TEKKEN 8 Xiaoyu Ranked Gameplay #12

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  • Опубликовано: 9 фев 2025
  • these are my first games after patch 1.05. xiaoyu feels kinda the same but damn that hop and throw nerf really hurts more than it should cuz i like using it to cancel into other things :( i wish the hop would have stayed homing but the grab could be sidesteppable idk lol anyway gotta adapt to it now that we're stuck like this for a while.
    things i noticed how xiaoyu is affected in this patch:
    -hop and throw tracking REALLY sucks against the wall, and is weak vs enemy sidestep moves
    -since heat bursts are sidesteppable and parriable, xiaoyu's sidestep aop and parries (b3+4, and hyp) become good answers
    -aop 3~4 hitbox nerf is definitely noticeable lol
    #tekken8 #xiaoyu

Комментарии • 9

  • @Kageneko938
    @Kageneko938 7 месяцев назад

    2:52 Mr. Croft's combo, but with taunting. So toxic.....I love it 😂

  • @alphonsehein1122
    @alphonsehein1122 8 месяцев назад

    🎉 Another good xiaoyu vid. I felt the rds hop nerf than all her nerfs from 1.04 haha. Any tips on getting out of blue xD

    • @castygate
      @castygate  8 месяцев назад

      oh don't ask me about tips on climbing 🤣im surprised im even this high ranked. i spiritually feel like im blue ranks still. i just have fun with xiaoyu and that's how i got up here i guess lol

    • @alphonsehein1122
      @alphonsehein1122 8 месяцев назад

      Fair, her playstyle never gets old 😅 always something new to try haha

    • @castygate
      @castygate  8 месяцев назад +1

      haha if you want an honest answer, i'd say just lab and study xiaoyu specific matchups. upping your fundamentals and matchup knowledge is key to winning. i also adapt and change my playstyle. if the enemy is defensive, i apply cancels and mind games and see how much they know about xiaoyu's many setups. if the enemy is offensive, then i use xiaoyu's evasiveness as an advantage

  • @blackdiamond097
    @blackdiamond097 8 месяцев назад

    Input question here:
    So you know the combo (2:53) that involves UB3 then UF3 (from aop) after the spin how are you connecting F2,1 ? With a micro dash it’s very hard not to input FF2 instead

    • @castygate
      @castygate  8 месяцев назад +1

      Oh no, it’s not a micro dash haha, the enemy is too far to micro dash then f2,1 I pretty much run into f2,1. Think of it like ur running to f2,1 after the tail spin in tekken 7

    • @blackdiamond097
      @blackdiamond097 8 месяцев назад

      @@castygate ahh it’s a sprint i see kk Tysm

  • @herrkubas6470
    @herrkubas6470 8 месяцев назад