thats if you need to triangulate them. but most times I would do it in Lod 0.00 or 1.0 if you dont have a 0.00 as each Lod after that like 1.00 or 2.00 and such are meant for distance decimation rendering
Do forgive me looking thought Object builder i do not see any options for v1, v2, v3, v4. what menu drop down or where are you seeing those, so i can clarify if i do know 😀
Okay being honest I don't know since I've never had to use it, however If i could take a stab at guessing it would be it seems to be tied or mentions UV in the Number or Floats in the Text box and it might relate to the Models Resolution LOD's making it so you could tell it without creating more of the Resolution LOD's to make the Texture size smaller like at 0 LOD be 100% (1080x1080) at 1 LOD be 50% (512x512). But that's my best guess. never used them and never stumbled on how to. Much of the Object builder has function that aren't used or is obsolete inside it. if you ever do figure it out please post here would love to know 😊
@@Dumpgrah Thank you for the response, I guess I will have to do some more digging on this. One last question, I made my own road part but at the edges of the object it shows these lines (which are not in the paa) would you have any idea what causes that and or how I can get rid of them?
Thank you for taking the time to help explain this program to new modders. Looking forward to your next videos in the object builder series
Thank you for this. Much needed tutorial.
3:08 essa é uma bela dica pra quem tá tendo erro pra abrir o buldozer
great video mate. even a person of my level learnt a couple little things
One question though!? I read forums lod. Nowhere it's says what to triangulate which lod all of em?!?!?
thats if you need to triangulate them. but most times I would do it in Lod 0.00 or 1.0 if you dont have a 0.00 as each Lod after that like 1.00 or 2.00 and such are meant for distance decimation rendering
@@Dumpgrah if I have understood only the resolution and shadow lod are triangulated. Am I correct?
Never used the shadow lod and most vanilla files dont. only shadow lods i see are ShadowVolume
@@Dumpgrah well ya that's what is on bohemia wiki. Thank you. Fast replies.have excellent week end.
Do you know what the options v1, v2, v3 and v4 exactly do?
Do forgive me looking thought Object builder i do not see any options for v1, v2, v3, v4. what menu drop down or where are you seeing those, so i can clarify if i do know 😀
@@Dumpgrah When you select a face and press E in the window under mapping you will see v1, v2, v3 and v4 textboxes.
Okay being honest I don't know since I've never had to use it, however If i could take a stab at guessing it would be it seems to be tied or mentions UV in the Number or Floats in the Text box and it might relate to the Models Resolution LOD's making it so you could tell it without creating more of the Resolution LOD's to make the Texture size smaller like at 0 LOD be 100% (1080x1080) at 1 LOD be 50% (512x512).
But that's my best guess. never used them and never stumbled on how to. Much of the Object builder has function that aren't used or is obsolete inside it.
if you ever do figure it out please post here would love to know 😊
@@Dumpgrah Thank you for the response, I guess I will have to do some more digging on this.
One last question, I made my own road part but at the edges of the object it shows these lines (which are not in the paa) would you have any idea what causes that and or how I can get rid of them?
@@cybraxcyberspace are the Lines like a untextured model Grey or what color?
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