Why do Japanese gamers support Nintendo? Pocketpair vs Nintendo Lawsuit (Palworld vs Pokemon)

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  • Опубликовано: 15 ноя 2024
  • I would like to clarify that I do not claim to know everything about the matters discussed in this video, and there may be incorrect information included. Of course, there is a lot of undisclosed information, and it’s impossible to fully grasp the situation with complete accuracy. However, I believe there is value in sharing information that might not have been accessible to those who do not speak Japanese, which is why I made this video.
    Additionally, please note that in order to keep the video concise and to make it easier to understand "what information led Japanese people to support Nintendo," some game footage and posts may have been shown without full context or details from other parts.

Комментарии • 414

  • @MokurenTheGameDev
    @MokurenTheGameDev  Месяц назад +25

    日本語は返信のところに書きます
    Big thanks to all of you guys giving me respectful and thoughtful comments!
    And many people pointed out very important concepts and gave me important questions which mentioned what I didn't add to the video to make it short.
    I'd like to reply to each comments but I can't as too many. I'm sorry!
    Instead of that, I'm leaving here the list of supplementary information and I'll keep updating it.
    *About the opinion that this video is biased*
    As I wrote in the description, I added pretty much only japanese sided information in order to keep the video concise and to make it easier to understand "what information led Japanese people to support Nintendo," and said "Of course, there is a lot of undisclosed information." That's why this video is just a summary of opinions. People shouldn't have talked about the matter before the case goes to court, but they did. There was no option.
    *About the disputes of patent infringement in the past*
    I DO NOT deny the fact that many Japanese big companies (include Nintendo) sued for patent infringements in the past, but at least Nintendo stopped doing it. (There might be some other company still doing it tho)
    *Actually, there's a reason why they started getting that many patents.*
    In 2006, Anascape ltd sued Nintendo for a patent infringement and won in court of first instance (in Texas), but the U.S. Supreme Court dismissed their lawsuit in 2010.
    Until 2006, Nintendo didn't have that many patents. Many people in the west say that it's a matter with Japanese Companies but actually it was largely initiated by the american corporation.
    That's one of the reasons why I said that we should make it impossible to get patents on basic technologies, in the video. However, at the same time, we need to establish a new way to protect worlds developed by creators.
    *About the decline of the gaming industry*
    I didn't say that "Palworld is a totally copycat game." I do think Palworld is a good mash up and has some good mechanics which pokemon doesn't have but it doesn't excuse destroying the pokemon world. If pals had looked different, Palworld was just a good game. I brought up video game crash of 1983 just because some people are saying that it should be okay to imitate without any limits (regardless of whether Palworld is a copy or not).
    *About the definition of "respect"*
    The definition of "respect" in this context is:
    1. Not destroying and not insulting the original work's world
    2. Adding a sufficient amount of new elements (without this, it's like saying the original work is simply flawed)
    3. Apologizing and asking how to make things right when you unintentionally violate points 1 or 2
    This is influenced by a cultural aspect unique to Japan, and I believe it might be one of the harder points for people outside of Japan to fully grasp.
    On the other hand, how much money was made is irrelevant. This isn't about whether respect is being shown, but rather whether a lawsuit will be filed. (Simply put, they don't have the time to sue every single small company out there.)
    *About relying on IPs too much*
    I strongly agree with the opinion that relying too much on IPs stifles creativity. Over the past three years, Nintendo hasn't really released anything innovative except for the Zelda series. However, they shouldn't be punished by having their world destroyed, but rather by players simply losing interest and leaving. I hope they're working on innovative games for the next generation of the Switch.
    *"Pokemon copied __!!!"*
    Well, since patent and copyright infringement are prosecutable only upon formal complaint, it’s up to the company that owns the rights to decide whether to take legal action. However, very few companies make their guidelines for these decisions public, and the criteria I presented in the video are simply my own analysis of what "those of Nintendo would be." In other words, to understand where these lines are drawn, you need to have a deep understanding of the company that holds the rights.
    This is why I argue that basic technologies shouldn’t be eligible for patents (many people seem to have missed this point in the video tho). At the same time, most people don't mentioned the need for alternative means to protect worlds created by others.
    *About the reputation of the video*
    Honestly, I didn't expect this video to be so well-received. Seeing so many people getting freaking out without really knowing much about the issue, and thinking that this matter was too complex for most to understand, I assumed the comment section would be flooded with hate comments.
    I didn't want to be disliked by gamers overseas, either. But I still believe there was great value in sharing information that only Japanese people were aware of.
    *To disrespectful comments*
    I know that you don't have good enough brains to understand this complex issue and convince me without resorting to emotional language. And just as most Japanese people don’t even try to understand Western culture, I know you haven’t even attempted to understand Japanese culture. On top of that, I know that you've only watched part of the video (as the average view time is around 4 minutes).
    So I don't read any of those comments.
    However, I hope you will respect Japanese culture as much as I respect Western culture.

    • @MokurenTheGameDev
      @MokurenTheGameDev  Месяц назад +1

      しっかりと考えたコメントを下さった全ての皆さん、ありがとうございます!
      多くの方々が動画を短くするために触れられなかった重要な点を指摘したり、質問をして下さったことに感謝します。すべてのコメントに返信したいのですが、数が多すぎてできません。申し訳ありません!
      その代わりに、ここに補足情報のリストを残しておき、今後も更新していきます。
      *この動画が偏っているという意見について*
      概要欄に書いた通り、動画を短くすることと、「日本人がどういった情報をもとに任天堂支持にまわったか」を分かりやすくするために、日本側の意見を主に扱っていて、動画では「当然、公開されていない情報が多い」と言いました。本来は裁判で確かな情報が得られる前に当事者以外がほぼ想像だけで話し合うべきではありません。しかし、多くの人は妄想で議論し、それが加熱していきました。そのため、現段階で事実だけをもとに動画を作ることは不可能でした。
      *過去の特許侵害に関する争いについて*
      日本の大企業(任天堂を含む)が過去に特許侵害で訴えられた事実を否定しません。しかし、少なくとも任天堂はそうした行動をやめています。
      実は、多くの特許を取得するようになったのには理由があります。
      2006年、Anascape社は任天堂を特許侵害で訴え、一審(テキサス州)で勝訴しましたが、2010年にアメリカ合衆国最高裁判所がAnascape社の訴えを却下しました。
      2006年までは任天堂はそれほど多くの特許を持っていませんでした。多くの西洋の人々が「これは日本企業の問題だ」と言いますが、実際にはアメリカ企業が大きく関与していたのです。
      これが、私が動画で「基礎的な技術の特許を取得できないようにすべきだ」と言った理由の一つです。しかし同時に、クリエイターが作り上げた世界観を保護する新たな制度を用意する必要があります。
      *ゲーム業界の衰退について*
      パルワールドは完全なコピー製品だとは言っていません。むしろ、パルワールドは良いマッシュアップで、ポケモンにはない良い要素があると思いますが、それはポケモンの世界観を破壊したことの免罪符にはなりません。
      もしパルのデザインが異なっていれば、パルワールドは単に良いゲームとして受け入れられていたでしょう。私がアタリショックの話を出したのは、パルワールドがパクリかどうかに関わらず、「面白ければどんな模倣してもいいじゃないか」という声が上がっているためです。
      *リスペクトの定義*
      この文脈での"リスペクト"の定義は
      1. 世界観を破壊したり侮辱したりしないこと
      2. 充分な量の新しい要素を付け加えること (これが無ければ「原作は単純に出来が悪い」と言っているようなもの)
      3. 1.と2.を(意図せずとも)破ったときには謝罪して、どう対応すればよいかを尋ねること
      です。これには日本特有の文化が影響していて、皆さんが理解しにくい点の一つだと思います。
      一方、いくら稼いだかは関係ありません。これは、リスペクトしているかどうかに関わるものではなく、訴えるかどうかにかかわるものです(単純に小規模な会社を含めて、全部訴えられるほど彼らは暇じゃない)。
      *IPに頼ること*
      IPに頼りすぎることが創造性を阻害するという意見には強く同意します。任天堂はここ3年間、本当に革新的なゲームをゼルダシリーズ以外出していないと思います。ただ、それは世界観を破壊されることによってではなく、単純にプレイヤーが離れていくことによって罰せられるべきです。次の世代のswitchに向けて、彼らが革新的なゲームを開発していることを願います。
      *ポケモンだって○○をパクった!!!*
      特許侵害や著作権侵害は親告罪なので、その所有権を持つ企業が訴えるかどうかを決めます。ただ、その線引きを公開している企業はほぼ無く、動画で示した条件はあくまでも「任天堂はこうだろう」と私が考察したものです。つまり、これらの線引きを理解するためには、その所有権を持つ企業について深く理解する必要があります。
      だから、私は基礎的な技術の特許を取れないようにするべきだと主張しているのです(多くの人はその部分を見ていないようですが)。ただ、ほとんどの人々は、これと同時に世界観を守る他の手段を用意する必要性に全く言及していません。
      *この動画の評判について*
      正直、この動画がこんなに高い評価を得るとは思っていませんでした。数多くの人たちがほぼ何も知らずに怒り狂っているのを見ていたことと、この問題は複雑すぎて多くの人には理解できないと思っていたため、この動画のコメント欄は暴言で溢れかえると思っていました。
      私だって海外のゲーマーに嫌われたくありませんでした。でも、やはり日本人だけが知っている情報を共有することには大きな意義があったと思います。
      *ただの暴言のコメントに対して*
      あなたたちがこの複雑な問題を理解して、感情的な言葉を使わずに私を納得させられる程の脳みそを持っていないことは知っています。そして、日本人のほとんどが西洋の文化を理解しようとすらしていないようにあなたたちが日本の文化を理解しようと試みてすらいないこと、そもそも(平均視聴時間が4分ほどであることから)動画の一部しか見ていないことも知っています。
      なので、そういった敬意に欠けるコメントは読みません。
      しかし、日本人の皆さんにも私と同じように西洋の文化を尊重して欲しいと思っています。

    • @SuperFlashDriver
      @SuperFlashDriver Месяц назад +2

      It's this reason why a lot opinions outside of Japan is purely speculation. For me, unless the court case occurs, most of my comments is merely just more of "Well I hope (Insert company) succeeds and such compared to this one." Considering that I have disliked Nintendo for when it comes to videos on youtube and emulation, but I can't say the same for patents (Which explains why Nintendo dislikes westerners compared to the local Japanese population).
      But again, unless the court case comes up is when I'll decide whether pocketpair deserves it or not. I may be on pocketpair's side, but if they lose, then they lose. If they win, they win, but at this point video games do need an overhaul in terms of not turning it into a monetization issue, and some companies in Japan are doing similar practices to what Ubisoft, EA, Microsoft, and Epic Games are doing for the past 15 years now since the 2010s.

    • @SuperFlashDriver
      @SuperFlashDriver Месяц назад +4

      @@MokurenTheGameDev To be honest, one of the things you did bring up is the "Worldview". Which is something I forgot as much as the others when it comes to developing games. I am from America and the thing is that we usually value independent freedom versus being a collective society (which is why it's a stark contrast from Japan compared to America). And even if I've never been to Japan or ever see what goes on in the country, I do think me not liking the government or the laws are the top two of why I don't like that country very much (but toxicity in companies have always been a thing even before the internet came out).
      There will always be copycats but I do think knowledge and a heads up to many who don't pay attention to it can easily help others avoid the pitfall of "buying something that is a 1:1 ripoff of a better franchise". And even those including IHateEverything and Saberspark have delved into movie and animation franchises that have done similar things to what video games have done (it is hard to come up with your own idea compared to ones that already exist). But I do think there will be a limit to how far we can be creative until we have to resort to being "inspired by" rather than "an original creation".
      The CEO behind PocketPair I do think is more of a maverick, or someone willing to go "Point Break" at fighting a court case or changing the narrative (which mind you, American politics, and even the CEOs of Facebook and Google in the 2018 court hearings did the exact same thing 6 years prior). But at the same time, Nintendo has forgotten that many of the video game players that were once children are now grown up, but would like to see a "mature" version of the characters and media we grew up on when we were children. And considering children are now born with the internet thanks to Steve Job's invention of the "iPhone" in 2007/2008, it would be difficult for a young child growing up nowadays to try and avoid mobile devices compared to 20 years back (say 2005 or before). But the parents for the child should always have the final say of what children can and cannot access, not the government and definitely not the corporations.
      What you mention here is great because many westerners, unless most of us could read Japanese, will speak in speculation and rumors akin to an upcoming video game until the court case is made and then whether or not Nintendo wins/Pocketpair Wins or Nintendo Loses/Pocketpair Loses. But whatever happens next, I'll be keeping an eye out for this one since I haven't forgotten how many complained of the game being too similar to Pokemon, but for me I have enjoyed the video game a lot, along with playing it on PC/Steam and with Mods, despite not much stuff in the game. It's obvious the CEO did that just to jump on bandwagons (they did make a video game based on A.I. in 2022 but, what do you expect from people whom never design or created a massive video game like this before, let alone their own monster series from scratch and switched game engines one year before it was supposed to release???).
      But that is my take on it and I do repeat myself, but it's worth noting that I do watch the full extent of the video, and even if I have stopped halfway, I know I can always come back or re-watch the whole thing again if necessary.

    • @shinzouMan
      @shinzouMan Месяц назад +4

      ⁠​⁠​⁠​リスペクトの部分は大分都合がいい解釈だなと感じました。謝罪が必要?全ては訴えない?理解しかねます。権利を持っているなら全て訴えてください、それができないのであれば任天堂が選んで権利を振りかざしているように見えてしまいます。

    • @paxhumana2015
      @paxhumana2015 Месяц назад +3

      Respect is earned, and it is also not freely given, regardless of culture, age, skin, hair, or eye color, or actual biological gender, period, full stop. Corporations also are not exempt under such rules as well.

  • @alaricpaley6865
    @alaricpaley6865 Месяц назад +79

    I really do find the copying issue disingenuous when Pokemon Sun And Moon Directly copied as much as they could from Yokai Watch (Mechanics and visual trappings), and changed the Animes art style and writing direction massively to copy it as well. How is that so different from Palworld? The only difference is the irreverence Palworld shows.
    The issue of respect seems to be only important towards to the larger entity. The more you look, the more you see all the places Pokemon has taken ideas from, copying them rather boldly in many cases. Yet, because it is so large and viewed as such a prestigious pinnacle, no one complains when it does it. The Idea that they can freely take, but that it is abhorrent when someone does the same to them is a thing Western audiences do not take well to.
    As well, there are numerous, highly celebrated Western games, movies and shows that are built entirely on corrupting an innocent premise from another popular source. The argument is that just because something resembles something else, it does not diminish the original - It is not selling itself as the original after all. Art styles are repeated and reiterated by others, copied and recontextualized. Music is parodied and sampled, covered and remixed. Books and movies are re-imaginings of ones before them. So often things can be described as "It is like this thing, but with This added/changed/removed."
    Palworld is a continuation on this - Pokemon-like creatures in a strange world where people wake up in mysteriously. It is not Pokemon. The Pals are not pokemon - they look like pokemon, but in the same way the Digimon Sparrowmon looks like a shiny Latias, or Tiger from Monster Rancher resembles Lycanroc Dusk form. The world is not a pokemon world. It never claimed to be a pokemon world. It does not tell a story that is like Pokemon. It is Simply not Pokemon. Thus, to the west, it has every right to exist.
    This results in, to the west, this is seen simply as - Palworld did get too close for Nintendos liking to Pokemon from an art style stand point. And They sold many, many copies, far more then anyone ever expected, which Nintendo did not like. Neither are things that broke any law, but it hurt Nintendos pride and was seen as an insult - a point all agree on. So they are resorting to patents on game systems that they are selectively using as punishment. This is very simply seen as Nintendo making an example of them - which they are. Everyone in the West knows this is about 'respect' - we just find this petty rather then just.
    If a jester makes a fool of the king, it is seen as unjust to punish the jester.

    • @toukoenriaze9870
      @toukoenriaze9870 Месяц назад +12

      Nintendo has no morale high ground and they BARELY have a legal one

  • @RealDiaFr
    @RealDiaFr Месяц назад +109

    It's strange for a company to put emotional stake into a lawsuit. If something is infringed, sue. Simple as that. Using words like "Offended" or "Respect" just paints nintendo as an even sadder company.

    • @zappli45
      @zappli45 Месяц назад +25

      Thats another issue. Emotion should not be a factor during such lawsuits. Such things will only make everythin biased in one sides favor, in this case nintendo.
      This sort of emotional factors can actually unfairly skew the court's judgment.
      Thats why there can never be "outside influence" when there is court battle going on.
      Of course there will always be public opinion. But in this case majority of gamers outside of japan is against Nintendo.
      My 2 sense would say that nintendo would lose alot a lot more outside Japan if they actually win the lawsuit. And Pocket Pair would become martyr.

    • @kinginthenaught
      @kinginthenaught Месяц назад +2

      Individuals can be compensated for emotional/mental distress.
      If companies are seen as a separate individual why not?

    • @zappli45
      @zappli45 Месяц назад +10

      @@kinginthenaught but this a patent lawsuit. Not so much a lawsuit for mental distress or some kind of defamation lawsuit.

    • @Underground3
      @Underground3 Месяц назад +1

      @@zappli45 Then Nintendo wouldn't put "compensation for damages" within the lawsuit if that wasn't the case.

    • @zappli45
      @zappli45 Месяц назад +9

      @@Underground3 Compensation for patent infringment and probably damages i terms of game sales. After all palworld did manage to snatch probably a portion of their audience.
      Damages don't always mean emotional.

  • @duduvec5971
    @duduvec5971 Месяц назад +154

    The problem on the eastern side is not that nintendo is suing palworld. It's that now we realised that anybody can make super broad patents to sue people they don't like just how nintendo is doing right now. Nintendo has patents on Shadow puppetry, catching a monster (with any item, even a net) and on having a mount. Patents are too broad and we on the west are complaining that they should not be able to be used on simple game mechanics (therefore we also think nintendo is a bad actor here since that's what the lawsit is all about)

    • @Majo_Ellen
      @Majo_Ellen Месяц назад +21

      Something people overlook is that Nintendo typically do not enforce their patents, they do not obtain patents to limit indie devs. Nintendo uses their patents to protect indie devs. It is never used against people who make such games, only against those who try to monetize the functions for themselves.
      Many Japanese people will tell you such; Nintendo is not a patent mafia. You can count the number of patent cases they've had with your fingers.
      (It is more likely that Pocketpair has done something devious if they forced Nintendo to pull out this card.)

    • @winterdust9577
      @winterdust9577 Месяц назад +40

      @@Majo_Ellen Well they are using them now and I see no good reason for it palworld does not play like Pokémon in almost every way other thang having the mechanics of taming and breeding monsters to fight with and even then the only way these are similar are in the most broad ways. What makes it seem familiar is the art style and design choices of the pals and if those were the problem because they broke the law they would have filed a copyright lawsuit but they didn't.

    • @bloody4558
      @bloody4558 Месяц назад +36

      ​​@@Majo_EllenYou could have fooled me. But the timing by which these patents were presented is extremely convenient for Nintendo. These are not old patents. The oldest one is as old as 2O22, when Palworld was already in development, and the later ones all came AFTER Palworld was already released. That is not something people do to protect anyone. I'm sorry but Nintendo is the clear offender here, the Japanese are protecting Nintendo for the same reason the Americans buy anything from Nintendo. Strong brand recognition and the familiarity they have with the many Nintendo franchises.
      Most of the info the RUclipsr is presenting here is already known in the west, and we still have a different opinion from everything because we've seen Nintendo abusing their rights multiple times.which directly contradict the image that you Japanese have from Nintendo.
      More importantly the similarity in monster designs can be thrown back at Nintendo since there is a close similarity between Pokemon and Dragon Quest designs. It seems to be that Nintendo is the one that has been manipulating the Japanese, and for a longer time.

    • @samuelmartinez4705
      @samuelmartinez4705 Месяц назад +4

      Nintendo not suing unless you blatantly copied or used their IPs

    • @samuelmartinez4705
      @samuelmartinez4705 Месяц назад +5

      Bro palworld copies pokemon and the CEO itself does not respect the art and hardwork other artist are doing

  • @remains7209
    @remains7209 Месяц назад +19

    The problem with patent lawsuit is that it can be used any times patent owner feels like to sue which takes away the time to do actual game developing.
    Additionally when you can't use some systems then you can't perfect those systems. Pokemon games are great but not perfected in any way and for me Pokemon games have gotten worse with their additional systems. Mega-evolution was great but the systems after that were bad and only imitate mega-evolution in my opinion.
    In the west there is already one great system that could have been used to enhance games or make the system even better that is know as the nemesis system from the game Middle-Earth: Shadow of Mordor/War. These games make every playthrough unique depending on how you fight or treat enemy generals and even your own generals. This system hasn't been used 2017 because of the patent. So the problem exists already outside of Japan and can get worse but hopefully not.
    Now let me ask if Nintendo felt like Pokemon wasn't worth making after a while but nobody else is allowed to make these type of games because of the patent what would happen?
    If you think people will innovate something new then you are not quite there. In most of the games there is no meaning of making anything new if it does not fit the game. Why so many RPGs use turn-based system? Because it makes it easier to create more tactical approach and also more narrative approach without cut-scenes interrupting. Also it is easier to fit different systems to turn based system. So how many games people think are unique but actually only iterate over existing systems?
    For example Undertale. It didn't do anything new with it's systems but combined existing systems to make something different. But because these systems are very similar to existing games with bullet hell or rpg it would be risky to develop if patent can be used to sue.
    So back to Palworld. It uses many mechanics seen in other games to make a new experience but is now being sued because of patents yet in the end it is completely different experience compared to Pokemon.

  • @theiceisnice
    @theiceisnice Месяц назад +22

    We in the United States have not "fallen for the framing of the situation". It is simply that in the United States, our mentality is completely different from Japan when it comes to situations like this. It is not illegal for two products to have a similar art style, a significant amount of sales, and a lack of respect for each other while competing in the same market. As others have pointed, out Americans in general value the product for what it is. If someone can improve upon an original product, people aren't concerned about the honor of the original company especially when they had plenty of time to improve their product on their own. Additionally, Americans in general tend to root for the underdog in a situation.

  • @monkeytails1437
    @monkeytails1437 Месяц назад +61

    My take is very simple. I have no sympathies for any companies. I am merely a consumer of pokemon games. I want quality pokemon games and the pokemon company refuses to take criticism and do better. Therefore, Palworld's existence and success is good for me, a lifelong pokemon fan, because competition can scare nintendo into action. I would definitely lean towards 'supporting' pocket pair in this case simply because their copy of pokemon was better than scarlet and violet. Why should anyone identify and defend companies that just want your money? That's my logic. I just want better products.

    • @Majo_Ellen
      @Majo_Ellen Месяц назад +11

      Pocketpair's products are all half-finished games abandoned to the wayside.

    • @VideoGameStarChannelSupreme
      @VideoGameStarChannelSupreme Месяц назад +12

      Same here. I'd be pretty pissed if Palworld was removed from my Steam account because "Nintendo said so."
      If I could keep my Pals somewhere and the game in a state, even with no extra updates I'd be happy, cause it's the way it's always been.

    • @Majo_Ellen
      @Majo_Ellen Месяц назад +5

      @@VideoGameStarChannelSupreme Steam will allow you to keep a game once its bought, even if the game itself gets removed.

    • @Nagalior
      @Nagalior Месяц назад +4

      My logic is simple: Nintendo didn't complain back then, they have no ground to complain now.

    • @Majo_Ellen
      @Majo_Ellen Месяц назад +2

      @@haroldnecmann7040 "leave him alone, he's just a lil guy."
      Get outta here, they're disgusting.

  • @ΔΓςΗΞΜΨώθΓκζ
    @ΔΓςΗΞΜΨώθΓκζ Месяц назад +50

    Still whatever you say the image of Nintendo outside japan is bad. We heard this like every years that Nintendo is fighting on some random gaming companies regarding copyright or some unknown issue. I think relying too much on IP is making them picky when look a like game is released.

    • @samuelmartinez4705
      @samuelmartinez4705 Месяц назад +3

      Only on america and some european youtubers.

    • @toukoenriaze9870
      @toukoenriaze9870 Месяц назад +4

      Japan is small ... Most of their money is made outside of Japan in the US and EU ... Problem is their target audience is 8 year olds who don't know better

    • @L16htW4rr10r
      @L16htW4rr10r Месяц назад

      If they ever send lawsuits to other xountries, I can assure you they would start to hate Pokemon too. ​@@samuelmartinez4705

  • @akobitoma7452
    @akobitoma7452 Месяц назад +31

    I was expecting to get objective facts on the matter, but ended up with totally biased piece of opinion
    I guess at this point, it is not possible to come to an understanding with just one-sided talk like a video essay
    There must be a debate between Western gamer and Japanese gamer to exchange thoughts

    • @akobitoma7452
      @akobitoma7452 Месяц назад +4

      ついでに、日本に住んでいる外国人と海外に住んでいる日本人の意見も聞きたいね

    • @テルテル-z4y
      @テルテル-z4y Месяц назад +5

      @@akobitoma7452 素晴らしい考えだと思います。自分は日本人なので海外ではどのような討論がなされているのか気になります。

    • @RoyalEmber
      @RoyalEmber Месяц назад +6

      I know I'm not Japanese, so I apologize that you will have to translate what I say. I will attempt to put it into an easy way for Google translate to understand.
      The West has had a history with many companies attempting to cross many morals lines in the past, and even going as far as risking the health of people for profit. It still happens today, now it obviously isn't a bad as it is if you work a blue collar job or in offices in Japan but it still is not a nice thing to see.
      Due to Nintendo, endlessly sticking its nose in many things, sabotaging communities, modders who aren't trying to be bad, destroy ROMs which are typically things wrong cherish as history can be lost, and many other things, our opinion of Nintendo is extremely low.
      To clarify, we hate the executives, the people in suits who work outside of game development. We hate the corporation, not the game developers themselves.
      They have went as far as attempting to shut down charities events for important health matters. All of it was non profit of course. I heavily suggest you research the matter.
      Pokemon as a franchise is still loved widely, but due to the games stagnation and horrible game design, Palworld was easily able to captivate people as the people of the West have taken a much more nihilistic approach Pokemon as a whole.
      That being said, if you are looking as to WHY we despise the patent abuse. There are 2 examples that can easily be researched. The Nemesis System from Shadows of Mordor, which is currently owned by Warner Brothers, and the patent filing of allowing mini games on loading screens.
      In the West, Patent use which despite being much more lenient as opposed to Japan has had attempted abuse for the sake of monopolizing and what can be considered tyrannical behavior.
      We despise having companies holding what amounts to systems that they didn't even utilize being held captive or even allowed to use.
      In the case of Nintendo, if they win the case. It means that other examples will feel its ok to cross that line in the West and even in Japan, and go to sue and destroy competition.
      Destroying creativity and expelling indies. There are a lot of other details that we can be shared, but I am not the person to do it.
      I heavily suggest further researching the matter.

    • @テルテル-z4y
      @テルテル-z4y Месяц назад +3

      @@RoyalEmber Thank you 私はShadow of MordorのNemesis Systemやロード画面でミニゲームを許可する特許の話は特に知りませんでした。日本人にもNemesis Systemに触れて「日本の多数派には申し訳ないけど、ゲームに限らずソフトウェアの特許の認可基準は具体的な技術重視の審査かつ厳しめにやるぐらいでちょうどいいと思ってる」という主張を確認できました。
      アメリカでも任天堂はパルワールドを訴えるために特許を取得しようとしたという情報がありましたね。それぞれ主題適格性と自明性により拒絶されたようです。
      この問題がどのような進展をするのか気になります。あなたの意見を聞けてよかったです。

  • @ColdEmperor
    @ColdEmperor Месяц назад +40

    I do want to thank you for sharing your opinions as a JP player. Ive been wondering how in tarnation JP players can support something so heinous? Im no lawyer nor author so ill try my best to make my response as clean as i can.
    Cultural differences is the biggest reason the West supports Palworld. Pokemon has been trash since generation 6. Tho the sentiment started small it got bigger with every entry. Gen 8 and 9 is when people really started noticing. Yes, pokemon makes money so its technically successful however their reputation is ass.
    The West sees this for what it is. Its not a matter of respect. Its a matter of killing competition. Its to steal money from Palworld. Pokemon has been the same boring junk for decades now. Its audience grew up but pokemon didnt grow with them.
    Palworld is pokemon for teenagers and adults. Palworld innovated where pokemon refused to. Lets not pretend the pokemon anime didn't mimic yokai watch art style after it got big. Palworld mimicking pokemon art is not a crime.
    I can agree a very small number of pals are egregious. Look at the gigantimax eevee pal. Majority are good designs. Nintendo isnt filing for copyright for a reason. It cant. The designs are fine.
    Youre saying it wont kill indie? Are you sure? Nintendo has shown the world they cannot be trusted. They went directly after a competitor just because they humiliated them by making a better and more fun game? What company can trust them after this?
    Maybe companies in japan could but the rest of the world? They won't take the risk. Theyll see Nintendo as a slime ball never to be trusted. This is exactly like the patent on LOTR Shadows of Mordoor nemesis system and loading screen mini games. It does kill creativity abd innovation. Companies will stay away from nintendo patents.
    I speak harshly out of passion for the gaming industry. I may come off as if im condemning JP players. Thats not my intention nor my place to speak. My intention is to disagree. Palworld succeeded where pokemon failed for many years. Making a fun creature collecting game.
    Palworld was successful so instead of making pokemon better what does nintendo do? Lawsuit. Nintendo admitted to the west it cannot compete. Its disgraceful and pathetic.
    Edit: to respect you talking about JP culture I'll talk a bit about the west. The west is a culture of competition. I know JP is a culture of respect and hierarchy. In the west the hierarchy is determined by competion. You have to prove you're bigger, better, and stronger than the rest.
    You do it by introducing superior products. Suing to take or run the competitor out of money is cowardly. You're admitting you cannot compete. This is why Palworld is supported and Nintendo is laughed at. Nintendo admits they can't compete.

    • @MokurenTheGameDev
      @MokurenTheGameDev  Месяц назад +6

      sry, I couldn't get some of your sentences exactly.
      First thing first, I didn't say that it won't kill indie games but it's gonna be okay *if gamers and developers understand the issue well*
      And then, I didn't say that "Palworld is a totally copycat game." I do think Palworld is a good mash up and has some good mechanics but it doesn't excuse destroying the pokemon world. Also, I think most of people thought that "oh pals look so much like pokemon!" as a first impression and it's hard to deny it. If pals had looked different, Palworld was just a good game. I brought up the Atari Shock because some people are saying that it should be okay to imitate without any limits (regardless of whether Palworld is a copy or not)
      Finally, I don't think Nintendo will lose competitions on the gaming market even without the lawsuit. From a game developer's perspective I don’t think Palworld has a well-designed architecture taking future scalability into consideration, as it was developed with a small budget. I guess their code is gonna be spaghetti code.

    • @ColdEmperor
      @ColdEmperor Месяц назад +13

      ​@@MokurenTheGameDev It is ok. Some things may not translate accurately. We can try our best to communicate. I will remove American expressions and slang. My hope is to make it easier to translate and understand.
      My hope is to understand the issue better. That is why I am searching for Japanese perspectives. Using my Western perspective I can only understand and perceive so much. I do not wish to blindly hate Nintendo and Pokemon but the lawsuit seems very evil and greedy.
      Can you explain to me why it is a problem for Palworld to look like Pokemon but when Pokemon animation (generation 7 specifically) looks like Yokai Watch it is ok? Is it because Nintendo and Pokemon are older companies?
      I agree that Nintendo and Pokemon could win in competitions. They're a proven successful company. However, their last 2 generational games were of very poor quality. Sword and Shield and Scarlet and Violet. Nintendo and Pokemon are big companies with a lot of resources. Why do they produce a product equivalent to Palworld which was made by a small and young company with less resources?
      When i say Nintendo can't compete I mean it gives that impression to the west. In the West competition is King. Suing your competitor who happened to have a successful product reflects very poorly on that company. Especially if the company that's suing has more resources but produces similar quality products. It simply comes off cowardly and greedy.
      To the West, Nintendo and Pokemon basically admitted defeat. The West wonders why these resources aren't used to improve pokemon instead of killing Palworld.
      I hope this is better for translations and easier to understand. I look forward to your explanations and thank you for your time.

    • @MokurenTheGameDev
      @MokurenTheGameDev  Месяц назад +4

      Can you explain to me why it is a problem for Palworld to look like Pokemon but when Pokemon animation (generation 7 specifically) looks like Yokai Watch it is ok?
      -> -well, it's true that Yokai Watch is also similar to Pokemon in terms of art style and system but there's a clear boundary which separates the Yokai Watch world and the Pokemon world: Yokai Watch's motifs are Yokai but Pokemon's motifs are basically animals. So Yakai Watch didn't destroy the Pokemon world. Idk how Nintendo think about that tho-
      oh I misunderstood what you are saying, but you can guess my answer, right? Animation resemblance doesn't destroy another's world. Also, idk what Nintendo and level 5 think tho
      Why do they produce a product equivalent to Palworld which was made by a small and young company with less resources?
      -> that's just because Pocketpair didn't try new things except for mashing up. As I mentioned in the video, trying new stuff requires tons of cost and there's significant risks. In an interview about the latest work of the legend of zelda, they tried "edit dungeon" (which took one year to develop) but it appeared not to be funny and they decided to be back to square one. On the other hand, if you imitate the other's work, you can refer their work on development. If you steal the other's art style, there's pretty much no risk that nobody likes it.
      The West wonders why these resources aren't used to improve pokemon instead of killing Palworld.
      -> well, the developers of Pokemon don't engage the lawsuit as Nintendo have their legal department.
      Winning the competition means that the Palworld series will continue to make more money than Pokemon for several years.
      When the first work of the Digimon series was released, some people thought "it's gonna kill Pokemon," but it didn't.
      When the first work of the Yokai Watch series was released, some people thought "it's gonna kill Pokemon," but it didn't.
      I thank you for discussing the matter seriously, too!

    • @ninja4955
      @ninja4955 Месяц назад +3

      I just want to point out a few things.
      The first thing is to do with the Nemesis system. Firstly people could absolutely take that idea, but they would have to put a spin on it for it to be legal. Patents are very precise, so if you don't copy 1 for 1, you'll be fine.
      But the main reason why that system was never used again, is also similar to why many games don't have characters that improve and learn as the game goes on as they do in Dragons Dogma and it's sequel. That stuff is hard to code, and I would argue 99% of programmers would have issue getting those systems to work.
      Also about the art style of Pokémon and Yokai Watch anime.
      Before I looked up who made the show, I thought there might be some deal in place since Nintendo Published Yokai Watch 1, 2, 3 and also Blasters, but it's simply that it's made by the same animation studio, OLM.

    • @brianhsieh17th
      @brianhsieh17th Месяц назад +9

      @@MokurenTheGameDev I can really feel the difference in culture in this discussion.
      Company in Japan might be treat like a character, the way it act in the past define the characteristic.
      And that is how respect come to play.
      When two company show respect to each other, things could be allow even if both can fight in copyright or patent war.
      Pocketpair is like someone gain success without regard unspoken rule of how society should be operate.
      For westerner, Nintendo just use something it should not own(Patent that is broad) instead of something that it own(copyright) mean Nintendo act in bad faith and no longer can be trust.

  • @majomye
    @majomye Месяц назад +33

    わかりやすい動画をありがとう!
    This video was a good summary of how I felt about this case as a Japanese.
    I think there is a big cultural difference lies between businesses in Japan and the West.
    It seems that in Japan people don't value pure competition as much. Business has to success in good manners and style, not by stepping over and make the most of inspirations by other creators. In other words, to some people Palworld was too mock of Pokemon with some changes to areas Nintendo hadn't done such as guns and cooking, and it looked disrespectful to ambience Nintendo created with Pokemon. Palworld decided to go Western style and did everything they could to meet the current demand. They also didn't doubt their rights to make big money out of it by teaming up with Sony and Aniplex.
    Japanese definition of respect is a hard one to express in writing, but it plays a big role in Japanese culture. Lack of respect results in big trouble and we recently witnessed that in UBI and their Assassin's Creed Shadows case.
    There are two things that bothers me around this issue though.
    1. Nintendo going for patent war, not copyright. It is wise of them to have such powerful law department and had prepared for ways to peck on intruders when they need to, but it does make themselves look like a big evil co.
    2. Patents on such a universal systems and ideas to be passed in the first place. But I don't know much in this area and I'd like to learn more about this.

    • @MokurenTheGameDev
      @MokurenTheGameDev  Месяц назад +6

      yeah
      I felt things like "if another company were to create a sequel to Attack on Titan without permission, would they call it fair competition?"
      I think they are dismissing the fact that palworld destroyed the Pokemon world and just talking about patents

    • @VideoGameStarChannelSupreme
      @VideoGameStarChannelSupreme Месяц назад +12

      I think there's another factor here that's in play. Nintendo has, to put it shortly, used its legal means so much to the point that people in the west no longer respect the company anymore.
      I've seen people who outright hate nintendo and have stopped buying their games because of the many fan works and projects that they've either mishandled or destroyed to "protect" their IPs.
      For some people, the patent war was that breaking point for some fans where they go from disliking the company to hating it.
      This has happened to other companies such as Disney, who have misused their IPs and legal means to hurt people (arguably in worse ways).
      Both companies have a cult following and protect their IPs vigorously, but that also has landed them enemies.
      It's also that cultural separation too, just as we aren't aware of what the Japanese community thinks of Pocketpair, the Japanese community might also have not been as widely aware of what was going on in the West.
      I hope this brings some context, I really do not know everything and cannot speak on behalf of anyone, so these are just my observations based on some events that have been going on for seemingly a longer while than I was mentally aware of.

    • @Thornskade
      @Thornskade Месяц назад +7

      Good manners and style is interesting, because most people in the west, even if they like their games, agree that Big N acts like a bully, overprotective of their IPs and doesn't value their own customers. Whatever cultural differences there are, it is clear they don't have a good image overseas.

    • @majomye
      @majomye Месяц назад +1

      It has been certainly interesting to see such a big information gap still in 2024.
      I am yet to know the whole picture of this issue and the only thing I can do is to express what I personally see and feel, but it is quite worrying to know Nintendo is crating so much disappointment and hatred.
      It is only within my observation, but in Japan there seem to be more bad images of Pocketpair and their CEO, while in the west Nintendo had already gained a big evil icon and this move could be the final blow to let go of more gamers. I guess we are talking about such an instant when Nintendo crashed Smash Brothers event that was even not for profit and such?
      I even don't know how people outside Japan would see the attitude of Pocketpair. What we see and hear from their interviews might just be seen as a reasonable move one developer can take. It'll be interesting to see reactions to them. I saw some links in another comment.
      I understand about the cult with those big companies too. Especially for Nintendo being one of the leading companies in gaming (at least in the past), and gaming industry being one of Japan's strength along with manga/anime, I can see some people become so sympathetic and some might become delusional about them. (If people feel decline in recent Japanese economy, this feeling must be even more so.)
      I hope Nintendo gains back faith in the west in the future, and also for all the creators, there will be alternative ways where people meet some degree of consensus to have their work protected without needing to bring such hegemonic measures like patent lawsuit.

    • @Lord.alucarD
      @Lord.alucarD Месяц назад +5

      I won't argue about the respectfulness within your culture, but to me it seems very weird that you think Palworld is disrespectful because it is not the same as Pokémon. They are getting sued because the game is too similar to Pokémon and at the same time because it is not like Pokémon (it's disrespectful...). Basically if you take the idea of Pokémon and try to make a game out of it, you can't make it more original because it's disrespectful and you can't make it similar because it's obvious copyright violation.
      Let's be real here, it's not about respect or copyright or offense or whatever. It's because Palworld is a direct competitor to the sorry excuses of Pokémon games.

  • @someguy3763
    @someguy3763 Месяц назад +13

    If Atlus patented the idea of capturing and fusing monsters they’d be making a fortune…

    • @tylercafe1260
      @tylercafe1260 Месяц назад

      But that's the thing. "Monster Capture" is a broad statement technically speaking you don't "Capture" any demons. You just "Talk" to them. You literally convince them to join your Party. SMT and Pokemon are not the same. Do you fuse Pokemon? Sometimes but it's not a primary mechanic and even so the Fusion mechanic is explicitly unique as it creates new monsters and new hybrid combined versions like in Digimon.
      Digimon also doesn't capture Monsters. Not in a single one of their games is there a capture mechanic and in the show they're explicitly best friends who communicate making them partners and not just "Pets".

  • @Nanashi20
    @Nanashi20 Месяц назад +28

    Basically what is being said is "yeah Nintendo isnt bad, they let indie developers do their games.... provided they cant talk crap about them or compete, because it hurts their feeling and get offended and feel disrespected".
    Kids are not so stupid as to mistake palworld with pokemon, or a game with another, that is the stupidity of adults that do not know what is what. As kids, people were able to tell the difference between digimon and pokemon, mostly adults that didnt care nor know much about such things confused it. So using the whole "destroying the worlds developers created" and such is kinda shallow.
    Also, to say that nintendo holds these patents not to monopolize, but prevent others from claiming, so everyone can use it, sounds like a front, as they seem to be throwing the law out of petty pride because they felt disrespected. Wouldn't that be considered a bit of power abuse? Considering they are doing that because of what the devs posted, and because they are making money.

    • @toukoenriaze9870
      @toukoenriaze9870 Месяц назад +8

      Most of the Pokemon with guns talk is literally just a meme ... Heck we used to do it with digimon for a time lol

    • @badgirldidntdonothin
      @badgirldidntdonothin Месяц назад

      Nintendo should stop being a sensitive crybaby and stop suing people for the sake of money and making them feel better and pocketpair should stop cramping concepts and ripping/copying material from other ips

    • @Nanashi20
      @Nanashi20 Месяц назад +3

      @@toukoenriaze9870 EXACTLY, ffs the only people that "confused" digimon with pokemon were either the parents at that time that called every pokemon "pikachu", and school bullies lol. Others at worst would just say "its pokemon with weapons coming out of their butts" or something extreme like that.

    • @Nanashi20
      @Nanashi20 Месяц назад +4

      @@badgirldidntdonothin pocketpair did just about the same as any other developer would when trying to make their own monster taming thing. Some of their monster designs are terribly close to pokemon, but legally distinct, which i get, but that shouldn't be a crime. Neither is it cramping concepts or whatever from other games. The thing is, creativity and innovation shouldn't be restrained to someone's dumb thought of "originality". The fact that pocketpair took these elements of different games and made something a lot of people enjoy is plenty proof of that, and people shouldnt hate for it.

    • @toukoenriaze9870
      @toukoenriaze9870 Месяц назад +1

      @@Nanashi20 at this point it's impossible to make something completely original with how many Pokemon Nintendo have made since release (and heck even some of theirs were heavily inspired from dragon quest)

  • @alexsuancaro
    @alexsuancaro Месяц назад +35

    So it's ok when nintendo copied dragon quest but when someone else does it to nintendo it's not ok? Also people don't care about the similarities of the mons, people care that nintendo is patenting ridiculous things plus suing after the patented pokeballs months after the release of palworld, if nintendo wins then what's to stop them or other companies from patenting health bars, dodging, jumping, that's what's the problem

    • @ninja4955
      @ninja4955 Месяц назад +10

      That is misinformation, based on a misleading comparison.
      Both the Pokémon, and Dragon Quest designs are based on animals/myths/folklore, they both took inspiration from. The difference with Palworld, is the "inspiration" (that word does a lot of lifting for Pocket Pair) is Pokémon designs, where many look like a Frankenstein's monster of other Pokémons body parts, which some being almost 1 to 1.
      When it comes to American, patents are very specific and need to meet many requirements.
      The most important ones which should ease your fear, even if Nintendo or another company tried to abuse the system.
      "Novelty: The Invention must be brand new."
      "Non-obviousness: The Invention must not be common knowledge or something that could be easily derived from similar products."
      But just to elaborate on what everyone thinks the patent Nintendo will be using is: in the patent it says something like aim mode, and changing to a battle mode. This is in relation to throwing the ball for capture, also to send out a Pokémon to battle, and switching to the battle mode is when it goes into the turn based battle. Personally if this was based on US law this wouldn't work because you need to copy the patent 1 for 1. All of the described actions need to exists, or it gets thrown out. Obviously though Japan's laws are somewhat different, and until we see the patents we can't truly tell who is in the wrong. But it's likely Pocket Pair.

    • @Nagalior
      @Nagalior Месяц назад +10

      Imagine someone patents [turn base RPG with hero saving the world by defeating evil overlord with sword and magic]. Like literally thousands or probably millions of games are based with this idea, so who should be allowed to sue the rest for "copying" or "disrespecting" their work? Certainly this argument sounds ridiculous, but that's basically what's going on. Any reasons they're adding are just attempts to rationalize their action.
      If this still sounds confusing, then here's a simpler parallel: Nintendo is pulling a Disney.
      Majority of people would be fine if this lawsuit occurs only week after Palworld's launch or announcement, but they are suing only after the game gained popularity, so it is very hard to convince people that Nintendo is doing this out of principle and not attempting to kill competition to keep monopoly.
      Palworld was announced since 2021 and released on Jan 2024, Nintendo had so much time to stop it from happening but they didn't do anything. Back in the days when Chrono Trigger was only on SNES, a fan started a passion project to remake the entire game in 3D called Chrono Resurrection for N64, and it was quickly killed by Square so it never got released. If Square was able to do it, I don't see why Nintendo who had a record of doing it a lot wouldn't if it really bothered them that much.

    • @donellebullock7404
      @donellebullock7404 Месяц назад

      @@ninja4955 Except Pok'emon admitted it.
      ruclips.net/video/Tba4bwe89o0/видео.html

    • @dissidius13
      @dissidius13 Месяц назад

      cope dude 😅 Pokemon devs litwrally said they took inspiration on Dragon Quest because they were big DQ fans. You're the one misinformed with that dumb take. Palworld is inspired by Pokemon so Nintendo has no grounds when they're inspired by other games as well. Get your facts straight. 😂​@@ninja4955

    • @samuelmartinez4705
      @samuelmartinez4705 Месяц назад +2

      If Nintendo copied dragon quest then they already received a lawsuit

  • @d-6alaxy154
    @d-6alaxy154 Месяц назад +26

    I'd like to ask about the definition of "respect" if what I've read and understood is correct, on the japanese game industry respect means or represents:
    1- Not insulting the original work
    2- Not using the artstyle of said work (by this I guess you mean its ok with styles derivative from the original work tho, or am I wrong?)
    3- Not getting more money than the original work
    Right?
    Now I'll proceed to provide my overal view as a western regarding ideologies culture and so, but for that I may have to reuse a bit of the points above:
    To be honest, point 3 is dificult to get, lets say you make something that follows 1 and 2, but for some reason 3 is the only variation due to players liking that product way more ¿then what?
    Does that mean you don't deserve existing because you couldn't control something out of your power as a game developer? cause at the end of the day there's so much one can do from the development part, and aside maybe the money put on adds one cannot control the buyer's decition to get a product at the end of the day.
    And let's say money is an issue, fine, but then why has nintendo shut down projects that are not done with the idea of monetization in mind?
    And I believe you mentioned they hated their software being used for mods or stuff like that, so let's add that as well
    If they don't want fanmade products getting more money than them and using their assets unless those are made from the ground up, then why has nintendo shut down a few famnade projects that follow that philosophy as well?
    I can sort of get it with the case of "DMCA's SKY" since that name was in spite towards the company
    But the 3d models made from the ground up related to nintendo that got vanished from garrys mod? or even some recreations of mario stuff on DREAMS where you make stuff from the ground up? not even that, whole videos on youtube that weren't monetizised and were just people playing with their plushies wanting to share their sessions out of fun?
    How precise does an individual that would like to make a fangame or honour the franchises with any sort of artistic or recreational means (including programming) has to be to not get on nintendo's bad side?
    Perhaps is that sort of preciseness, doubts, plus all the DMCA's that kept accumulating with nintendo as time went by that made people scared of it, perhaps Nintendo isn't like that anymore, but the damage to western audiences is already done.
    I personally don't believe another crisis like the one of 83 will happen again due to this specific set of events, is more likely (and faster) that it happens due to companies following the "real detail is better" or "let's reboot" or "Games like service" philosophies rather than this one event in specific, if anything, I believe that on the unlikely case palworld wins some of that fear Nintendo has built over the years on this side will vanish, and despite that I'm pretty sure Nintendo will keep restricting stuff despite that singular case, perhaps stuff won't change a lot, specially since japan's law doesn't affect strongly outside of said area and because your people already have a strong sense of morals and ethics.
    (I wanna end this being as clear and as respectful as I can, yes, while I may not side with nintendo on this one I do think your points of view are a valid reason as well, even tho I may side with pocket pair with this I do believe the actions of manipulation and other horrid stuff that may be happening inside the company against employees should be punished as well as call out any disrespectful comments just for the sake of it)

    • @MokurenTheGameDev
      @MokurenTheGameDev  Месяц назад +3

      I thank you so much!
      It's one of the most thoughtful comments and giving important concepts, but you misunderstood a bit.
      I answered your question in a pinned comment, as it follows:
      The definition of "respect" in this context is:
      1. Not destroying the original world
      2. Adding a sufficient amount of new elements (without this, it's like saying the original work is simply flawed)
      3. Apologizing and asking how to make things right when you unintentionally violate points 1 or 2
      This is influenced by a cultural aspect unique to Japan, and I believe it might be one of the harder points for people outside of Japan to fully grasp.
      On the other hand, how much money was made is irrelevant. This isn't about whether respect is being shown, but rather whether a lawsuit will be filed. (Simply put, they don't have the time to sue every single small company out there.)
      And I wrote that "I brought up video game crash of 1983 just because some people are saying that it should be okay to imitate without any limits (regardless of whether Palworld is a copy or not)."

    • @LyraniaLothar
      @LyraniaLothar Месяц назад +8

      @@MokurenTheGameDev 1 Respectfully, how exactly does Palworld DESTROYS the original work? The amount of games out there that resemble each other down to the mechanics are too many to count. Take League of Legends, the game is a blatant copy of a MOD from Warcraft 3 called Defense of the Ancients better known as DOTA. Blizzard tried and failed to claim back the DOTA like playstyle.
      2 The ONLY element Palworld "copied" is the pal catching mechanic. That's it, Technology trees, crafting, base building, open world exploration, etc. are all "elements" not present in Pokémon to the level they are in Palword, nor are any of those "elements" unique to ANY game. The whole idea of using patents to hinder game creation is idiotic.
      3 I am sorry but no. Nintendo cannot be deserving of respect when they themselves participate in a cutthroat capitalist "culture". Nintendo sells their products internationally, in my humble opinion their feelings don't matter when their goals, (like every other western company) is to sell more products than your rivals.
      Let's face it, had Palworld not succeeded to the levels it did Nintendo wouldn't care in the slightest.

    • @SuperFlashDriver
      @SuperFlashDriver Месяц назад

      @@LyraniaLothar I do agree with this but Japan is a socialist collectivist society. So if one opinion is better than all the other opinions, then everyone joins in and those opposing to it are simply "Outcasts" or "No longer part of society" which I think is really sad. But that's what you get with Japan versus USOA (United States Of America for short).

    • @d-6alaxy154
      @d-6alaxy154 Месяц назад +2

      @@MokurenTheGameDev
      Before starting I need to state the following pls someone correct me if I have anything wrong cause at the end of the day my knowledge isn't as vast nor the total truth
      Had to think about it for a few days to reply to this and as I did I saw more info surfacing regarding nintendo, not just with palworld but also trying to patent mechanics outside of japan, but before getting there I need to adress what you replied:
      1.Not destroying the original work
      Sincerely this is too broad... what classifyies as destroying? cause if that's so the series of shinmegami tensei which as far as I'm aware gets destroyed on the moment you replace the setting to a medieval time like dragon quest and replace demons by cute monsters or creatures to defeat, and that gets completely destroyed when pokemon arrives and they infantilize even further the concept of monsters to capture and everything is frienship and magic most of the time, you don't even touch the creatures cause the creatures fight for you, at the end by that logic and if anything wouldn't palworld just go a step back and return to the whole defeating monsters with your own hands sort of thing?
      2.Adding a sufficient amount of new elements (without this, it's like saying the original work is simply flawed)
      it's also broad, If that's so, then, why does nintendo keep making sequels to their games in the first place? let's say maybe the programmer and the team want to improve themselves, but after that generation if the programmers are no longer working on the company then shouldn't that mean that due to respect the company shouldn't make more sequels because it would mean an insult to the previous employees since they're saying their work was flawed? or is it a thing of "us as company get to decide whats ok and you as consumers are wrong if you think otherwise" situation?
      Another example, if that's the case, then why kid icarus uprising exist? if there really is some respect regarding a sufficient amount of new elements we would be talking that the game shouldn't exist either since it has elements from starfox for air battles, metroid from ground battles plus any other 3rd person shooter game like biohazard for example, has food regenerating health from kirby, I mean want it or not nintendo just took and built a thing from existing worlds and mechanics from before to make that game, they're not precisely new, and in palworld it has the creature catch and battle from pokemon, the building from fortnite, 3rd person shooter, survival and that's not enough elements to distinguish? if anything I believe TemTem or Casette beasts would be closer to pokemon and even so (and I gotta be clear my perspective from the footage I've seen cause I haven't played the games I could be wrong) I believe they have a similar amount of diferences compared to palworld and pokemon
      3.Apologizing and asking how to make things right when you unintentionally violate points 1 or 2.
      There's something shady about this one, if they don't have the time to focus on small companies or individuals then why are there cases of individuals who get on Nintendo's bad side? and why make it public? the following example is a NSFW topic so BE WARNED
      ------------------------
      So, a guy made a sex toy inspired on bowser and the thing was just at much known by a small bunch of people on the internet, but then nintendo announced the filed a lawsut to this individual and suddenly every person knew there was a sex toy showing bowser's intimate places, I mean, if even they know they gotta be lax cause you're affecting the view the public has of you then why bother on making those statements towards such a thing? knowing how internet can take stuff with memes and taking in count the viral things go when they file a lawsuit?
      _______________
      if anything it makes me guess that they make these sorts of public announcements regarding their lawsuits in order to manufacture a respect that's built on fear rather than something genuine, and returning to the point above apparently they're trying to patent mechanics outside of japan wich doesn't help my suspicions, honestly sounds more like a dictatorship.
      For extra context another reason why we fear getting on nintendos badside is not because we gotta face only nintendo, but also our own court systems for example on mine infringing on copyright can go from 6 months to 6 years on prison, and that's not adding whatever nintendo may demand from your income, and that only because you made a silly drawing or plushie and now even videos (cause they've been hunting those down lately as well) of mario that you don't even sell or monetize can be quite frustrating.
      I understand the cultural aspect of respecting one's work on Japan, and why you see weird and probably even stupid we're so lax regarding how we manage ideas and patents here (this one is another guess by what I researched and investigated it may not be at all accurate so pls correct me if I'm worng) Is not that we don't protect our IP's is that our court systems are also (if not more) harsh (and at times corrupt) and thus as a matter of general respect to the people who support our stuff we preffer to not give broad restriction with mechanics or ideas, just the bare basics for IP's plus the addition of the law of fair use, otherwise lawyers in charge of protecting IP would take action regarding on your consent as a creator or not and a ton of people would end in jail by consequence.
      In other words (and if I even managed to understand how copyright law can act (pls again someone correct me of my ignorance if I'm wrong)) if nintendo wins patent rights outside of japan, you probably think they'll manage it out, and yeah, they can with their own lawyers, but those in charge of Intelectual rights on each country will take legal actions on their behalf in order to get money (they technically would be getting an army of lawyers on their side regarding the whole videogame industry thus unintentionally creating a monopoly cause no-one except them can make games (and ok, you get to pay a fee to use any of that but they usually round beyond what an individual/indie company can pay because the system counts you as a large company on default (except on UK cause I believe they have a system in order to count you as an individual in the face of bigger companies)))
      AGAIN AGAIN AGAIN pls someone correct me if I have anything wrong cause at the end of the day my knowledge isn't as vast nor the total truth
      Sorry for taking more of your time

  • @TakeItEasy2019
    @TakeItEasy2019 Месяц назад +11

    Psst, hey you. Random guy on internet scrolling to comments. Save yourself the heartburn and have a TLDR:
    -(most) JAPANESE see this lawsuit as a win for better quality games
    --protect pokemon IP from disengenuious copycats
    --disrespect Pocket Pear (PP) has toward indie scene (in japan) by claiming they too are indie when they aren't.
    --Nintendo is your kind uncle who loves you
    -Western fans see this as a major loss because it will set a patent precedence to large game companies to stamp out the local competiton (they will try)
    --hatred for nintendo has been stewing for a while with SSBM (super smash bros melee) tournaments shut down as well as emulators for games increasing the price of retro titles.
    --recent pokemon game titles not up to quality for overseas
    --Nintendo is a bully
    Conclusion: everyone wants better games but there isnt a right solution for it. I hate this timeline.

  • @winterdust9577
    @winterdust9577 Месяц назад +44

    I watched the video but I still strongly disagree with Nintendo and Japan. The market already has a lot of games that are similar, but the ones that are fun are what people play; I think if Nintendo wins the patent lawsuit it will only damage the gaming industry.

    • @Sleepingsnorelax72
      @Sleepingsnorelax72 Месяц назад +7

      I side with Nintendo on this. My understanding is that Nintendo refused to do a collab with Fortnite due to the games violent nature. What pal world is, is the very thing Nintendo tried to avoid in my opinion. Pal world may be fun, but there is a level of respect that is lacking if the creators piggybacked off of the Pokemon likeliness and then went against everything Nintendo set out to do. How about you go create a brand, have someone mimic it and make it the opposite of what you had intended, damage your idea and profit off of it. and If you owned the pattens to mechanics your competitor used, you telling me you wouldn't take action? I hope you didn't find what I said insulting, I don't mean any offense with this. just sharing perspective.

    • @tailsprowerfan2729
      @tailsprowerfan2729 Месяц назад +9

      @@Sleepingsnorelax72well gamefreak Dosnt even respect Pokemon they just make unfinished glitch fest games with lazy animations

    • @tailsprowerfan2729
      @tailsprowerfan2729 Месяц назад +1

      @@Sleepingsnorelax72and Fortnite is not violent it’s cringe I mean look at the lame dance

    • @carlorielmendez6505
      @carlorielmendez6505 Месяц назад +10

      @@Sleepingsnorelax72 parody is legal, inspiration as well is legal. This brand-damage mindset is dumb. If you think somebody beyond you is damaging your reputation when they are doing their own thing independently (within legal means) then it's on you. There can be claims of slander or defamation, but it's up to the courts to determine that. They can't even sue them for copyright infringement that's why they resorted to patent infringement.
      Just make good games. It has always been a competition for people's money. And it shows a substantial amount of people are tired of pokemon.

    • @Sleepingsnorelax72
      @Sleepingsnorelax72 Месяц назад +2

      @@carlorielmendez6505 ask yourself one question. Would pal world do well if it didn't piggyback off of pokemons likeliness? If so, why didn't they just create entirely different things then? We just differ in our opinions of how this is going. I am saying, I understand why Nintendo is doing this. It seems like the opposing view is, we just want better games at any cost. It's not like I'm saying that's wrong, but there are consequences when you act. This should have been expected honestly.

  • @XDRex64
    @XDRex64 Месяц назад +28

    Nintendo has been smacking down small indie companies for years. Smacking down harmless fan games, To roblox games and even youtubers who play their content.
    Every arguing that they copied nintendo.
    Who cares? Their hasn't been a good pokemon game since black and white 2. They've been implimenting stupid mechanics into the game and even removing some good ones.
    Pal World Freshens up the formula and makes a enjoyable new experience, With a similar design of the characters but thats basically it.
    People shouldn't get sued just because their designs are similar in art style. Theirs alot of games with similar art styles and if we sued by this logic everyone would get sued.
    This feel less like they care about their IP and more about being salty another game company is doing it better then they are. Bottom line is Pokemon comp shouldn't own a patent for small creatures with cartoony like figures. Its blatiantly stupid and hypocritical, Especially when you look at games like digimon,Dragon Quest and yugioh which all copy the pocket monster formula.
    Infact **** you nintendo I'm gonna go install and play it rn

    • @kieranrollinson8750
      @kieranrollinson8750 Месяц назад

      DUDE!!!!!!! YOU ARE FACTUALLY WRONG!!!!!!!!!! NINTENDO IS LITERALLY SUING FOR PATENT INFRINGEMENT!!!!!!! USING A LITERAL PATENT THAT THEY ONLY FILED FOR AFTER THE RELEASE OF PALWORLD!!!!!!!!!!!!! TIMELINE IS THIS!!!!!!!!!!!!! PALWORLD IS RELEASED = NOT LONG AFTER NINTENDO SUBMITS PATENT FOR THROWING BALLS TO CATCH MONSTERS MECHANIC = PATENT FINALLY GRANTED TO NINTENDO 8 MONTHS LATER = NINTENDO ONLY SUES PALWORLD, AFTER PATENT IS GRANTED!!!!!!!!!!! THIS IS LITERALLY NINTENDO CREATING A PATENT FOR THE SOLE PURPOSE OF CRUSHING AN INDIE DEVELOPMENT STUDIO, FOR THE SOLE PURPOSE OF PREVENTING COMPETITION AND MAINTAINING A MONOPOLY!!!!!!!! ALSO, NINTENDO AND BY EXTENSION POKEMON, LITERALLY RIPPED OFF MOTHER NATURE!!!!!!!!! ALMOST ALL THE POKEMON IN EXISTENCE ARE LITERALLY RIP-OFF'S OF ANIMALS AND NATURAL PHENOMENA!!!!!!!!! WHAT THE HELL DO YOU THINK PIDGEY / PIDGEOTTO / PIDGEOT IS??????????? IT IS LITERALLY A """"PIDGEON""""!!!!!!!!!! A TYPE OF BIRD!!!!!!!!!! WHAT IS THE POKEMON EKANS????????? IT IS LITERALLY THE WORD """"SNAKE"""" SPELLED BACKWARDS!!!!!!!!!!!! AND THE ACTUAL POKEMON THE IS LITERALLY A SNAKE!!!!!!!!! GASLEY????????? A LITERAL BALL OF GAS!!!!!!!!!!!!!! GASTLY????? LITERALLY THE WORD """"GHASTLY"""",M AND REFERS TO AN EVIL TYPE OF POKEMON!!!! THE LITERAL WORD MEANS EVIL / NOT PLEASANT!!!!!!!!!!!! SHOULD I GO ON????????? SHOULD I LIST EVERY SINGLE COPYRIGHT INFRINGEMENT THAT POKEMON / NINTENDO HAVE EVER DONE?????????? ALSO, NINTENDO LITERALLY HAS A MASSIVE HISTORY OF SUING COMPANIES OUT OF EXISTENCE!!!!!!!!!!!!! ESPECIALLY SMALLER COMPANIES!!!!!!!!!!!! ALSO, YOU LITERALLY CANNOT COPYRIGHT, NO PATENT, NOR TRADEMARK, A LITERALLY ART STYLE!!!!!!!! NO ONE HAS THE EXCLUSIVE LEGAL USE OF THE POKEMON ART STYLE!!!!!!!!!!!!!!!!!!!
      ALSO, RESPECT IS IRRELEVANT!!!!!!!! SCREW RESPECT!!!!!!!!!!!!!!! ANYONE THAT MENTIONS """"RESPECT"""", IN ANY WAY, SHAPE, OR FORM, IS, IN FACT, DELUSIONAL!!!!!!!!!! """"RESPECT"""" IS 100% FACTUALLY IRRELEVANT!!!!!!!!!!!!!!!!!
      NINTENDO IS CLEARLY, 100% IN THE WRONG!!!!!!!!!!!!!!!!!! YOU ARE FACTUALLY WRONG!!!!!!!!! YOU ARE ILLOGICAL!!!!!!!!!!! YOU ARE DELUSIONAL AND HEREBY DECLARED CLINICALLY INSANE!!!!!!! :D :D

  • @plumeria6382
    @plumeria6382 Месяц назад +7

    一度もパルワのゲーム内容の確認をした事も、するつもりも無く
    一部PVと、SNSの切り取りの印象だけでパルワを断罪していると思いました。
    日本人と主語を大きくしないで欲しいです。
    任天堂の特許権訴訟に賛同していない日本人もいるのです。

  • @nowherefool5869
    @nowherefool5869 Месяц назад +23

    counterpoint : palworld didn’t just “imitate” pokemon, they created a superior product that is more feature rich than pokemon games.
    it’s not just a “cheap knock off”, palworld is the evolution from the stagnation created by pokemob.

    • @lordlopes2424
      @lordlopes2424 Месяц назад +1

      You could actually said Palworld is a better Ark Survival Evolved,since it's the game they copied.

  • @Blanknightsky
    @Blanknightsky Месяц назад +5

    I wonder how many people saw the statements by a former character designer from pocket pair revealed how designs they made were purposely altered by the ceo to end up a pokemon chimera

  • @TheGotreck
    @TheGotreck Месяц назад +7

    Palworld just highlighted how much Nintendo is lacking when it comes to Pokémon. We don't want its competition to be hit with lawsuits, because if that happens, we'll be stuck with Nintendo's lack of innovation and investment in the Pokémon franchise forever.

    • @lordlopes2424
      @lordlopes2424 Месяц назад

      Nintendo has nothing on Pokémon other than part of company and the right to make the game exclusive to their consoles,anything else is Gamefreak/The Pokémon Company fault

  • @jplang192
    @jplang192 Месяц назад +7

    I appreciate hearing a japanese person's perspective on this matter, and there's a lot of information here I was unaware of. Thank you! ❤

  • @Jalae
    @Jalae Месяц назад +4

    my read of this situation is two people get into an argument yelling at each other, and the lower class person spits on the higher class persons shoe after the verbal attacks. the higher class person then pays someone to follow that person home, have their children killed in front of them, then leave.
    what westerners have an issue with has nothing to do with "respect" and winning this case entirely on respect is the problem. the fact that such a devistating weapon is able to arbitrarily be used is what we have a problem with. going back to the metaphor, we wouldn't have a problem with the high class person punching the low class guy after he got his shoe spit on. but this high class guy can apparently have people killed arbitrarily all the time, an no one can stop them.
    trademarks and copyrights on the whole are disliked more and more, in the west as they never make things better for the consumers.
    additonally there is resentment toward the pokemon company for a lack of ambition and technical talent. they don't deserve respect because they haven't been making good games. They have more money than god, they should have people who know what they are doing and they have historically had all the good will in the world. the fact that they are so slow to innovate is maddening. legends arceus was amazing. yes, but that is literally the only decent thing they have done in a decade. everything else has been pokemon red again with updated sprites. they are afraid of doing something interesting because some people might not like it, seeing pocket pair make palworld shows just how inept pokemon company is. how can we respect them? just because i liked their games 25 years ago?

  • @dracomet2097
    @dracomet2097 Месяц назад +5

    I decided to find your video after seeing the responses in Japanese vs the West as it is interesting to see the difference. I think we can agree the designs are very obviously similar, I think what many in the west are concerned about is patenting game mechanics in the West, like with the Nemesis system used in the Shadow of Mordor games by Warner Bros. which left many gamers in the West a negative view of patent lawsuits in gaming. I think because of this, many people see this as Nintendo abusing the system and may lead to other game companies in the West doing the same thing.
    I agree language barrier is a big issue. thank you for bringing this forward.

  • @L1nkk9E
    @L1nkk9E Месяц назад +7

    I don't understand the damages part. What damages? Palworld's gameplay is drastically different than any Pokemon game. Throwing granades and capturing monsters is not the whole game (unlike Pokemon).
    I'm not gonna play Pokemon instead of Palworld. I'm rather playing Enshrouded

    • @Underground3
      @Underground3 Месяц назад +4

      Highlighting the stagnation of Pokemon games.

    • @NisseDood
      @NisseDood Месяц назад +5

      Damages to their poor fragile egos. :V

  • @kaligath6616
    @kaligath6616 Месяц назад +27

    As for pocketpair being a small indie development company they have 2 main games being pal world and craftopia and a few smaller projects that is literally a small indy development team im pretty sure to be considered big you must have at least 10 games also they only recently have up to 55 people compared to say pokemon company on record have 1.7K people.
    Wealth of a company does not define the size of the company i really wish people would stop thinking this as a factor.
    Its not manipulating public opinion when said company has 2 core games while nintendo has a huge franchise of games and the size of pocket pair compared to nintendo if the shoe fits as they say it looks very clear nintendo see pocketpair as a threat and it clearly seems they are trying to stamp them out there is no PR you can do to say nintendo are the victims in this.

    • @ryanclouse299
      @ryanclouse299 Месяц назад +3

      Each and every one of their games has used significant qualities from other games. They copied multiple qualities from individual games including Slay the Spire, Among us, Hollow Knight, LoZ: BotW, and Pokemon (Each their own game mind you). He is NOT saying pocketpair is not an indie developer. He is trying push the point that it is of Japanese opinion that this is not bullying but rather a patent lawsuit based on copycat game creation and disrespecting the work and artistic direction put in by the original developers. Until more information is released, I am also on Nintendo's side considering pocketpair's recent deal with Sony.

    • @kaligath6616
      @kaligath6616 Месяц назад +7

      ​@@ryanclouse299 You do know for something to be a copy it must be a exact copy of something with small alterations like say a pallet swap.
      Utilizing multiple mechanics from multiple games changes copy to inspired.
      Pal world has more similarities to ark then pokemon but its not a copy of both games because it utilizes so much of both games that is clearly was inspired by both games as well as a number of other games.
      If we start having the idea that merely using multiple mechanics justify copying well say goodbye to the gaming industry because literally every game recently that has came out would effectively be a copy of another game.
      Every FPS is a copy of quake/halo
      Every RPG is a copy of dragon quest
      Every football game is a copy of fifa
      Every RTS is a copy of C&C
      Every horror game that involves zombies is a copy of resident evil.
      Every stealth game is a copy of MGS.
      You see how your logic literally kills the gaming industry.
      Innovation literally keeps the gaming industry alive without it we will have another gaming crash like what happen years ago.

    • @ryanclouse299
      @ryanclouse299 Месяц назад +2

      @@kaligath6616 If you mean plagiarizing, yes. But I was just talking about their design track record in both art and mechanics. Look at it this way... If I were to mostly copy another drawing by hand and change a few things, I can say I drew it, but I bet it wouldn't go as well If I tried to sell posters of it as my own original art. It's not traced and some of it may have changed but it is also very heavily referenced and can be considered disrespectful to the original source. Then imagine me getting a deal with a large company based on that art.
      It's not just about mechanics mind you. The lawsuit just happened to be patent based because it is easier to prove than copyright.
      And you seem to be misunderstanding me and this video and the point we are trying to make. I don't think it's only about the raw mechanics of the game and it isn't just about bullying a smaller entity. However, there really isn't enough information out there yet, so when more comes out my opinion may change. For right now, I don't think there will be any dramatic change from this lawsuit either way the tree falls.

    • @Underground3
      @Underground3 Месяц назад

      @@ryanclouse299 You basically just describe artists on Patreon which also fall into that description.

    • @bloody4558
      @bloody4558 Месяц назад +5

      ​@@ryanclouse299You really want to play this game? Nintendo has been using Tomb Raiders climb mechanics since Ocarina of Time all the way to Skyward Sword.
      Nintendo has taken heavy inspiration from Dragon Quest in it's early Pokemon designs. The game itself is also based on Shin Megami Tensei, a game that already had most of the Mechanics Pokemon would use in their game.

  • @bryanmerel
    @bryanmerel Месяц назад +19

    So all I got from this is that the sole reason why the Japanese are fighting tooth and nail for Nintendo's sake was the same reason why Apple Users keep using iPhones, Blind Brand Loyalty. Saying I was disappointed is an understatement.

  • @timothydarden6133
    @timothydarden6133 Месяц назад +2

    You definitely put a lot of things in perspective here.
    People tend to overdramaticize the situation here by claiming that a patent lawsuit puts indie developers, and innovation as a whole, at risk. If Nintendo really had a grudge against indie developers, the "Indie World" presentations would not exist.
    1:50 what you said here definitely holds true in the case of its two top system sellers; Mario Kart and Super Smash Bros. Games like Sonic & Sega All-Stars Racing, Disney Speedstorm, MultiVersus, and Gamemill's recent Nickelodeon crossover games (Kart Racers & All-Star Brawl) wouldn't last nearly as long as they have if Nintendo intervened on the basis of those games replicating their championed formulas.
    I think the main issue with the Palworld lawsuit is that PocketPair leaned a little too far in Pokémon's territory style-wise. Series like Digimon & Yo-Kai Watch are too compared to Pokémon, but they have their own styles that truly distinguish them (the former was actually derived from Tamagotchi instead of Pokémon, and latter personally got support from Nintendo when it debuted in western markets via publishing the localized 3DS games).

  • @nullpoint3346
    @nullpoint3346 Месяц назад +5

    How does one prove a "lack of respect" if nothing that can be proven to be disrespectful has occurred?

    • @nullpoint3346
      @nullpoint3346 Месяц назад +4

      So much of what I dislike about pokemon was taken from Yokai Watch, why haven't the producers of Yokai Watch sued GameFreak?
      My dislike isn't relevant to the suit or the question I am asking here.

    • @brianhsieh17th
      @brianhsieh17th Месяц назад +5

      It usually boil down to "I don't like what you did, it disrespect me"
      "How does it disrespect you?" "Because you did not do what I think respectful should be."

  • @we_are_at_war
    @we_are_at_war День назад

    Thank you very much for your video and I'm glad to be able to read the comments.
    It's very interesting to see a completely different perspective and fascinating to look inside the minds of Japanese through this case of corporate dynamic and evaluate the mental state.
    I give your gaming industry about 10 years from now before it implodes.

  • @bencrispe9562
    @bencrispe9562 Месяц назад +6

    I think there is a huge cultural difference as to why people in the west are siding with Pocket Pair. Here in America, and other western countries, we buy products from a company because the products themselves are useful/entertaining. I have no respect for Nintendo as a corporate entity, but I will keep purchasing the games they create because I think they are very enjoyable to play. Likewise, Palworld was very enjoyable to play, so I bought a copy. I honestly don't really care about Pocket Pair in the abstract, I just care about the quality of their products. If the quality is there, then they will get my money. It's that simple.

  • @Candymancan655
    @Candymancan655 Месяц назад +4

    In a matter of weeks people will forget about this and find something else to have a hate boner towards.
    This is why I think court cases shouldn't be made public because the court of public opinion always gets messy. 🙄

  • @kaligath6616
    @kaligath6616 Месяц назад +8

    The problem is for nintendo this could in fact backfire on them due to anti monopoly laws that if im correct are more strict in japan compared to the west. If it is found out that nintendo have too many patents that could effectively be used and proven in court to create a monopoly by preventing any competition using malicious means. Such as suing for patent infringement it could risk nintendo being counter sued for breach of anti monopoly laws and worst it could force nintendo to lose a number of patents so they can no longer use patents to create said monopoly.
    It would be like creating multiple patents pricing the licence so high that no one could afford them that it would bar anyone from entering a market with risk of patent infringement thus allowing said company to hold a monopoly over said market.
    So basically nintendo need to be careful because all it would take is pocket pair to find a number of their patents argue in court that said number of patents would restrict anyone from enter said market and then nintendo would be done for. Patents are on public record so they could not just hide them away and the moment your business is caught breaching monopoly laws it can have horrible legal ramification. Specially if you are one with a lot of money as multiple companies will often attempt to sue for the same thing as they would have a stake in the claim. If they was part of the same market and could easily claim that reason is the reason they was prevented to produce a product for said market.
    It would literally force nintendo to remove a number of patents and prevent nintendo suing said companies as they would have a strong defence.
    Its the reason why big companies use patent infringement to sue smaller companies as a last ditch resort because it is far to risky on the fact it can backfire horribly.

    • @Underground3
      @Underground3 Месяц назад

      Their a reason Nintendo didn't tell them of any Patents they infringe when they announcement and only hold off if Pocketpair became successful. They knew that scenario will happen. So Nintendo is trying to force PocketPair to settle and make them pay for those licenses like they did in that other case.

  • @テルテル-z4y
    @テルテル-z4y Месяц назад +26

    動画を作るのはいいんだけど、ちょっと印象操作多すぎない?と感じました。クソハードゲームの件は相手がクソハードゲーム嫌いと明言していたことに対する会話の流れだよね。その上でゲームは面白い=ポケモンは面白いと発言している。あと誤解させたと謝罪もしています。
    相手の名前隠すとか配慮ないのもどうかと思います。恐らく全公開してるなら晒してもいいだろの精神なんだろうけど、普通に鳩が飛ぶからよくないと自分は思います。
    次の社長が生成AIに対する発言をした事については単純にAI技術の発展に驚いただけだと自分は感じました。例え元学習にポケモンを使ったとしても歪な形をもった受け入れられないモンスターが出来ると思ったんじゃないでしょうか?なのでポケモンへのリスペクト云々はよくわかりませんがそれだけの話だと思います。
    これらの話は悪意持って拡散されており、パルワールドのCEOはSwitchをクソハード呼ばわりしたとか、ポケモンをクソハードゲーム扱いしたとか、パルワールドの制作者はポケモンをAIで生成して今の時代誰でもポケモンが作れると言ったとか印象操作されてましたね。直近だと旅人キ〇って人がこれら炎上させてました。後に生成AIの件は早とちりだと謝罪しましたがツイートは削除していません。
    元パルデザイナーの話を取り上げるのも非常によくないと思います。まず真偽が不明です。その上で彼女が優秀なデザイナーであることや信憑性がありそうな職場情報を流していることが彼女が本物の元パルデザイナーである根拠の一つになっているかもしれませんが、仮に本物だったとしても発言内容が本当かはわかりません。
    少し話が変わりますが、大阪王将のナメクジ事件は覚えていますか?あれも世論では正義の内部告発ともてはやされましたが、結果だけを見ると偽計業務妨害で逮捕、起訴されて現在裁判中です。更に侮辱と名誉毀損の罪で追起訴されています。
    この件と元パルデザイナーの件を自分は重なって見えてしまうのであまり触れたくないです。私怨である事ない事を言っている可能性がありますからね。実際に彼女はなんらかの障害を抱えている事は事実ですし、社長に対して恨みを持っている事も発言からわかりますよね?
    パルワールドは確かに怪しい所はあると思いますその上で触れるならアズレーンの髪型問題とかどうでしょうか。これついてはやってんなーとは自分も思っていますし、モコロン調理の奴とは普通に不快だったんでやめてほしいとは思っています。
    侵害特許がどのようなものなのかわかるまでは、意味が分からない争いやめてほしいですよね。妖怪ウォッチの新作とかもルイージマンションのパクリだの言ってる人が多くいて、過敏になってる気がします。

    • @MokurenTheGameDev
      @MokurenTheGameDev  Месяц назад +9

      コメントありがとうございます。
      ポストの名前を隠していないのは、法的に隠すと「転載」にあたり著作者の「氏名表示権」の侵害にあたると考えたためです。今後本人からの問い合わせがあるか、私が改めて考えた上で必要だと判断すればモザイク等を追加いたします。
      元の情報を辿れば、本来の意味合いが異なるということはあるでしょうし、知っている情報によって受け取り方が変わるのは仰る通りです。ただ、今回は「日本人がどんな情報を持って任天堂を支持しているか」に焦点を当てた動画であるため掲載いたしました。動画の最後には間違いが含まれている可能性を確認していますが、動画の概要欄にも注意を記載しておきたいと思います。
      元パルデザイナーと主張される方については真偽不明だということは動画でも申しております。
      たしかに、本来は裁判が始まるまで無関係の人々が議論するのはよくないと思います。しかし、今回のように様々な憶測が飛び交い、大きな動きになってしまった以上、曖昧にしておけばゲーム開発者やユーザーに悪い影響が出ると思い、この動画を作成しました。このような感情的でない議論が広がることを願います。

    • @テルテル-z4y
      @テルテル-z4y Месяц назад +12

      @@MokurenTheGameDev そうなんですね!ためになります。感情的でない議論が広がって欲しいですね。そのためにも情報の精査は非常に大事です。
      誤った情報で対立争いが加速するのは悲しいですからね。
      なんにせよ公式から何らかの続報が来るのを待とうと思います。任天堂の特許が明らかになれば海外ユーザーへも影響あるでしょう。

    • @kurenai-7743
      @kurenai-7743 Месяц назад

      興味深く読ませてもらいました
      自分はRUclipsとニュース記事を見た程度、ゲーム関連の論争には疎く掲示板に書かれる信者や儲などの表現にピンときません
      海外勢が任天堂を擁護する日本人を信者みたいに扱うのが分からない、任天堂は完全悪のようだ
      Ubiの件で日本人と海外の意識の差が気になってた、取得している情報が根本から違うのか。どこかまとめサイトがないか探してきます

    • @plumeria6382
      @plumeria6382 Месяц назад +1

      テルテルさんの意見に同意します。

  • @superkoopamocha
    @superkoopamocha Месяц назад +14

    One of the best, most informed videos out there, while also providing a unique perspective for us westerners.

  • @PaszerDye
    @PaszerDye Месяц назад +2

    Great insights. Any chance you will make a video about Nintendo, emulation, and where Japanese gamers stand on the issue?
    People outside Japan primarily dislike Nintendo for their current stance on emulation, because inflates the price of old games long after release, and also stymies efforts to preserve older games no longer available to the wider public.

  • @Lapsio
    @Lapsio Месяц назад +3

    i think understanding of "respect" to world (which I'd rather call universe in this case), in particular "not destroying original" world, in meaning that I think this video tries to explain would be considered toxic itself in western culture as is. You pointed out that "child could see pokemon enslaved". I'd like to put this point in context of for example Skyrim modding - especially outrageous amount of very... i'm struggling to find proper word, but I'd say "peculiar" NSFW mods. People want NSFW Skyrim fantasy with player getting topped by spider - and they just do it, make it and get what they want. Bethesda is not preventing anyone from playing Skyrim the way they want, no matter how far from original intention it falls and no matter how much they dislike it. And in matter of fact primary reason for me to buy Palworld in the first place was existence of significant amount of NSFW mods for it. Because people want NSFW "adorable monsters world". Nintendo due to releases on consoles suppressed modding of their games severely, suppresing existence of such weird, alternate experiences. Probably if there were mods for Nintendo games allowing player to shoot Pokemon in face and people could play their game like this, Palworld wouldn't bring that much of a shock value.
    My overall point is that many people want to play games and enjoy universes the way they want. Not the way their creator wants them to. Owning things we bought and being able to do anything with them is deeply rooted into our culture, it's perception of our "freedom" because "nobody will tell us what we can do with things we own" (even if this "ownership" is not really ownership of IP rights). I bought game and I'm gonna do with my game whatever I want. That's why in general a lot of people here have problem with consoles and subscription based services - they limit your experience of "owning your stuff". We often say - "you can't hack it, you don't own it". What (as far as I understand at least) in your culture would be perceived as "disrespect" to original work creator, in our culture is perceived as our very basic right to own things and do anything we want with them - because we "own" them - we paid for them, we didn't "rent" nor "borrowed" them.
    And following this logic - Nintendo having problem with Pokemon slavery interfers with our perception of "owning our game". I'm not sure if I'm able to clearly explain what I mean but second closest thing that comes to my mind other than games are cars - we want to put big V8's, turbos, cages, chipmod ECUs to screw emission regulations and do tons of illegal stuff to our cars. We don't care if manufacturer wants that or not. We do and will hack our cars, no matter how much automotive industry tries to protect themselves from that. Even law can't stop us from modifying cars because it's our "freedom" of being able to do anything to things we "own". I'm using modded Android Auto because it's my car and I want to be able to watch videos while driving (regardless of whether I'm really going to use that on road or not). Nobody will tell me what I can or can't do. And we want the same with games. Palworld gave us game that we can do anything with (finally).
    I hope this helps understanding why we don't really get this "respect" thing.
    On top of that there are other aspects like "corporations deserve nothing" and "steal from the rich" which are common themes here but those are independent aspects that only make matters worse for Nintendo in our eyes. It just all adds up.

  • @jackjay1342
    @jackjay1342 Месяц назад +4

    Thank you for the video, it's very insightful and complete.
    It really requires a lot of cultural context for someone to fully grasp the situation, I myself can't say I understand it fully, since I'm not born in Asia. I'm aware that japanese people are very serious about stolen ideas, starting from fan works (doujin): if someone makes an original story with original characters, and other person copies the concept without paying any comment to the original author, this is ground for trouble. The same logic is valid for companies, but in the west people see companies different from individual creators (even though, a company is actually a group of individual creators in a sense).
    The way people perceive money in the west is quite antagonistic, this is a big cultural difference from the east. So, if someone is recognized as someone rich, it'll be initially identified as someone bad and evil, even before the person does anything bad. If the topic is a company, it'll be automatically seen as evil because "it has a lot of money, so it's evil". It's a simplistic way to explain it, but it's not far from how many (not all) people think in the west. If we request most people to explain why they position that company as antagonist, they usually can't go deeper than "it's a company, dude" (and they're often very emotional and proud about this "opinion").
    From your video, I can understand that Nintendo appeal comes mostly from respect grounds, which they feel is lacking from Pocket Pair side (and we really don't have many evidences of the contrary). I do hope Pocket Pair can learn from this and take this experience to improve their product offerings in the future.

  • @bubba84624es
    @bubba84624es Месяц назад +13

    Speking for a different worlds prospective is enlightening but as a usa prospective this only looks more like thay are using a patient thay thay pick and chose win to enforce to crush a smaller company win thay out sold them buy a wide margin instead of innovating thar game. pokemon company has bin using gimmick instead of innovating the game for years. This sold so well as it completely changes the game will still feel new as pokemon whude never have guns base billding and survive aspects so become this looks so difficult to me from pokemon is y I keep playing

    • @VideoGameStarChannelSupreme
      @VideoGameStarChannelSupreme Месяц назад +3

      Sounds like pokemon also maintaining a monopoly. Some lawyers seem to be speculating pokemon was preparing even before the game released.

    • @bubba84624es
      @bubba84624es Месяц назад +1

      @VideoGameStarChannelSupreme and thar in is the big problem plus patents refer to technology or code in this case you can't patent ideas this is why I feel like this case is a bit off the mark image a micanical devices patent and someone uses the same layout to that's infringement but if someone ells makes same devices but uses a electric system to do the same job it's not infringement feel like this she be treated the same for pokemons patient

    • @samuelmartinez4705
      @samuelmartinez4705 Месяц назад

      Sorry but I don't think pocketpair is a "small" company nowadays. Have you seen the sales and the contract with Sony and Aniplex?

    • @toukoenriaze9870
      @toukoenriaze9870 Месяц назад

      They were ... That's why this is so bullshit ... They made a super generic patent back in 2021 after palworld did it's release trailer ... Then abused the patent system by making a more specific addendum after it got released and because patent law is complete bullshit that addition just gets added to the original and applies retroactively to anything between the original and the addendum too​@@VideoGameStarChannelSupreme

    • @toukoenriaze9870
      @toukoenriaze9870 Месяц назад

      ​@@bubba84624espatents is all about ideas ... Copywrite and trademark is about actual product

  • @something-bitstudios831
    @something-bitstudios831 28 дней назад +1

    So the general issue seems to be that: (?)
    People want someone else to make your games but better. Should you be able to stop them?
    Majority of USA: no
    Majority of Japan: yes
    Palworld is not pokemon but better, but the discussion still centers on this it seems.

  • @Blanknightsky
    @Blanknightsky Месяц назад +2

    I believe pocketpair's ceo should be replaced and Palworld reworked to return to the original designs before the ceo changed them to chimeras, theres pals like Leezpunk that aren't like that, that have amazing designs we need more pals like Leezpunk and less pals like the chimeras, hopefully more designers speak out against the ceo

    • @lordlopes2424
      @lordlopes2424 Месяц назад

      If only this happen.
      Pocketpair's CEO is shame to the whole industry.

  • @joshuamassey5041
    @joshuamassey5041 20 дней назад +1

    overseas the law suit is viewed as one unoriginal company who copied every over game on the market suing a different company who copied there game, in Japan it seems as though people respect Pokémon but oversees Pokémon hasn't done anything commendable and is seen as trash who monopolies concepts and stops the market from innovating leading to there newest games being stagnant and low quality.

  • @TMS-Oddbot
    @TMS-Oddbot Месяц назад +2

    Honestly, Palworld getting away with making a game everyone wants to call Pokemon with guns is more dangerous to Nintendo’s IP than fangames ever would be. You could actually look at stuff like Ziploc, or maybe you could even look concerningly at when Nintendo got sued for Donkey Kong's resemblance to King Kong.
    I cannot look at most of the Pals without thinking of a Pokemon, and I *really* didn't like that, so I avoided Palworld. I don't want to look at Lamball and just see Wooloo. I don't want to be caught playing Palworld and calling them Pokemon. I don't even want to imagine Pokemon in those situations.

  • @Sugurain
    @Sugurain Месяц назад +13

    OMG, I have a wild theory:
    *The reason why most japanese are siding with Nintendo, is because they never got to actually PLAY Palworld in the first place!*
    Think about it!
    Xbox was always a JOKE there, Microsoft had to even buy exclusivity for certain J-RPGs during the Xbox 360 era, and even that failed miserably.
    So, with a pathetic marketshare, an insignificant number of japanese players played Palword in a Xbox.
    Then, there's the PC version, but then again, most japanese gamers play on console, Gaming computers are sort of a rarity. True, more japanese are building/buying gaming PCs, as the mega corporations keep making terrible decisions, thus terrible games, full of DEI content, micro transactions, loot boxes, always online requirement, paid multiplayer, etc.
    While I believe there are more gaming PCs than xbox consoles there, it's still a much smaller number than PS4/PS5 and Switch consoles.
    Palworld also released on PS5, EXCEPT for Japan, because Pocket Pair got sued days prior.
    While here in the west, ANYONE can or have played Palword, basically NO ONE played it in Japan!
    Sure, here in the west, Palword was a joke in the beggining. Everybody laughed at the "Pokemon with guns" game.
    Until they tried playing it, and even in beta stage, it was MILES and MILES ahead of ANYTHING ever released with the Pokemon name. AND it was cheaper too. AND they keep adding content to it, FOR FREE.
    Then, Palworld suddenly wasn't a joke anymore, people realized actual love, care and dedication was put in it's production. The same love, care, and dedication we haven't seen in a pokémon game since GEN 5!
    The joke is how Gamefreak/Nintendo treat us, Pokémon fans, like TRASH.

    • @hieithegreat
      @hieithegreat Месяц назад +6

      You bring up an excellent point. The Japanese are judging Palworld strictly by outer appearances. To them, it looks just like a Chinese bootleg of Pokémon.
      I'm pretty sure the very few Japanese people who did play Palworld won't be voicing their opinions because of the backlash from their own culture.
      So we're only going to hear the Nintendo bootlickers side from the Japanese.

  • @yukinobakaca
    @yukinobakaca Месяц назад +3

    Great video, gives more perspective yes. However personally I think it's not about the fact that it looks like pokemon. It's more that it was more innovative in game style and not stuck in the same style as other monster fighter games, Pokemon, digimon. If Nintendo had not been stuck in the same rotation, for more than 20 years and innovated their games with the times, I would be more inclined to play their games. Palworld was a breath of fresh air when it came to how I interact with the pals and I liked that about it, questionable way to use them perhaps but maybe somebody could pick up that idea and work with it in a more humane and "safer" way.
    I still play pokemon, but the newer games have been very disappointing with loads of bugs and maybe not even featuring the pokemon I love and adore.
    Maybe instead of designing more pokemon, work with the ones they have and work on the mechanics of the games instead.

  • @cristopherhr
    @cristopherhr Месяц назад +1

    hi just a random dude here but does a patent last for 20 years in japan and dont you have a year to file for one after going live with the invention if thats the case then the ball monster catching and releasing patent that they file get invalidated due to the fact that they only file that patent recently? and they already had that tech for more then 20 years? i dont think what patents they said were breached was disclosed to the public but i think thats the main one people talk about surrounding this case

  • @G-Self
    @G-Self Месяц назад +3

    The Crash of 1983 is a myth. Consumers didn't "abandon video games." They left behind the aging Atari hardware in favor of platforms like the Commodore 64. "Imitation" had nothing to do with the Atari collapse, and in fact Nintendo has historically done a lot of "imitation" of their own. (e.g. Super Mario Bros. is an imitation of Pac-Land, Pokemon itself is an imitation of Megami Tensei among many others, Star Fox is an imitation of Space Harrier and other arcade games, etc.) The Japanese are simply engaging in favoritism.

  • @danielmalinen6337
    @danielmalinen6337 Месяц назад +29

    Speaking of the storm here in the West, the domino effect has already started to have an impact. The game industry can no longer trust Nintendo, everyone is just startled or scared and there is a lot of fear and uncertainty in the air. And because this whole hassle, lawyers advise now Western game studios and developers to be more careful and avoid using any patented video game mechanics which fall under Nintendo's IP, which is its own challenge and limitation to solve because Nintendo has several hundred game patents. But let's hope that this isn't too big a blow to the game industry and it is able to recover when this is over. And here in the West, it is a custom and norm to respect foreign patents, and when something is not allowed to be used, it is not used, so that it doesn't infringe patents that are valid in other countries. For example, if Nintendo says with this lawsuit that they own the patent for mounting and riding on the back of a land or flying creature and they don't allow others to use it, then studios and developers have to find other ways to move and travel in video games.

    • @kageunlight1659
      @kageunlight1659 Месяц назад +9

      Not gonna lie. This lawsuit literally have 0negative impact to the gamming industry. The whole gamming industry learned how to do a 3Dgames from Mario 64 and none of them got sued. Companies know what to do. Also everyone that knows nintendo when they see palworld I bet you their first thought would be noway Nintendo let this slide, because that's just how shameless palworld looks in their eyes.

    • @MokurenTheGameDev
      @MokurenTheGameDev  Месяц назад +8

      It's so sad to see fears against patent infringement and negative impressions of Nintendo are spreading based on speculation. It's also disappointing that even in 2024, the language barrier still contributes to such a significant information gap. I expect this lawsuit to take several years to resolve, and if the current situation continues, it could deal a heavy blow to the gaming industry. I hope that a correct understanding of the issue will eventually spread.

    • @garf02
      @garf02 Месяц назад

      No, you are just a dumb bot cause No One gave a flying F when Capcom sued Koi Tecmo for Patent Infringement.
      So please, be kind to mankind and shut up

    • @MokurenTheGameDev
      @MokurenTheGameDev  Месяц назад +2

      (I replied to a comment but it's deleted)
      lol
      I see you trying to avoid discussing it seriously by calling me as a bot.
      I DO NOT deny the fact that many japanese big companies (includes Nintendo) sued for patent infringements in the past, but at least Nintendo stopped doing it. And I said that we should make it impossible to get patents on basic technologies, in the video.
      btw I have met the president of Koei Techmo twice and talked directly (I didn't talked about the lawsuit tho)

    • @vinnieg007
      @vinnieg007 Месяц назад +1

      @@kageunlight1659 I kinda do agree, if a mechanic is patented it forces devs to be more creative though, they have to think of something new. A lot of people will not agree with me with that aspect though

  • @cristianospada2253
    @cristianospada2253 8 дней назад

    Thanks for the added context. The issue looks far more complicated than people make it seem

  • @PyraJya-Luquay
    @PyraJya-Luquay Месяц назад +1

    To quote what I said last year when the official Palworld trailer dropped for the west: "Looks too close to Pokemon for my comfort!" I was not wrong!
    More so, imitation and derivative works are DEFINITELY legal! In western countries, this is why Fair Use and Fair Trade laws exist. So people don't just get randomly sued by big companies without hard evidence AND individuals still have some grounds to defend themselves in regards to how their work is different from the source material. This is coupled by the fact that corporations in turn cannot just sue individuals or small companies on a whim. There's actually a whole legal process that HAS to be followed before a lawsuit can even begin. This can take months or years before an actual lawsuit is even drafted, then get tied up in courts for years before ever getting settled unless things end up in arbitration. People keep treating it like Nintendo's just throwing around lawsuits left-and-right, when they actually have to have firm evidence that their patents have been infringed before doing anything. It's a nasty tactic, but it isn't without justification. I feel like it ultimately is going to be settled out of court, though. That's usually how the patent lawsuits end up going.

  • @katiekatanime
    @katiekatanime Месяц назад +2

    Palworld isn’t destroying the Pokémon world or integrity. It is a parody. And that is simply all it is. It doesn’t call itself any form of MON at the end of its title or evening. It’s monsters they are pals. Not Pokémon. They may look similar, but that’s because it’s a parity. Like how the movie Spaceballs is a parity of Star Wars. Spaceballs is inappropriate while Star Wars can be shown to children. But both are allowed to exist. Hence Palworld, the Parody of Pokémon with guns, which isn’t even the first one to do that, since Digimon is a thing, even if it’s our style is slightly different and features more humanoid monsters. It’s not a direct copy of Pokémon at all since it has a good mix of other game mechanics that they’ve been inspired by such as ark survival. And as for children, being exposed to Palworld, that is up to the parents to decide ultimately. We have ratings for video games and if the parents ignore those ratings, then that is not the fault of the company.

  • @gio87vr
    @gio87vr Месяц назад +3

    "Well yes, but actually no", it's true the n company saved the gaming industry during the crisis, BUT the company is now completely different, the people that made the save are not in the company anymore, maybe Miyamoto Shigeru and not many others, they don't create games anymore, they create future abandonware (pre switch, after switch eos even those will become abandonware, copyrighted abandonware), so its lawsuits are just a joke IMHO (Citra). If they would support all their games for life then the copyright infringement would be legit, they don't deserve their games, their legacy, their fans and their trust anymore. I was a fan of that company, not anymore, they disrespect the legacy they created, so they don't deserve it.

    • @toukoenriaze9870
      @toukoenriaze9870 Месяц назад

      Blizzard 2.0 ... Or maybe blizzard beta edition? XD

  • @sebastianvergara9543
    @sebastianvergara9543 Месяц назад +1

    Nintendo: I can´t let you do that Poketpair
    Law-layer: Miyamoto has orders to take you down
    Pokemon Company: Palworld long time no see
    Angry Nintendo Fan: Nintendo enemies are my enemies

  • @gabrieln8003
    @gabrieln8003 Месяц назад +8

    Japan doesnt govern the rest of the world in terms of games. They got bigger issues such as DEI infecting their games on their western branches but hey they seem to turn a blind eye to that.

    • @Maria-by8bw
      @Maria-by8bw Месяц назад +2

      でも今アサシンクリードシャドウズで炎上してんじゃん。何いってんねん

    • @gabrieln8003
      @gabrieln8003 Месяц назад

      @@Maria-by8bw thats not a japanese game its made by a western developer. Localizers have been infecting japanese games for a while and western investors have been meddling into japanese games to be censored in the west...

  • @lisaskalko1414
    @lisaskalko1414 6 часов назад

    if im correct isnt one of the patents about mounts or (ridable pokemon)? if so then wow had mounts well before pokemon did so can blizzard sue nintendo?

  • @TwistedChaos4428
    @TwistedChaos4428 Месяц назад +4

    Alright. I'm tired, it's late, and I'm hoping I'm coherent and that things translate well. I might get a few points wrong (or forget to write some down), poorly explain some things, or just plain ramble, but I hope it's communicated well enough to be understood.
    I think the problem I keep encountering with Japan's logic is not just that there's no guarantee that Nintendo won't just drop a lawsuit on something that gets big, but that other companies can do the same.
    I like to keep my tin foil hat close by for theorizing worst-case-scenarios. The worst case I see here is the idea that the super large companies conspired to sort of share the space with each other and use patents and the like to crush any would-be competition besides each other. Again, that's the worst-case-scenario I can see with this. Dial back a few notches and we'll get more realistic outcomes.
    From the earlier example, if Nintendo really doesn't mind patents being used and only brings it to court when they feel it's absolutely needed, what's to stop another company from just being abusive with it? Nintendo going this route means a precedent can be set, both in Japan and potentially other countries. If things go down the worst path from there we'll get a gaming crash with a reversed scenario of the first one. Instead of everyone able to do anything and copy each other with lazy knock offs, all the big companies own all the baseline mechanics meaning anyone who wants to make games must go through them. Even if Nintendo is alright with everything, other companies might not be. Again, you can dial it back for more realistic outcomes, but it still runs tremendous risk for game development in general.
    If you turn it up one notch and assume Nintendo is filing the suit maliciously, then the game development landscape just became a minefield in a war zone. Any company can, and likely will start trying to eliminate competition or siphon money off of other developers via patents. Nintendo, with it's dragon's hoard of patents, can pick and choose who's game gets to live. All the while they have a functional monopoly on certain markets. If something becomes big enough to become a potential competitor, they can be struck down.
    Okay, okay. Those are the nightmare scenarios if Nintendo wins. Let's take a look at Pocket Pair. They are something of a knock off company. I can't deny this. The worst case scenario is another gaming crash in a similar vein to the first one. Endless copy/paste shovel ware and titles that never get finished. AI gets good enough to start churning out code and we start getting soulless, garbage games built fully by AI. Good game developers get drowned out by bad ones and go out of business, while the cash grabs don't need much to recoup the loss of churning out garbage. That's... not the greatest future.
    If I had to choose a gaming dystopia between infinite knock offs and a corporate super-takeover, I think I want the infinite knock offs one. Unlike the 80s, reviews can done by users these days. You need to account for some bias, sure. Steam reviews, for example, only take into account people who have purchased the game on Steam. If you know a game is bad, but you don't buy it to review it, then people might never hear the downsides and Steam will have less negative data to work with. Basically, Steam is semi-weighted in favor of positive reviews. However, with all of the extra information, it will be easier to weed out garbage games and find the gems. Especially compared to back when we just had a few publications. It also means that if multiple games of a genre are very similar, but good, we have more good games. If a game is bad, but a mechanic from that game is good, it can be reused and refined by someone else. The alternative, by comparison, seems like a nightmare of lost potential and extortion. You can make whatever game you want, but it always has to go through someone above you. Maybe I'm not imaginative enough, but I can't see much of an upside to that scenario. Perhaps the larger companies lending aid to the smaller ones for better scope, quality control, and budget? I can't see it happening, but it's a potential positive outcome.
    I think, to summarize my thoughts, a relation to one of Palworld's mechanics can be made. In the game you can craft a butcher's knife. This is a weapon that can permanently remove pals from your roster in exchange for some loot. The patents are butcher knives. We can all get along, doing our own thing and helping each other, but as long as it can be wielded, Nintendo could delete anyone and gain rewards for it. Not every player uses it, but companies are run by people. It can change hands or the people themselves could change. There's no guarantee it won't be used, and there's more companies than just Nintendo that could use them.
    I don't know if I'm making sense with my doom&gloom risk assessment, but I hope it helps offer some insight into what some of us in the west are observing/fearing. There's a good chance I'm forgetting some other points I wanted to make, but I think I'll leave it as-is for now. I might edit/add an extra comment if I ever get around to it.

  • @unknown-qp8pk
    @unknown-qp8pk Месяц назад +1

    What defines respect is within a human being.
    There's an idea, the idea surrounding Pokemon. Nintendo has this idea and applies it into existence in a large scale.
    Pocketpair decides to make a game out of this idea, but with a distorted, edgy, composition compared to its original conception.
    1 - A japanese would normally see it as disrespectful due to the visible corruption caused to the Pokemon's ID image.
    2 - A westerner would not normally see it as direspectful, as he/she doesn't have the same sense of what categorizes as "respect", the act wouldn't be judge as something disrespectful, but rather as a non-problematic case of using the same similar idea to create an distinct original work.

    • @hieithegreat
      @hieithegreat Месяц назад

      The Japanese definition of respect and the justification of their meaning of the word really means worship, submission, and devotion.
      The words "innovation and nuance" seem to be absent from their vernacular.

  • @allytank-itykitty7417
    @allytank-itykitty7417 Месяц назад

    totally agree that this is n issue with Patent laws, they have not updated with the time and allowed companies to patent simple mechanics, I am not sure if the current one that Nintendo filed in summer of this year has been allowed to pass, (it was a child patent based on the parent patent of catching "pokemon" in "pokeballs" instead it made the terms more vague by using words such as "characters" and "launching") this is allowing them to sue Pal world on the basis that "spheres" are an object you "launch" that changes a "character" in the "virtual" space.
    the problem is that Patents are designed to be a specific way of doing things, like a wheel for instance, you cannot change your patent after someone makes a cart out of wheels, to include a circular vehicle in motion.
    it just seems odd and counter productive that patents can be used in this way to restrict people that use similar or change the mechanics to suit a different or better experience.
    to me this came as a non-shock after Pocket pair signed with Sony and Aniplex, which is the same way pokemon got mainstream via anime, games and card games. so it does seem kind of sus tbh.

  • @yoshister
    @yoshister 5 дней назад

    I think it's strange to bring up stifling creativity when Palworld itself fulfill niches that Pokemon lacks (survival aspects, cute monster catcher with more mature themes) and you take issue with what would be considered parody for "destroying the world".
    This video in general feels like it ignores the core western complaint of "the lawsuit is patent trolling" and instead uses emotional responses like "The PocketPair CEO sucks" and "A kid might not like Pokemon with guys".
    I appreciate the concise explanation of the perspective but all of the arguments feel either unrelated to the lawsuit or fail to justify a patent troll lawsuit
    I dislike the PocketPair CEO for his statements on AI but if Nintendo is going to sue I'd rather it be a legitimate case
    Also it was nice to see Puppet Dance Performance mentioned :)

  • @cthulhupolar60
    @cthulhupolar60 Месяц назад

    The pokeball patent is just plainly to broad. Now if instead of capture item it said ball and it included a sentence about the ball having to shake 3 times before capture was completed that would be a different story, but no they want to kill any pokemon like games that pop up.

  • @jeremiahcoker4696
    @jeremiahcoker4696 29 дней назад +1

    WTF...this is just a hierarchy within the gaming company community, loose Regulations used to hold small companies at gunpoint if they so much as sneeze a insult. This is just straight up bullying.

  • @morphstarchangeling8024
    @morphstarchangeling8024 Месяц назад

    Something about patent law that's just idiotic is that you can take patents that are older and then divide them up into new divided patents but still enforce them like they were around when the parent patent was created. That's backwards as fuck.

  • @leonlionheart7403
    @leonlionheart7403 15 дней назад +1

    Nintendo is sueing because pocket pair is getting in bed with Sony, and Sony is making it a franchise, making it a rival to Pokémon. art style is a bad argument cus there are several games that have Pokémon like creatures, if you pooled all temtem, Pokémon, palworld, cassette beast, Digimon, hell even yugioh together and showed someone who doesn't game, they would guess its all the same game. Nintendo is setting a bad case for gaming witch is why the rest of the world is against them. Japan is for them cus of reasons i can only call emotional. if i where pocket pair, move out of Japan and don't sell in Japan. as for the lawsuit i don't think pocket pair has to worry too much, cus the case is kind of Sony vs Nintendo and not Pocket pair vs Nintendo. Sony and Nintendo have had it bad against each other forever now. Patent lawsuits are typically a no go for Nintendo, due to risk of losing patents and, especially in Japan, takes too long. too much time and money investments for them to care to go for it. this is the rare case where Nintendo has decided to use patents as a weapon. they waited so long because, like all smaller games, they where expecting it to go and die out.
    This lawsuit would not have happened is pocket pair didnt decide to team up with Sony.

  • @larry9351
    @larry9351 Месяц назад +8

    Good points. Palworld’s “inspiration” doesn’t feel respectful but adversarial. The whole premise of the game is to criticize and one-up the standard Pokemon formula.

    • @MasterRoshi69
      @MasterRoshi69 Месяц назад +9

      It needed that though..
      Pokemon is way too stale and redundant.
      I used to love it, but haven't touched it since Gen 2 or 3 because it's always the same game..

    • @kieranrollinson8750
      @kieranrollinson8750 Месяц назад

      DUDE!!!!!!! YOU ARE FACTUALLY WRONG!!!!!!!!!! NINTENDO IS LITERALLY SUING FOR PATENT INFRINGEMENT!!!!!!! USING A LITERAL PATENT THAT THEY ONLY FILED FOR AFTER THE RELEASE OF PALWORLD!!!!!!!!!!!!! TIMELINE IS THIS!!!!!!!!!!!!! PALWORLD IS RELEASED = NOT LONG AFTER NINTENDO SUBMITS PATENT FOR THROWING BALLS TO CATCH MONSTERS MECHANIC = PATENT FINALLY GRANTED TO NINTENDO 8 MONTHS LATER = NINTENDO ONLY SUES PALWORLD, AFTER PATENT IS GRANTED!!!!!!!!!!! THIS IS LITERALLY NINTENDO CREATING A PATENT FOR THE SOLE PURPOSE OF CRUSHING AN INDIE DEVELOPMENT STUDIO, FOR THE SOLE PURPOSE OF PREVENTING COMPETITION AND MAINTAINING A MONOPOLY!!!!!!!! ALSO, NINTENDO AND BY EXTENSION POKEMON, LITERALLY RIPPED OFF MOTHER NATURE!!!!!!!!! ALMOST ALL THE POKEMON IN EXISTENCE ARE LITERALLY RIP-OFF'S OF ANIMALS AND NATURAL PHENOMENA!!!!!!!!! WHAT THE HELL DO YOU THINK PIDGEY / PIDGEOTTO / PIDGEOT IS??????????? IT IS LITERALLY A """"PIDGEON""""!!!!!!!!!! A TYPE OF BIRD!!!!!!!!!! WHAT IS THE POKEMON EKANS????????? IT IS LITERALLY THE WORD """"SNAKE"""" SPELLED BACKWARDS!!!!!!!!!!!! AND THE ACTUAL POKEMON THE IS LITERALLY A SNAKE!!!!!!!!! GASLEY????????? A LITERAL BALL OF GAS!!!!!!!!!!!!!! GASTLY????? LITERALLY THE WORD """"GHASTLY"""",M AND REFERS TO AN EVIL TYPE OF POKEMON!!!! THE LITERAL WORD MEANS EVIL / NOT PLEASANT!!!!!!!!!!!! SHOULD I GO ON????????? SHOULD I LIST EVERY SINGLE COPYRIGHT INFRINGEMENT THAT POKEMON / NINTENDO HAVE EVER DONE?????????? ALSO, NINTENDO LITERALLY HAS A MASSIVE HISTORY OF SUING COMPANIES OUT OF EXISTENCE!!!!!!!!!!!!! ESPECIALLY SMALLER COMPANIES!!!!!!!!!!!! ALSO, YOU LITERALLY CANNOT COPYRIGHT, NO PATENT, NOR TRADEMARK, A LITERALLY ART STYLE!!!!!!!! NO ONE HAS THE EXCLUSIVE LEGAL USE OF THE POKEMON ART STYLE!!!!!!!!!!!!!!
      ALSO, RESPECT IS IRRELEVANT!!!!! SCREW RESPECT!!!!!!!!!!!!!! ANYONE THAT MENTIONS """"RESPECT"""", IN ANY WAY, SHAPE, OR FORM, IS, IN FACT, DELUSIONAL!!!!!!!!!! """"RESPECT"""" IS 100% FACTUALLY IRRELEVANT!!!!!!!!!!!!!!
      NINTENDO IS CLEARLY, 100% IN THE WRONG!!!!!!!!!!!!!!!!!! YOU ARE FACTUALLY WRONG!!!!!!!!! YOU ARE ILLOGICAL!!!!!!!!!!! YOU ARE DELUSIONAL AND HEREBY DECLARED CLINICALLY INSANE!!!!!!! :D :D

    • @donellebullock7404
      @donellebullock7404 Месяц назад +3

      The issue with te "respect" thing is many will feel disrespected; even at your most respectful. And in places like Japan, the "emperor" decides.

    • @bigshrekhorner
      @bigshrekhorner Месяц назад +5

      Ah yes, because criticism is bad apparently

    • @Underground3
      @Underground3 Месяц назад

      Imagine if Temtem was made in Japan and was successful as Palworld. They will obviously get patent sue by Nintendo for their criticism of Game Freak's stagnation.

  • @BioAbner
    @BioAbner 6 дней назад

    You never even tried comparing the designs with Digimon or other franchises.
    You should realize just how subjective creature design "copying" really is.

  • @EricMaffettone
    @EricMaffettone Месяц назад

    I do enjoy pokemon but take Pokemon Mystery Dungeon and other RPG games similar to it; Nintendo has created similar versions of Pokemon and they have created innovative works, but never once incorporated pokemon mechanics into modern gaming, let alone a shooter game. Now let's take another look at this situation:
    Pokemon Ranger and Digimon World Championship DS
    These games are both VERY similar in mechanics in the same way Palworld is to Pokemon regarding capturing Pals. However, Digimon World Championship DS was released February 14 2008 and Pokemon Ranger was released in March 26, 2006
    Nintendo NEVER SUED Digimon for THE SAME THING they want to claim patented now. Nintendo has several holes in their argument, and the fact that similar cases happened in the past, Shin Megami Tensei games also took note of the system mechanics in Pokemon and Palworld has it's own unique gameplay mechanics. If Nintendo claims some of those mechanics are patented then Palworld can countersue Nintendo, and then Shin Megami Tensei company will be able to file lawsuits against Nintendo too.
    Pocketpair hasn't created a similar styled game to Nintendo's Pokemon, they've created something completely different Nintendo never tried before. Art styles may be similar to Pokemon but that's also true for Digimon with modern Pokemon too. Pocket Pair had a right since they owned the assets to sell the game, and since Pokemon started with Game Freak in the 1900's they can't claim patented game system mechanics since all games progressed equally together, and storing your "Summons" / Pokemon / "Pals" / "Digimon" on a PC is NOT their patent. DIgimon World on the PS1 copied that SAME MECHANIC, and so did EVERY GAME of the Digimon World series.
    Nintendo owns nothing and they're filing a claim against Patented works because they CANT' file a copyright lawsuit. They're stuck and trying to find a reason to shut this down because they know if they don't others will follow in Pocket Pair's footsteps and Nintendo can get sued by ALL THE PEOPLE who had fan-based products NINTENDO SHUT DOWN!
    Nintendo is on the verge of losing their patents if they don't file a lawsuit to protect them. That's why they're doing things this way. They have no way out.

  • @Thornskade
    @Thornskade Месяц назад +4

    Pokémon originally copied designs from Dragon Quest, so this isn't it. If Nintendo was allowed to do it then others should, too.

    • @jefurihartono1630
      @jefurihartono1630 Месяц назад +1

      Both copies from real life mythology bruh. Stop being dumb

  • @AnarchySystem
    @AnarchySystem Месяц назад

    Well, the real thing wasn't just clones, it was one of the reasons, but in reality it was personal computers. The age of the PC Master Race started in the 80s and people were more interested in those than video games. PC has been growing non-stop since then.

  • @ham8426
    @ham8426 Месяц назад +6

    I believe pal world is due some karma, but this move from nintendo has gamers and devs in the west worried that nintendo is just able to patent fun and no games will dare to emulate them follwing this which makes gaming worse for everyone. I somewhat subscribe to the corperate giant vs indie company narrative but i am not blind to palworlds straight up copying the existing designs of pokemon with malicious intent, especially looking at pocketpairs other titles being very obviously edgy and on the nose

    • @oratank
      @oratank Месяц назад +2

      patent law is strtict and specific nobody can patent just mount, sleep, throwing object like hater keep saying it have to be some mechanic in it to make it new and novel like everyone just used sleep to replenish hp then Mario make sleep measure mechanic add more detial in sleeping that impact gameplay

  • @andrewraney7544
    @andrewraney7544 24 дня назад

    Could you imagine right now the Ford america corporate suing Mazda Japan or any Japanese car industry for the disrespectful creation of rotary engines while making the patent lawsuits in advance of the Japan car industry making rotary engines? This is how we view this law suit, ridiculous and an innovation killer.

  • @hurleyint854
    @hurleyint854 Месяц назад

    I disagree with a lot of the points you made in the video, but I do appreciate you giving me(someone who lives in the west) a better idea of what a Japanese persons perspective would be with this situation. The west tends to have a negative opinion of Nintendo these days. I will give you a couple reasons as to why, mainly its Nintendo's inability to learn from their mistakes.
    1.) The switch hardware wise is extremely out of date. When it launched in 2017, it already felt it like it was 5 or more years behind the PS4/xbox one. Now with the PS5/Series X it is easily a decade or more behind. This would be fine, if they developed games meant to be played on that hardware, but to keep up with the trends in the industry they made games like the newer Zelda games and Pokemon games open world. The Zelda games perform better on the switch than Pokemon, but that is not saying much because both Breath of the the Wild and Tears of the Kingdom struggle to maintain 30 fps in the open World. Meanwhile, Pokemon's latest release in Scarlet/Violet barely run at 20-25 fps on the switch, the amount of bugs in the games on top of the performance were unacceptable too. Scarlet/Violet clearly needed a few more years of development but Nintendo released it anyways knowing it will sell well because its Pokemon. Why should we trust them not to do the same thing with the next Pokemon game or any other well know Nintendo IP?
    2.) Nintendo's stance on emulation. There are 2 parts to this. One is game preservation, which Nintendo is not very good at providing backwards compatibility. Which means the primary way to be able to play Nintendos older games in the west is to use emulator on a PC. The second part of this builds off of point 1. As someone who has tried in the past to play games like Zelda and Pokemon on the switch first at launch, its says something that I find myself quickly moving to emulating it on my PC instead where I can play the games at much better stability at 60fps. The point is that the hardware of the switch can barely run the games that Nintendo's first party developers are developing for it.
    3.) As for this patent issue, many in the west view patenting gameplay mechanics to be anti-competitive and anti-consumer(just look at the talk around the Nemesis System when Warner Bros patented that). This Palworld case clearly shows why, ignoring the 'respect' thing because its vague and depends on an individuals opinion, people in the West tend to view this as Nintendo acting childish and getting angry that a game made at the fraction of the cost Nintendo puts into their games is able to compete with Pokemons best selling games to date in Scarlet/Violet in sales. That is the major difference between Palworld and the so called 'indie games' you claim Nintendo supports. If Nintendo wins this, what is going to stop the precedence this sets? What is going to stop companies from patenting gameplay mechanics so they can stomp out competition and create a monopoly on a genre for themselves?
    I very much disagree with what you said that the west views this as Big Company vs Indie, and that we must support smaller indie dev because Big Company equals bad. I believe you are misunderstanding western cultural norms here. I live in the U.S, when it comes to court cases/lawsuits, culturally there tends to be the belief of 'Innocent until proven guilty', its up to the accuser to prove their accusation correct, not the accused to prove themselves innocent. It does not really matter who the defendant is, whether its a big or small company or a single individual, we tend to support the defendant until they are proven guilty in the court of law. Like I said in the beginning though, I appreciate being able get a better insight into how someone from Japan may view the situation.

  • @JustForFun-Sveta-and-Andrey
    @JustForFun-Sveta-and-Andrey 11 дней назад

    Based opinion. If fanatics of the game and developers could have a respect to the thing they are used to copy then i could just ignore that game and just playing games of Pokemon franchise, but they don't have any respect, especially fanatics of that game who try to claim new Pokemon games as a soulless product from a soulless corporation even though that game have two very dramatic story lines and one of that have an important theme about bulling and that one story line risen that game over others and especially Palworld which was just a survival game without plot and they are trying to claim that soulless and don't have respect for the game and because of that i'm glad that game are sued especially because of that toxic environment that game have when in development and some of the fanatics, like if you want to copy some mechanics of some game than you should like the game and you just want do something by yourself with that game mechanics, you don't want to kill the game you copy and because of that you should respect idea of that game, and because of the lack of respect i'm glad that game being sued by Nintendo. (Sorry if my English is bad, i'm not a native English speaker)

  • @NicoIsLame
    @NicoIsLame Месяц назад

    Bruh can we just educate people that this patent infringement is as bad as patenting jiggling boobs in video games. OmG the sphere moved and it is capturing attention. Doesn't mean Nintendo can sue all forms of eroge. Cuz that's how ridiculous this lawsuit is.

  • @toukoenriaze9870
    @toukoenriaze9870 Месяц назад +1

    For a law thats meant to supposedly protect all i ever see it do is destroy

  • @rubberspoon
    @rubberspoon Месяц назад +15

    Sorry but characters in Pokémon are plagiarism of Dragon quest assets. You talk about respect. Where did nintendo uphold that towards square soft.

    • @CommanderM117
      @CommanderM117 Месяц назад +4

      exactly the patent their sueing over are also all after palworld release and the timing it self is sus.

    • @thieftheodore
      @thieftheodore Месяц назад +4

      put bunicorn and nidoran plushie side by side and you can tell which one is a pokemon. now do the same with verdash and cinderace, 9 out of 10 will think it's a recolor/alternate form

    • @CommanderM117
      @CommanderM117 Месяц назад +1

      @@thieftheodore true but Nintendo actually gave them the all clear on copy right despute, meaning if they wanted to push it they legaly can't now.

    • @ninja4955
      @ninja4955 Месяц назад +5

      Nonsense, that list of Dragon Quest monsters has been thrown around like they're 1 to 1 copies. When the reality is, both Dragon Quest and Pokémon Designs are based on the original animals/myths/folklore with very little similarities otherwise. People need to stop using this flimsy arguement, makes everyone saying it sound like a child.
      But the bad faith doesn't stop there, the original image showed the dates of the first games releases Dragon Quest being 1986, and Pokémon being 1996. There were so many people who were originally claiming the first Dragon Quest had 70-80 monsters and Pokémon copied 18: were wrong on multiple accounts.
      Firstly: Dracky (the bat) is the only monster from the first game.
      Secondly: there were a total of 40 monsters, with lots of reskins, 3 Slime's, 3 Dracky's, 2 Lunatics, 3 Scorpion's, 3 Presidigitator's, 2 Drohl's, 3 Ghost's, 3 Chimaera's, 3 Bewarewolf's, 3 Knight's, 4 Skeleton's, 3 Golem's, 3 Dragon's, and two Boss forms for the final boss. If you wanna see this yourself, look at the Dragon Quest Wiki no clue how that misinformation spread that far with how easy it is to debunk.
      Thirdly: a few of the designs used were from Dragon Quest VI, which only released 2 months before Pokémon. So it's even more silly as an arguement.
      So what's the point of my comment? To mostly point out, people need to do their own research on this stuff instead of listening to people and taking hearsay as facts.

    • @thieftheodore
      @thieftheodore Месяц назад +2

      @@CommanderM117 More like Nintendo wanted 100% win chance. The pals design are arguably legal because it's different enough. Capcom did the same shit when they sued Koei Tecmo years ago. They can't sue on copyright case even though Sengoku Basara and Samurai Warriors are basically the same game. Capcom went with patent case and won (not settlement btw) against Koei Tecmo

  • @Natzawa
    @Natzawa 29 дней назад

    Japan’s patent laws be like. “I made a green tea with lemon.” Then tries to sue anyone else selling green tea with lemon. Something a 5 year old can think of 😂
    Shows a picture of someone putting the tea powder in a cup with a lemon as a patent.

  • @AkosiJeThro
    @AkosiJeThro Месяц назад

    Like they say if you can't sue them first create a new self patents and sue them again

  • @YumegakaMurakumo
    @YumegakaMurakumo Месяц назад +2

    Thank you for this, I and many other creators can breathe a sigh of relief. Back in the early 2000s long before TemTem, I wanted to make a game that revolved around capturing and sending out creatures via cards inspired by of course Pokémon and Card Captor Sakura. Those were my biggest two.
    I personally think patents are stupid. The collective conscious is a thing, we all share the same ideas even if we don't know that we do, therefore, ideas shouldn't be patented, however, it's now nice to know that this lawsuit pretty much boils down to disrespect.
    Absolute disrespect for something that was blatantly ripped-off from another IP and PockePair is about to humbled very soon.
    Thank you for this video! 💜🙏🏼💜

  • @edgardogonzalez1191
    @edgardogonzalez1191 Месяц назад

    Non-specific patents should be illegal, period, petty companies like FUCKtendo could get away with anything if they get the ball rolling with a suit like this one against palworld

  • @x149te
    @x149te Месяц назад +5

    Interesting point of view from japanese side

  • @SouIworld
    @SouIworld Месяц назад +3

    Except Nintendo is very much the one stiffling competition, they have the biggest IP in the world and have been doing progressively worse games, in part there is an emotional response to Nintendo, the mega company suing a much smaller company who created a product that most people wanted out of Nintendo.
    What is more, using Patents to broadly cover everything should be Illegal, everywhere, period. That truly destroys innovation.

    • @レンたろう
      @レンたろう Месяц назад +1

      In Japan, there's a problem where software patent applications are much more easily approved compared to the United States or EU.
      In most cases, large corporations "read the room" and refrain from suing each other. However, when provocative startups like Pocket Pair appear, patent rights conveniently become a weapon to be wielded.
      This is the reason why no notable new game companies have emerged in Japan since the 1990s. There are no options other than coming under the umbrella of existing large corporations or facing lawsuits.

  • @mr.monster91666
    @mr.monster91666 Месяц назад

    So as an American I wonder why a Japanese game creator would want to make a Pokemon Legends Arceus Ark survival Style game and clearly wanted it to look like Pokemon.
    Is it possible that There is a group of people A group of Pokemon fans Who are not pleased With Pokemon progressing far enough As far as quality and Technology And wish to do it themselves?
    Personally me I like and love Pokemon Legends Arceus and Scarlet and violet however I have someone who still goes back in play Pokemon Crystal whenever I have some time.
    Nintendo will win this Or settle out of court. It's clear other game creators can make games with the same type of catching mechanics but not make it look like Pokemon with guns a Nintendo would not try and sue them. It's clear with this particular company they stepped out of bounds especially with how cultural the country of Japan is and how tradition is held in high regard.

  • @NitwitsWorld
    @NitwitsWorld Месяц назад +2

    I wanna make games as well. But I'm too poor or disabled to make money. Would Nintendo fund my game even if they patent golf?

    • @MokurenTheGameDev
      @MokurenTheGameDev  Месяц назад +2

      u mean "will Nintendo find and sue my game if it infringes their patent on golf mechanics?"
      I don't think so if you respect their original work or it doesn't sell that much
      In this context, the word "respect" implies that you don't destroy the original work's world, incorporate elements different from the original, and promptly apologize and ask what you should do when Nintendo points out patent infringement.

    • @NitwitsWorld
      @NitwitsWorld Месяц назад +3

      @@MokurenTheGameDev Yes. I love Nintendo and its games. I wanna honor them with respect without causing trouble. They are a wholesome company.

    • @newgameld2512
      @newgameld2512 Месяц назад +2

      @@NitwitsWorldSadly, we live in a day and age where companies are taking our trust in them for granted. It’s to the point where we can’t count on them to hold their end of the bargain without a proverbial gun to their heads. Nintendo is no exception.
      Arbitrary application of policies including this “respect” is not something that western people like as we’ve become very wary of it.
      It’s one of the reasons why often, information and clarity takes priority over politeness in the west.

  • @psykofreac9188
    @psykofreac9188 Месяц назад +9

    There's actually evidence to back up what the former designer said since in the first trailer, Mozzarina(the cow mon) had a different design, especially the face but in the released game, it was changed to resemble Snorlax. Would this strengthen the case if Nintendo chose to sue for copyright? I think, along with how many suspiciously similar designs there so happens to be, testimony and evidence of intention should also be considered. We can disprove Palworld being a homage by the interview with the CEO saying he never intended it to be anything like "Pokemon with Guns" and when you combine that with the former designer being coerced into copying Pokemon, that would make the CEO even worse.
    I guess ideally, Nintendo should be able to sue for the ripped designs but unfortunately copyright cases aren't so easy so they have to go with patent instead. The the ball capture mechanic is also really suspiciously similar after all but one way or another, what's important is for Pocketpair to get what they deserve for their unethical methods.

    • @vinnieg007
      @vinnieg007 Месяц назад +3

      I don't think it's enough since this game seems to be a parody (they can get away with a slight difference), Nintendo cannot sue for copyright under those grounds, that's why they're targeting patent law

    • @psykofreac9188
      @psykofreac9188 Месяц назад +3

      @@vinnieg007 Being a parody is something fans interpreted. In actuality, based on an interview with Mizobe, it was never intended to be one.

    • @vinnieg007
      @vinnieg007 Месяц назад +4

      @@psykofreac9188 It's a good defense though, They did rip off Breath of the Wild in Craftopia as well, it also had capture mechanics, and the building system of ARK

    • @MokurenTheGameDev
      @MokurenTheGameDev  Месяц назад +3

      Would this strengthen the case if Nintendo chose to sue for copyright?
      -> to some extent yeah, but I don't think it would be critical
      if Nintendo find the evidence that the CEO forced them to copy, it's gonna be critical tho

    • @neitsuke
      @neitsuke Месяц назад +2

      They most likely traced the face. No doubt about it. It is however still not enough to be considered copyright infringement. You would have to copy the entire character, not only a part of one, especially when that part consists only of a face. The biggest culprits are copied parts, like Primarina's hair. Again, that's copying parts of a character to make your own, which is perfectly fine copyright wise
      I didn't look at all of their patents, but I'm fairly certain Palworld does not infringe on any of them. For instance the "Capture some random creature on a field" one. They would have to mention the Pokeball used as a device, and how it works by opening like a capsule to catch the creature. Palworld does not do that since the design is different and it opens in two parts. Palworld also has a % chance shown next to the reticle, while no info is displayed on the Pokemon's patent. To infringe on a patent, it has to copy exactly everything described, not only parts of it
      Something else I forgot to mention is for a patent to be valid, it has to be novel and never done before, and most of them do not fit that criteria, like riding a creature in an open environment. Tons of other games had that before they released the patent

  • @xdfeverdream8122
    @xdfeverdream8122 Месяц назад +3

    There's a reason why the main gripe of this man with this issue is irreverence. The reason Japanese philosophy is for the most part fundamentally incompatible with American philosophy on this issue is because Japanese culture somewhat demands large companies such as Nintendo be veiwed as litteral deities.
    There is irony in this man imploring a response to him based in rationality rather than emotion because where he's coming from is a place of bais. Nintendo is veiwed by the Japanese as an incarnation of Japan's prosperity and to approach this situation in any way other than exactly as he did with no room for free thought beyond that would literally be considered heresy.
    There is no reasoning with a zelot and especially considering this man has a side hustle of being a game dev that is all Japanese society allows him to be. Its sad because there is genuine curiosity as to why other people would veiw this situation differently from him, but ultimately that curiosity will not be explored. As far as this man is concerned any and all arguments that are not that Nintendo is 100% in the right for doing this are unreasonable lest he be ostracized by Japanese societal expectations as a heretic.

  • @mexlow-z7t
    @mexlow-z7t Месяц назад +2

    引用ですが。
    Regarding this issue, the positions of Japanese and Korean gamers are slightly different from those of US gamers.
    In fact, not only Nintendo but all Japanese game production companies are registering patents for even the most trivial game mechanics. And there is a good reason why they do this.
    In the Japanese game market in the 70s and 80s, lawsuits arose almost every day due to patent rights issues, and most of those lawsuits were "patent theft" in which a separate third party, not the actual game maker, registered the patent rights first and screwed over the game makers.
    In other words, the reason why Japanese game producers register all the most trivial game mechanisms as patents is to prevent such disputes in advance, and this is by no means to oppress indie game developers or cause the entire game industry to shrink.
    If they had actually exploited all of their patent rights, no games would have been made in Japan.
    We can actually see that Japanese game makers are very tolerant of patent infringement.
    As we all know, the real reason Palworld became embroiled in a legal dispute with Nintendo was not because the game mechanics were stolen, but because Pokémon's character designs and IP copyrights were infringed. Nintendo cleverly attacked Palworld with a patent lawsuit instead of a copyright lawsuit, which had little chance of winning.
    Can this really be said to be an evil act of abusing patent rights? Can we really say that Nintendo is declaring war on the entire gaming industry? Definitely not.
    Also, someone claims that "Pokemon games were so low quality that they just came out with better replacements". Do I really need to explain how ridiculous this is? If you have a gold bar at home that hasn't been used in 10 years, it would be understandable if someone said, "You left that gold bar lying around for 10 years, so now I'm going to take it and use it lol." Did you do it??

    • @toukoenriaze9870
      @toukoenriaze9870 Месяц назад +1

      That's completely different ... A gold bar is a physical item with limited availability ... An idea has unlimited availablity and the room to grow and change

  • @LousaDylan
    @LousaDylan Месяц назад

    I think that the Japanese are siding more with Nintendo because of the lack of professionalism and integrity that the CEO has displayed (The switch tweet and trying to paint Nintendo as an evil company that hates indie studios).
    And people in the west are siding more with PocketPair because number 1, they don't know or care about the tweets, and well, Nintendo has a pretty bad image in the west to begin with... (Shutting down Pokemon fangames, shutting down smash bros tournaments, shutting down emulators, etc...)
    The tweets from the CEO were pretty weird... (As the CEO of a company, especially if you're making something like Palworld, you just dont go on twitter and post 「クソハードゲー
    ムは嫌いな印象だったけど」... 🤦‍♂That alone shows kind of a lack of professionalism and integrity as a game developer/CEO)
    - While i do agree that Nintendo has grounds to sue on some things, they patented ideas that they shouldn't be able to patent in the first place. Nintendo doesn't own the concept of wild monsters, taming said wild monsters and etc... The only thing i see grounds for is the way you capture Pals (The three shakes and throwing a sphere-like object is, indeed, something that Pokemon does and should own. It's quite an iconic feature and Palworld devs surely knew that copying that was risky and shameless.)
    Look, regardless of what you think, Palworld is transformative, however they have indeed copied some mechanics or took heavy inspiration from them. Calling it a copy is up to you (you could even call Pokemon a copy of dragon quest tbf) but from a legal standpoint, Nintendo does have some ground to sue regardless of whether you or I agree with it. They might be doing it because they genuinely feel like Palworld overstepped boundaries and they feel disrespected, but they also might be doing it because (and this is the more likely option) Palworld is competition to Pokemon.
    To cap it all off, i think Palworld really should just change some stuff in the game and settle it out of court so they can move on. I get the impression that some people in the west feel like someone needs to put Nintendo in their place when it comes to all their stupidity, draconian thinking and excessive enforcement of IP ownership, but that "someone" is not PocketPair. It's a losing battle for PocketPair to begin with, even if Nintendo loses they will still have made it so PocketPair allocated a bunch of resources into handling the lawsuit and as long as settling out of court isn't more costly than fighting it in court, they should just let it go.
    Great video by the way, quite informative.
    応援してます!

  • @mthe-f3c
    @mthe-f3c Месяц назад +3

    In the Japanese view, the Western opinion on this matter is like a baby crying and whining, and I don't mind it at all, nor am I offended by it.

    • @lunarkrueger3341
      @lunarkrueger3341 Месяц назад +1

      All I can say for the west when it comes to gaming drama is that it's just the flavor of the month. As someone from the West. It's one gaming company after another, going under fire. Maybe some companies deserve it.
      In a month or two people, forget and be reminded of an older drama or find a new one to foam out the mouth for.

  • @saricubra2867
    @saricubra2867 Месяц назад +2

    "Nintendo supports Indies"
    Lmao.
    Don't tell Nintendo that Hollow Knight one of the best games ever is so commercially successful thanks to Steam (Valve, aka USA).
    I'm glad i stopped living in Nintendo Land years ago after the awful last remaining years of the Wii's lifecycle and i now i game on PC.
    Nintendo only really cares about their exclusives, always has been because their ego is so high and extremely arrogant. Because they failed so hard with the Wii U they were forced to show some level of support for indie developers.

  • @rockmanfan5104
    @rockmanfan5104 Месяц назад

    I get if you think palworld is a knock off. Just dont play it. Its the fact nintendo is setting a very bad standard for games. This will set gaming back big time. Not being able to innovate on ideas and improve is horrible. Not being able to have competition is insane. Also , this one is personal for me, im just sick of nintendo sueing and shutting everything down. All while just seeming like bullies to "protect" their propertie. It never makes since and everytime they get away with 1 thing the next attck is more vile than the last. I will not support them any longer. I will vote with my wallet. No more money going to them

  • @kaligath6616
    @kaligath6616 Месяц назад +1

    As for that poster you are correct no one can verify if he is who he says he is for all we know he could be one of those nintendo fanboy types who want to try and incriminate pocketpair as there are a lot of very strange nintendo fanboys who will actively defend a multi billion company from indy companies as if they are evil.
    Like the time the person who claimed pocketpair ripped the 3d mesh from pokemon yet it was admitted that the person who made this claim himself stated he had to alter the meshes to make them fit therefore fabricating the claim.
    That and the polycount was much higher for the palworld models as well as the topology was mostly different because you know a model from say the switch is going to have far less polygons then for something that was designed for much higher hardware.

  • @kaligath6616
    @kaligath6616 Месяц назад +3

    Okay you really think nintendo are such nice people and can do no wrong remember the time when nintendo demanded all content creators give a huge chunk of there ad revenue to be able to showcase games on youtube or risk having a copyright shrike against there channel you know 3 shrikes and youtube delete your account yeah how can someone forget how nice nintendo was by actively holding content creators hostage to such a thing.
    The whole indie world is a front anyone who develops a indie product still has to pay for a licence to have their product on the nintendo platform that often comes with terms and agreements like for example exclusivity rights where it can in fact restrict a indie developer to only allowing that product on the nintendo platform that and nintendo also take a cut from their product.
    Haven't you wondered why more experienced developers do not make games for the switch because it really messes with profits and its the reason they turn to steam sure steam takes a 30% cut but thats all they take.
    Nintendo are just another big company with shady business practices like most companies even steam does it from time to time but at least there honest about it upfront.

    • @VideoGameStarChannelSupreme
      @VideoGameStarChannelSupreme Месяц назад

      If anything, Steam removed the arbitration clauses from their ToS apparently, meaning that they're so confident that they're doing the right thing that they're willing to go to court (instead of paying an arbitrator whose interests will likely be to defend the company) if any disputes arise. Most companies are switching to arbitration because they want no liability from their unethical practices.
      This is not related to the video but thought I'd share this since you were talking about Steam.
      Also, I've done something similar to these four comments you posted, but it'd be nice and help the conversation to have timestamps of what part of the video you're replying to.

    • @blisphul8084
      @blisphul8084 Месяц назад

      ​​@@VideoGameStarChannelSupremeI think the real reason Valve removed the arbitration clause was because of a new tactic called mass arbitration, which means they may have a law firm file thousands or tens of thousands of individual lawsuits which costs the company more than just going to court.
      The fees for each filing essentially turns it into a DDOS attack, and forced arbitration creates that vulnerability.

    • @kaligath6616
      @kaligath6616 Месяц назад

      @@VideoGameStarChannelSupreme Not really sure how to do the time stamps to be honest.

  • @IngwiePhoenix_nb
    @IngwiePhoenix_nb Месяц назад

    Hearing the opinion from someone overseas is really interesting and fascinating.
    Over here, the feeling leans towards Palworld, as we feel as if the Pokemon Company hasn't innovated substantially in years and is attempting to shoot down such an innovation. So hearing how you see the situation gave me food for thought. Thank you, this was a very interesting video!

  • @中山勇太-q6i
    @中山勇太-q6i Месяц назад +4

    In my opinion, only Japanese people can feel what pocketpair thinks about copyright or patent from reading their comments, interviews, or tweets directly and deeply, and that is why we Japanese people get so mad at them.
    Pocketpair CEO Mizobe said suggestive statements about his thought on copyright or patent law in the interview in 2019 and 2024.
    When he was asked “How do you determine UI design in your game?”, he replied that he didn’t make any plans for UI design.
    And he said, “Instead, we determine what games we should imitate, and we copy it thoroughly using assets. If some problem occurs, the court will decide. We call this method 'Asset driven development’”
    In the summer of 2024 after Palworld released, he said in the interview, “The goal of Copyright law is not the protection of the right of creator. Cultural progress is the goal. There is the concept of Fair Use in Western culture.”
    In parallel with this interview, he and SME made the company of IP to protect the copyright of Pal and its design. And now he is stealing the artstyle, sound effect and direction of Hollow Knight.
    Their way to copy the other IP is very careful, and exploit a legal loophole in copyright law, we Japanese people cannot punish them by copyright law. These frustrating situation is explained and known to Japanese people because so many articles about Palworld design are written by Japanese professional lawyers repeatedly after Palworld is released.
    If Pocketpair showed the feel of shame, we and Nintendo might accept Palworld or other products from Pocketpair. But they didn’t, and declare that they will continue to use a legal loophole and copy other IP’s products.
    We cannot accept it.
    We Japanese people want Nintendo to win this lawsuit, but that is not the true wish.
    The true wish is to stop the copy by Pocketpair.
    And all Japanese people can do is to accept this brutal patent lawsuit by Nintendo because we know that the copyright law cannot work for this wish.
    I want to send Mizobe his own words.
    “The court will decide this problem.”
    Interview in 2019
    news.denfaminicogamer.jp/interview/190906a
    Interview in 2024
    www.gamespark.jp/article/2024/08/04/143842.html
    Announcement of making the company
    palworld.co.jp/news/?article_id=65765

    • @Sugurain
      @Sugurain Месяц назад +4

      But Pokémon is nothing but BLATANT copied ideas.
      Monster taming was copied from Dragon Quest.
      Pokeballs were copied from Ultraman and Dragonball.
      Monster breeding mechanics were copied from Monster Farm/Rancher.
      Mega evolutions and ragional variants were copied from Digimon.
      Mega evolution ( evolve to a superior form, then regress to a weaker form after the battle).
      Regional variants (ice type vulpix, it's no different than a snow agumon, for example)

    • @中山勇太-q6i
      @中山勇太-q6i Месяц назад +1

      @@Sugurain Those are the copies of mechanisms.
      At least among Japanese game creators, the copy of mechanisms has been accepted because the development of new mechanisms is thought to be extremely difficult(In fact, Japanese companies got many many patents about mechanisms, but they didn’t use them so often).
      But the copy of character design or art style is different in Japan.
      Copy of one or two characters is not so problematic.
      But Pocketpair copied so many aspects including UI designs, character designs, artstyle, sound effects etc.
      In addition, last two are copied from Hollow Knight, an indie game.
      I can't understand why Pocketpair act so shamelessly.

    • @hieithegreat
      @hieithegreat Месяц назад +5

      ​@中山勇太-q6i You don't see the hypocrisy in your opinion, do you?
      To the Japanese, it is perfectly alright when Nintendo copies from others but no one is allowed to do the same by being more successful than Nintendo.

    • @中山勇太-q6i
      @中山勇太-q6i Месяц назад +1

      @@hieithegreat No. We understand the way of Nintendo in this lawsuit is extremely violent because Nintendo sues Pocketpair for the reason of patents(=mechanism). It should not be done against normal company.
      But Japanese people feel the way of making game by Pocketpair is extraordinary violent and unfair than common way, and accept this lawsuit as an emergency measures by Nintendo.
      We support Nintendo not because we like Nintendo.
      We dislike Pocketpair.

    • @hieithegreat
      @hieithegreat Месяц назад +4

      @中山勇太-q6i No matter how you phrase it. The Japanese support Nintendo through blind religious devotion regardless of how obviously in the wrong Nintendo is using the questionable loopholes of their interpretation of patents that wouldn't work outside of Japan.

  • @XxbakabakabakaxX
    @XxbakabakabakaxX Месяц назад +5

    What would kids think if they saw pokemon with guns? "That's so cool" what did kids think when donkey kong got a coconut gun? Yes i know it's more of a throwaway argument but im so tired of that argument kids would be shocked by pokemon with guns they would love it.

    • @shinyanakagawa8241
      @shinyanakagawa8241 Месяц назад

      It's funny because digimon literally has monsters with torpedo, chainsaw, homing missiles, tank and railguns. Their argument about guns is moot and laughable.

    • @NisseDood
      @NisseDood Месяц назад

      There is always something funny about when something looks childish but has a mature side.
      Kinda like watching Happy tree friends with its style that looks like its for kids but is filled with death and gore. :V

  • @breakinggames1810
    @breakinggames1810 Месяц назад

    I have 3 other pokemon like games on switch no line is crossed Nintendo against creativity if it doesn't benefit their wallets

  • @Blood-Moon-Pack
    @Blood-Moon-Pack 29 дней назад

    they are just patent trolling

  • @falloutwolf9329
    @falloutwolf9329 Месяц назад

    The infavor view poin of pokemon company's side is that they only get patins to insure that companys and people stay in there lane and to protect them selves. The promise is that they wont abuse this power and only use it for good. The conter is why give that power to anyone. On one hand pokemon company could become at anytime a malishus world order like govoring force on the othere hand you have more games eqating both to potential good or bad games do to low resrictions flooding the market. Personaly i think you should give me all the patian and let me sway the market i promise that i will only alow endless paredy games but no one company is alowed to make the same kinda game twice.

  • @bba9240
    @bba9240 Месяц назад +3

    こういった海外へ向けての動画 私も必要だと思ってました!
    こういう動画出してくれてる人がいてほんと感謝ですしすごいと思います!!!応援してます!