Honestly parkour pisses me off with the amount of jankyness it has. Imo every ac game as janky parkour but when you make it work it’s incredible it just depends on how long it takes to get good and how easy it is to understand it’s mechanics. This is why unity is so good and so bad at the same time because unitys parkour is also broken in a lot of ways but when it actually works it’s good. In this game I honestly think it’s just broken since I keep dying due to random collisions blocking my path.
@@princealbertz I’ll give an example. I jumped off a ledge to another one in my perma death play through at the end of the game and for some reason basic refused to catch it and bumped into an invisible wall even though it was made clear to jump there and died having to restart my whole play thru. I obviously uninstalled and just started playing black flag
@@zaidebtw4438 I mean that shits happened to me countless times in the AC games over the years. I understand what u mean tho, but I don't think ure using the eight words. Mirage's parkour just sometimes feels like it doesn't work because: 1. We have a sour taste of the franchise rn, ESPECIALLY regarding parkour 2. Basim can sometimes feel clunky and slow 3. The animations aren't as clean
As always, amazing work! Keep it up 🙂
Thanks!
The scholar outfit is actually kinda dope👌👌
I like how it blends in with the crowd more
@@Dallin_S it does! It's like if social blending was an outfit
love ur vids Dallin! currently playing black flag after i watched ur ac4 parkour vids!
Love to hear it!
Honestly parkour pisses me off with the amount of jankyness it has. Imo every ac game as janky parkour but when you make it work it’s incredible it just depends on how long it takes to get good and how easy it is to understand it’s mechanics. This is why unity is so good and so bad at the same time because unitys parkour is also broken in a lot of ways but when it actually works it’s good. In this game I honestly think it’s just broken since I keep dying due to random collisions blocking my path.
It can certainly be frustrating
What is janky
@@princealbertz I’ll give an example. I jumped off a ledge to another one in my perma death play through at the end of the game and for some reason basic refused to catch it and bumped into an invisible wall even though it was made clear to jump there and died having to restart my whole play thru. I obviously uninstalled and just started playing black flag
@@zaidebtw4438 I mean that shits happened to me countless times in the AC games over the years. I understand what u mean tho, but I don't think ure using the eight words. Mirage's parkour just sometimes feels like it doesn't work because:
1. We have a sour taste of the franchise rn, ESPECIALLY regarding parkour
2. Basim can sometimes feel clunky and slow
3. The animations aren't as clean
@@zaidebtw4438Either way, BF is a much better game than Mirage
its ok i guess nothing beats unity parkour
Except the classic games' parkour...
Og games parkour was that good either now ac3 an black flag yea@Dallin_S
play Unity don't just watch youtube shorts and assume its a 1 to 1
@@Dallin_Seh, even that’s debatable
@@JFVideos960 Have you seen the og games parkour with mods yet? 😃