The game is coming together really nicely, can't wait to play it at the beginning of next week. Good luck with the sound track, I'm sure it'll be amazing as always
NOOO NOT YOUR FAX PAPER!!! Great choice on the bullet mechanic, makes the game feel much harder and challenging. Also, big fan of the motivating death screen messages. Great stuff
NOOOOOOOOOO 😭 Thank you very much! Yeah, it felt super easy just spamming bullets and the dash, so this definitely adds some challenge! As well as restarting after the lovely, supportive death messages :p
Great progress so far! I do however want to suggest adding a minimap of some sorts. I've found minimaps really helpful when playing any rogue-like / rogue-lite game.
Thank you very much! I'll see what I can do, but because the game is so linear, I don't think a minimap will be of too much help xD Yeah, I totally agree - minimaps are great for these types of games, tho! ^^
@@icoso yeah, maybe they could drop a few buets each, or a heart, or maybe even a few seconds long boost :0 it could increase your damage 2x or give you immunity for 3 seconds i dont know
I think it would be great if you create several paths for the player. Right now the player has only one way to go and it doesn't feel like exploring a randomly generated map. Also some items, or abilities to find would be awesome. Can't wait to see your game in two days !
Thank you, those are all great suggestions! If I don't get these done before the end of the week, I'll be sure to update it and include those features! :)
Gameplay is very good, that game design move was straight out of a GMTK video, very pog. I'm looking forward to the music, as you always make good music, can't wait to play it!
It's almost done! The bullet system is nice. I feel like the "meta" for the game will be only dashing at enemies in lower floors so as to gather a lot of bullets which you will use in higher floors. Also, the motivational words are very encouraging.
Stuff to add - Bullet upgrades/different upgrades Followers to help you fight Abilities/items to help you fight Button changing thingie (too lazy to look it up) Sight to help aim (toggleable) Heart size slider Music, sound effects and master volume slider
If you have some time you could add powerups like a extra heart for that level or maybe a powerup that decreases the power of dashes but gives you 30 bullets idk
I think you should add some sort of cooldown to dash, because it will just be a meta to use dash all the time. And if you have a cooldown, make it bigger cool beans
Damn I really wished u added chests that would have items that upgrades or adds ability or just have hearts in them but thats on a different level pretty sure
This game is very epic. How about you add a crate system thingy. like after every room, you get a crate of bullets which will full ur magazine of the gun! That would actually be nice. but if u add something like this, make sure that we can use the crate only once lol.
Looking awesome so far! Some tips for game polish and balance: -Dashing is looking quite op right now ngl. When something is OP the best way to nerf it is to give it a timeout. Something like 3 seconds sounds good if ya ask me. -Try to introduce enemies one by one, instead of all at once, gives the player some time to get comfortable with everything. -I'm not sure about this one, but The difficulty curve at +2 seems a little slow, which means a player could go through the first three floors ez gg but that's not a good thing because it makes the start boring and sort of kills replay-ability. I'd recommend creating a difficulty system that increases or decreases that number accordingly to solve this problem. Just polish ideas if you ever end up with extra time, considering you still have one day since tomorrow is music day. Can't wait to see how this turns out!
Thank you for these great suggestions, these are really awesome! I'm not sure how I'll go with making them all before the end of the challenge, but I'm thinking of doing an update of the game later on, so I'll try adding it in then! :)
Very good job, it looks very cool! I feel like you should not be able to dash indefinitely. Maybe the player could have a limited number of dashes that recharge over time. Killing could also be a good way to recharge your dashes.
GJ! I have a question releated to making devlogs - could you share some techniques that you use to speed up video editing process? I feel that my videos are taking longer to edit, than they should, and yours are well edited and it looks like it didn't take you so much time :)
Thank you very much! That's actually a fantastic idea, and I could probably make a whole video about it! My quick tips off the top of my head would just be to keep all of your most-used assets in a folder so you can easily refer to them, and keep everything in your editing software nice and organised :)
Cool video! And the rickroll lmfao I'll ask again because you didnt respond last time: will you please make a video on how you make the sweet thumbnails? I'd love to see how you do it!
Haha, thanks! ^^ Oh, sorry, I thought I did respond! 😅 Maybe it didn't come through or something 🤔 I'm probably not the best person for tutorials, but here's a great channel if you're interested! :) ruclips.net/user/tutsplus
🥫U 📖 this comment? Great video as always, I also have a question, will there be an infinite number of floors or is it possible to beat the game at a certain floor?
This really good! but its a lot like dani's game I like it but others might say it is a copy and accuse you for copying the game so you might want to add a few things different
The game is coming together really nicely, can't wait to play it at the beginning of next week. Good luck with the sound track, I'm sure it'll be amazing as always
Thank you very much! I'm so glad you've come to all of these devlogs, haha, you've been such a great source of motivation!
The Pieces Are All coming together this makes me want to play the game now
Ay, thanks! Well, it'll be done in a couple more days, I guess! 😅
NOOO NOT YOUR FAX PAPER!!!
Great choice on the bullet mechanic, makes the game feel much harder and challenging. Also, big fan of the motivating death screen messages. Great stuff
NOOOOOOOOOO 😭
Thank you very much! Yeah, it felt super easy just spamming bullets and the dash, so this definitely adds some challenge! As well as restarting after the lovely, supportive death messages :p
Great progress so far! I do however want to suggest adding a minimap of some sorts. I've found minimaps really helpful when playing any rogue-like / rogue-lite game.
Thank you very much! I'll see what I can do, but because the game is so linear, I don't think a minimap will be of too much help xD Yeah, I totally agree - minimaps are great for these types of games, tho! ^^
@@icoso lol. I agree we dont need a minimap in this game specifically as its linear
Great job. I’d recommend adding some sort of bullet crates or something like that just as another way to get bullets other than killing enemies
Thank you! I might be able to add that in some future update or somethin! ^^
@@icoso yeah, maybe they could drop a few buets each, or a heart, or maybe even a few seconds long boost :0 it could increase your damage 2x or give you immunity for 3 seconds i dont know
I think it would be great if you create several paths for the player. Right now the player has only one way to go and it doesn't feel like exploring a randomly generated map. Also some items, or abilities to find would be awesome. Can't wait to see your game in two days !
Thank you, those are all great suggestions! If I don't get these done before the end of the week, I'll be sure to update it and include those features! :)
Gameplay is very good, that game design move was straight out of a GMTK video, very pog. I'm looking forward to the music, as you always make good music, can't wait to play it!
Haha, thank you! I felt super cool when I did that, lol 😅
Thank you for the nice comment! :D
I really like watching your videos. The game looks very cool, can’t wait to try it!!
Thank you, I'm super glad to hear that! ^^
Great work! The game is all there, all you need are some spicy sounds! Can't wait to hear them!
Thank you! Gotta get my groove on 😎🎹🎷
The next things to add would be a boss and collectable items
Good ideas! :)
2:22 I LOVE how there's actually a somewhat good meaning message as well, just because it's out of place.
🤣🤣 I just made that for the video, it's not actually in the game looool
@@icoso NOOOOOOOOOOOO xD
ahahaha the death menu took me of guards I love that idea so much!!! Well done can’t wait to be tomorrow :D
xD Glad you liked it! :)
lol
0:48 you gave me heart attack right there
:o oh no
I love that I can just come home from school every day, grab my lunch and sit down to watch a new Icoso vid
Ay, this comment is so nice! Thank you for making my day :D
@@icoso Eating rn too 😂
Already looks great! Excited to see what you will make of this! :D
Thank you very much, Raindeir! Glad you could check it out :)
Yes, I was curious about the death messages, thank you!
Haha, no problem! :)
The hearts look fancy
fancy fancy 😎
Can't wait for the bopping music for this game!
Thanks so much, glad to hear it! ^^
Hi, I have been following your series from the start. Must be hard to produce so much every day. Hope the end result turns out great!
Haha, it's definitely been a fun challenge! 😅 Thank you very much! ^^
Awesome series, can't wait to see it done!
Thank you very much! ^^
i love games that insult my very existence! nicely done!
Don't we all? xD
Really interesting video icoso! Nice job on the menu and the ded system :D
Thanky thank! :)
Can't wait to hear the music. It Will sound EPIK of course seeing how it's coming from the person known as icoso.
Haha, thanks! Much appreciated, my dude :)
I love watching these devlogs seeing games come together and the struggles with bugs. Also, great job!
Glad to hear it - thank you very much! ^^
Incredible work! And I love the background music
Thank you very much! :D
Looking forward to giving this a bash when it's out!
Thank you so much - I'm glad to hear that!
well done! it pretty fun to watch these videos!
Thank you, and I'm glad to hear that! :)
It's almost done!
The bullet system is nice.
I feel like the "meta" for the game will be only dashing at enemies in lower floors so as to gather a lot of bullets which you will use in higher floors.
Also, the motivational words are very encouraging.
Sure is!
Thank you! I guess I'll just see how people feel when they play it, haha! :)
the game is coming together smoothly! I can't wait to see how you tackle sound effects
Thanks so much! :D
This is AMAZING!!!! I know its a big ask but a tutorial on rouge likes would be awesome!
I think that adding a cool bossfight could be a cool way to end the game (for instance, after a few rooms, a boss appears and you win).
can't wait to see what floor 100 looks like...
>:D
Stuff to add
-
Bullet upgrades/different upgrades
Followers to help you fight
Abilities/items to help you fight
Button changing thingie (too lazy to look it up)
Sight to help aim (toggleable)
Heart size slider
Music, sound effects and master volume slider
0:22 oh no icoso is angry :o
>:D
The timestamp names are sooooo funny loool
Hahah xD
Making a game loop can be hard sometimes. But nice job!
Haha, sure can 😅 Thanks!
death message 18 is the best, change my mind
also, limited bullet wooo!! let's gooo!! :3
i agree 😎😎😎
hehe, thank you! ^^
Did you just fu**ing rolled me😑
Great job by the way.
yes >:)
thanku!
very epic, very wow
very thank, very thank you
If you still have time,
Maybe make the edges of the walls white
so it is more obvious to the player where the walls are
Yay we have a loop
yayayay loop
Nice gameloop
Nice gameloop
Nice gameloop
Nice gameloop
Nice gameloop
Thank you
Thank you
Thank you
Thank you
Thank you
2:07 It must be nice to lose the game and get a message that directly kills your SOUL
xD you bet
If you have some time you could add powerups like a extra heart for that level or maybe a powerup that decreases the power of dashes but gives you 30 bullets idk
That sounds like a great idea, yeah, like a positive and negative effect with the same thing! :)
I think you should add some sort of cooldown to dash, because it will just be a meta to use dash all the time. And if you have a cooldown, make it bigger
cool beans
That sounds like a cool idea, yeah. I'll mess around with some cooldown times and see what feels good :)
cool beans
When you get hit, I think the player should be knocked backwards slightly to really sell the damage
Oooh yeah, great idea! :D
Damn I really wished u added chests that would have items that upgrades or adds ability or just have hearts in them but thats on a different level pretty sure
That would be a great idea, thank you! :)
i think you can make the doors gray instead of black to make them more visible and not part of the wall, just a thought tho
That's a great idea, yeah! :)
now all u need is secret level with a dodecahedron as the enemy
lol, true 😎
When I read the title I thought this was the end lol
Haha 😅 I guess that's fair, whoops
This game is very epic. How about you add a crate system thingy. like after every room, you get a crate of bullets which will full ur magazine of the gun! That would actually be nice. but if u add something like this, make sure that we can use the crate only once lol.
You make programming look like an enjoyable experience, how is that possibile?
(Also, 69 comments, nice)
Haha... it's not ._.
nice
Looking awesome so far! Some tips for game polish and balance:
-Dashing is looking quite op right now ngl. When something is OP the best way to nerf it is to give it a timeout. Something like 3 seconds sounds good if ya ask me.
-Try to introduce enemies one by one, instead of all at once, gives the player some time to get comfortable with everything.
-I'm not sure about this one, but The difficulty curve at +2 seems a little slow, which means a player could go through the first three floors ez gg but that's not a good thing because it makes the start boring and sort of kills replay-ability. I'd recommend creating a difficulty system that increases or decreases that number accordingly to solve this problem.
Just polish ideas if you ever end up with extra time, considering you still have one day since tomorrow is music day. Can't wait to see how this turns out!
Thank you for these great suggestions, these are really awesome! I'm not sure how I'll go with making them all before the end of the challenge, but I'm thinking of doing an update of the game later on, so I'll try adding it in then! :)
@@icoso Sure thing, like I said, just some polish ideas if you ever get the time! :)
@@ezzygd2521 thank you! :)
Bean bean bean bean bean there is 2 days left
bean bean bean bean bean bean yes
In normal time it’s felt like 5 days in these devlog times it feels like it there coming out every week time slowdown when your speed running devlogs
Very good job, it looks very cool!
I feel like you should not be able to dash indefinitely. Maybe the player could have a limited number of dashes that recharge over time. Killing could also be a good way to recharge your dashes.
Cant wait to play the game :D
Thank you very much! :D
@@icoso Thank to you for making the game!
I Like the Game every devlog more
Glad to hear it! :D
Nice game! Keep it up!
Epic ( Day 7)
Thank youuus! :)
I like the main menu!
Thanks! ^^
Very cool
:D much thanks
Now u will have a whole day to make the sound effects and track, I guess it would be better than the two hour ones
Haha, true 😅😅
2:23 shaking my head my head
smh my head, yes
@@icoso yes smh my head
GJ! I have a question releated to making devlogs - could you share some techniques that you use to speed up video editing process? I feel that my videos are taking longer to edit, than they should, and yours are well edited and it looks like it didn't take you so much time :)
Thank you very much! That's actually a fantastic idea, and I could probably make a whole video about it! My quick tips off the top of my head would just be to keep all of your most-used assets in a folder so you can easily refer to them, and keep everything in your editing software nice and organised :)
Forgot to comment lol, this is epic! Is there gonna be like, a final level?
Haha, no problem! Nope, it'll just be endless 😅
@@icoso ah ok
Nice, I like it, see you tomorrow!
Thanks, and yep, see you then! ^^
Day 7 :
Big angry evil triangle BOSS
:0 woah
This is great bro!
BTW does the player become stronger?
Thanks!
Not really, nope, I couldn't delve into it that far 😅
@@icoso OK!
2:24 git gud is ultra motivational imo
hahaha xD
yaaaaaaay new video
yaaaaaaaaaaaaaaaaaay!
we need pentagon boss on day 7 cuz it's the last day
Haha, good idea :P
0:48 You trolled me back :|
>:)
Cool video! And the rickroll lmfao
I'll ask again because you didnt respond last time: will you please make a video on how you make the sweet thumbnails? I'd love to see how you do it!
Haha, thanks! ^^
Oh, sorry, I thought I did respond! 😅 Maybe it didn't come through or something 🤔
I'm probably not the best person for tutorials, but here's a great channel if you're interested! :) ruclips.net/user/tutsplus
@@icoso i dont wanna learn how i can do my own thumbnails, i just wanted to see how you do it!
This is a game + video idea make a boss rush game like cuphead in some limited time like 1 month and make sure you make videos out of it
That could be really fun, yeah! :D
How do you manage your time... I made a low effort game form a game jam and editing took me soooo long. But you do complicated games + edit in a day😂
Haha, just gotta put in that work 😅 And not sleep >:)
Hey Icoso
Add some hidden cooldown for dash orelse many will spam dash like nothing in the universe
Haha, I found that with the dash (because it's only in 8 directions), it's actually quite difficult to spam! :D
Isn't the dashing still a bit too op? You can just spam the button and don't need to shoot. 😅
Not until you get surrounded by enemies xD
What you will do on day 7 ? I mean you said the game is finish and tomorrow (day 6) you make music.
Just work on game page and presentation! :)
NO NOT THE RICKROLL
>:D >:D
Please turn it into a mobile game and also make the hearts triangles
I could try, lol 😅
ok, this game looks sick. BUT the character is painfully slow =_:
Thank! That's because the triangle man doesn't work out 🙄
0:48 haha rickroll
😎
E(for the algorithm gods) XP
Cool menu, How do you make the letters shiny?
Unity's Particle System (jk)
Thanks! I used the Universal Render Pipeline built into Unity as a package :)
@@icoso Oh that.. I am yet to venture into this dangerous area in unity :(
@@hippogamez7937 don’t worry, it’s not too difficult! :)
ima grind this game you don't know
:o awesome
...
Icongle
...
Markongle
🥫U 📖 this comment?
Great video as always, I also have a question, will there be an infinite number of floors or is it possible to beat the game at a certain floor?
✅👁🥫
Thanks! Yep, the game goes on infinitely :)
make 3/4 ways room
i sure will make 3 quarters of a room 👌
I've been rick rolled 😶
>:D
plz add a rickroll as a motivation message, you finshed the game in 1 day wow, next game is 3D right?
Haha, great idea xD 3D game would be fun, too! :)
When will you release it
At the end of the week! :)
Swagond
yes 👍
Boss fight pls :c
I'll try :)
IEmptySoulOso
yes :0
send this vid to rick astley
good idea
dude...
that was unnecessary 🤨
why would you rick roll me 😥
none can escape the astley >:D
make it multi player and make it have more skins
fwerst
wonderful 😎
How old are you?
16 years young
Old enough ;-;
@@icoso I'm 18 years old and you're much better at making games than me
This really good! but its a lot like dani's game I like it but others might say it is a copy and accuse you for copying the game so you might want to add a few things different
Thank you! I'll see what I can do to make it a bit more unique :)