he felt like a boros spell slinger

  • @Pchriste
    @Pchriste 5 месяцев назад +2

    What happen to the shout out to Chase?

  • @okgut2033
    @okgut2033 5 месяцев назад +1

    the new feather would have been fine if it says pay 1 instead of 2.
    cause two more mana is a huge task! esp if the things you copy arent gain that mana back.

  • @Mognet_t
    @Mognet_t 5 месяцев назад +1

    I love Kitt Kanto and the Caberetti deck, but maybe that's just me lmao
    Y'all hit most of the commanders I'd have put on the list. I'd probably say that Tiana, Ship's Caretaker from Dominaria was probably my biggest disappointment. Had trouble making it work and it didn't resonate with me. Ended up feeling like another low-powered Boros equipment deck.

  • @rosewarrior706
    @rosewarrior706 5 месяцев назад +1

    Wizards: hey we have a thing that can copy spells that target it
    Me: oh boy another mutate commander
    Wizards: no screw you specifically.

  • @dustinchang5089
    @dustinchang5089 5 месяцев назад +2

    Gerrard was a disappointment. Here I come back to MTG, my last set being Apocalypse(the culmination of the weatherlight saga), my favorite thing always having been legendaries, and jump into this mysterious format called Commander, and the is what I get?

    • @ospero7681
      @ospero7681 5 месяцев назад

      Fitting bookends at least, considering what a dud the original Gerrard from Apocalypse was...

  • @lionheart8076
    @lionheart8076 5 месяцев назад +1

    That thumbnail! Someone has been working out!

  • @Niedomysm
    @Niedomysm 5 месяцев назад +1

    Zethi, Arcane Blademaster(Chun-li) is a commander I was disappointed with. I was hoping she would play similar to feather and she really didnt. Turns out she is a lot slower than feather.
    Kasla of the broken halo was another one I was disappointed with. She is so weird to build around and I was never able to find the balance of spells with convoke and ways to have creatures. I wanted a whole convoke deck but it requires so many creatures

  • @Breakstop
    @Breakstop 5 месяцев назад +3

    Saruman of the Many colors was my biggest disappointment of recent memory. I love the character and the Esper colors, but his text was so convoluted that I had trouble keeping it straight. I’d spend more time explaining it to my opponents than anything else during games so finally I just took it apart and built mono blue Saruman

    • @51gunner
      @51gunner 5 месяцев назад +1

      That card looks super cool to play with a neat pattern, but SO unpredictable to build around. I had sketched a deck list out and it looked neat but vulnerable to getting completely run over by, like, a Cragplate Baloth at any time.
      The dream of milling out someone's awesome spell by casting your awesome spell, then casting theirs for free sounds super cool, but looking at like cantrip into big spell into praying to the heart of the cards that you hit something worthwhile... I feel like he'd fall on his face often. Also, wanting some mill effects just to stock the yards & hope seems fair but then further dilutes what's going on.
      And I agree, just the WORST card to understand. Bonus points if you get the acid trip bonus art that's illegible in addition to the horrid templating.

    • @bruvaroni
      @bruvaroni 5 месяцев назад

      Think a lot of people get hung up trying build him as a mill commander but he functions much better as a control commander imo.

  • @welbenn
    @welbenn 5 месяцев назад +1

    In my opinion, Bright-Palm from March of the Machines.

  • @capnsoapy
    @capnsoapy 5 месяцев назад +1

    Thanks for the mention in Challenge the Stats, and thank you for calling out Volo for being a disappointment! Even after adding Keruga for more deck restriction he just plays out like a parody of Simic Good Stuff .deck

  • @jaredwonnacott9732
    @jaredwonnacott9732 5 месяцев назад +1

    By far my most disappointing commander was Jared Carthalion. I ordered it when it was first spoiled, largely just because it's a Jared Commander, and I'd already built Jared Carthalion, True Heir and Jarad, Golgari Lich Lord. However, I saw, from the abolities that we were making Kavu tokens and focusing on multicolored cards. Where Kavu have, traditionally been all about changing colors and land types and interacting with things of different colors, I was super pumped for this awesome color-changing, landtype matters, Kavu tribal deck. Then they spoiled the rest of the deck list...
    Another disappointment was Rocco, Cabaretti Caterer. At first, I was really excited, because I had a secret commamder deck with Skirk Fire Marshal, and putting a tutor into the command zone, while giving me access to green seemed just too perfect. I built it, but then it seemed like I'd just copied my other Naya deck, and lost most of the identity that made my Tajic, Legion's Edge build awesome. I ended up just combining the two, with Jared Carthalion, True Heir at the head, but Skirk Fire Marshal got the axe, ending its run as a pet card of mine since it came out way back in Onslaught.

  • @davidrosenberg9615
    @davidrosenberg9615 5 месяцев назад +1

    I built a great Gerard, Weatherlight Hero deck. The issue was that it was not fun to play against. It turbo'd into Obliterate with artifact ramp. Apparently, other players don't like that.

  • @AnekdotenAusDerGeschichte
    @AnekdotenAusDerGeschichte 5 месяцев назад

    Amazing episode, yet again!
    If I may make a suggestion for another topic, I would absolutely be thrille about an episode focusing on flavor fails and/or wins

  • @pvolt7
    @pvolt7 5 месяцев назад +1

    I'm pulling for Jeskai every set

  • @andreusemanuel4868
    @andreusemanuel4868 5 месяцев назад +1

    Anim Pakal would be a great design in place of Kalemne. Just swap the +1/+1 counter for an experience counter.

  • @melephs_cap
    @melephs_cap 5 месяцев назад +1

    To me the Gimbal issue is it's hard to find any underlying synergy to tie the deck together. The token generators have to be making a motley of stuff, so the only way to consistently benefit from them is to trigger gimbal or just have generic artifact token synergies. In the end it becomes a +1/+1 counters beatdown deck via token generation, and the overruns & combat tricks youd want to use to finish games have nothing to do with the token generators. Gimbal is also a bit hard to cast, and if you don't have him out your board just looks like a yard sale because he's the core payoff for everything you go into the game expecting to do.

    • @uandubh5087
      @uandubh5087 4 месяца назад

      "Your board looks like a yard sale", love that ^^

  • @Tuss36
    @Tuss36 5 месяцев назад +1

    I think things like Nevinyrral are fine. If something's iconic, it should probably hearken back to that iconic thing. It'd be like a Lotus card not making mana, or a Mox costing more than 0, or a Goyf not caring about stuff in the graveyard.

  • @vasylpark2149
    @vasylpark2149 5 месяцев назад +1

    I know this has nothing to do with this episode but the 11th doctor and cards like it make me think why hasnt unblockable been keyworded yet?
    Joey: phyrexians dont give out +1/+1 counters.
    Every incubate card, Ich-Tekik, K'rrik, Vorniclex, and Atraxa: am I a joke to you?

    • @ospero7681
      @ospero7681 5 месяцев назад +2

      This has been answered on Mark Rosewater's Tumblr, repeatedly: they can't keyword unblockable, because there are too many subtly different ways they do it. Straight unblockable, unblockable if X (like the old landwalk abilities), unblockable *by* X (like protection or skulk)...

    • @vasylpark2149
      @vasylpark2149 5 месяцев назад +2

      @@ospero7681 didnt stop ward 1, 2, 3, 8, discard a card, sac a legendary creature or artifact.

    • @ospero7681
      @ospero7681 5 месяцев назад

      @@vasylpark2149 Dig through MaRo's Tumblr. He answered this, pretty exhaustively IIRC, because it keeps coming up.

  • @Kaishen021
    @Kaishen021 5 месяцев назад +1

    Tried doing Optimus Prime at one point because I am a huge fan of Transformers and he just ... didn't really work? Maybe I brewed him wrong but his core mechanic is bolster with the secondary being if he dies in robot mode he comes back in vehicle. I looked at it and thought hey, bolster gives +1/+1 counters, so I'll do that but the issue was actually making use of the counters because bolster is very limited in how you apply said counters. Other way of doing it I thought of would be voltron and just have the bolster passively to beef up support creatures and give evasion but since his resurrection puts him in vehicle mode he is only a creature during your turn so it doesn't play well with auras or equipment and to get him back to robot mode you need to deal combat damage with a creature he bolstered off his attack trigger. Basically Prime is a card I would run in the 99 of a deck that has access to him but not as a commander, which feels weird for the leader of an entire faction. If anyone made a Prime deck that works I would love to hear about it.

    • @march4232
      @march4232 5 месяцев назад

      One thing that I think REALLY holds Optimus back is that the number of creatures you WANT to put counters on is fairly low? You want smaller creatures so you can bolster them when you play Optimus on the Vehicle side, but stuff like Krenko 2.0 where that seems like a shoe-in for boosting his power is an actual non-bo unless you hold back on swinging! They are slowly trickling out more WUR cards that care about counters but white only has ONE hardened scales effect with Lae'zel so it just doesn't scale as well. Also, downside of having smaller creatures you want to bolster multiple times is that you can't play your other small creatures if you want to go tall! You nailed it on the head with regards to the pilot lacking control due to bolster's intricacies. I am patiently waiting for when I can give the deck another shot but Optimus and Flamewar are two transformer decks that I have just not been to nail down in a satisfactory manner!

    • @kirbyfanprime
      @kirbyfanprime 5 месяцев назад +1

      I hit on the idea of using infect creatures with Optimus. Most of them are small to start, and you're in the colors of extra combats, heavy evasion, and proliferation. Just between Blighted Agent and anything you target with Mother of Runes or Skrelv, you're getting something through. I don't even think Optimus shows up under Infect on EDHRec, so you know not many people are thinking it. I have joked to myself that I'd have to get the SG version for it to make sense, though, which is why I haven't put more thought into it.

    • @jacobdavis9424
      @jacobdavis9424 4 месяца назад

      Since when he dies he comes back I mostly use him as a sacrifice piece for cards that want to sac big Mana value artifacts

    • @Kaishen021
      @Kaishen021 4 месяца назад

      @@march4232 I kind of tried to do a slightly wide thing with proliferate to make things bigger and just use prime to get the initial counter on them. Artifact creatures with modular are good for that same reason seeing as they start with counters and you can move them to another when they die. Looking at Prime though, part of my problem might have been that in testing I only did 1v1 stuff with a friend and misread his robot mode effect. It isn't a bolster 1 during your end step like Atraxa's proliferate - it is each end step, meaning the more players there are the more bolsters you get out between turns. So a four player game you swing with him in robot mode and bolster 2, get him converted and as long as he isn't killed by your next turn you have bolstered 1 another 4 times. So I guess the idea is to play at bigger tables, swing with Prime and let him sit in robot mode during your opponent's turns, then when it rotates back around to you sac or destroy him and make sure your board has haste or a way of giving him haste to full cycle and build another creature tall. Had the thought of maybe applying shroud to other low-toughness support creatures but that wouldn't work because bolster doesn't target. Maybe should look into effects that allow you to force the toughness of supports up and the things you want to be swinging with down?

  • @randommindz6782
    @randommindz6782 4 месяца назад

    I love building around Dragon decks....
    Whoever thought Sivitri, Dragon Master having Dimir color identity as a good idea, needs to be exiled from creating tribal cards! It is rough selecting dragons for this deck in dimir colors.
    on that note....
    Hidetsugu and Kairi
    Should be Grixis color identity considering Hidetsugu has Rakdos colors (black mana cost AND red activation ability)
    It's like WotC is taunting me from making a Dragonstorm deck under Grixis colors!

  • @AutkastKain
    @AutkastKain 5 месяцев назад +4

    Just coming here from the thumbnail. My first casual 60 card beginner deck was all around the odric from Shadows over Innistrad, and his final card is the single card that i would remove from existence if given the choice. I'd rather have no more odrics ever if i could just forget Odric, Blood-Cursed ever existed

  • @Niviuz
    @Niviuz 4 месяца назад

    i, cant handle joey. feels you every other sentence he is activly wasting my time, and i dont know how. it just feels like that. For example: 27:00 -> i wont get your refrences, "nooooo", i have not played zelda, "before we "ramble" 4 lines that are just ???, i am sorry this edhrecast is not 100% about you friend.

  • @kfunky209
    @kfunky209 4 месяца назад +1

    Matt's joke had me betwixt

  • @wrennthewizard144
    @wrennthewizard144 5 месяцев назад +1

    I have both a dissapointment and a happy suprise:
    One of my dissapointments in recent memory was trying a different take on Muldrotha. I have played with it for a while and wanted to try making it into a more interesting version asi was getting bored with the similar games, but nothing seemed to stick. The commander is surprisingly restrictive when you get down to building it, and it is also very vulnerable.
    My (so far) greatest surprise was building Caparocti Sunborn, specifically as a go-wide midrange equipment deck. The amount of card and mana advantage that commander provides is highly underrated, and very consistent!

  • @jjvh500
    @jjvh500 5 месяцев назад +1

    Its wild to me that Matt thinks the New Capenna commanders were bad. They're some of my favorite precons to play and Anhelo, Kamiz, and Phabine are all decks I ended up building!

    • @satchmosanzabar9023
      @satchmosanzabar9023 5 месяцев назад +1

      Yeah, Matt's take was a bad one

    • @franslair2199
      @franslair2199 5 месяцев назад +2

      Absolutely insane take, yeah. Just the Jund deck has Henzie (one of the most popular commanders period) and Ognis who is super cool and Beamtown Bullies that has a completely different and unique strategy.

  • @fhgwdads05
    @fhgwdads05 5 месяцев назад +1

    Parnesse isn't that bad. She gives you and all your permanents "Ward - Pay 4 life". They should have probably put that on there instead of the full text, but also, Ward was pretty new at the time.

  • @Nr4747
    @Nr4747 Месяц назад

    I'm massively disappointed by all of the 5-color Niv-Mizzets that came out after Niv-Mizzet Reborn. That card is so iconic, from a story spotlight, lore, artwork and impact standpoint and comes with such a uniquely interesting deck-building challenge. And then you have the diet "dog at my homework, so Iet me hastily copy yours"-version of that awesome card in Niv-Mizzet, Guildpact with dumb looking art, a weird "hexprooof from multi-colored" ability and a much less interesting version of the other card's main ability. And then, of course, you have the ironically named "Niv-Mizzet, Supreme" that now has hexproof from mono-colored and a highly restrictive jump-start ability that only works on instants and sorceries - yuck !

  • @Failsy1
    @Failsy1 5 месяцев назад

    The biggest disappointment of a Commander I have ever seen is Szarekh, The Silent King. In lore, he's extremely powerful, has a vehicle powered by a fractured god, and has two royal guards assisting him. What does he do in game? Mills a couple cards on attack and places ONLY artifact CREATURES and VEHICLES into your hand. In comparison to Imotekh, he's a joke of a Commander.

  • @Gimpocalypse
    @Gimpocalypse 2 месяца назад

    I have to disagree with Preston. I think he was well designed. Flavor-wise, gaining settlements over time works with his lore, and untapping all enchanted permanents gives you room for a solid go-wide enchantment deck.
    The *real* disappointing card from the Fallout set is Legate Lanius, Caesar's Ace. "Each opponent sacrificed 1/10th of the creatures they control" is SOOOO bad.

  • @dreddbolt
    @dreddbolt 4 месяца назад

    I... think... I was disappointed with Moira Brown from the Fallout set, expecting to get some kind of benefit from my creatures getting auras or counters.
    I was expecting to be disappointed by the WHOLE Battle for Baldur's Gate set, but BOY HOWDY was I wrong. The choose a background legends solved so many problems and helped make decks from my bulk rares and bulk legends.

  • @Nr4747
    @Nr4747 Месяц назад

    I actually find a lot of the face commanders of the New Capenna precons really interesting. Kitt Kanto is a really fun and relatively fair take on the goad mechanic that doesn't just (semi-)permanently goad the whole table - she also enables some neat tap/untap shenenigans and token strategies, which is very powerful and fitting with 2 important Cabaretti story elements: Halo Fountain and Jetmir. Anhelo is pretty self-explainatory, but I also actually like Perry as a different take on counters. Parnesse can make for a really fun political commander that makes you work for your bonus and isn't solving her own equation.

  • @FightsWithSpoons
    @FightsWithSpoons Месяц назад

    Indorapter looked innocuous enough. Jund mander that sometimes does a cool thing. My friend tells me his muldrotha deck is better and that I should build. There is a ton of power in being able to play on 2 or more axis and having your opponents have to deal with each as it comes up. Can you beat a good pile of jund? Cool now beat infect bowmasters. Stopped that huh? How about dockside loops (i never got to play cat oven standard so this is as close as i get)? You best that, the commander is a 14/12 with menace. Kept up 1 green just for you. Really glad I underestimated the goodest girl.

  • @jasonhart543
    @jasonhart543 4 месяца назад

    Just a little defense of New Capenna... I'd seen gameplay of the Cabaretti precon & didn't like Kitt Kanto, Jinnie Fae, or Jetmir (kill-on-sight). But Phabine, the backup commander, tho... She's risen to my top 5, built her as group-hug / Caberetti opulence, & it's so strong & fun.

  • @marcoottina654
    @marcoottina654 5 месяцев назад

    16:20 well you could be an artifact (mana rocks / eggs) focused deck, then find (with Kuldotha Forgemaster?) eother Stuffy Doll or Phyrexian Vindicator. Uou are in blue, which ban untap and cantrip, flicker in white and red .. well, it multiplies damage.
    Boom
    Unconventional Stormy deck

  • @johnnyd1988
    @johnnyd1988 5 месяцев назад

    speaking of Crimson Vow. In addition to Vampire Odric i still am salty about how much of a letdown "Edgar Markov 2.0" was. I understand that they toned him down cuz of how Oppressive OG Edgar is. But i think they balanced him more for non EDH or the 99 than a commander role. Also he isnt even full Mardu! So you cant even use Edgar 2.0 in place of his superior version!

  • @marcoottina654
    @marcoottina654 5 месяцев назад

    For me, both Gimli and Legolas.
    Both of them barely do something, the axe does little to nothing , they have coose to nothing actually resembling their character or rave and __they don't even gave Partner__! (The "counter of kills" would gave such s flavour!)
    Huge, huge disappointment.
    Only Arwen abd Galadriel are useful

  • @thadrin
    @thadrin 5 месяцев назад

    Whoever is commanding my Aristocrats deck.
    The DECK is fine, but settling on a commander has been a problem. It started as Esper under Queza... didn't feel good. I cut the blue and went to Teysa... and she was my big disappointment. I know people love her but they deck never clicked with her in charge at all. She's still in the 99 but not up front any more.
    I've tried the three main vampires from LCoI and it hasn't felt right either. For now Elas il-Kor is the commander but I haven't played the deck in weeks to see how I'm feeling about it. One of my son's friends is just completely down with the deck though. If it didn't have so much expensive stuff in it I'd just give it to them.

  • @WolfBHL123
    @WolfBHL123 4 месяца назад

    The elewenth Doctor? I total agree ... but what about The Fourteenth Doctor??? Really wanna play him, but can't really think of a good way to play that card?
    It's not ETB, it's cast, so no flicker. You mill doctors, but you can only make your doctor become one of them that's milled this turn in your grave. This is for me an absolutely wierd and bad card that's never gonna be better, because it's doctor specific.
    The celestial toymaker, is more playable due to future cards. But what about the DW cards? they have the "Villainous choice" which is so cool, but why does the toymaker not also say "when your opp makes a Villainous"

  • @Thimbrethil
    @Thimbrethil 4 месяца назад

    Speaking of werewolfs, Tovolar IS for me a let down, as his set and day/night mechanic.
    1. Day/night mechanic is huge pain in the ass. It is just obnoxious to play with.
    2. Old werewolves didn’t get an errata, so if you want to play with new and old ones you need to keep track of two separate things.
    3. Man, Tovolar is powerfull, but just borring, and it is just The Only werewolf commander.
    4. On top of those things, my heart was broken when i heard that in set dedicated to werewolves we got only one legendary werewolf and no precon, was because designers didnt want to get players borred with this theme BUT they gave us vampire pre con. Because of course vampires are not all over the place.

  • @CianDelano
    @CianDelano 4 месяца назад

    An interesting video... when you got to talking about Self-Solving commanders... I wish more people felt the same way you and myself did... but I still regularly see people play Self-solving commanders because they don't care about playing the game, they just want easy wins and... it's so tiring...

  • @nharviala
    @nharviala 4 месяца назад

    I remember being VASTLY disappointed by the Raven Man. We have a necromancer, one of the most famous ones in all of Magic lore, manipulating another of the most famous necromancers in Magic lore. What do we get? Worse Tinybones. That does nothing of what we'd expect of a necromancer manipulating a necromancer!

  • @TheKumaXKuma
    @TheKumaXKuma 5 месяцев назад

    I was really hyped for The Alexandrite, but then I played the deck and it just created a bunch of triggers that ended the same way. It did powerful stuff, but it wasn't entertaining and it gave way to only very little interaction (except for the ONE combat where your dudes have doublestrike, flying and lifelink and you clean up the board). I got a little overwhelmed by my Nine-Finger Keene as well, but maybe I built her wrong.

  • @RaginKavu
    @RaginKavu 4 месяца назад

    Second Feather is doing *RADIANCE*. That's why it's familiar, it's the freaking OG Boros mechanic.
    Also, was Argus Kos' partner.

  • @andrewfornes5320
    @andrewfornes5320 3 месяца назад

    Jamie McCrimmon as a companion to the 11th Doctor actually works. You make Jamie unblockable prior to casting a large affinity artifact spell which will boost him. He is still unblockable but is like a 12/12 and counts as commander damage.

  • @scifoncra6376
    @scifoncra6376 5 месяцев назад

    Jeskai is well defined. The hell you talking about. You're confusing with Abzan, that's the one that is most well undefined.
    Also, talking about legendary creatures made for commander is ok. But there's no point in being disappointed about creatures that were made for a limited/standard set. They weren't made for commander players.
    But commander players do hate when things aren't made for them.

  • @CmdrUD87
    @CmdrUD87 4 месяца назад

    Great disappointments? How about most of C18 and C19, at a time when there would only be one release per year? To be clear, the commanders themselves are fine, but most of the decks are somewhat disjonted and underpowered and feel like they were from several years before. Positive? Queza (and, as a matter of fact, quite a few of the uncommon and hybrid mana legends of SNC) are actually way better than they look if you just give them a read.

  • @olivierdebilde4292
    @olivierdebilde4292 4 месяца назад

    I can't help mentionning Voja. She was such a miss of a great tribal commanders turned into an easy powerhouse. I've been quite disappointed about the Balrog(s) from LOTR as well.

  • @xujpg
    @xujpg 4 месяца назад

    I don't think is very fair to judge Eleventh Doctor on its own, as it is designed with companions in mind. Specially when his designated partner is Amy Pond, who besides shaving time counters off of the suspended cards, has a partner herself, in Rory. It's 3 creatures, with some synergy with each other. There are better stuff in Doctor Who, but i don't think it's fair to Eleventh