Small correction, if you have already one improved luxury and stand on an unimproved tile of the same luxury while having the industry capability unlocked, you can immediately build the industry without having to have build the second improvement first. Great video!
@@MohProbs Yeah' I've been away from the game and my RUclips channel for 3 years so wanted to get a jump start on some of the game modes I missed. Do you have a video on heroes and legends too?
Amazing, I had some questionmarks regarding this gamemode. You went over pretty much everything. Will definintely be checking out some more videos. Also this gamemode is one of the few changes I make to the default settings. I find luxuries in the normal gamemode just so underwhelming and useless, so this gives them more value. And like 14GPT per Luxury to the AI.
if ur asking about the hammer and hardhat shown on the tech tree - that's the "Better Tech Tree (UI)" mod which shows more information about what each tech unlocks
@@MohProbsit makes sense balance wise, if you are playing an eco civ, and get enough Greta merchants, the corporations are actually insane. I remember the time I had a tile with 9 production and a shit ton of food because of the corp, lol
Worth mentioning that unlike other improved tiles, you cannot swap Industry tiles between cities once they're built.
Yes great point. You would need to remove the industry, swap the tiles, and then remake it again
Small correction, if you have already one improved luxury and stand on an unimproved tile of the same luxury while having the industry capability unlocked, you can immediately build the industry without having to have build the second improvement first.
Great video!
oh i could've sworn i mentioned that. appreciate it!
Nice video man, simple and straight forward with no bullshit. Good job!
appreciate you checking it out!
@@MohProbs Yeah' I've been away from the game and my RUclips channel for 3 years so wanted to get a jump start on some of the game modes I missed.
Do you have a video on heroes and legends too?
welcome back - just checked out your channel :) and yes i do!
Amazing, I had some questionmarks regarding this gamemode. You went over pretty much everything. Will definintely be checking out some more videos.
Also this gamemode is one of the few changes I make to the default settings. I find luxuries in the normal gamemode just so underwhelming and useless, so this gives them more value. And like 14GPT per Luxury to the AI.
Appreciate you taking the time to watch!
Thanks for the vid, really clear and concise!
appreciate it!
Great video!
Appreciate you checking it out!
Great guide, thank you!
Great summary
Yoyo!
Well done. Quite informative. You have my sub. I hope you're having a great day too, peace.
appreciate you taking the time! :)
7:54 - What Mod do you have that shows the Hammer & Hardhat?
I assume is unique tile improvements unlocked and whatnot.
if ur asking about the hammer and hardhat shown on the tech tree - that's the "Better Tech Tree (UI)" mod which shows more information about what each tech unlocks
Always check in when I need to figure out what resource has what bonus, lol
well appreciate you checking in :)
Nice video, thanks
appreciate you checking it out!
That's Sims 1 right ?
yessir!
I absolutely hate how it requires a great merchant
true. using only a builder might be too easy tho no?
@@MohProbsit makes sense balance wise, if you are playing an eco civ, and get enough Greta merchants, the corporations are actually insane. I remember the time I had a tile with 9 production and a shit ton of food because of the corp, lol
Now if only the AI could use these lol
lol!