Depends on what they're going for, in my opinion. I'd have to see more to render a proper perspective. It _looks_ like the level design is just for testing the mechanics for spring platforms, but it could also function as a relatively simple introduction to said mechanics. Reasons being: 1) There are only 3 spring platforms present 2) It's a very short level that doesn't utilize anything abnormal for this type of hack. 3) Each spring platform requires a distinctly unique interaction: - The first is originally intended usage that most people should be accustomed to. - The second is something I've never even seen before. - And the third forces use of the most extreme end of the spring platform, something actively avoided by most players wherever possible.
Looks really tough
GG MARVIS
gameing
So poopy! GG
Wow this level sucks
yeah I agree
Depends on what they're going for, in my opinion. I'd have to see more to render a proper perspective.
It _looks_ like the level design is just for testing the mechanics for spring platforms, but it could also function as a relatively simple introduction to said mechanics.
Reasons being:
1) There are only 3 spring platforms present
2) It's a very short level that doesn't utilize anything abnormal for this type of hack.
3) Each spring platform requires a distinctly unique interaction:
- The first is originally intended usage that most people should be accustomed to.
- The second is something I've never even seen before.
- And the third forces use of the most extreme end of the spring platform, something actively avoided by most players wherever possible.
@@trajectoryunownyou care too much
While i ofc agree with the assessment that the level creator is a genius, i still have to say that the level sucks
Creative, but borderline unplayable
skeptical hippo is skeptical
GG
gg
Wtf
0:06 _Nope~_
I don't like that.
I do not like that one bit.