Это видео недоступно.
Сожалеем об этом.
Warhammer 3 Legendary Lord Tier List
- Добавить в
- Мой плейлист
- Посмотреть позже
- Поделиться
Поделиться
HTML-код
Размер видео:
- Опубликовано: 16 авг 2024
Комментарии • 603
Следующие
Автовоспроизведение
Immortal Empires AI Threat Tier ListLegendofTotalWar
Просмотров 295 тыс.
All 96 Factions Strength Ranking Tier List Warhammer 3LegendofTotalWar
Просмотров 255 тыс.
Turbo Guide to Machines of War in Tacticus 2.0Tech Priest Fred
Просмотров 28
Rachel Dratch Interrupts Jimmy's Monologue as Australian Olympic Breakdancer Raygun | Tonight ShowThe Tonight Show Starring Jimmy Fallon
Просмотров 2,4 млн
Fever Feels Horrible, but is Actually Awesome!Kurzgesagt – In a Nutshell
Просмотров 3 млн
Get 10 Mega Boxes OR 60 Starr Drops!!Brawl Stars
Просмотров 12 млн
Chuckyy - Devil Hours [Official Music Video]Chuckyy
Просмотров 211 тыс.
Dwarfs Unit Roster Updated Tier ListLegendofTotalWar
Просмотров 201 тыс.
Warhammer 3 Slaanesh Unit Roster Tier ListLegendofTotalWar
Просмотров 205 тыс.
Immortal Empires Faction Rework Tier listLegendofTotalWar
Просмотров 281 тыс.
Cathay Unit Roster Updated Tier ListLegendofTotalWar
Просмотров 119 тыс.
Kislev Unit Roster Updated Tier ListLegendofTotalWar
Просмотров 154 тыс.
Why You SUCK with TzeentchBlake's Takes
Просмотров 234 тыс.
Tzeentch Reworked Unit Roster Tier ListLegendofTotalWar
Просмотров 148 тыс.
Turning Kroxigors into KroxiGODS in Total Warhammer 3AdditionalStupidity
Просмотров 408 тыс.
Ranking EVERY Warhammer 40,000 Video Game - Tier ListGameSpot
Просмотров 128 тыс.
Running With Bigger And Bigger FeastablesMrBeast
Просмотров 43 млн
до/после Знакомо?Masya Shpak Official
Просмотров 14 тыс.
"Извини, я передумала..." Анастасия СОЛОВЬЕВА и Индл КИНГАнна Ханна
Просмотров 225 тыс.
Бутылка Air Up обмани мозг вкусомКостя Павлов
Просмотров 564 тыс.
Sevinch Ismoilova - Xayollarim 18-Avgust 19:00 PremeraSevinch Ismoilova
Просмотров 410 тыс.
Пройди игру и получи 5 чупа-чупсов (2024)Екатерина Ковалева
Просмотров 860 тыс.
Logo Matching Challenge with Alfredo Larin Family! 👍BigSchool
Просмотров 6 млн
İrlanda'da Filistin bayrağını indirmek isteyen kişi böyle durduruldu #shorts #filistin #keşfetUlusal Kanal
Просмотров 2,3 млн
Thanks to MANSCAPED for sponsoring today's video! Get 20% OFF + Free International Shipping with my link manscaped.com/legendoftotalwar
Someone in their advertising department loves strategy games, I swear.
Oh my! you edited the video. Respect+
I'm actually considering ordering this, just because their adds keep making me laugh... And i need a proper razor
Someone send a Manscaped kit to Kostaltyn
Honestly, that was a damn good ad. Didn't even check the timeline to see how much is left/skip
"Terrible on the battlefield, provides no global bonuses, and incompetent commander"
What a craventail rat of a lord that would be. Can't even imagine they ever introduce something like that.
He would probably lead from the rear yes yes
The rear is the position of honor yes yes
Nakai wandering into the conversation
I feel like the hardest part about rating the Demon Legendary Lords is that their specific mechanics are so closely tied into the overall Faction mechanics. Blood Hosts and Bloodletting are (currently) the generic Khorne Mechanic, but so much of what makes Skarbrand so good is how well he supports them between his additional movement after fighting a battle and his giving the Bloodhosts extra units. Same with Ku'gath and Kairos - they both allow you to utilize the overall faction mechanics better.
The other effects are pretty good.
Each army getting Plagues, giving you buffs and enemies debuffs are great
Being able to Seduce units is handy in a pinch
And being able to teleport into ambush battle with some WoM cost
Are all pretty nice.
But, the Khorne one.. Actually fucks you over more than it helps. Unless a Lord is constantly fighting, they're debuffing your entire faction
@@kharnthebetrayer8251 seems like something you would want, Khârn!
I agree.
Seduction you can only use on the cheapest of units, and you cant increase the amount of gold you can use for seduction unlike Nkari.( i almost never use it because of it)
Only 4 plagues, the only one i use is the one that gives vanguard deployment, i havent played kugath but im sure he can use much better combos.
Teleport stance not much different that Kairoses but he can eventually ambush enemy lords with it.
Bloodletting, is good for factions that can travel large distances quickly, wich skarbrand can but the daemon prince cant, he is too slow in my opinion ( i never got it past the second tier)
I get it that the daemon prince is suposed to be a jack-of-all- trades faction, but even the trades that he has arent that good.
I mean jesus he already needs a rework in my opinion, and for the chaos gods sake his body parts need to be buffed a little bit better. Some late game parts feel like early game parts or not usefull at all. Its disgusting.
The roster is fine, its chaos undivided after all, mix and mach the 4 chaos god units and you can cover their weakneses( giving an nurgle army khorne anti-large and slaneesh cavarly or giving a tzeench army some buff khorne frontline and nurgle artillery for that extra kick). but the faction mechanic and Lord need some help.
Lol omg the Haley Joel Osmond cut
I wonder when new LLs will be added to existing factions (like Volkmar and Helman) or given their own new factions
If all four dark gods were to work together and gift the Daemon Prince a Manscaped Ultra Premium Collection©, he would easily be S tier.
if someone said that in the sponsorship segment, I would 100% get manscaped
Sexy tier
ROFL :)
Four dark gods? You are forgetting that now there are 5 dark gods. Tzeentch, Nurgle, Khorne, Slaanesh and the mightiest of them all the tower.
@@neroclaudius7284 tariff is not canon
Skarbrand being able to restore his movement constantly means high bloodletting all the time, means higher attack and lower upkeep, therefore, command ability.
@KIDAS Bloodletting is a Khorne faction mechanic and Skarbrand has his own LL army effect that restores his movement after battle (which is on top of his LL faction effect of additional movement after razing). So he will get both if he is confederated.
@KIDAS No, Bloodletting is central to Khorne, even the Demon Prince can get it
@@jabloko992 ik I'm late to the party here, but the whole thing he meant, was the high movement and multiple battles per turn allows him to keep bloodletting, which is central to the khorne race, super high, which while yes, isn't exclusive to him, he has the best usage of it, and benefits the directs mechanics of the faction
I think you forgot to mention that Kostaltyn provides Frenzy for every single unit in his army, which is not half bad, especially when you are gonna be fighting demons 90% of the time.
That is a good point, but he'd still be B tier. It's only useful if you're using a melee focused army though which lets be real kossar spam is optimal for him.
@@LegendofTotalWar well, he does give them some addition attack, which you didn't mention. Probably doesn't make him A tier, but I think it deserved a mention.
He also has two passive abilities, Blaze of Devotion and Enduring Devotion, to boost the MA/MD/LD of nearby units and imbued them with flamming attacks as long as he is in melee which makes him an ideal leader of a pack of Patriarchs.
He also has +5 MA and LD for kossars and cav globally
@@alistairjclark2433 no that is his faction, not himself.
The demon prince suffers for not having access to ancillaries (I don't believe he does) and the equipment he gets is wasted just getting his stats up to a "normal" LL level. The demonic glory, equipment unlocks are also really poorly layed out. Some of the strongest stuff is middle of the progression.
If he could equip Ancilliaries, and regular equipment on top of what he gets, he'd be really powerful
Most Ancilliaries you can put on heroes to get the same effect. But his army cant get any banners, and any lord exclusive anciliaries cant go on his army.
And there's lot of high rarity gear that is leagues better than anything he can get
@@jack_reaver thats also really confusing with a lot of the weapons you can get for the demon prince. Theres a lot of swords that overall give the same amount of extra weapon strength, just with different splits between armor piercing and normal dmg. Wouldnt it make sense to trade a worse distribution for more overall? The way it is now, 90% of the weapons are useless, because theres one thats better in any way. And as you pointed out, alot of this best equip comes in the middle instead of the end
In terms of functionality, I would say the most useful stuff is really early on. Gorefeast helmet is like 3rd unlock from Khorne, Mortis engine wings are like 2nd from Nurgle, Small mortis on tail is also really early from Tzeench. There is some value from the late stages stuff, at least with Tzeench, since the equipment gives progressively more barrier, but thats about it.
it stems from CA undervaluing AP damage
Said it since my first campaign as him... got to turn 80 or so and I was like ''Ok no matter how Ill build him he just wont be much better than a generic lord''.. Thing is just giving him acces to normal items and ancillaries would in my opinion put him back at A tier (or atleast make his late game upgrades quite better so if you stick to a devotion you actually feel close to it mono deamon LL couterpart or a good jack of all trade of all them instead of barely on par with their generic lords).
I think what would help DP a whole lot is buffing his equipment and then having an increase to that buff the farther into devotion he goes. Since his equipment is basically pulling double duty for DP's yellow and red tree skill line, it needs to be much more powerful. I would be fine if the complete devotion sets were borderline OP. Like maxed out Tzeentch devotion equipment boosting his spell mastery and making his spells much cheaper to cast or something. That alone would make him much more viable. They just have too much tied to his equipment for it to be as mediocre as it is.
Yeah i kind of like your idea. If they made his equipment just different stats and the stats scale off your devotion to whatever that equipment is as an example
Khorne Armor gives :
Armor X
Melee defense X
Where depending on your devotion to khorne is those values with scale higher and higher so that towards the end of the story the prince should honestly be one of the strongest lords hands down, which kind of make sense with the story a bit where he is already supposed to be strong but he continues to exponentially stronger the longer he has time to do his demon prince stuff. The demon prince by end of campaign SHOULD be one of if not the strongest lord, because there should be significant reward for devoting a lot of time and effort to one thing. Even if that one thing is undivided.
Daemon Prince is actually quite strong up until everyone hits level 10; he gets very strong parts early. By level 10 you can have the GUC super-Mortis effect they have to unlock, a second Mortis effect, regen in melee, 60 Bonus Versus Large and majority AP. The problem is that future parts are just not a meaningful upgrade - you never get better abilities, the spells are base spells, and the stat improvements at the end of the line are only a bit better at the start. Meanwhile, other Lords are gaining in power because every skill is a bonus and they're getting quite strong Rare equipment.
The set bonuses are supposed to help, but they're just not that strong - especially considering they're often tied to fairly suboptimal parts.
When you said "including Belakor" at the start I mentally added "...so there's somebody to put into D tier". I'm starting to think the Ruinous Powers didn't curse him as punishment for his attempted usurpation but simply because they were as embarrassed of having him around as any WH3 player.
The irony is that he is a damn good fighter, it's just the fact that he got introduced as this half-baked, pseudo-LL without a proper skill tree that holds him down. Let's hope that his rework in IE also extends to his RoC version.
Well I mean if he didn’t get his power taken then he could solo everybody in here 🤷♂️
It will be interesting to see this list again after everything for this game is released plus the content that of the previous games.
On normal difficulty.
thats not gonna happend CA already forget this game
@@darckto7247 The patch is comming.
@@darckto7247 they literally did the first balance patch, and working on more
@@moawik4864 yeah and it took them how long? Also patch isn't even out yet
Plot twist, manscaped is the true legendary lord creator
The demon price should be allowed to still equip regular item slots (armor, weapon, talisman etc.) or at the VERY least should still be able to equip ancillaries. The way he's currently set up his unique equipment slots don't even feel particularly powerful since youre giving up stuff like the talisman of protection and the armor of destiny. Really underwhelming.
Imo Kugath needs an infinite nurgling recruit pool, i feel it would help the Nurgle recruit pool and make your armies feel easier to fill out in a pinch.
And Nkari should be able to seduce at least one unit for free, its rediculous that khorne spawns armies for free yet slaanesh has to pay for his.
absolute stunning ad read 10/10, if i didnt already use manscaped i would have after that delivery.
Don’t know why you would write that. If you have ever listened to any of these ads you’ll notice that they prewrite the script. „I have been using … for several weeks now…
What? You did not skip the ad? What type of a masochist are you?
"People have been calling me a dickhead for a while now-" Fucking killed me xD
Biggest letdown of all time was finally rolling the Blade of Slaanesh on first round... as Daemon Prince, who doesnt hold weapons.
Hey, a Bloodreaper puts in damn good work in DP.
I'm pretty sure there is an unlock that allows to use 1Hweapon+shield or 2H weapon.
@@cybermbebe yeah except those are exclusive to the Demon Prince and regular weapons like the Chainsword or Slaaneshs blade can't be held
@@BailensdeLykenos Thx. I didn't play that much and, as it seems, I've been wrong about it.
@@cybermbebe yeah, he definetly needs some work, his "skill tree" is like all campaign and glory related too, you get like minimal buffs for your actual army and those points are spread out everywhere.
I would argue that Zhao Mings magic item drop chance should count as a global faction bonus. Yes it only applies to his army, but the extra equipment helps boost all heroes and lords in the faction. Don‘t know if this could be enough for S tier though
It is not technically global bonus that's why. If we follow your reasoning, Be'lakor should be count too has global bonus because he wins fights to your global income is better :D
@@Serpicokay That is a silly argument. The point is that increasing the drop rate for one lord is essentially increasing the drop rate of a faction, albeit to a lesser extent, since you can freely swap items. A more apt comparison would be if a Legendary lord had a trait that made his army receive higher post battle income. That would also be a sort of in-between since it requires the specific lord but the effect is added into a global pool accessible to the whole faction.
There would be no argument if items could not be swapped from a global pool. So refuting his argument with such an stretch of definitions is silly.
@@googleandsusansucks Yeah the comparison made by them is a little silly, that said, so is the notion that item drop chance for the lord's army is a global bonus. A global bonus in it's very definition is global, it applies to all the factions armies, provinces, lords, characters, etc. Whatever is relevant to the bonus, so a public order bonus that only works for the local province, is not a global one, an increase in post battle loot for the army is not a global bonus, reducing upkeep for the army is not a global bonus, so item drop rate increase for the army is not a global bonus. I'd sooner have classed Miao Ying's skill that reduces construction cost for the great bastion buildings a global bonus, the only problem is that there's only 3 gates, so only 3 areas where you'd make use of that, hard to call it a global bonus, but it's more of a global bonus than increasing item drop chance for one army. If it was increase item drop chance for all armies, then it's a global bonus because then Zhao Ming doesn't need to be the one fighting for it to provide a benefit. Look at Skarbrand's skill that increases the size of blood hosts, it's for all armies, so Skarbrand doesn't need to be the one to raze a settlement for that skill to provide it's benefit (though Skarbrand will be razing most of the settlements in your campaign).
@@darkrite9000 No, @hektopascal 003 is correct, it directly benefits the rest of his armies by providing a global increase in power, especially as the player mainly plays with ZM’s army exclusively early on and non stop later on.
The effective item collection rate is increased, you would have more total with him than not, and that is undeniable.
The real arguement isnt whether it is a global benefit or not, but how important this is.
With jade warrior rank ancilleries, and jade amulet providing unlimited magic at the moment and the current fusing system, that’s a very string benefit.
It is undeniably a non trivial gain in items and boosting not only himself because of it.
@@luzhang2982 You seem to be missing the point, so I'm going to say it again. If the bonus isn't applied to all armies factionwide, it's not a global bonus. If all armies cannot benefit from it, and I mean benefit when/if Zhao Ming is doing nothing, then it's not a global bonus. If Zhao Ming is wounded, or is not involved in fighting for whatever reason, then he's not getting you items. Which means no global bonus, because a global bonus doesn't have the condition of using said character. Skarbrand has global bonuses, he buffs the amount of units blood hosts get, it doesn't matter if he's the one who makes them or not, his bonus is global.
If we went with your logic then the upkeep cost reduction for missile infantry in Miao Ying's army would be a global bonus too. You have more money per turn because of it, must be a global bonus then. No it's not, it's an army bonus, as it only applies to that army, and won't matter if the character in question is wounded or otherwise un-involved in battle. And because of that, Zhao Ming's item drop chance buff is only an army bonus, not a global one. It does benefit the faction, but so does reducing upkeep on certain units when you use those units. Doesn't mean it's a global bonus, it has no effect when the character themselves isn't involved.
One way I find the demon prince is pretty strong is if you give him double mortis engine effect from the wings and tail, regeneration from the khorne head and fill the rest with defensive stats like missile resist, ward save and melee defence. He gets like 30k+ dmg each battle for me. It's pretty fun to ram him into 4 enemy units and watch them slowly melt
What difficulty you play on? I'm guessing not legendary?
Yes he can do that, but the problem is that even if you go with the most defensive items plus those mortis engine type items, he's still way more fragile and squishy than any other LL in the game, he can't get anywhere near as much ward save as others, Skarbrand can get at most 50% ward save, and unless I'm mistaken his melee defense when maxed out is higher than Demon Prince's, and then there's his melee attack and weapon strength, which is way higher. The Demon Prince only getting at most 10% ward save makes him instantly less tanky than most other normal lords who can get around 50% ward save if you put all the ward save items on them (it's technically 47%, cause I think only Khorne factions can get the collar of Khorne talisman item which provides 20% ward save, everyone else uses talisman of preservation as the best ward save item for that slot, which is 17%). Armor of Destiny or Trickster's helm both provide 10% ward save, and then either physical resist or melee defense respectively. That alone equals the ward save the Demon Prince gets, but then there's the 3 talismans that give ward save of increasing amounts relative to rarity. An exalted bloodthirster lord would be better at tanking and fighting against other dangerous single entities than the demon prince. And any of the others are better spellcasters than the demon prince could ever be. With exalted Keepers of Secrets being better in both melee and spellcasting. Hell even a Herald of Khorne when maxed out with good equipment, may be able to beat the demon prince in melee just fine. Let alone what ranged does to the poor guy.
So he needs a buff, they can either buff his items, or they can consolidate and shrink part of his skill tree down to something more manageable, and then give him a small personal skill line. This would have much the same buffs as others, but with less points needed. Melee attack and defense, hp, speed and charge bonus, and then a 10% ward save skill, and an ability at the end of the tree, it restores hp, vigor and gives 20% ward save for the duration, make this a single use or maybe a bit more, maybe 3 use ability. This would drastically increase his ability to fight, without making him as strong as the other major daemon LLs like Skarbrand or Nkari. And would make his potential as a good anti blob non-spellcaster LL due to the mortis engine abilities quite useful. I don't think improving his spellcasting potential is as important, but if you wanted to do that, maybe have a skill in his skill tree that reduces cooldown and costs of all spells. He just needs help, him, and Be'lakor, who while great in a fight, doesn't do anything else. Be'lakor needs army bonuses, and maybe a couple global bonuses, just something.
The problem is that future parts are just not a meaningful upgrade - you never get better abilities, the spells are base spells, and the stat improvements at the end of the line are only a bit better at the start. Meanwhile, other Lords are gaining in power because every skill is a bonus and they're getting quite strong Rare equipment.
@@darkrite9000 BTW: Skarbrand vs Zhao Ming - duel. Who is stronger? I haven't played this game, but I'm going to buy it and I wonder if Zhao (with 90% ward save) will beat Skarbrand.
@@Piotrus2019 Zhao Ming would win, I say this because fighting Miao Ying with Skarbrand I just barely lost against a friend. But that was about 20% ward save vs Miao Ying's 50%-ish ward save (if I recall correctly). Miao Ying could've gotten more ward save, which could've made it even harder. So Zhao Ming would likewise have the advantage. And that's because yes, 90% ward save is possible with either of them, and then there's the fact they have 2 hp regen pools. Meaning their effective total hp is much higher than Skarbrand.
Though the fact Skarbrand can, while having less ward save and total available hp, nearly win against Miao Ying, does say a lot about his own strength. Sadly Skarbrand not being able to get a lot of ward save does mean he is at a disadvantage in prolonged battles. Though with his high mass he was just kicking Miao Ying around most of the time. But yeah, the dragon siblings are the strongest lords due to having an extra hp regen pool (being their dragon form regen pool, vs their human form regen pool), and being able to get 90% ward save, which very few lords can do.
I think the person who'd actually have the best chance against the dragon siblings would be Malekith, since Destroyer is basically a nope for any sorts of spells or abilities, and I am pretty sure it would also then prevent the siblings from transforming (that is my assumption, I have not actually test that though). Beyond that it's a matter of either doing damage to them fast enough (which is very hard given the ward save), or outlast them somehow (which I suppose a spellcaster lord might be able to do if you have infinite magic and they're fast enough to not be caught).
Viewer: I wander if Legend rates anyone as a level 1 to 2.
Legend: "I don't rate anyone this low."
Nakai: "so you're saying there's a chance."
"There's no legendary lord that does that"
Treech Craventail looks relieved
I kind of disagree with Zhao. He has a bonus 40 diplomatic relations with ogres, it's usefuls as Greasus is close and it's super easy to get military alliance if you want to.
building relations with any of the ogre factions will only help them which can mean more widespread ogre camps which cripples your ability to use caravans, its dumb af that friendly ogre factions camps still create threat areas for your caravans but ultimately being friends with them hurts cathay more than helps. + gresus is one of the factions you are racing against whilst its an easy faction to snipe early on
In every single one of my campaigns the Ogres acted erratically and eventually hated me for expanding in Cathay.
This is partially true, but when chaos is razing Cathay they don't give two shits
@@Blue-2-u The solution to that is always accepting the battles with your early caravans and picking up extra untis for them whenever possible. That way you can quickly build your 1-2 caravans up into stacks that can mulch any of the event battles from ogre camps for even more xp and loot, at which point you'll basically be hoping to get more event attacks, not less.
Like, I got a fullstack caravan with both Blessed by Ind event rewards, an Ogre Hunter, multiple Ogre units and a block of high-experience Jade Warriors and Celestial Dragon Guard plus a sizeable missile contingent in my campaign. It's a legit mini-doomstack in its own right and just laughs at these small ogre armies trying to raid it.
@@BailensdeLykenos I currently own all of Cathay except for the Gunpowder Road and southern-most gate in my Xiao Ming campaign. I'm outright allied with multiple smalelr ogre factions and kicking Greasus' ass out of the MoM with that coalition right now. Getting that +40 diplo early is absolutely huge, it allows you to make friends with all the minor ogre factions bordering you and building up an alliance early while expanding inside Cathay.
I’m already looking forward to the 4 hour long video 6 years from now with every legendary lord from across all of fantasy
disagreeing with kostaltyn giving nothing to his army - his trait gives the whole army frenzy which imo is more useful than 8% ward save of katharin, but that ofc depends on the army, but it is BY FAR more than nothing
Agree he is slept on for sure
I just hate that his trait reduces upkeep of absolutely trash units, even if you do recruit cavalry as kislev, you go warbears 24/7, those horse riders serves no purpose other than capturing siege points.
The Daemon Prince DOES have some global bonuses in his skill line, including Hero Action Success Chance under Slaanesh and relations bonus with Norsca (lol), Warriors of Chaos and other Daemons under Undivided, making it a lot easier to make and maintain alliances amongst Chaos factions as well as, you know, HeroHammer, which can ADDITIONALLY help in maintaining alliances due to shared enemies- I have had thousands of + with other Chaos lords due to hero actions against the Ice Court.
His Tzeentch line also reduces the cost of moving the reinforcement marker by 75% factionwide (and increases the accuracy of predicting when enemy reinforcements show up) and has a second diplo boost in it, this time affecting everyone.
These are all useless
sounds worthless to me, what use can the daemon prince faction get from hero actions?
@@francispasqua6138 They are specifically not useless for single-line Daemons of Chaos as by making alliances with other factions you can recruit their units.
@@rti145 Daemons of Chaos have a very easy time recruiting lots of heroes, as their 'glory' building (useless on its' own as you can get Glory anyway) increases hero capacity at level 3, which means you can get one per settlement, and these buildings ALSO create income when certain conditions are met, the best being Nurgle (have growth) and Slaanesh (have positive control). Slaanesh is particularly valuable as their corruption also increases money in the province, and you are incentivised to build their control building because for Daemons of Chaos, the control building comes with a significant garrison WITHOUT adding walls to the settlement.
With a massive number of agents, you can go around killing heroes, wounding armies before a fight, damaging garrisons... since your capacity will be so high you won't possibly be able to put them all in your armies anyway.
Honestly, they should just make Belakor into a legendary hero, not lord, for the Chaos factions only, and give different benefits for the non-chaos aligned factions that actually make sense lore-wise. I don't think it makes much sense to have Boris or Zhao Ming fighting alongside a Chaos demon lord.
He'll probably just be an option for daemons of chaos in Immortal Empires, but I agree his implementation in ROC is a bit scuffed.
Feel like Kostalyn needs a bit of a higher rank, as I was able to recruit a full army with him using global recruit, for basically 0 gold.
If you manage to take over all of Kislev and build the special structures for global recruitment slots and less time used to recruit, Kostaltyn can feed new armies 20/20 stacks of any unit in basically no time at all, no matter where you are on the map.
Yeah that was super useful to me for fighting Daniel, because every single one of his armies would reinfect Kostaltyn with bowelsteep for twenty turns straight, but I could just combine and replace completely for free, even globally.
Kostaltyn was an epic lord for me in a ffa multiplayer campaign. His ability to come back in one turn and his ability to recruit for free with super high global recruit on praag let send waves of armies.
The thing to remember with Be'lakor, is that he starts with a very strong army, and ALSO;
If you make a lord at the very start go across to the Temple of Khaine, and drop a nice little portal there, you can wait for someone to claim the sword of Khaine, go through the portal and stomp the life out of them, and bam, early Sword of Khaine.
This is the proper way to do ads. Props to you Legend. Seemlessly intigrating the ad into the subject material of viewer interest in an entertaining fashion actually encourages the viewer to NOT skip ahead, unlike all other ads. Good job
But Legend, you forgot Yuri Barkov in the prologue campaign.
"I reserve the lowest values in case they re-release Nakai"
Legit?
Nakai is gonna pop off once Immortal Empires comes out.
Nakai's biggest problem was location and available enemies. You start in the middle of nowhere, bully Norsca for a while, and always end up fighting Brettonia who kill you with mass peasant archers and anti-large profiles everywhere you look.
Now you can charge right into the Chaos Wastes. Theorycraft, but Lizardmen absolutely DUNK on all three of the Chaos factions they're going to run into there, Tzeentch is the bad matchup, and Tzeentch isn't where Nakai has to worry about until he can poop out raptors. Nakai doesn't give a damn about habitability, corruption, income, replenishment, holding territory, or generally playing the management game, just rampaging in a way that makes Skarbrand blush.
Nakai is gonna be fun af once Immortal Empires drops.
First time I've ever actually watched a manscaped ad. That was hilarious
Cathay legendary lords just don’t have global bonuses cause of wu xing compass which already provides significant boosts at least that’s what I think
I agree, in a similar reason why they don't have legendary equipment - a game mechanic (caravan trading) provided it for them. But in both cases, that's a factionwide ability and not unique to them individually.
That is just a rationalization to excuse bad design. Wood elves get global bonuses from their faction mechanic, so does the Empire and Vampire Coast. Dark Elves get names for generic lords with global bonuses. Many factions add global bonuses through their mechanics, that is not excuse to not give one for the LL.
@@ThatFeelBr0 How is is "bad" design? It's *different* from other factions, but that doesn't make it bad. Also, Xiao MIng at least does have some global bonuses, such as the extra capacity/recruit rnak for Alchemists and his ability that gives +40 relationship with ogre factions.
@@ThatFeelBr0 That’s bot bad game design, that’s bad LL analysis. The judgement of seperating LL from faction mechanics is flawed for WH3.
Yeah, Kostaltyn with Frenzy for every single unit in his army is huge, clearly one of the best trait for the all lords!
it seems like they made so much progress in making legendary heroes super good with ariel and ghoritch, idk why they didnt just give out boy belakor the same treatment, my guess is they want him as a lord to eventually have him lead his own faction, maybe when warriors of chaos come into the game/get reworked
When Kostaltyn is put anywhere lower than S tier:
"BETRAYERS, BETRAYERS ALL AROUND"
It seems like kairos is a great commander for a similar reason as to why malagor is a great commander then only difference between the 2 is that malagor debuffs the entire enemy army while kairos buffs your own entire army
My guess before:
Katarina: S
Greasy hair dude: B
Katarinas dad: A
Dragon people: A
Both Ogres: B
OP Bird: S
Nurgle: B
Skarbrand: A
Perv: B
Demon: Custom
Other Demon: F
Why Katarin S?? And skarbrand A??
Katarina is definitely not better than Kairos, Skarbrand, Zhao and Myao.
Dragons actually S tier, but not because lords are S - Cathay are S with extra 45% wardsave.
Katarina №5.
Put Boris and Skarbrand in S and that’s what I was thinking
@@mef8201 bird is in S. And Katarina gets pretty points.
Skrag does have some faction wide bonuses because of his big names. You might not have considered big names because every Tyrant gets them, but Skrag gets unique ones(e. World Swallower providing diplomatic relations and campaign movement)
i really like the way you do sponsorships, its really funny and i always watch them, the manscaped one with miss legend was still the best though. i actually always think "be a sigvald. not a throgg" whenever i shave my face lmao
Love the way you did that ad lol, makes me actually not just skip past!
Looking forward to an updated tier list with the new lords and Belakors new traits.
It is worth noting for Kostaltyn that he can get to a point where he recruits units for 0 money even from global recruitment, and since you have buildings that buff global recruitment cost and time, you can replace his army on the fly, which is incredibly valuable against the Daemon Prince's attrition plague and generally as a means of instant replenishment.
Clicked on this faster than Imrik hitting on Xiao Ming
Glad to know Imrik Isn’t homophobic
@@chainsawboy2388 As long as it is a dragon anything goes.
Suggestion: Warhammer 3 Magic Tier list. Next video: How to use those lores of magic.
The fact you worked out the knock down no damage thing, is beyond me I’d never of known
Your sponsor segments are absolutely amazing, I can tell you enjoy making them too!
I think it would be fair to consider the demon prince's glory as a lord effect since it's not like his faction is getting any other lords
I just wanna say that this man’s ad for man scape made me want to sub. You are a king total war
honestly, that was the best manscaped ad ive seen so far - truly.
As always, thanks for letting us know about the current manscape… I mean landscape of WH3’s legendary lords.
Also, Greasus is the only lord I’ve really enjoyed playing with so far. Man, I can’t wait for this game to be complete in a few years.
you would have sold me on that manscaped ad but then i saw the plus 10% growth bonus :P
Man the sponsoring is actually hilarious
Kyros is good enough in melee, so long as your not dueling scarbrand or nikari or stuff, due to his flying and barrier he can easily be used as an effective melee fighter. You can basically go in wreck some units and then back off and fly away to regenerate his barriers before headed back in, the main thing is not getting completely locked down so you can't take off.
Well yeah, Kairos is good in melee. He's just weak compared to other legendary lords.
Katarin's ward save bonuses and upkeep reductions are definitely useful but she only boosts Ice Guards by +8 melee defence. If you REALLY wanna boost them you gotta get the frost maidens with +17% missile strength.
"AAAAAAAAAHHHHHHHHH!!!" - N'Kari
"I HATE THAT MOANING IT UUGGHHH!" - Legend
"AAAAAAAAAAAHHHHHH!!!!" - N'Kari
"I just I... I give up!" - Also Legend.
"You think you're safe up there?" - N'Kari
"Wait wtf, is he talking to me now?!?" - Legend.
----‐-----------------------------------------------
N'Kari is my favourite LL in TW:W3.
Oh my 1 year later belakor jumps from D-Tier to S-Tier menace to play against in multiplayer campaigns
Aw man my gf bought me Manscaped for christmas and im gutted i wasnt able to give her your link. The boxers are amazing though. Love the vids legend.
Can we take a moment and say thanks for that baby face though! Who knew Legend was 14? I didn't lol
For Immortal Empires, they should rework Be'lakor and add him as another legendary lord for the Chaos Undivided race, since all the demons are technically different races
For now I assume the reason why he doesn't have any faction or unit bonuses is due to him potentially being used by any faction rather than having one specific one that he was designed for. With CA not being able to think of a way to give him bonuses that can apply to anyone.
your manscaped skit is perfect
Belakor has been the saving grace of my boris ursus campaign. Even though he's not generally good, if you give him good items and max out his magic/combat he can solo a lot of various armies. But his weakness is missile attacks and magic. So tzeentch really is a good counter. But he can actually take on bloodthristers fairly easily as well as 1v1 exalted daemons and win. Plus he can heal with his 2 unique abilities that also increase his weapon damage, damage resistance and melee attack debuffs. But his upkeep cost is abysmal and reducing upkeep for him isn't great because it takes away points from his combat and magic. And for kislev having shadow magic is actually really good and way better than the other lores. Not only that he can fly. Ironically his best fit is with kislev. Which makes no sense. He's a 10/10 kislev lord for me so far. But because of that he's generally a D tier lord as you said. It's so bizarre.
I was hoping N'kari would be higher, but then again his faction can vassalize some of other major faction without ever going to war with them.
This video hurts me, not because of the ranks chosen but because it reminded me that I need to add Belakor to my list of stuff to fix in my Daemon Rebalancing mod lol. I might just do as Legend said near the end and make him into a hero instead of a lord, would be easier from a skill tree standpoint, since I wouldn't have to do anything, but also makes sense since he's basically always doomed to follow never to lead.
Come for total war content, stay for the amazing manscaped ads
I spent a few months in Canada working with metals. It took me another few months to say aluminum correctly again when I went back state side
Can't wait for the Rework of this tier list. "Bellacor" has finally become "Be'lakor".
Even after his lack of good combat stats and unlocks, I still personally think the DP is my favorite legendary just only based on the fact of customization and the cosmetic sense of what he can be, and even in combat the DP can hold his own if properly set right, you just gotta know what the good mixes are.
Damn i usually hate the sponsor bits but you actually made it entertaining and funny. Good shit mate
'with scarbrand the damage output is first and the knockback is calculated second'
Amazing. So this was an intentional choice. Who the heck was programming this game and was like, 'hey, you know, I was in a fight earlier, and when Billy punched me, I actually got knocked back and fell down on the concrete! I was so lucky that happened, otherwise I might have gotten hurt! Lets make sure to program this mechanic in to the game!"
I hope they rework the Daemon Prince. He doesn't need to become S tier but at max level he should be able to hold his own in a fight. Great video.
With the right mindset, he can actually put in some serious work.
Go double mortis on the tail and wings, grab a vortex or bomb spell, then build everything else for defense. He can hold the line against arbitrary amounts of chaff infantry by himself, nuke elite infantry with spells, and keep himself out of real trouble with his general speed and flight.
Just kit out one of the Khorne heroes for duels and SEMs and keep it with DP to deal with tougher targets that DP can't deal with. It's not ideal, but he's far from useless.
Cannot wait to see Taurox and Skarbrand clash, the chain killers and angy bois.
Don't forget the Legendary Lord of Siege,
THE TOWER. No one can defeat it, even Chaos gods themself
Hey Legend how do they stack up against WH2 legendary Lords?
we'll do a full tier list when immortal empires comes out and I've had time to try out everyone. Everyone is going to need some degree of skill rework so rating them now doesn't make sense.
@@LegendofTotalWar it might not make sense but who is more powerful on the battlefield between Kairos and Teclis?
The Manscape ad by Legend is hilarious ! 🤣🤣
I will say that there is a niche but useful utility that the DP has, being able to pivot builds at the end of any turn has absolutely saved me in some key battles. But it does feel weird that their best build is just taking army buffing equipment sets.
Be'lakor D tier didn't age well xD
The two Cathayan lords aren't one man or one woman. They're one lizard. Because they're dragons pretending to be human.
I’ve had a chance to use lore of the great maw a lot, and I agree with you overall that it’s not as good as others, but I agree for a different reason. The Lore has some very very powerful spells, such as The Maw, which in my experience can reduce an entire blob of end game enemies to less than half health with one cast, the only issue is all the spells are SUPER expensive and only good when enemies are blobbed up, making them nowhere near as versatile. So overall I agree it’s not as good as other factions but I think it’s still decent
Dat nurgle Review in the beginning was nice 😅😂
Katarin is the Balthasar of Empire, legendary lord that uses not much good magic, but makes it so cheap that it turn to be really good for magic for him.
Lore of Ice is underappreciated IMO. The spells aren't that great in a vacuum, but they synergize extremely well with Kislev's roster and have great utility.
Came for the rating, stayed for the Manscaped add. :D
This video is Sigvald approved.
"Cleanliness is blasphemy!"
Some Nurgle Cultist
I always felt like the bar Legend sets for a 10/10 fighter is too low. That's how someone like Mazdamundi ends up in the trash, even tho he's one of the few lords you can turn into a 1 man doomstack without the Sword of Khaine.
I feel like 10/10 fighter should be reserved for the REALLY exceptional combatants, like Mazdamundi, Malus Darkblade, Teclis etc.
Well who cares a bit how good the legendary lord is, when you only have one per faction. So thats just the faction strength
The smash cut to Haley Joel Osment, lmao
Legend got something wrong both miao ying and zhao ming do have global bonuses although not amazing, miao ying has the skill harmonious which provides plus 20 relations with cathay and the skill reinforced bastion which reduces costruction costs of great bastion buildings by 40%, for zhao ming he has the skill lord of shang yang giving plus 40 relations with ogre kingdoms and the skill strange alchemy which gives plus 1 capasity of alchemists and plus 2 alchemists recruit rank faction wide. I don't know if these global bonuses are enough to change the rank of miao ying or zhao ming.
Reddit about to say that Legend confirmed a halfling legendary lord.
Male Halfling lord is a support and caster lord, blessed with the Lore of Second Breakfast. He can take a corgi or a swan for a mount. He buffs his army's replenishment, reduces upkeep, and his spells are good for supporting front lines. He has a wide area heal spell that's better at healing infantry than Single Entities.
The female Halfling Lord is a berserker type, akin to a Slayer lord or Big Boss, armed with a rolling pin. She can't take a mount, but stacks physical resistance and AP damage, making her a champ at chewing through elite infantry.
This is less of a shitpost than it sounds, and is actually pretty accurate to the army stats printed for Halflings. Besides the Lore of Second Breakfast, but that's more because not having magic is a bigger deal in TWW.
always felt belakor should have been a alt lord choice for chaos undivided
Don't forget DaemonPrince can have 0 upkeep on units if you specialize in 1 or even 2 specific Chaos troop trees. I ran a Khorne only campaign and I had an entire stack of units on my LL that had less than 50 upkeep total.
That ad was great, could tell you really enjoyed writing it.
Cheers for the content
Yo this was the best ad ive seen in awhile lmao
Only thing I'd disagree on is N'kari I think he should be A tier, because he increases disciple army size factionwide, which I've found is really helpful mid/late game for defense and offense, he also increases relations with Warriors of chaos, Daemons, Beastmen and Noraca by 25, also his aura passive which reduces MD helps his army fighting beside him and it stacks with charmed and musk effects.
Doesnt Zhao Ming provide relations with ogres and reduced upkeep for mercenaries?
My Demon Prince Undivided is quite good actually, in battle that is. He becomes near invulnerable in melee, due to physical resistances, base 15% and then more from Tempered Rage and For the Slaughter, has Gorefeast enabling him to regain health easily, and works as a mortis engine in combat with Pestilent Decay and Serpentine Tail. I found most of the set bonuses useless after favor being maxed out, so I don't bother. He can go in straight away, and even if he loses 30% of his hit points early on, as long as he's kept in combat he can leave the battle at full health or near full health. He also has 40% Spell Resistance.
"Lord of the Pit" (my name for him) stat-line is respectable as well with
Armor: 50
Leadership: 84
Speed: 76
Melee Attack: 62 (magical)
Melee Defense: 52
Weapon Strength: 516 (297 Armor Piercing)
Charge Bonus: 45
(Normal Combat Difficulty - no difficulty bonus or penalty)
His Parts are: Bestial Charging Horns, Trophied Collar, Venomous Wing Spurs, Spiked Gauntlets (left), Heavy Armored Gauntlets (right), Trophied Legs, Battle-Worn Tail, and Titanic Great Axe.
This makes him quite red with 5 Khorne parts, 2 Nurgle parts, and 1 Undivided Part
Why the Trophied Legs and Trophied Collar when "better" parts exist? I disagree. Trophied Legs and Trophied Collar are among the few parts that add both melee defense and melee attack, and keeping those above 60 and 50 are necessary to make him a useful melee character. The weakness of my Demon Prince is that he doesn't have a single spell. He is reliant on other spell casters. He only also have one ability; Daemonic Onslaught. His choice of weapon and bonuses however, also building up AP damage, makes him an excellent duelist against most other characters, when combined with his toughness and the combination of Pestilent Decay, Serpentine Tail and Tempered Rage gaining more resistance from kills, make him a superb infantry and cavalry killer as well. Despite 62 and 52 attack and defense he can take on more or less anything once he gets going.
Not saying he is more than a C tier as a faction leader, he is weak in that role, but he can become a really good combatant if one just stops putting together useless set bonuses and actually match up ability combinations instead.
man, ive been watching your videos for around 4 or 5 years now and i always thought you reminded me of someone, but i just couldnt place it. turns out it was a young haley joel osment haha
I agree with the general points. It seems likely that CA learned some lessons from how the comparative power of Legendary Lords has a pretty significant impact on what factions people play, since they've gone to a lot of work to make almost all of them good to use on the battlefield and with some useful skills to guide your main army composition. In magical christmasland everyone would be in A tier, but keeping it so there's only really one outright overpowered choice and one simply weak choice is about as good as you can get.
I mean, especially considering the really weak choice is from probably the most experimental and weird faction, and the really strong one is from the faction already skewed towards powerful characters and micro, it's not bad at all.
A halfling lord would probably offer a ton of benefits well probably being useless in combat, as they are known for being ridiculously good cooks and having very charismatic individuals among them, and in 40k they are extremely good snipers and gorilla fighers able to fire and move u detected to a new position to fire more. If their combat abilities extend to fantasy, one may be extremely vulnerable in melee or damage in general but be extremely good at stealth and ranged attacks well being a small target so they could just avoid all damages, but die if they get end up actually getting hit,
On top of that they could provide a ton of cooking bonus to buff units in their army and have access to campaign perks that improve replenishment, lower cost for things, improve diplomatic relations with factions that would be interested in the legendary cooking skills of the halflings such as humans, ogres, dwarves, elves, and maybe even other less likely ones that may value their cooking more then raw halflings meat.
Friendly reminder that Fantasy Halflings can ride corgis and swans, giving them cavalry prowess that the Brettonians can only dream of.
I think I would at least give the Daemon Prince a B. Like, he isn't the worst melee combatant, there's certainly weaker lords than him at level 1. He does provide some kind of bonus to whatever units it is you want to give him and he even has some global buffs in his skill tree. He ticks something in all criteria.