Creating Amazing Skyboxes - Godot 3D Tutorial

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  • Опубликовано: 8 сен 2024
  • In this Godot 3D tutorial (version 4.1 used), I talk about how you can use Spacescape to create amazing procedurally generated space backgrounds you can use to design levels in the Godot Engine.
    I talk about the basics of using Spacescape and how the projects are setup using layers of noise to form more complex scenes. After that we go over how to convert the exported cubemap into a Godot-supported panorama.
    Spacescape - sourceforge.ne...
    Converter - danilw.github....
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Комментарии • 29

  • @GearedGeek
    @GearedGeek 10 месяцев назад +5

    What a life saver! I’m getting close in my prototype of needing a sky! You proved at the right time. Thank you!

  • @IsaqueSbr
    @IsaqueSbr Месяц назад +1

    THANK YOU!!! this will be very helpfull

  • @xen-42
    @xen-42 6 месяцев назад +2

    Super useful tool, thanks sharing it!

  • @flamelizard
    @flamelizard 10 месяцев назад +2

    This is so damn underrated :O I have been wanting such a tool for so long. I wish there was a tool as well which lets you paint the skyboxes (Photoshop supports this but meh...). Thanks for the tutorial :)

  • @Failfer
    @Failfer 7 месяцев назад

    My goodness this was useful! Thank you

  • @Saminabano872
    @Saminabano872 10 месяцев назад +1

    Your back 🎉🎉🎉

  • @zeyadelgendi1288
    @zeyadelgendi1288 6 месяцев назад

    this is very helpful thank you

  • @PySnek
    @PySnek 10 месяцев назад

    thank you

  • @DollEyedNurse
    @DollEyedNurse 7 месяцев назад +1

    Everytime I hit "download" the screen goes black for a long time. Nothing worked on Firefox but eventually it loaded on chrome! I was worried nothing would work for a moment there. If other people are having issues with the speed just wait a minute for the download to load or switch and try on different browsers for the Cubemap to Panorama converter

  • @k4gi
    @k4gi 10 месяцев назад

    oooo thanks for this

  • @pujasaha2368
    @pujasaha2368 10 месяцев назад

    Nice!

  • @thomasparker7305
    @thomasparker7305 7 месяцев назад

    Do you happen to know how to make it so that the star/planet can be close ie big but still be behind the ship/space station?

  • @silentred8333
    @silentred8333 9 месяцев назад +1

    all my images are 4096x4096 but it keeps saying: not rendered: resolution of images not equal, please load ALL images same size(when all loaded it render)

  • @Bandita1001
    @Bandita1001 6 месяцев назад

    Hey there! I did your juiced-up first person character controller tutorial, then applied this to it, but the sky is all black, and I cannot see the sun anymore. The imported pictures are working fine, so the problem must be inside the project. Do You have any ideas how to fix it?

  • @GearedGeek
    @GearedGeek 8 месяцев назад

    Does anyone know which version of Microsoft Visual C++ Redistributable is used for Spacescape?

  • @marius35mm
    @marius35mm 5 месяцев назад +1

    Spacescape is not available anymore, the website is down...

    • @legiongames2400
      @legiongames2400  5 месяцев назад +1

      Still there, the link was just broken I guess so I just updated it

    • @marius35mm
      @marius35mm 5 месяцев назад +1

      @@legiongames2400 Thank you!

  • @alphaprp2025
    @alphaprp2025 3 месяца назад

    In Godot 4.2.2 this is no longer the case. I don't even know how to do it. Because they change so much in each version

    • @M.MR70
      @M.MR70 3 месяца назад +1

      create a world environment go to its properties and where it says sky there you can change the material

  • @andymorin9163
    @andymorin9163 5 месяцев назад

    hmmmm setting everything to 0 in the converter didn't work

    • @legiongames2400
      @legiongames2400  5 месяцев назад

      If there's a seam still try to figure out which face is causing the seam and try playing around with the settings

  • @SovereignVis
    @SovereignVis 6 дней назад +2

    This seems like a cool program, but it just keeps crashing. It seems to mostly happen when I try to add a new layer or move a layer up or down. 😞

  • @Alexander-mk4qf
    @Alexander-mk4qf 10 месяцев назад

    lets goooo