Sonic Robo-Blast 2: Cacee Any% Speedrun

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  • Опубликовано: 11 дек 2024

Комментарии • 6

  • @IaeyanElyuex
    @IaeyanElyuex 16 дней назад

    Wow. That's a tough-looking tech on those gravbelts. Nice suckerpunch in DSZ3.

    • @aurateharchengamer
      @aurateharchengamer  16 дней назад

      TBF I'm not sure if it's possible to jump those gravbelts at least from there.

  • @DipperDeliver
    @DipperDeliver 15 дней назад

    Ayy Glad to see you're still grinding! Great run!

    • @aurateharchengamer
      @aurateharchengamer  15 дней назад +1

      Heh, yeah...This run was...honestly kind of Scuffed, I did figure out a strat to make the Grav Belt room go a bit faster? But I'm sure it's not the fastest it could be.
      I do have some Individual Level Runs, but I have been trying to figure out how I wanna go about Uploading them. One thought I had was compiling them into a Compilation to show what I've been doing outside of the Full Game Runs, but I'm not sure if that would be the best?

    • @DipperDeliver
      @DipperDeliver 15 дней назад +1

      ​@@aurateharchengamer Oh. You should go for individual Runs! So can you focus on that specific level to get the best time!
      Also, I have some tips for you.
      - You should punch more with Cacee. She gains speed and a bit of distance in the air, so keep doing one punch's and then uppercut in the air. You can also get a ton of speed with cacee by following this rhythm: punch, punch, jump, punch. Then repeat. -
      - In Arid Canyon Act 2 Cacee can break the minecart doors! -
      - The Spike Rush Finisher can carry your speed when you land it, and punch right after it. -
      - Oh, and for the gravity changer room, you could do this Strat. As soon as you enter it make a jump toward the area with some speed use all three punches and uppercut you can make it over there. -

    • @aurateharchengamer
      @aurateharchengamer  15 дней назад +1

      @@DipperDeliver A Response to these tips in order:
      - I kind of figured that I wasn't punching enough, Part of it is me being used to the Homing attack thing so I won't punch when I probably should be punching, I will try to remember that rythym.
      - I actually had NO clue that was Possible, I'm already getting Routing Ideas and I don't have to learn minecart Skip on Cacee at the very least.
      - I kind of knew about this, I also know you can carry said speed into a Jump. Though it is still nice to know.
      - I may have to try that in an IL Run at some point later. Thanks for the Tip on that.
      Also as for what IL runs I have gotten recordings of...I'm not sure weather or not to compile them into a Compilation or if I should just put them up as individual videos.