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Procedural Modelling in Houdini: Creating Realistic Product Details
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- Опубликовано: 24 мар 2023
- This is a short timelapse of my Houdini workflow for creating realistic and detailed product designs. Using procedural features, I create a flexible and reusable system that allows us to easily iterate our designs and make adjustments on the fly.
To all of those screaming for a tutorial. This type of technical artistry isn't something you learn from a 15 minute tutorial.
And I don´t have to if you give me the HIP for studying it longer than 15 minutes ;-)
This is by far the most technicality of making sneaker
Amazing!
Keep doing what you doing 🙌🙌
That's sick!
Amazing dude1!
Круто! А где весь процесс можно увидеть? )
A tutorial would be appreciated.
Amazing, it would be great if You make a tutorial !
It would be great if you can make detailed tutorial
Kinda skeptical but is it modeled all in Houdini?
Probably not, since it started from a File node importing it (my guess) from ZBrush or Blender.
How long have you been doing this? And do you have a tutorial?
это безумие.... мне страшно, но даже захотелось вникнуть как это делается.
opa amigo fiquei interessado nesse conteúdo pode fazer mais detalhes?
When are we getting the tutorial for this sick dope artistic mastery?
As a Blender user for me this is witchcraft... and I want to learn it
quantum world added
make some tutorail please
dude make a tutorial on this why are you hidding your skills from the world u need to share
Because it takes so much practice and research to learn Houdini
Don't confuse it with YOUR need in that tutorial
@@august5357 this is not my need..
tutorial please
Are you serious even this is possible in houdini?