Games - Hand Painted Texturing - Bricks & Blocks

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  • Опубликовано: 16 ноя 2024

Комментарии • 64

  • @Novecento
    @Novecento 4 года назад +5

    Sir I can't find the words to thank you enough! I'm a huge fan of Blizzard games and Darksiders games and I've always wanted my models to have that look! I've followed your tutorial and BOOM, everything was clear! I did my first hand painted model! I'm so happy that I could cry! So thank you, thank you, thank you so much Sir!

  • @danielkrafft1346
    @danielkrafft1346 6 лет назад +29

    Can't wait for more! Maybe do ground textures like hand painted grass with dirt

    • @grabbitt
      @grabbitt  6 лет назад +6

      Yes more on the way 😊

  • @criticalphil3677
    @criticalphil3677 6 лет назад +2

    Thanks again for another great tutorial, i absolutely love the fact you leave your errors in your videos and then show how to fix them (regarding the black lines with filling). cant wait for more hand painted tutorials.

    • @grabbitt
      @grabbitt  6 лет назад

      Thanks. Yes more on the way

  • @andersdenkend
    @andersdenkend 4 года назад +1

    Very nice tutorial, trying to do this myself now. You make it look sooo easy, you are indeed the new Bob Ross.

  • @thomasjoelcarter3257
    @thomasjoelcarter3257 6 лет назад +1

    Very eerie as i was minutes away from looking for a tutorial on this exact subject, thanks!

    • @grabbitt
      @grabbitt  6 лет назад +2

      Haha yes I got your mental message 😃 joking aside I'd this something you would like to e more of?

    • @thomasjoelcarter3257
      @thomasjoelcarter3257 6 лет назад

      @@grabbitt Most certainly, im in the midst of teaching myself blender (with the help of you and others) and this is something I could use quite a lot.

  • @sunnyup2352
    @sunnyup2352 6 лет назад

    Thanks for the tutorial Grant. Please make more of these handpainted tutorials. Grass, trees and water would be nice.

  • @faiblechen4525
    @faiblechen4525 Год назад

    I am late - but I am very grateful for this Video!!! ❤

  • @AutumnPioneer
    @AutumnPioneer 6 лет назад +28

    Just a tip to pass on to you Grant, and your subscribers. Paint in shadeless texture mode, or else your values will be completely different to what you're actually seeing.

    • @grabbitt
      @grabbitt  6 лет назад +10

      Thanks. Yes I have realised this since this video 😃👍

  • @julianknows
    @julianknows 6 лет назад

    Hand Painted Texture tutorials are the best! Very awesome!!

    • @grabbitt
      @grabbitt  6 лет назад

      Thanks. Yes I will definitely do more of these. I find them helpful for myself as well :)

  • @KadeMarkoux
    @KadeMarkoux 6 лет назад +2

    Thank you grant, this is helpful because I just built a Haunted House Scene that I am planning on uploading to Sketchfab but it needs to be colored first so I need to figure out Texture Painting better and so this is helping me out tremendously!

  • @zapfsaeule2
    @zapfsaeule2 6 лет назад +1

    Great tutorial, great help and great idea to make more! You just encouraged me to handpaint much more in my next animation! Thanks a lot and looking foreward to your next tut :)

  • @Wolfman7870
    @Wolfman7870 5 лет назад

    Your voice is so soothing, my man.

  • @yasintonge823
    @yasintonge823 4 года назад

    you are crazy dude. this is amazin..

  • @buskmann
    @buskmann 6 лет назад

    I really like your tutorials! Thank you!

  • @aleph-tav
    @aleph-tav 6 лет назад

    Thanks for this Grant!

  • @danieluorji
    @danieluorji 6 лет назад

    Awesome as always

  • @NottsKnots
    @NottsKnots 6 лет назад +1

    non blender user here, and my experiance with this sort of thing comes from photoshop, so I could be wrong, but that 'glitch' near the end looks to me like it's where your texture wrap (map I think you call it) is showing a join and because the way you are painting by building the texture up, your brush isn't fixing the vairation because it just keep building on what is underneath. If this were a photoshop file, I would have used the offset tool on the texture to temp move the texture around relative to the model so I could line up the glitching section and blend it together with the clone stamp tool or similar, then move it back. Hope that makes sense.

    • @grabbitt
      @grabbitt  6 лет назад

      Yes that did make sense. In this case it should not happen and its meant to be one of the advantages of painting in the 3d programme.

  • @gamezdude5544
    @gamezdude5544 5 лет назад +5

    Happy little accidents, that white stroke is now a big ol bird.

  • @rbettsx
    @rbettsx 6 лет назад +5

    I guess it would partially defeat the purpose of this tutorial .. but for AO-like shading, wouldn't it be more accurate and quicker to model /sculpt surface features in hi-res, and bake the AO (or inverted normal AO) down, even just as a guide for a more toon-like approach?

    • @grabbitt
      @grabbitt  6 лет назад +4

      Yes that's my normal approach. For this tories I wanted to show that you could do the same with just painting.

  • @brianmo2611
    @brianmo2611 6 лет назад

    Any way you could do some tan bricks??? I know its the same basic steps but still would like to see it.

  • @aravindawijenatha6656
    @aravindawijenatha6656 2 года назад

    Hi
    How are you doing
    Do you have any idea to get chalk texture on blender

  • @forild_gaming2157
    @forild_gaming2157 6 лет назад +1

    Blender laggs when I start painting, so I can't paint smoothly, cause the stroke appears with delay, anything I can do to fix it?

    • @grabbitt
      @grabbitt  6 лет назад

      reduce the texture size. Use a smaller brush (not so many pixels painted at once). reduce the poly's of your object. go into isolation mode with / on your numpad or.... get a faster computer :(

  • @forild
    @forild 6 лет назад

    Is there a way to make this texture tilable, so it can be used on other models? Why are we painting on a cube and not on a plane? Very helpful as always, thanks!

    • @grabbitt
      @grabbitt  6 лет назад

      Cube so you can practice depth and edges if necessary. To make tiltable is best to do it in photoshop or similar

    • @forild
      @forild 6 лет назад

      @@grabbitt Got it))) Thank you! It's always fascinating how quickly you respond to your subs since there are more than 40k of them :D

    • @grabbitt
      @grabbitt  6 лет назад

      @@forild thanks. I try my best 😃

  • @toringaming723
    @toringaming723 3 года назад +1

    Cool tip for my fellow roblox devs you can make this and instead of baking normal maps or whatever u can draw ur texture and add a slate material in the roblox software and boom! Thats a good lazy way to make a brick wall.

  • @bamsgian9759
    @bamsgian9759 4 года назад

    how to use that cloud noise texture mask?

    • @grabbitt
      @grabbitt  4 года назад

      see my tutorial on my website under painting

    • @bamsgian9759
      @bamsgian9759 4 года назад

      @@grabbitt i've bought pentab so I can draw texture on my assets but I have no clue how to make details even for basic white indoor house wall.

  • @rafacarva
    @rafacarva 6 лет назад

    Nice!

  • @kshitijbaria5883
    @kshitijbaria5883 5 лет назад

    Do you do the texturing with a graphics tablet ? If so is it possible to do the same with a mouse

    • @grabbitt
      @grabbitt  5 лет назад

      its very tough

    • @kshitijbaria5883
      @kshitijbaria5883 5 лет назад

      @@grabbitt I actually tried doing it with a mouse it's nearly impossible I should've tried it before commenting

  • @Hoorkie
    @Hoorkie 4 года назад

    2:56 i cant see UV grid while Texture painting without applying the bevel modifier

    • @grabbitt
      @grabbitt  4 года назад

      Interesting you can just apply it or paint without it

  • @fransteja6609
    @fransteja6609 5 лет назад

    My bump map texture doesn't work at all. It couldn't render like the Bumpy Cube in your video. :(

    • @grabbitt
      @grabbitt  5 лет назад

      I dont think bumps work properly with eevee if that's what you are using

  • @nikrogers123
    @nikrogers123 5 лет назад

    As the blender situation is totally chaotic right now and so many videos are out of date it would be good if you could do one on simple things like how to render an image , I know that sounds stupid but I cant find anything thats current and I cant do a simple thing like this because the update is very complicated and the developers are up against a wall with questions and they cant deal with it ,also they are unreachable and there is noone to ask a simple question . Im constantly looking for other software that will do it and cant find anything . If you think of any suggestions Id be gratefull. thanks for any help

    • @grabbitt
      @grabbitt  5 лет назад

      yes i'll do my best. You could join the discord server as there are a lot of people on there who are happy to help :)

  • @shubhamshetkar4406
    @shubhamshetkar4406 4 года назад

    i want to make terrain and buildings like in Garena Freefire and texture so they look just like that