Love your tutorials! Thank you so much. On why an LFO (Low Frequency Oscillators) is in TImeSlice mode. At any given time, they will output a single value as per their phase/freq/wave type. They do not output a range(x,y) of values by definition. Similarly, for Wave as per TD documentation: The Wave CHOP gives a set of waves in channels of a specifiable time-range. It is superceded by the LFO CHOP which gives an endless stream of waves that is Time Sliced, and the Pattern CHOP that has more control over shaping waveform samples (and is time-independent). These are great out of the box tools provided by TD!
ich hab grad endlich die zeit, mir das alles mal komplett anzugucken und ich finds richtig gut, auch den trockenen kram wie das mathezeug hier! und ich finds richtig gut, dass man merkt, wie du dir oft so dumme wortwitze verkneifen musst :D
Thanks for putting all this together. I've got a question, what makes you choose a method over another when deciding if a node works on FPS, second, or even frames?
Thanks for this tutorial. I'm wondering why Start, End and Sample Rate are greyed out on the Noise Chop? I have set it to Time Slice mode and it didn't change it.
Love the tutorial but - need help. When I move the null to paste into the centre x of the circle ( minute 918) it pasted a code op ( ‘null1’) and the error in my circle says ‘ float argument must be a strong or number’ it does not ask me as it does in your video if I want to export etc… I am using a Mac. How can I fix this problem of referencing correctly?
I am learning a lot from this course, thank you! Now I have a question about LFO's: can you have multiple channels that put different values in an LFO? (I mean change parameters for every single channel). If yes, how do you do it? If no, than what is the point of having multiple channels? the output is going to be the same.. thanks again!
I'm a complete beginner, so this is a bit of a guess, but perhaps you should look at it the other way round. The way it's set up, all these channels are waveform, frequency, and phase locked. Suppose you needed several channels that were synchronised but might be transformed in different ways with separate Maths CHOPs. Then the multi-channel facility on the LFO would allow you to change the frequency of all those channels simultaneously while retaining the synchronisation.
Hey, vielen Dank für die Tutorials. Something strange happens when I create a CHOP-noise. If I set it to have four channels it's fine, but if I change any parameters after that, eg. if I change the type of Noise to "Random" and then back to "Sparse", the range of values for the last two channels looks very small.
For me who lives in Iran and there is no TouchDesigner courses these tutorials are best , thank you Bileam !
I like listening to the birds probably outside your window, makes everything seems so calm, keep it up !!!!
Love your tutorials! Thank you so much. On why an LFO (Low Frequency Oscillators) is in TImeSlice mode. At any given time, they will output a single value as per their phase/freq/wave type. They do not output a range(x,y) of values by definition.
Similarly, for Wave as per TD documentation: The Wave CHOP gives a set of waves in channels of a specifiable time-range. It is superceded by the LFO CHOP which gives an endless stream of waves that is Time Sliced, and the Pattern CHOP that has more control over shaping waveform samples (and is time-independent). These are great out of the box tools provided by TD!
Thank you so much for doing these videos. They really help me a lot!!!
ich hab grad endlich die zeit, mir das alles mal komplett anzugucken und ich finds richtig gut, auch den trockenen kram wie das mathezeug hier!
und ich finds richtig gut, dass man merkt, wie du dir oft so dumme wortwitze verkneifen musst :D
schön zu hören, danke! und freut mich dass du meine schlechten witze feierst haha
Bileam. Thank you from the bottom of my creative heart.
You are very welcome ♥️
22:02 "numbAssss" The way you are having fun while explaining this complex stuff makes me laugh
Thanks for putting all this together. I've got a question, what makes you choose a method over another when deciding if a node works on FPS, second, or even frames?
Thanks for this tutorial. I'm wondering why Start, End and Sample Rate are greyed out on the Noise Chop? I have set it to Time Slice mode and it didn't change it.
I'm guessing it's a license issue, e.g. you need to upgrade your license to be able to use those features.
Love the tutorial but - need help. When I move the null to paste into the centre x of the circle ( minute 918) it pasted a code op ( ‘null1’) and the error in my circle says ‘ float argument must be a strong or number’ it does not ask me as it does in your video if I want to export etc… I am using a Mac. How can I fix this problem of referencing correctly?
Using a mac and you have to pull from the "screen" of the null not the little plus sign in the bottom right
I am learning a lot from this course, thank you!
Now I have a question about LFO's: can you have multiple channels that put different values in an LFO? (I mean change parameters for every single channel). If yes, how do you do it?
If no, than what is the point of having multiple channels? the output is going to be the same..
thanks again!
the question everybody wants to know the answer on
I'm a complete beginner, so this is a bit of a guess, but perhaps you should look at it the other way round. The way it's set up, all these channels are waveform, frequency, and phase locked. Suppose you needed several channels that were synchronised but might be transformed in different ways with separate Maths CHOPs. Then the multi-channel facility on the LFO would allow you to change the frequency of all those channels simultaneously while retaining the synchronisation.
At 8:15 I can't add a null to a noise CHOP. Something similar happened last time too, is it the free version that I have?
you need to press on the + before adding it in
@@Dylan-ir7gm thank you I think the prob was I didn't know each type had its own Null I thought there was just one null for everything
Is it sample mode vs window mode. Window being the graph showing a range of samples?
It's timeslice mode (one sample) vs what i call graph mode now, i don't know the official name though.
You're awesome dude
I love you thanks you so much for these videos!!!
0:33 ya gone make me lose my mind, up in here, up in here
Hey, vielen Dank für die Tutorials. Something strange happens when I create a CHOP-noise. If I set it to have four channels it's fine, but if I change any parameters after that, eg. if I change the type of Noise to "Random" and then back to "Sparse", the range of values for the last two channels looks very small.
I also get the same problem.
Amazing! thanks
great tutorials, thanks!
great tutorial. Thanks!
Thank you !
thanks !
super noob - how do I turn Noise from red to blue? :/
I'm on a Mac