Procedural Volleyball in Houdini

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  • Опубликовано: 11 сен 2024
  • Unlock the potential of procedural modeling in Houdini with this tutorial! From attributes to groups and the essential for-each block, this tutorial will guide you through fundamental concepts, empowering you to create a dynamic volleyball scene.
    Key Takeaways:
    Attribute Mastery: Control details and interactions with Houdini attributes.
    Versatile Groups: Streamline your workflow by harnessing the power of groups.
    For Each Block Essentials: Explore the game-changing capabilities of the for-each block.
    Music by: bensound.com
    License code: AK9ZZ1GX1FHXZBZJ

Комментарии • 7

  • @ayoublamghari7509
    @ayoublamghari7509 8 месяцев назад

    pretty amazing! please share more of your knowledge.
    Great Tutorial! just try to explain why you doing some stuff!

    • @ayoublamghari7509
      @ayoublamghari7509 8 месяцев назад

      to be specific, i didnt exactly understand the fore-each number Null part! i'll do my research, but it will be great if you explain it, but hey overall great stuff!

    • @ChetalGazdarVFX
      @ChetalGazdarVFX  8 месяцев назад

      @@ayoublamghari7509 Thanks.. I will create one dedicated video on forEach Block.

  • @xrlearn
    @xrlearn 8 месяцев назад

    Hello sir, at @10:14 I don't see those Color parameters in my existing parameters. Vex code is working fine and I can see them in editor detail pane as Color 1 and Color 2 but not in the edit parameter interface for attribwrangle node.

  • @Snovvxer
    @Snovvxer 2 месяца назад

    Is it possible to make this in to a 2d pdf file with real life measurements?

  • @chengxinsha2788
    @chengxinsha2788 8 месяцев назад

    great work!

  • @farshadhardcore
    @farshadhardcore 8 месяцев назад

    informative