Ghost Of Tsushima - RTX 4090 - One of the best Optimizations
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- Опубликовано: 31 май 2024
- In This video i test Ghost of Tsushima on the RTX 4090. this is one of the best optimization on PC thanks to Nexxes being a company that is more concerned with releasing a fully functional game than getting out money
Specs:
ASUS ROG Strix X670E-E Gaming WIFI
Zotac RTX 4090 AMP EXTREME
AMD Ryzen 7950X3D @5.3Ghz
64GB DDR5 GSkill Trident Z @ 6800Mhz
ACER Predator GM7000 NVME SSD 2TB
LG OLED C2 48"
⏱ Timestamps ⏱
0:00 Into / 4K Native
2:00 4K DLSS Quality
3:12 4K DLSS Performance
4:43 4K Frame Generation
6:18 4K FG + DLSS Quality
7:53 1440P Native
9:32 1440p DLSS Quality
11:45 1440p DLSS Performance
12:28 1440p + Frame Generation
14:14 1440p FG + DLSS Quality
16:05 1080P Native
18:30 1080p + Frame Generation - Игры
do you notice any small microstuters/frametime spikes that can happen every now and then, very small and dont happen alot and barely noticeable? if so do you notice them on any other games?
Thos are jusr when the game is loading assets for new area, and yes every other game had them
@@shredder9867 ok glad to know cuz these annoyed me and i had them on literally every build i ever got
what overlay software do you use for those stats?
Rivatuner
are ur temps normal
yes they aren't even high
@@BoboFerre for the cpu?
Considering it's a PS4 game, it doesn't run as well as it should on cards that did not even exist when this game initially released.
Just saying.
I’m pretty sure it has to do with the ultra settings. Textures, shadows, particles, etc.
I have the both versions and let me tell you, PC version on a 4080 with max settings is absolutely gorgeous! Can easily tell the difference
People have lowered their standards so far, 140fps on 1440p with a flagship card isn't anything to be amazed by lol
@@MrBermyBuddz shadow map are still ugly looking even at ultra, you get 10-15% less performance between very high and ultra shadows and it just not worth the higher render distance and shadow maps res, it would be better if there were RT shadows