Load Levels Unity and Playmaker

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  • Опубликовано: 21 окт 2024
  • Loading levels in Unity using Playmaker Load Level action

Комментарии • 15

  • @ahtopalian
    @ahtopalian 7 лет назад +5

    It would be great to see a video that handles progression through multiple levels- which I can imagine would get pretty messy with this approach! Great video btw! :D

  • @AIArtistNoahC
    @AIArtistNoahC 3 года назад +1

    thx you saved me ^^

  • @BabbSteve
    @BabbSteve 7 лет назад +1

    Great video, thanks!

  • @loneshadow-studio
    @loneshadow-studio 5 лет назад

    Can you overlay levels and use them to create a more custom UI system with 3D elements?

  • @Bess2k2
    @Bess2k2 6 лет назад +1

    How do you load a level and have the player start in different positions each time?

    • @billwhetsel
      @billwhetsel  6 лет назад

      I'm making some additional videos to answer some of the questions in the comments. Stay tuned...

    • @Bess2k2
      @Bess2k2 6 лет назад

      Oh I just added a bool to start at different start points, thank you though.

  • @wiltheytp4770
    @wiltheytp4770 Год назад

    For some reason even though I specify one level it just choses another one for some reason even though I did nothing wrong.

  • @cartoomotionstudio8403
    @cartoomotionstudio8403 7 лет назад +1

    Hi , nice tutorials , can you make a spawning levels ( player , enemies,...etc )in one scene but different locations , like if the game in the city but need to play levels in different places in the same city without having many level scenes ? thank you :)

    • @billwhetsel
      @billwhetsel  7 лет назад +1

      Thanks!
      Will do. Stay tuned!

  • @quentinturner3753
    @quentinturner3753 7 лет назад +1

    Does this work with ARkit?

    • @billwhetsel
      @billwhetsel  6 лет назад

      I'll be testing this in AR/VR soon.

  • @Trrncwilliamson
    @Trrncwilliamson 7 лет назад

    Hi, for some reason my global variables won't reset when I try to restart a level or just load it again.

    • @billwhetsel
      @billwhetsel  7 лет назад

      You'll probably want to initialize any variables at the start of your game or level and make sure you pass through your initialization state when you restart or reload a level.