[UPDATED] AO Map a Drift Car | 3dsmax | Assetto Corsa

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  • Опубликовано: 5 окт 2024

Комментарии • 65

  • @APACHEVIDEOS
    @APACHEVIDEOS 3 года назад +6

    The fact he missed the front right bumper though the entire tutorial gave me anxiety XD

    • @MamiyaMotors
      @MamiyaMotors  3 года назад

      😂yeah I had to go back and add that later on

  • @Crav3nHD
    @Crav3nHD 4 года назад +2

    Awesome video brother! Thanks for fixing up my car 💜 plus kept things in mind like deleting the oem side skirts to reduce holy count.

    • @MamiyaMotors
      @MamiyaMotors  4 года назад +1

      You’re welcome man! Yup always good to try to get rid of unnecessary poly’s

  • @ignaciopare9283
    @ignaciopare9283 3 года назад +2

    i love ur tutos :D

  • @omarezzat8936
    @omarezzat8936 4 года назад +1

    Looks fire as always

  • @bigodepiloto4688
    @bigodepiloto4688 Год назад +1

    Sou brasileiro e entendi perfeitamente o vídeo!!! Obrigado

  • @jordhorsfield5641
    @jordhorsfield5641 4 года назад +2

    Amazing work man, could you do an AO map tutorial for wheels please?

    • @MamiyaMotors
      @MamiyaMotors  4 года назад +1

      Currently working on how to do right now 😂 once I figure it out and able to teach someone I definitely will!

    • @jordhorsfield5641
      @jordhorsfield5641 4 года назад +1

      Haha I'm doing the same brother 😂 I tried the same way like mapping the car but the wheels are just a nightmare, I gave up after 10 minutes of trying 😂

    • @MamiyaMotors
      @MamiyaMotors  3 года назад

      Well what I’ve figured out so far is that you would just split the face with the barrel and flatten the barrel! I’ve successfully made a map for a one piece wheel and made it a 2 piece wheel with a chrome lip

  • @AyeWhit
    @AyeWhit 3 месяца назад

    Mine doesn’t just drag way when I have all selected it just moves as one?

  • @AyeWhit
    @AyeWhit 3 месяца назад

    Hey bro do you do any paid live tutorials for is editor/material selections and hierarchy naming?

  • @nycska
    @nycska 3 года назад

    These are the best AC/3ds guides online period. Thank you.
    One question. I've mapped a car and forgotten a part. Is there an easy way to go back in and add it or am I starting over?

    • @MamiyaMotors
      @MamiyaMotors  3 года назад +1

      Thank you! And yes there is a way! So you go and select everything you want on the map again. Isolate it. Apply poly select while having everything you want on the map selected. Select the part you forgot. Do the same procedure that you did for the other parts. Place the forgotten part outside of checkered square in the unwrap uv step. Apply poly select to the modifier stack again. This time select all, and go straight to unwrap uv. Then place the forgotten part where it needs to go in the map. Hope this helps!

  • @grand1101
    @grand1101 Год назад +1

    Your tutorial helped a lot thanks. And what's the difference between uv map and ao map? I want to separate the parts to make skin but I'm little bit confused is the samething or different thing.

    • @MamiyaMotors
      @MamiyaMotors  Год назад +1

      It’s a common confusion in terminology. So UV map is when you map the parts and place it in the uv space in 3ds or blender. An AO map is actually a entirely seperate thing. You need to have a proper uv map with all the parts on the uv map to create an AO map. An AO map is an ambient occlusion map, with a purpose of creating shadows for more realistic texturing. An ao map is a texture where a uv map is what you need to create the ao map

    • @grand1101
      @grand1101 Год назад

      @@MamiyaMotors Aha I always wondered what's the difference between them. Thank you for your explanation.

  • @Dakkie442
    @Dakkie442 2 года назад

    i use blender. It looks like 3ds has a "project from view" built into for mapping that's better than blender... but anyway my main question i have is.... Assetto ignores overlapping UVmaps but still does the AO correctly?
    For example the car has a wing on it, and you did a top-down project from view map, so the top of the wing and the underside are on the same uvspace, but when yo calculated the ao in the cs showroom, the bottom of the wing had shadow and the top did not. I cannot fathom how that works.

    • @MamiyaMotors
      @MamiyaMotors  2 года назад

      Watching that back again, yeah I should have split the wing so the underside was separated from the top haha. I think on the map if you look at the underside of that wing it’s prob just black then

  • @RogueBeatsARG
    @RogueBeatsARG 3 года назад

    We need How To PBR tutorial!

  • @elusive609
    @elusive609 2 года назад

    Hey man awesome tutorial! whenever I generate AO map and it finishes rendering the map is just white... What have I done wrong?

  • @vinceillescas7879
    @vinceillescas7879 Год назад

    The old map is showing on the car like a livery after ive remapped it. How do i fix that?

  • @DamonWolf2392
    @DamonWolf2392 3 года назад

    I've been following this step by step and my Maps just explode when I get to the last bit of trying to arrange the map as a whole. I'm pulling at my hair here.

    • @MamiyaMotors
      @MamiyaMotors  3 года назад

      If you’re in my discord I will be trying to help another dude with a similar issue in about an hour ish

  • @speedjibaro4202
    @speedjibaro4202 Год назад

    Thanks for the videos and tutorials precise and to the point. Can I ask you if there's like decal packs or something similar for livery creation, where do modders get their decals/stickers?

    • @MamiyaMotors
      @MamiyaMotors  Год назад +1

      Not sure if there are already made publicly available packs for decals. I imagine there is somethin like that but I don’t know if any

    • @pandaria05
      @pandaria05 Год назад +1

      in acmp discord there are, yes

    • @speedjibaro4202
      @speedjibaro4202 Год назад

      Yup, thanks to both, Im a part of the discord now 🤙🏽

  • @jwork5680
    @jwork5680 3 года назад

    i discovered that you can make an AO map using CM, can you do a full guide on that aswell?

    • @MamiyaMotors
      @MamiyaMotors  3 года назад

      You can generate an AO map, yes. You cannot physically edit and change your UV map in showroom tho

  • @marshy3112
    @marshy3112 3 года назад

    yes

  • @yao-z8547
    @yao-z8547 2 года назад

    Thanks for your tutorial, but after I map the car, CM can't calculate the dds document correctly, for example, the left rear door on the map is dark. Hope you could help me to fix this.

    • @MamiyaMotors
      @MamiyaMotors  2 года назад

      Make sure there’s not duplicate mesh on that door. Sometimes people would put an inner layer on the door and you would accidentally map that inner layer instead of the outer layer

  • @masashi2159
    @masashi2159 3 года назад

    sup man, would you recommend saving the body uv map 1st and then add it as a bitmap in the material editor?
    or can I just save it to the "car fbx" like you did and then use the bitmap for other details on the car (interior, suspension, etc)?

    • @MamiyaMotors
      @MamiyaMotors  3 года назад

      Hmm, I’m not sure I understand your comment here!

    • @masashi2159
      @masashi2159 3 года назад

      nvm, i figured it out

    • @ClvyD
      @ClvyD 3 года назад

      ​@@masashi2159 I get what you're saying
      Personally I haven't tried saving the uv map to the base color bitmap, but I don't see why you cant do it, since that's the usual procedure with other details as well
      could be much neater imo, I gotta try it out and see how it'll turn out
      good suggestion

  • @Kamikazi_36
    @Kamikazi_36 2 года назад

    Hi maaan ! Im trying to make some AO for a personnal car. Im kinda blocked, when i do the Last AO with everything in the box (my bimmer got some black parts so i putted them all in a side by logic) i tried to get into ks editor but my car was not reskined... Its frustrating 😂😝

    • @MamiyaMotors
      @MamiyaMotors  2 года назад

      If you’re in my discord I can prob try to help better in there! Also there’s a lot of other people that might be able to help as well

  • @ExtSliders
    @ExtSliders 3 года назад

    i clicked ctrl A to select all and go to modifier>Poly select
    but i cant click it

    • @MamiyaMotors
      @MamiyaMotors  3 года назад

      Did you make sure you are not into a polygon selection or something within the editable poly/mesh?

    • @ExtSliders
      @ExtSliders 3 года назад

      @@MamiyaMotors hey can we chat in direct message on instagram my ig is @brap.stutu_ cuz its difficult to chat here

  • @Tox1cAshes
    @Tox1cAshes Год назад

    So what if my end result is entirely black

    • @MamiyaMotors
      @MamiyaMotors  Год назад

      Make sure to check your materials in 3ds. Make sure the part that you are mapping has the body material you intend to use. If it’s fully black then chances are the parts don’t have the correct material or the parts are not in the uv space in the editor

    • @Tox1cAshes
      @Tox1cAshes Год назад +1

      @@MamiyaMotors Yeah parts weren't in the UV space, I had already figured it out. Thanks for the reply though.

  • @daten__
    @daten__ 3 года назад

    how do you freely position the mapped parts of the car?

    • @MamiyaMotors
      @MamiyaMotors  3 года назад

      You select the polygons/islands for the UV maps and just drag them around in the UV editor

  • @zeosymmetxy
    @zeosymmetxy 2 года назад

    5:24 how did you delete the selected box like when you click and dragged?

    • @zeosymmetxy
      @zeosymmetxy 2 года назад

      i kinda need this cause im try to get a certain section and I tried every angle possible

    • @MamiyaMotors
      @MamiyaMotors  2 года назад

      I believe the function you’re referring to is alt+click and drag to deselect

  • @hazwan9575
    @hazwan9575 3 года назад +2

    What game

    • @MamiyaMotors
      @MamiyaMotors  3 года назад

      Assetto corsa on PC

    • @markmark9639
      @markmark9639 Год назад

      @@MamiyaMotors haha he said "what game"...i found this video kinda by accident, i'm trying to figure out why my front wheels are turning out too far and skidding on the road, some cars the tires are literally sideways in the well...but anyway this video was a hit and i watched and am getting excited to venture into modding ...so i will subscribe and like etc and in advance thank you for your shared knowledge

  • @lachlansmith8486
    @lachlansmith8486 3 года назад

    hey man do you have a link to the car by any chance

    • @MamiyaMotors
      @MamiyaMotors  3 года назад

      Sorry this car is a private car that I was helping with

  • @erhanozen9940
    @erhanozen9940 3 года назад

    hello, can you share your showroom with me?

  • @capt_nugget
    @capt_nugget 3 года назад

    yo can you add chapters to this?

    • @MamiyaMotors
      @MamiyaMotors  3 года назад

      Oh like the time stamps?

    • @capt_nugget
      @capt_nugget 3 года назад +1

      @@MamiyaMotors yeah if you add time stamps with labels in the description, it automatically makes them chapters

    • @MamiyaMotors
      @MamiyaMotors  3 года назад

      Oh ok I’ll try it out in a bit!