Man. I remember playing this back in the day. I'd spend hours in my fully maxed out custom park, just looking around, watching guests have fun, cleaning up vomit, and imagining myself becoming a theme park designer and creating the very own park I spent months building. I had all the different areas named... can't recall them now but the Western Land was called "Rootin' Tootin' Town"
How does the most optimized game in history, which could run on even the lowest end computers of the era have frame rate issues on a modern ish console? Isn’t this a full port, not an emulation?
They converted its code from the original assembly to C++. Also, from what Alex said about the switch's fan not even getting faster, it's certainly an indicator of a lazy port.
@@regisk They were going to have to rewrite the game anyway as assembly code is unique to each architecture, so with the original being in x86 assembly, even keeping it in assembly would mean rewriting it in arm assembly. But I agree it's really stupid that any game this old should have performance issues on Switch
Because it wasn't originally optimized for a Switch. I'm sick of hearing "Lazy Port" from no nothing internet sleuths who ain't got the slightest clue what they're are blathering on about. Do you expect a company to work on this project for 5 years to get it to run perfectly only to get a small turnaround on a 25 year old niche game? Are you willing to take the good with the bad when something else breaks because the game was built from the ground up? I've been playing it for a little over 2 hours now and it runs perfectly fine aside from zooming out.
It's really cool that this game is on Switch now, but this is the type of game that's simply much better to play on PC with a dedicated mouse than most other ways to play
I was a MASSIVE fan of the originals, and honestly I love playing RCT Classic on my iPad. Touch controls might actually be better than a mouse for this game, IMHO.
@ I agree touch controls are probably best, but only on tablets. I tried playing this game on the phone before and it was impossible to click the smaller buttons.
I was worried how they would handle the UI, but it sounds like they did the best they could. RCT3 was fantastic on Switch and had a good UI, so I'm looking forward to adding this one to my collection since I jump back and forth between RCT3 and Classic.
Exactly, Tactics Ogre: Reborn, Doom 1 and 2, FUZE4, Hypnospace Outlaw, Factorio, Game Builder Garage and Quake are some of the few games that have mouse support. There are so many point n' click, strategy and pong like games that would greatly benefit in gameplay and the devs would most certainly make a pretty penny. I am astonished that there is no love for the MOUSE :( ...there is one thread where a guy asked the same question and someone responded with something like "there is no interest...if you want to play those type of games, play on a computer"...that is such a lame response, why not give us the option, there is clearly love for those type of games on the Switch...imagine Mario Maker 2 with mouse support, World of Warcraft 2 or Command & Conquer HD would be amazing...ah one can dream...Switch 2 hopefully...
@@Maubariit’s hard when you can get the first 2 off Steam for a total of $10. I love these games, but when you can get the originals that have all the scenarios in this for cheaper, there’s little reason to get it.
Does anyone else not really care about the missions and just want to build their own custom park from scratch in Sandbox mode? It’s just so much to see how your park changes over time in your very own story! ❤🎉
@ the secret park is a sandbox mode. Infinite cash with the goal “Have fun!” Only downside is you have to clear 95 scenarios and it’s full of rides already. I’ve done it on iOS. As far as a sandbox mode, there isn’t a real sandbox mode. You can choose a park with infinite cash and roll with that.
@@Che1ito Oh! Ok. That’s sounds like a really good reward! Thanks so much! I can’t believe I have to unlock sandbox mode. But I’ll do anything to create the park of my dreams!
No touchscreen support is what ruined this game on Switch. The touchscreen usage is perfect on iOS - why is it not implemented here? The control using the joy-con is too complicated.
@@MadsAboutYouI noticed a lot of games not doing that including Nintendo games. It's as if developers forget the Switch has a touch screen even Nintendo.
I constantly suggest this control option to these devs and they even acknowledge it but nothing ever actually happens, which is so irritating. The Switch can support a mouse via USB, dunno why no one out there wants to do this, a wireless USB mouse is cheap, too. Using a mouse for some Switch games would be perfect, but...nah, let's just use it only one time with Game Builder Garage and quickly forget about that game and feature, why not?...
I remember playing the original when it came out. I even bought a box of cereal to get a copy. I ended up giving it to my nephew when he was the same age I was when it first came out.
News Updates: 12/06/24: Atari Hopes To Add Switch Touch Controls To RollerCoaster Tycoon Classic In The Future 12/19/24: RollerCoaster Tycoon Classic confirms physical release on Nintendo Switch set for 04/25/25
Dear Alex, not sure if you are aware but Tactics Ogre: Reborn, Doom 1 and 2, FUZE4, Hypnospace Outlaw, Factorio, Game Builder Garage and Quake are some of the games that have mouse support, so it is most definitely possible. The problem is that some of the developers are a lazy bunch or they probably think that adding a feature wouldn't bring in more sales, or perhaps they think it is not needed because console gamers play console versions because they don't like using a mouse (which is nonsense). There are so many point n' click, strategy and pong like games on the console that would greatly benefit with mouse gameplay. I am astonished that there is no love for the MOUSE :( ...there is one random thread where a guy asked a question about mouse support on the Switch (in general, was not RCT related) and someone responded with something like "there is no interest...if you want to play those type of games, play on a computer"...that is such a lame response, why not give us the option, there is clearly love for those type of games on the Switch...imagine Mario Maker 2 with mouse support, World of Warcraft 2 or Command & Conquer HD would be amazing...ah one can dream...Switch 2 hopefully... If you are in some case reading this...please, make a video on the matter, let them know we are interested, you have the power 💪. This lovely review was hopefully a first step toward change (at least they might add touch/gyro support 👍
The RCT Classic bundle is also available on IOS for iPad. Same port, touchscreen works like a charm (no cursors needed!) and not a single framedrop zooming out. I would highly recommend these tablet ports over this Switch one.
3:22 - Doesn't sound like they tried at all really, I mean back in the day SimCity 2000 had pretty good controls on Sega Saturn, and also probably ok controls too on Nintendo 64DD, and Playstation 1 using just a controller.
Have you even played it? The controls work really good. The only downside is like Alex said. It would have been nice to turn up the speed of the cursor. Really it feels like it could go up by just 1 increment and I'd be happy with it. Aside from that it's not a huge issue because the D-Pad and x/y buttons snap around to all of the important icons so you're never really dragging the cursor around all too much.
0:41 I personally used to always think as a Kid that RCT3 was the definitive accessible Roller Coaster/Theme Park Simulation game before Planet Coaster.
I remember in the old internet people would upload their parks and coaster builds. You could download them, put the coasters in your park, or play their parks and enjoy the aesthetics
RCT2 was my first sim/management game, I remember wandering around a S.t. Scholastica fair thing that happened at my school when I was in elementary school and paying 5 bucks for it. Best investment i ever made in my childhood.
I started on my first pc , my original xbox, my first laptop and a bring new really solid specification laptop I bought last month and had rollercoaster tycoon 1 and 2 on them all . God knows how many times I've finished some of these but alas one or two scenarios I haven't done still! But ...as much as I totally adore this amazing dualology * ( sorry there's only 2 in my world) the price point must be reasonable saying you can pick either up on steam for literally £2.39 last time I checked. And the fps drops on zoom is just not acceptable, this game was on xbox ( original) and ran decent, I get it's maybe a coding difference but come on I'm sure with some effort and magic this could be a definitive version surely!!!! Such and amazing collection of games and yet not quite the versions it should be! Touch screen presence should be a yes I feel maybe a few tweaks will get it better who knows. For now my new laptop looks unchallenged and that cost me £750 and will run me solid for years to boot .
I was obsessed with the original RCT on PC back in the day. More recent games have left me cold. I'm hoping this game will let me recapture the thrill.
2:17 Hahaha, the removal of that additional square of path that would make a 2x2 square, which if not removed would have created a black hole no guest could escape from. 😂
It's on my wish list and I'll just watch and see if it goes on sale. I like to get games on a discount I got a really good deal on some games that I have purchased in the last few years
I absolutely love this game and spent countless hours on it as a child. The main reason I haven't picked it up on switch is I feel like you just need a mouse to play it. I can imagine the joysticks being a huge pain in the ass with a game like this. Same reason I haven't picked up age of mythology.
Did they fix the bug in the menu so that the audio works? iPad app has never worked straight away if you wanted to switch between rtc I and II theme music
The fact that there's no scenario toolkit that allows you to build your own custom parks pretty much makes this a no-buy for me unfortunately. I prefer playing in sandbox mode with no objectives, restrictions, or financial management.
I love the bumper cars ride tune hehehehe... I don't know, I already have the android version and some progress on it (I prefer to play on a touchscreen), so I guess I will skip this launch, but the game is amazing
When my brother and I were little we had to share a mac and we got this from a scholastic book fair and for the most part we were slowly learning how to make a thriving faire and only murdering maybe 25% of the population and life was good, but one day I was at school and he was off and I come home to play and I find out he had purchased a humongous amount of land and basically financially doomed us and we got into a fight and we never played again
I'm not a fan of a building games so this is not for me, but for fans this is nice and classic! By the way AntonBlast needed to relase in december 3 and it's still not out why what happened? 😮
@AmazedBunion absolutely, sadly I disagree with Alex's review because it simply lacks the context of the other options available for this game, but I can't fault him for not knowing or considering that
I mainly use the original two games for scenario play or just keeping a park alive without cheats. OpenRCT is where I go to really mess around or do sandbox stuff where I just build a cool park without worrying about money.
Charging $25 is ridiculous for this. The mobile version is only $5.99, and runs perfectly. I'd definitely recommend that version over this one, especially since I think it feels better on mobile where the entirety of the screen is within touching distance during gameplay. And I would never use the joycon controls for this game, it is just not designed for that type of input and ends up feeling very clunky.
No touch support? I’ll try it out on the steam deck first since I already have these games on steam. At least the steam deck allows me to remap and force any controls I want
Man, 13yo me back in March of 1999 would've been blown away by the thought of playing this game on a Nintendo handheld. Really glad to hear it's a solid port. I'm very happy they've kept it so true to the original and kept the curser controls. Look forward to picking this up. However, I was a little taken aback by the price compared to the mobile version. So probably wait for a sale. Thanks for the review. 👍🫡
Also, how in the world did they manage to make a game written in the 90s in assembly language lag so much that the game slows down to 1 FPS? That takes more effort than Chris Sawyer put into the first two games combined!
crazy that it's more expensive than the mobile versions with less content and less polish. Howe did roller coaster tycoon 3 run much better on the same hardware????
The frame rate issues are just due to the age of the Switch. Nearly every Switch game that has come out in the past few years has some kind of slowdown.
I think this might actually be a hard sell to anyone who hasn't got the nostalgia for the series. The visuals I found hard to watch even in this review. It feels like a case of "let's put it on switch because we can" rather than something people really wanted? There being yet another case of " oh and there's performance issues" is just getting really old now. Poor old switch. I love mine very much but not every game should be on it
I used to the love the map in 2 (I think) which had a small pond bit outside of the main area you could buy. Used to love just dumping all the sad people over there
Man. I remember playing this back in the day. I'd spend hours in my fully maxed out custom park, just looking around, watching guests have fun, cleaning up vomit, and imagining myself becoming a theme park designer and creating the very own park I spent months building. I had all the different areas named... can't recall them now but the Western Land was called "Rootin' Tootin' Town"
How does the most optimized game in history, which could run on even the lowest end computers of the era have frame rate issues on a modern ish console?
Isn’t this a full port, not an emulation?
Yeah Frame Rate issues are not acceptable for this game.
They converted its code from the original assembly to C++. Also, from what Alex said about the switch's fan not even getting faster, it's certainly an indicator of a lazy port.
@@regisk They were going to have to rewrite the game anyway as assembly code is unique to each architecture, so with the original being in x86 assembly, even keeping it in assembly would mean rewriting it in arm assembly. But I agree it's really stupid that any game this old should have performance issues on Switch
Because it wasn't originally optimized for a Switch.
I'm sick of hearing "Lazy Port" from no nothing internet sleuths who ain't got the slightest clue what they're are blathering on about.
Do you expect a company to work on this project for 5 years to get it to run perfectly only to get a small turnaround on a 25 year old niche game?
Are you willing to take the good with the bad when something else breaks because the game was built from the ground up?
I've been playing it for a little over 2 hours now and it runs perfectly fine aside from zooming out.
@@ggary04 Keep gobbling that corporate dong and worshipping brands. Nothing is going to stop you from consuming product.
It's really cool that this game is on Switch now, but this is the type of game that's simply much better to play on PC with a dedicated mouse than most other ways to play
I was a MASSIVE fan of the originals, and honestly I love playing RCT Classic on my iPad. Touch controls might actually be better than a mouse for this game, IMHO.
@ I agree touch controls are probably best, but only on tablets. I tried playing this game on the phone before and it was impossible to click the smaller buttons.
@@EternalStar2401 it was epic on the samsung note series with the stylus.
OpenRCT2. Way better experience imo, even co-op multiplayer!
I am too sick to play games on a computer. I wish this game was steam deck verified
I bought it last night and it released at 3am. I'm still playing and I'm exhausted but having fun
Who need crack if you have rct 😅
I was worried how they would handle the UI, but it sounds like they did the best they could. RCT3 was fantastic on Switch and had a good UI, so I'm looking forward to adding this one to my collection since I jump back and forth between RCT3 and Classic.
I wish more games like this would let you just plug the mouse and keyboard into the switch we know it's possible
I'd actually play my copy of Civ 6 then.
I played it on my ipad with touch, and i don‘t want mouse/keyboard back. 😊
Exactly, Tactics Ogre: Reborn, Doom 1 and 2, FUZE4, Hypnospace Outlaw, Factorio, Game Builder Garage and Quake are some of the few games that have mouse support. There are so many point n' click, strategy and pong like games that would greatly benefit in gameplay and the devs would most certainly make a pretty penny. I am astonished that there is no love for the MOUSE :( ...there is one thread where a guy asked the same question and someone responded with something like "there is no interest...if you want to play those type of games, play on a computer"...that is such a lame response, why not give us the option, there is clearly love for those type of games on the Switch...imagine Mario Maker 2 with mouse support, World of Warcraft 2 or Command & Conquer HD would be amazing...ah one can dream...Switch 2 hopefully...
Thank you for this review. RCT is the game from my childhood. I'll try this in the Steam Deck to use the touchscreen maybe.
Been wanting this one for years. Not at £23 however. I'll happily pick it up on discount or when the physical version comes out.
It's not one, but two games. Plus all expansions. So for me, the price isn't bad for the amount of hours of fun I'll get in return.
@@RamRoxillo This, exactly. SOME people, like LightNovelGuy, like to be super stingy for whatever reason
@@Maubariit’s hard when you can get the first 2 off Steam for a total of $10. I love these games, but when you can get the originals that have all the scenarios in this for cheaper, there’s little reason to get it.
@@Maubarimaybe because money is needed for other things
These games frequently go on deep discount on several pc storefronts…just saying
I run openrct2 on my steamdeck. Made a complete custom control scheme that worked nearly as good as keyboard and mouse.
This, OpenRCT2 is 100% the best way to play it and way cheaper to find a copy to run it, no strings attached or DRM..
Does anyone else not really care about the missions and just want to build their own custom park from scratch in Sandbox mode? It’s just so much to see how your park changes over time in your very own story! ❤🎉
Once you finish all the scenarios you unlock a secret park
@ Secret Park!? Can I use it in sandbox mode? Is there a sandbox mode in rollercoaster tycoon classic?
@ the secret park is a sandbox mode. Infinite cash with the goal “Have fun!” Only downside is you have to clear 95 scenarios and it’s full of rides already. I’ve done it on iOS.
As far as a sandbox mode, there isn’t a real sandbox mode. You can choose a park with infinite cash and roll with that.
Even back then I was never really good at it. But the soundtrack I fell in love with once I discovered how to set themes on rides.
@@Che1ito Oh! Ok. That’s sounds like a really good reward! Thanks so much! I can’t believe I have to unlock sandbox mode. But I’ll do anything to create the park of my dreams!
No touchscreen support is what ruined this game on Switch. The touchscreen usage is perfect on iOS - why is it not implemented here? The control using the joy-con is too complicated.
I’m so absolutely baffled that there’s no touchscreen support. I thought that would be a given.
@@MadsAboutYouI noticed a lot of games not doing that including Nintendo games. It's as if developers forget the Switch has a touch screen even Nintendo.
I can't freaking believe they left touch controls out
Came here to say this! Why no touch control???
especially considering it's a port of a version with well done touch controls lolol
I constantly suggest this control option to these devs and they even acknowledge it but nothing ever actually happens, which is so irritating. The Switch can support a mouse via USB, dunno why no one out there wants to do this, a wireless USB mouse is cheap, too. Using a mouse for some Switch games would be perfect, but...nah, let's just use it only one time with Game Builder Garage and quickly forget about that game and feature, why not?...
I remember playing the original when it came out. I even bought a box of cereal to get a copy.
I ended up giving it to my nephew when he was the same age I was when it first came out.
News Updates:
12/06/24: Atari Hopes To Add Switch Touch Controls To RollerCoaster Tycoon Classic In The Future
12/19/24: RollerCoaster Tycoon Classic confirms physical release on Nintendo Switch set for 04/25/25
Wow the Alton Towers shade. I've had a lot of fun visiting over the years
Dear Alex, not sure if you are aware but Tactics Ogre: Reborn, Doom 1 and 2, FUZE4, Hypnospace Outlaw, Factorio, Game Builder Garage and Quake are some of the games that have mouse support, so it is most definitely possible. The problem is that some of the developers are a lazy bunch or they probably think that adding a feature wouldn't bring in more sales, or perhaps they think it is not needed because console gamers play console versions because they don't like using a mouse (which is nonsense). There are so many point n' click, strategy and pong like games on the console that would greatly benefit with mouse gameplay. I am astonished that there is no love for the MOUSE :( ...there is one random thread where a guy asked a question about mouse support on the Switch (in general, was not RCT related) and someone responded with something like "there is no interest...if you want to play those type of games, play on a computer"...that is such a lame response, why not give us the option, there is clearly love for those type of games on the Switch...imagine Mario Maker 2 with mouse support, World of Warcraft 2 or Command & Conquer HD would be amazing...ah one can dream...Switch 2 hopefully... If you are in some case reading this...please, make a video on the matter, let them know we are interested, you have the power 💪. This lovely review was hopefully a first step toward change (at least they might add touch/gyro support 👍
This game ran like butter on my old computer with a Pentium 4 processor and a Radeon 9800. What’s going on with these performance issues on Switch?
The RCT Classic bundle is also available on IOS for iPad. Same port, touchscreen works like a charm (no cursors needed!) and not a single framedrop zooming out. I would highly recommend these tablet ports over this Switch one.
I am so happy this game is out for my favorite console. So much nostalgia!!!
3:22 - Doesn't sound like they tried at all really, I mean back in the day SimCity 2000 had pretty good controls on Sega Saturn, and also probably ok controls too on Nintendo 64DD, and Playstation 1 using just a controller.
Have you even played it? The controls work really good. The only downside is like Alex said. It would have been nice to turn up the speed of the cursor.
Really it feels like it could go up by just 1 increment and I'd be happy with it.
Aside from that it's not a huge issue because the D-Pad and x/y buttons snap around to all of the important icons so you're never really dragging the cursor around all too much.
Rollercoaster Tycoon was ported to the original xbox and it works great. That's my go to version of that game these days.
Most forgot the RollerCoaster tycoon one is on the original Xbox and that some game on the Switch like Factorio can use mouse and keyboard
Preordered the physical release. I have the second one on Steam with over 1000 hours lol. Happy to have a physical copy!
Omg this is bringing back memories from my childhood, so nostalgic I might just get this for myself, but not until they fix the frame rate issues.
0:32 - You mean "SimTheme Park"? I miss that roller black ball dude... 😢
I’d love a port of that game.
0:41 I personally used to always think as a Kid that RCT3 was the definitive accessible Roller Coaster/Theme Park Simulation game before Planet Coaster.
I had Roller Coaster Tycoon about 23 years ago and my Stepdad loved it.
I watched your RTC3 review and the classic review… after playing both on the switch, which do you prefer?
remember playing this while I was in elementary school? I really forgot about it.
I remember in the old internet people would upload their parks and coaster builds. You could download them, put the coasters in your park, or play their parks and enjoy the aesthetics
2:38 I hope that add customer scenarios because that was the bread and butter for me.
RCT2 was my first sim/management game, I remember wandering around a S.t. Scholastica fair thing that happened at my school when I was in elementary school and paying 5 bucks for it. Best investment i ever made in my childhood.
I started on my first pc , my original xbox, my first laptop and a bring new really solid specification laptop I bought last month and had rollercoaster tycoon 1 and 2 on them all . God knows how many times I've finished some of these but alas one or two scenarios I haven't done still! But ...as much as I totally adore this amazing dualology * ( sorry there's only 2 in my world) the price point must be reasonable saying you can pick either up on steam for literally £2.39 last time I checked. And the fps drops on zoom is just not acceptable, this game was on xbox ( original) and ran decent, I get it's maybe a coding difference but come on I'm sure with some effort and magic this could be a definitive version surely!!!! Such and amazing collection of games and yet not quite the versions it should be! Touch screen presence should be a yes I feel maybe a few tweaks will get it better who knows. For now my new laptop looks unchallenged and that cost me £750 and will run me solid for years to boot .
Takes me back to the days of The Sims1 and Theme Park Inc
I was obsessed with the original RCT on PC back in the day. More recent games have left me cold. I'm hoping this game will let me recapture the thrill.
Anyone know how to stack wall panels in this? It's the only thing I can't figure out?
*Update* I figured it out. Hold ZL and hit up on the D-Pad 😊
I will only buy this as a cart, but really hoping that happens! Looks great
Definitely a great Christmas present!!
I’ve had it in my iPad for a few years now. Touch controls for the win! Glad it’s here though for people who want it here.
Thank you for the quick review turnaround!
2:17 Hahaha, the removal of that additional square of path that would make a 2x2 square, which if not removed would have created a black hole no guest could escape from. 😂
Fun fact Alex only sells waffles at his theme parks 👍
mhh... tasty stuff!
Open RCT player this would never, satisfy my RCT desires example I have 65k guests with a 80fps
It's on my wish list and I'll just watch and see if it goes on sale. I like to get games on a discount I got a really good deal on some games that I have purchased in the last few years
I don't mind the frame issue, but fir that price it shoukd be flawless
I absolutely love this game and spent countless hours on it as a child. The main reason I haven't picked it up on switch is I feel like you just need a mouse to play it. I can imagine the joysticks being a huge pain in the ass with a game like this. Same reason I haven't picked up age of mythology.
OMG...... i need this asap, i played the first 2 sooooo much as a kid. i built like all the Cedar Point rides back in the day.
Absolutely spot on review Alex... Crazy its been 25 years ❤❤❤
Anyways I have over 2 hours in and everything Alex said was on the money.
After finishing this game, I can qualify for a Build Architect Certificate😅
You got hired by Disney.. all the best.
@@sparkypack well, that's good indeed. Finding a job now is difficult.
I played 1, 2 and 3 with expansions and I don't remember RCT having parking loots and a lot of other things shown in the video, I am surprised 😮
3:22 - Did they bother adding Keyboard & Mouse support? As at least USB keyboards are compatible with Nintendo Switch.
Did they fix the bug in the menu so that the audio works? iPad app has never worked straight away if you wanted to switch between rtc I and II theme music
One of the first games I bought when i got my OLED Steam Deck. I don’t want to imaging playing it without a trackpad.
The fact that there's no scenario toolkit that allows you to build your own custom parks pretty much makes this a no-buy for me unfortunately. I prefer playing in sandbox mode with no objectives, restrictions, or financial management.
I have rct2 for pc and the original
Xbox, the pc version I got in a box of captain crunch, best deal in gaming ever.
I'm enjoying it, I just wish we can adjust the mouse speed
You think a physical copy will come out?
Will it come out in physical media
Limited Run released RCT 3 physical, so I expect they'll do the same for Classic!
Okay thanks I've been looking everywhere and there's no information
I love the bumper cars ride tune hehehehe... I don't know, I already have the android version and some progress on it (I prefer to play on a touchscreen), so I guess I will skip this launch, but the game is amazing
Ouuuu this is onswitch now??? Yes!!! If they add sims I will never leave my house lol.
...how the heck?
I am suprised that the Switch chugs to the zoom out.
But great that some form of RCT 1 and 2 are released for the Switch.
When my brother and I were little we had to share a mac and we got this from a scholastic book fair and for the most part we were slowly learning how to make a thriving faire and only murdering maybe 25% of the population and life was good, but one day I was at school and he was off and I come home to play and I find out he had purchased a humongous amount of land and basically financially doomed us and we got into a fight and we never played again
that song 🥰 RT1 is still my favorite
It's a bit eerie.
8:46 i was actually wondering if this has mouse and KB support? There are quite a few ganes that can.
The only thing i dislike is the UI, other than that its an alright port.
OG Zoo Tycoon on Switch *when* ?
I'm not a fan of a building games so this is not for me, but for fans this is nice and classic! By the way AntonBlast needed to relase in december 3 and it's still not out why what happened? 😮
openRCT remains the best and only way people should be playing these games in modern day
and if you wanna play on the go the android and iOS version are greatly superior to this one and are half the price.
@AmazedBunion absolutely, sadly I disagree with Alex's review because it simply lacks the context of the other options available for this game, but I can't fault him for not knowing or considering that
@@ic_blade He does address OpenRCT at the end, 7:32
I mainly use the original two games for scenario play or just keeping a park alive without cheats. OpenRCT is where I go to really mess around or do sandbox stuff where I just build a cool park without worrying about money.
I think I'll wait for Switch 2 to hopefully avoid the issues.
This is awesome, cant wait to buy this!
Time to take some guest out my park the old school way. Roller Coaster.
So getting this. Did I miss the score at the end? Has to be a 9 or 10.
Pops up at 7:14, 8 out of 10
“A wet flannel” 😂😂. Thanks this was a great video!!
Is this digital only?
Charging $25 is ridiculous for this. The mobile version is only $5.99, and runs perfectly. I'd definitely recommend that version over this one, especially since I think it feels better on mobile where the entirety of the screen is within touching distance during gameplay. And I would never use the joycon controls for this game, it is just not designed for that type of input and ends up feeling very clunky.
No touch support? I’ll try it out on the steam deck first since I already have these games on steam. At least the steam deck allows me to remap and force any controls I want
Man, 13yo me back in March of 1999 would've been blown away by the thought of playing this game on a Nintendo handheld. Really glad to hear it's a solid port. I'm very happy they've kept it so true to the original and kept the curser controls. Look forward to picking this up. However, I was a little taken aback by the price compared to the mobile version. So probably wait for a sale. Thanks for the review. 👍🫡
No custom maps, frame rate issues and no touch controls. I've started the video having sure I would buy it right away, but I don't think so anymore...
Anyone know if we getting the toolkit so we can do sandbox mode
Imagine if uou uad a trackpad like on the Steam Deck? That would the cherry on top.
Also, how in the world did they manage to make a game written in the 90s in assembly language lag so much that the game slows down to 1 FPS? That takes more effort than Chris Sawyer put into the first two games combined!
crazy that it's more expensive than the mobile versions with less content and less polish. Howe did roller coaster tycoon 3 run much better on the same hardware????
Is sandbox mode on this version??
Rollercoaster Tycoon is workable on PC and Windows then a Nintendo Switch or PlayStation tbh.
Weird how a game practically programmed down to the 1s and 0s can barely run on a modern video console 💀
I seem to remember the Xbox port was pretty good control wise
The frame rate issues are just due to the age of the Switch. Nearly every Switch game that has come out in the past few years has some kind of slowdown.
Gosh i miss the days of asymmetric sprite graphics
Is it only on switch?
Wait so I don't have to play it only on PC now😮
I mean it’s on iOS and android and has been for 8 years
How has it been 20 years and we *still* don't have a sandbox mode? That's all I want
I think this might actually be a hard sell to anyone who hasn't got the nostalgia for the series. The visuals I found hard to watch even in this review.
It feels like a case of "let's put it on switch because we can" rather than something people really wanted?
There being yet another case of " oh and there's performance issues" is just getting really old now. Poor old switch.
I love mine very much but not every game should be on it
Argh, I wish there was a way to increase the speed of the cursor
So there is no sandbox mode?
We play Mario Odyssey at 60fps and THIS game has framerate issues? Wth 🤦♂️ I honestly don’t get it
God I hope they port Zoo Tycoon next
I really want Limited Run to do a physical release of this!!
They removed the classic graphic option in rct3 on switch, now i know why..
I used to the love the map in 2 (I think) which had a small pond bit outside of the main area you could buy. Used to love just dumping all the sad people over there
Looks good but ain't no way at £23, it's literally on sale on steam (would run on a potato) for 99p with the expansions