Really refreshing to see these new maps. Very colorful it seems. Those autumn color trees in atleast couple of them. And the underwater map was great lookin also.
These aren’t new maps they are 5 years plus old. 😂 they just brought them back because no one at blizzard is likely able to create new maps that won’t tilt people.
Winter I just have to tell you you are my favorite SC commentator ever and I'm old enough that I peaked when reaver drop rushes were meta. You have such a sharp ability to be clever and spontaneous without totally fumbling or missing, but that's just the icing on a deep technical understanding of the game that doesn't come across laborious and distracting. Keep up the fantastic work!
I don't even play sc2, but you popped up with a video for the patch notes and you are very entertaining/clever/passionate about the game so i subbed. Great video. These players are so impressive.
Been wanting to play(Protoss) as it’s been like 6 months since I’ve been on. Then I saw hero’s failed reaper wall which brought back a tick and eye twitch. Here’s to the best of times and the worst of times
Remember, Hero is one of the two Protoss that have winning records against Terran. He and Maxpax are carrying the hopes of the entire race as viable tournament winners for Protoss.
9:23 insane how Hero lost the intial engagement. 360 surround, even upgrades, shield battery overcharge active whole time and guardian shield and losses.
In another game, toss had archons, immortals, guardian shield, stalker with blink, and zealot with charge. Lost to marauder with conc, marine with shield stim, medivac. No ghosts needed. Bio DPS is too high imo. It shouldn't be beating a more expensive army with more advanced units. They were both at 50 supply of fighting units, yet the player with prism, archons, immortals, zealot, stalker, sentry, lost to marine marauder medivac. 6 types of units, that require much more tech, vs 3 units. Kinda wild this is allowed.
Alcyone [al-ˈsī-ə-(ˌ)nē] (noun, Etymology: Latin, from Greek Alkyonē, Date: 14th century) - the brightest star in the Pleiades - accroding to a certain dictionary
Things don't look too bad for Protoss! ..if you ignore the chart you brought up from yesterday that showed herO as the best PvT and GuMiHo as the worst TvP (of the top 8 players) Yikes, we'll see how this unfolds with a larger sample size.
If you look at all the leagues you find out it's actually protoss that have the higher winrate. For example EU gm league it's only 45% winrate for the terran, similar holds true for other leagues as well. The tippity top of the terran player base (+- 10 people) are the only ones with favourable winrate against p
@@_Libo_ Ladder play is where Protoss can shine as Winter has said many times. Protoss excel in best of 1s or best of 3s tops where they can have enough unexpected builds/surprises to catch their opponent offguard and sneak away with a win through trickery. However, where it matters, in professional tournaments, Protoss players don't have enough tricks and get stomped by players that know what to expect. It's a huge problem currently vs. Terran because the terran army just flatens protoss ones in the midgame with barely any effort as the DPS of Bio is just too high once you effectively halve the HP of the protoss via EMP and leave them completely dependent upon disruptors to create enough space to not die immediately. Frankly I vote buff the armour on all protoss units by 1. I think that would give enough beef to the protoss army that they can throw down better vs. Bio without harming their overall status vs. their usual counters in ZvP.
Yeah, that's the danger with small sample size in statistics, it doesn't give you the whole picture, easily gives you a biased view of the balance thing.
@@ericmartin2740 I agree with the issue at the top level, but the ladder statistics is the reason why I am against big flat out buffs for protoss, since it would skew the already protoss favoured ladder even more. Personally, I am a player in the first place and spectator in the second. I think the best solution involves changing the disruptor to do more consistent but less punishing damage. It barely kills anything vs byun or clem while they delete whole armies below professional level. Change it so it's more consistent across leagues and if the problem persists, then we can talk about more changes (ideally those that give protoss more micro potential, not raw buffs).
Winter - Alcyone is pronounced one of two ways depending on how fancy you wanna be. Fancy way is *Al-key-oh-nee* (in Greek) but in English the "C" takes the "See" sound instead, for *Al-see-oh-nee* :)
hey winter, watched your entire balance patch video, including your strong opinions at the end and i totally agree with you. i personally think the cyclone rework wasn’t necessary due to them always tinkering the damn unit. me personally i would love to see more pro terrans using siege tanks in the meta because how fun the unit is. the focus on widow mines and them being basically the only unit that can one shot workers due to the baneling nerf, makes the game in my diamond experience not so fun. with protoss, the upgrade time and guardian shield and even the disruptor model size were not game changing at all. i would love to see a new take on protoss, like a blink stalker buff or even an oracle buff to award high micro protoss players. it was unfortunate they removed the charge damage on the zealots. anyways i love you winter ! thank you for always making my day with your daily uploads and adding your comical energy with every cast, there’s no other commentator like you !
i actually want the old cyclone back. The new one is easier to mass and easier to A-move but the old one had more range and had a great role as anti-air. With proper lock-on usage it could even outrange tempests and Broodlords. Now it's just a weird all rounder instead of a specialist. Also I wish colossi damage was changed back to more all-round instead of only good vs light.
@@chloesmith4065 i liked the midgame hellclone “meta” (meta in quotations because a lot of pro level terrans just go to bio) before they nerfed magfield accelerator bonus damage to armored. the hellclone vs roach/ravager were my favorite games to watch because how different the play style is versus bio. don’t get me wrong i love watching byun’s 5 drugged up humans with guns gunning down 10 banelings and load into medivacs shortly after but mech was such an enjoyable match to watch, mid and late game. watching the hellclones dart around the map, reducing creep, hunting down ov’s or gunning down queens and roaches on their way out was just so unique. anyways i believe the “rework” of the cyclone forced the unit to become an early game unit, like winter says, it’s an expensive marauder. now we rarely see any mech games most definitely because of the hellchad nerf. in my opinion (i’m a diamond zerg so i know it doesn’t have a lot of weight to it) buff siege tanks, bring back hellchads, fuck all the changes they keep doing to the cyclone and replace the unit with the god damn goliath already, remove widow mines and most definitely buff the floating laser bathtub (joking, kinda). honestly as daily starcraft 2 viewer (i can only watch winter, i find no other caster to have an interesting but hilarious dry humor), i would like to see pro terrans experiment with other unit compositions, other than bio with ghosts. i completely understand this is the meta and it’s going to give the best chance to win games with thousands of dollars on the line but entertainment wise, it gets pretty repetitive. winter is the only person that can cast this game in the most fun and comical way to make me keep coming back to watch and play the game myself.
Probably too early to feel the full change but this was a pretty good match to showcase some key points. The new map pool looks cool too. And thanks to StarCrafts, the probe beating up the SCV at the start of season 6 felt like how the Goldenaura game started.
Window mine drops, THANK GOD banes can't 1 shot probes with 2 UPGRADES any more. Can't have mineral lines vanish in seconds. Good think they nerfed Banelings. Mine drops tho. cool. right.
@@chloesmith4065 that is true however, no longer needing a tech lab means that if you scout the stargate late you have a much easier time getting units out to counter.
I've seen SO many games in the last few months where the Protoss simply never builds or even attempts to build Colossi into big bio-ball comps (both T and Z) and it just makes me feel like they should really do something to make Colossi more functional. THey're supposed to be the "anti-mass" unit...
3 do eradicate light, I've seen 7 or five of them more effective against roach, but their splash top out at some poont, and it makes moor sense to joost vomtinually warp in stlk to tank. You lottle fucks have been bullying the Terrans again haven'cheew? Hint: Immortal looking op again...
@@SD-jf7nb oh i didn't mean massed colossi, but just making them maybe a bit more durable so like 2-4 vikings or a handful of corruptors can't basically invalidate your colossi would be nice
I am personally lobbying to delete clones, dorm fridges that flip foaming cups of beer at the enemy, bring back GoliathS, whom even your mothers love, and make them can jump up cliffs, eh? Epic!
3:45 Is that a cloaked thor? many they went in a completely different direction with this balance patch... wondering how many people i baited by commenting on a random dodad on screen, in b4 the resurrect the terran carrier dodad often on the sides of maps
Me looking at winter: wait I've seen that shirt somewhere... Ah yes I'm wearing it now! Belta lowdaaaa! (gonna go watch winter's interviews with ty frank). (Please have him on again sometime, talk about his own podcast with Wes Chatham maybe?)
Well when cyclones aren't getting 2x damage they don't seem too bad. At least they can be someone held up against w/ great blink micro and they don't stand up in a strait up fight if you don't micro them in turn. I am curious how that last fight would have gone if GuMiho had tried to pull them back after the stalkers blinked in and tried to edge range them. And we didn't really get into any late game comps in this series to see how they fare there..
He did in the last game! But herO kept blinking stalkers into his main and destroying the add-ons so he couldn’t produce enough. It seemed like the cyclones weren’t able to put down enough concentrated DPS to stop it
Howzat bud, why is the ranking so weird now? I play the 4x4 and have achieved Master a couple of times. If you right click on a player and check his ranking, he is master, but in game he is bronze!? Only happened this season. I struggle to get out of gold now...Haven't played gold in years...
I’m enjoying the cyclone but would prefer it be to able to get the armor we keep losing despite the hp. Basically if you do 1 base reaper opener into battle mech it works fine. If you also just build cyclone and Viking /w Mines it’s pretty nasty and fast very fast
Proposed terran fix to make it so it's not impossible to base trade a terran, or they can't just float one building while they're losing like a crying kid going home with his ball to draw the game. Buildings have a certain amount of fuel (energy) so they can move, but can't just forever live in the sky or cross the whole map. Seems like a pretty sensible change and I honestly can't believe it wasn't the initial design. Float to a corner cause you're losing? That shit's coming down unless you park it on land again.
Autoattack is actually more (6, up from 5). But lock-on range was significantly reduced. I think it's 7 to cast the lock on and it will stay locked in until range 9. I honestly preferred the specialist 14 range or w/e it was before... easier to use it as an anti-air opener.
Hero miss clicked his recall. But “Terran op” hue hue. That game was a Toss win until Hero blew it himself. If you make a massive mistake you deserve to lose. But my fav race should win despite me fucking up! 😂
It's making then look strong because terrans are trying mech vs toss lol. Zerg and terran dominance shall continue in iem and gsl. Toss know their place.
Just a thought. Perhaps instead of a best of, maybe just everal games from various players that showcase some good examples of changes in the new patch.
I think Gumiho made a big mistake in first two games by using Cyclones as if they were pre-patch. Cyclones now are no longer hard-to-make expensive snipers that you can make 1-2 early game for support. It is now a cheap, quick-to-produce unit that is suppose to overwhelm enemy with big numbers, not to support. This old mentality played a role in him lossing first two games,
Design-wise it's nice T has an earlygame unit to defend protoss units because in the past those could be oppressive before stim etc. But Toss got nothing in exchange and you could already defend protoss units just fine with tanks and proper control. This is again a case in which cyclone might not make a big balance difference especially in pro scene but adds versatility and QOL for T. T already has a lot of QOL.
Protoss has no door. Terran has a depot they can raise or lower, or buildings they can lift off. Protoss has to make a wall with one open square and keep a zealot or adept in the gap to block lings from coming through. One of Protoss main weaknesses against zerg is if they don't have a wall and a way to block off zerg units from getting past it, they lose engagements. This is why the sentry has forcefield, and why nydus worms cheeses work best in ZvP (to get around the wall).
development history of EMP is like: -high templars have feedback? what if terrans also had feedback? because terran needs to be able to do everything -oh we're also making EMP an area-of-effect feedback that doesn't need to target specific unit -and it does 100 shield damage instantly, making protoss (vs terran) the only race without meaningful healing because stim bio doesn't have enough DPS I guess? -and it reveals cloaked units because having orbital scans be constant, global vision and detection wasn't good enough I guess? -terran players are not using EMP enough because basic MMM army is already good enough? Time to introduce EMP upgrade with no nerf to bio -people really don't like making a fundamentally broken spell even more broken? Pretend to nerf it by making the upgrade free and built-in -still too broken? Alright, we can go back to before people found out how broken EMPs are but not without using the reversion to justify other insane terran buffs, of course
I loved your patch breakdown video. It really hit the nail on the head, and it was fun to watch
new patch, new meta, new clickbait opportunities lezgo 😂
Insert donation too the stream comment here.
The term "base trading" has a whole other meaning when Terran is involved lol
Really refreshing to see these new maps. Very colorful it seems. Those autumn color trees in atleast couple of them. And the underwater map was great lookin also.
These aren’t new maps they are 5 years plus old. 😂 they just brought them back because no one at blizzard is likely able to create new maps that won’t tilt people.
@@kristopherleslie8343 They are new. It's the team maps that are old.
@@ntm4 yawn lol
Winter I just have to tell you you are my favorite SC commentator ever and I'm old enough that I peaked when reaver drop rushes were meta. You have such a sharp ability to be clever and spontaneous without totally fumbling or missing, but that's just the icing on a deep technical understanding of the game that doesn't come across laborious and distracting. Keep up the fantastic work!
I don't even play sc2, but you popped up with a video for the patch notes and you are very entertaining/clever/passionate about the game so i subbed. Great video. These players are so impressive.
Winter is best caster :)
Try the game
even if you dont like ranked 1v1 and stuff, the arcade games are fun ash!
After that Cyclone rant Winter went through yesterday, I am curious to see how the coming weeks will look like.
The her0 we don't deserve but the one we needed
Been wanting to play(Protoss) as it’s been like 6 months since I’ve been on. Then I saw hero’s failed reaper wall which brought back a tick and eye twitch.
Here’s to the best of times and the worst of times
Don't worry, the nerfed EMP can now only hit 10 stalkers at a time. 8:15
Remember, Hero is one of the two Protoss that have winning records against Terran. He and Maxpax are carrying the hopes of the entire race as viable tournament winners for Protoss.
if only 2 people are carring the Toss race, have you ever thought that maybe there is something wrong with Toss, and that maybe they are weak? sigh...
It's also possible that the other players just aren't as good.
9:23 insane how Hero lost the intial engagement.
360 surround, even upgrades, shield battery overcharge active whole time and guardian shield and losses.
In another game, toss had archons, immortals, guardian shield, stalker with blink, and zealot with charge. Lost to marauder with conc, marine with shield stim, medivac. No ghosts needed. Bio DPS is too high imo. It shouldn't be beating a more expensive army with more advanced units. They were both at 50 supply of fighting units, yet the player with prism, archons, immortals, zealot, stalker, sentry, lost to marine marauder medivac. 6 types of units, that require much more tech, vs 3 units. Kinda wild this is allowed.
well in the initial engagement all the collosi were targeting the siege tanks and not the marines. So the bio army just ranover the toss
@@shivamagarwal348once again, colossi are garbage and protoss are garbage.
@@HellecticMojo this reminds me so much of how the majority of protoss army gets stuck on chew toy depots while the terran army keeps killing them
Zealots 85 minerals, marines 55 marines. Simple changes that are effective imo
The underwater map is so cool!
Alcyone [al-ˈsī-ə-(ˌ)nē] (noun, Etymology: Latin, from Greek Alkyonē, Date: 14th century) - the brightest star in the Pleiades - accroding to a certain dictionary
Brightest of the Seven Sister's, Halcyon, wut a bitch.
You can cloak a Thor in 2v2 if your ally is a protos
Oh ok
Nerd adjusts their glasses on their nose**
“Actually a Thor can cloak with the help of an ally mothership”
PiG googled Alcyone - its named after a star which is named after a Greek deity originally.
Things don't look too bad for Protoss!
..if you ignore the chart you brought up from yesterday that showed herO as the best PvT and GuMiHo as the worst TvP (of the top 8 players)
Yikes, we'll see how this unfolds with a larger sample size.
If you look at all the leagues you find out it's actually protoss that have the higher winrate. For example EU gm league it's only 45% winrate for the terran, similar holds true for other leagues as well. The tippity top of the terran player base (+- 10 people) are the only ones with favourable winrate against p
@@_Libo_ Ladder play is where Protoss can shine as Winter has said many times. Protoss excel in best of 1s or best of 3s tops where they can have enough unexpected builds/surprises to catch their opponent offguard and sneak away with a win through trickery. However, where it matters, in professional tournaments, Protoss players don't have enough tricks and get stomped by players that know what to expect. It's a huge problem currently vs. Terran because the terran army just flatens protoss ones in the midgame with barely any effort as the DPS of Bio is just too high once you effectively halve the HP of the protoss via EMP and leave them completely dependent upon disruptors to create enough space to not die immediately.
Frankly I vote buff the armour on all protoss units by 1. I think that would give enough beef to the protoss army that they can throw down better vs. Bio without harming their overall status vs. their usual counters in ZvP.
hmm good point
Yeah, that's the danger with small sample size in statistics, it doesn't give you the whole picture, easily gives you a biased view of the balance thing.
@@ericmartin2740 I agree with the issue at the top level, but the ladder statistics is the reason why I am against big flat out buffs for protoss, since it would skew the already protoss favoured ladder even more. Personally, I am a player in the first place and spectator in the second.
I think the best solution involves changing the disruptor to do more consistent but less punishing damage. It barely kills anything vs byun or clem while they delete whole armies below professional level. Change it so it's more consistent across leagues and if the problem persists, then we can talk about more changes (ideally those that give protoss more micro potential, not raw buffs).
Lol. Look on your face when reaper bypased the half ass wall.😂
Thanks for the vid, winter!
Winter - Alcyone is pronounced one of two ways depending on how fancy you wanna be. Fancy way is *Al-key-oh-nee* (in Greek) but in English the "C" takes the "See" sound instead, for *Al-see-oh-nee* :)
You forgot the part where you say what it means. I’ve taken the time to write this so now I’m not googling it
Alchemy.
U2 practicing VuDoo?
Ask a friend...
@op: Alky, I dig.
I was just saying al-see-own
hey winter, watched your entire balance patch video, including your strong opinions at the end and i totally agree with you.
i personally think the cyclone rework wasn’t necessary due to them always tinkering the damn unit. me personally i would love to see more pro terrans using siege tanks in the meta because how fun the unit is. the focus on widow mines and them being basically the only unit that can one shot workers due to the baneling nerf, makes the game in my diamond experience not so fun.
with protoss, the upgrade time and guardian shield and even the disruptor model size were not game changing at all. i would love to see a new take on protoss, like a blink stalker buff or even an oracle buff to award high micro protoss players. it was unfortunate they removed the charge damage on the zealots.
anyways i love you winter ! thank you for always making my day with your daily uploads and adding your comical energy with every cast, there’s no other commentator like you !
i actually want the old cyclone back. The new one is easier to mass and easier to A-move but the old one had more range and had a great role as anti-air. With proper lock-on usage it could even outrange tempests and Broodlords. Now it's just a weird all rounder instead of a specialist.
Also I wish colossi damage was changed back to more all-round instead of only good vs light.
@@chloesmith4065 i liked the midgame hellclone “meta” (meta in quotations because a lot of pro level terrans just go to bio) before they nerfed magfield accelerator bonus damage to armored.
the hellclone vs roach/ravager were my favorite games to watch because how different the play style is versus bio. don’t get me wrong i love watching byun’s 5 drugged up humans with guns gunning down 10 banelings and load into medivacs shortly after but mech was such an enjoyable match to watch, mid and late game. watching the hellclones dart around the map, reducing creep, hunting down ov’s or gunning down queens and roaches on their way out was just so unique.
anyways i believe the “rework” of the cyclone forced the unit to become an early game unit, like winter says, it’s an expensive marauder. now we rarely see any mech games most definitely because of the hellchad nerf. in my opinion (i’m a diamond zerg so i know it doesn’t have a lot of weight to it) buff siege tanks, bring back hellchads, fuck all the changes they keep doing to the cyclone and replace the unit with the god damn goliath already, remove widow mines and most definitely buff the floating laser bathtub (joking, kinda). honestly as daily starcraft 2 viewer (i can only watch winter, i find no other caster to have an interesting but hilarious dry humor), i would like to see pro terrans experiment with other unit compositions, other than bio with ghosts. i completely understand this is the meta and it’s going to give the best chance to win games with thousands of dollars on the line but entertainment wise, it gets pretty repetitive. winter is the only person that can cast this game in the most fun and comical way to make me keep coming back to watch and play the game myself.
Probably too early to feel the full change but this was a pretty good match to showcase some key points. The new map pool looks cool too.
And thanks to StarCrafts, the probe beating up the SCV at the start of season 6 felt like how the Goldenaura game started.
This admittedly lengthy video is my cup of proverbial tea.
Winter casually wearing an Expanse shirt. Fandoms are colliding
Window mine drops, THANK GOD banes can't 1 shot probes with 2 UPGRADES any more. Can't have mineral lines vanish in seconds. Good think they nerfed Banelings. Mine drops tho. cool. right.
Sometimes, I wonder what my runescape card would look like.
"The peasent" or "The useless grunt" is probably my title.
Cautiously optimtimistic for this new patch. Widow mines sadly haven't been removed yet but aside from that this TvP is looking interesting and fun
the removal of Widow Mines? Youre an idiot.
This is the best brotoss vs a mid level (in the top pro) terran
Removed ? Just make only 2 fit in medivac. Mines are crucial agains ling bane and dont allow zerg to jump on bio as soon as T is not presplit.
@@konigstiger3252Gumi?
@@xxxyyy5080 and lock it behind tech lab
Gotta give it to gumiho for giving the cyclone a shot. Trying out several builds to see what it can and cant do
Cyclone might end up shutting down early stargate builds based on the one game in this series. Will have to wait and see.
Ironically the previous cyclone already did that great because of the longer range and higher lock-on damage.
@@chloesmith4065 that is true however, no longer needing a tech lab means that if you scout the stargate late you have a much easier time getting units out to counter.
fun fact. Hecate is the goddess that the statue of liberty actually portrays.🗽
I just noticed the offense and defensive ratings what a nice touch.
Alcyone, the brightest star in the Pleiades, was named after one of the Seven Sisters of the Pleiades in Greek mythology.
I've seen SO many games in the last few months where the Protoss simply never builds or even attempts to build Colossi into big bio-ball comps (both T and Z) and it just makes me feel like they should really do something to make Colossi more functional. THey're supposed to be the "anti-mass" unit...
3 do eradicate light, I've seen 7 or five of them more effective against roach, but their splash top out at some poont, and it makes moor sense to joost vomtinually warp in stlk to tank.
You lottle fucks have been bullying the Terrans again haven'cheew?
Hint: Immortal looking op again...
@@SD-jf7nb oh i didn't mean massed colossi, but just making them maybe a bit more durable so like 2-4 vikings or a handful of corruptors can't basically invalidate your colossi would be nice
Colossi blow chunks. They needed a buff to compensate for the disruptor supply nerf. Or just revert the disruptor supply change.
@@chloesmith4065 it says a lot that colossi got a +1 range buff and it took a week for players to even fucking notice.
The maps being mirrored is really going to lend to some interesting tactical play in some games.
If Battlecruisers can teleport then Thors should be able to cloak
And phantoms inmune to damage. We need more buffs for Terran, and more units.
I am personally lobbying to delete clones, dorm fridges that flip foaming cups of beer at the enemy, bring back GoliathS, whom even your mothers love, and make them can jump up cliffs, eh? Epic!
Yeah goliaths would've been nice. At least you can build them in the campaign.
You know what? Heroes, héroes but... this is the tricky part, but just for terran.
3:45 Is that a cloaked thor? many they went in a completely different direction with this balance patch...
wondering how many people i baited by commenting on a random dodad on screen, in b4 the resurrect the terran carrier dodad often on the sides of maps
Gumiho’s dying words were
“Dogshit weak”
Me looking at winter: wait I've seen that shirt somewhere... Ah yes I'm wearing it now! Belta lowdaaaa! (gonna go watch winter's interviews with ty frank). (Please have him on again sometime, talk about his own podcast with Wes Chatham maybe?)
This was an ADHD comment : off topic and very much unnecessary but also mandatory for my brain survival. You have a good day now, ya hear?
just occured to me that a cyclone w no cooldown or micro is just a better widow mine for mineral drops
😅
the blink stalker solves all.
this cyclone is sooooooooooo op, im a terran player and i think its a bit much.
I hope this patch finally ends the cycle-one of violence.
This game looks fun. When does it release?
Starcraft II is still in early access.
July 24th 2025
I love mech games which is why it hurts me to say those cyclones do NOT look scary at all
Wow units like to fly off
Well when cyclones aren't getting 2x damage they don't seem too bad. At least they can be someone held up against w/ great blink micro and they don't stand up in a strait up fight if you don't micro them in turn. I am curious how that last fight would have gone if GuMiho had tried to pull them back after the stalkers blinked in and tried to edge range them. And we didn't really get into any late game comps in this series to see how they fare there..
I came for the casts, I stayed for the Winter Memes™
Has, the cheese wiz😂. Love it
"using apple maps" too funny!
Her0 threw that G4 hard af!! He was killing it with the stalker aggression and just takes a fight in the middle of the map for no reason
I love the new maps ❤
Kinda disappointing not seeing gumiho try any mass cyclone strats at all.
He did in the last game! But herO kept blinking stalkers into his main and destroying the add-ons so he couldn’t produce enough. It seemed like the cyclones weren’t able to put down enough concentrated DPS to stop it
Howzat bud, why is the ranking so weird now? I play the 4x4 and have achieved Master a couple of times. If you right click on a player and check his ranking, he is master, but in game he is bronze!? Only happened this season. I struggle to get out of gold now...Haven't played gold in years...
Prediction 1 after game1: Serral barely notices.
2: TvP looking less static?
I’m enjoying the cyclone but would prefer it be to able to get the armor we keep losing despite the hp.
Basically if you do 1 base reaper opener into battle mech it works fine.
If you also just build cyclone and Viking /w Mines it’s pretty nasty and fast very fast
And then...?
Hey, do don't play this game but I like your commentary. I've been watching for 3 month. Hope you have great day.
why is there wow log in screen music @ 20:00 ??
💕
I would say that map is called Al - Ky - Own
Or Al- Sigh - own. fuck it, It's cyclone
7:18 Imo that's some nice eco not gonna lie.
can you cast some HAS on the new patch? it buffs protoss, its pretty large and its has, should make for some fun shenanigans
36:00 !!
You had me at Gum
Cyclone drops look like they would be really strong.
Proposed terran fix to make it so it's not impossible to base trade a terran, or they can't just float one building while they're losing like a crying kid going home with his ball to draw the game. Buildings have a certain amount of fuel (energy) so they can move, but can't just forever live in the sky or cross the whole map. Seems like a pretty sensible change and I honestly can't believe it wasn't the initial design. Float to a corner cause you're losing? That shit's coming down unless you park it on land again.
Min 14:50 you fire a nuke ?
cyclone marine so good against protoss now
glhf fam!
Cyclone range has been nerfed, right?
Autoattack is actually more (6, up from 5). But lock-on range was significantly reduced. I think it's 7 to cast the lock on and it will stay locked in until range 9. I honestly preferred the specialist 14 range or w/e it was before... easier to use it as an anti-air opener.
Game 4 Wow!!
yeah ... 3 archons 2 immortals w/e doesn't matter just stim and A-move with marines and marauders gg
Hero miss clicked his recall. But “Terran op” hue hue. That game was a Toss win until Hero blew it himself. If you make a massive mistake you deserve to lose. But my fav race should win despite me fucking up! 😂
Whats happen here?, actually video at 480p is awesome. This is related with new patch or something ?
I don't play sc2 anymore, I rarely watch it. I'm here for the cool hearthstone cards.
At last, perfect achieved
GuMiho lets go!!
absolutely boneheaded move out in g5 at the end there
when is this new patch coming?
Thank You
Om nom nom
Cyclone = Goliath now
New patch is making Protoss look strong! Glad to see the council got its mission right! With the new patch and games like this Toss is gonna DOMINATE.
It's making then look strong because terrans are trying mech vs toss lol. Zerg and terran dominance shall continue in iem and gsl. Toss know their place.
This has to be a fake post
If you didn't catch the scathing sarcasm of my post then I can't help ya lol.@@codywotring8973
@@codywotring8973 because bio is no longer viable against protoss. Mech have a little chance, but currently protoss is trashing thing right now.
Bio is still better than mech, don't fall for the memes. Bio wasn't nerfed.
❤
Just a thought. Perhaps instead of a best of, maybe just everal games from various players that showcase some good examples of changes in the new patch.
Howany times this month has Her0 gone up 2-0 and let his opponent force a game 5
I'm a simple man I see a protoss game and I click
Why didnt he land his vikings!😢
Protoss is still OP in my experience. Sure I’m no pro but I should have a say as a masters Terran player.
LOL
I think Gumiho made a big mistake in first two games by using Cyclones as if they were pre-patch.
Cyclones now are no longer hard-to-make expensive snipers that you can make 1-2 early game for support. It is now a cheap, quick-to-produce unit that is suppose to overwhelm enemy with big numbers, not to support.
This old mentality played a role in him lossing first two games,
can anyone explain why herO threw so hard in game 4
Design-wise it's nice T has an earlygame unit to defend protoss units because in the past those could be oppressive before stim etc. But Toss got nothing in exchange and you could already defend protoss units just fine with tanks and proper control. This is again a case in which cyclone might not make a big balance difference especially in pro scene but adds versatility and QOL for T. T already has a lot of QOL.
Gumiho? Ultimate clickbait for me, i press it in 1milisecond
I don't get the door joke at 13:19
Protoss has no door. Terran has a depot they can raise or lower, or buildings they can lift off. Protoss has to make a wall with one open square and keep a zealot or adept in the gap to block lings from coming through. One of Protoss main weaknesses against zerg is if they don't have a wall and a way to block off zerg units from getting past it, they lose engagements. This is why the sentry has forcefield, and why nydus worms cheeses work best in ZvP (to get around the wall).
@@chloesmith4065 ty
But wait, i was told that diamond Terrans could beat Masters Protoss by massing cyclones? How did Gumiho not win with them?
nice ass gumiho!
Mana says stalker counters the new cyclone lol
Hello world
I instantly know from the title why you have chosen this game. Mech Terran vs Protoss. This is about Cyclones.
development history of EMP is like:
-high templars have feedback? what if terrans also had feedback? because terran needs to be able to do everything
-oh we're also making EMP an area-of-effect feedback that doesn't need to target specific unit
-and it does 100 shield damage instantly, making protoss (vs terran) the only race without meaningful healing because stim bio doesn't have enough DPS I guess?
-and it reveals cloaked units because having orbital scans be constant, global vision and detection wasn't good enough I guess?
-terran players are not using EMP enough because basic MMM army is already good enough? Time to introduce EMP upgrade with no nerf to bio
-people really don't like making a fundamentally broken spell even more broken? Pretend to nerf it by making the upgrade free and built-in
-still too broken? Alright, we can go back to before people found out how broken EMPs are but not without using the reversion to justify other insane terran buffs, of course
Cyclone is more expensive, not slowing, non healable marauder that can shoot up
Blink stalkers for the win
It's definitely pronounced Hecate, hec kate
Love your videos, hate how you start the first game past the initial build order. I want to see the build timing.
Hero is the best player by far