Once SC2 players realize how broken spellcasters SCBW were, things gonna be different. Even with a fraction of their original power, would love to see a defiler plaguing SC2 terrans so adrenal glans zerglings can destroy them
They have to change it to make the SC1 races get 8 minerals per retrieval, that's how they were designed. Having them go against races balanced around 5 puts them at a huge disadvantage.
23:31 "I don't know what Purple is saying..." - Translation: I can't listen to this guys stupid goofy laugh for another minute, let's kill ourselves and make it stop!
Blue and blue (i am colourblind) did quite decently for themselves, but the constant banshee harass by purple really fecked over there worker supply, as did reds runbys in the late game. They were running less total workers than just red had for most of the game, so they really didn't have anything behind there pushes. Still did really well for themselves, helped out a lot by reds gigantic bank. Oh, and shoutout to purple for running the SC2 units only challenge, even if he failed at the 3 minute mark with that 1 marine.
Once SC2 players realize how broken spellcasters SCBW were, things gonna be different.
Even with a fraction of their original power, would love to see a defiler plaguing SC2 terrans so adrenal glans zerglings can destroy them
As the meta develops it will be really fun to see players make more use of the spellcasters
@@ElleixGaming for sure!
Looking forward to it.
This mod really breathe some life into SC2 content
Thx for your amazing work
cyan "i have no soldiers either" blue "the east wind blows dreams to Chang'an" purple "come and save me"
My guy coming in clutch with the translation
4:14 Widow-mine like:
*skuttles away sadly*
._. "I bet if I was a Spider-mine I could have one-shotted that Zealot" ._.
I need another one of those king of the hill matches. It was so good
Those replays are rarely sent to me but I'll see if I can solicit any from the community lmao
This is so fun to watch! Now if they can make an 8-player Free-For-All map just like in the BW days. That would be awesome!
Big game hunters?
@@lordlopikong6940 ah yes! that epic map! thanks for reminding me. :)
16:00 This is actually SC2 music, last I checked.
Love this
Just look at the bottom colours.
Light blue/cyan = minerals
Green = gas
Starcraft 1 team needs to win at least once in this mod : D
Well they could have won, they forgot the Arbiters, their Stasis Spell would have given them the upped hand with the vikings and Banshees
wdym? both protosses were sc1 protosses so it was inevitable that one of them wins
They have to change it to make the SC1 races get 8 minerals per retrieval, that's how they were designed. Having them go against races balanced around 5 puts them at a huge disadvantage.
Actually yes, i watched agame P1 win Z2 before. And i think the way 1 team lose is they forgot S1 spell!
What up what up from Japan. I’m on work travel but that doesn’t stop me from checking on my boi!
What up what up! My guy is putting in work keeping up with the content. Jealous you’re in Japan man! Sounds fun 😤
Man what an Epic game I thought that blue and Teal had it
For real! This one was insane, did not expect that ending
I wonder how sc1 zerg vs sc2 zerg looks like
1:50 Sawcon what sir?
Saw cannons, too much going on for my brain to keep up
@@ElleixGaming 😂
The Teal forgot the Arbiter and instead go for the Corsair? 😅.
Corsairs are pretty nasty. Disruption Web is a very powerful spell.
3:38 did i just see... SCVs can repair Protoss??????
Oh yeah! And as far as I remember medivacs can heal Zerg and zealots if I'm remembering correctly 😂
SCVs can repair any mechanical units or structures. Yes, even protoss ones.
BW storm is so much cooler in my opinion…I wanna see plague and dark swarm
The BW storms definitely have a more chaotic vibe about them!
23:31 "I don't know what Purple is saying..." - Translation: I can't listen to this guys stupid goofy laugh for another minute, let's kill ourselves and make it stop!
Purple say:His aircraft carrier is doomed
Blue and blue (i am colourblind) did quite decently for themselves, but the constant banshee harass by purple really fecked over there worker supply, as did reds runbys in the late game. They were running less total workers than just red had for most of the game, so they really didn't have anything behind there pushes. Still did really well for themselves, helped out a lot by reds gigantic bank.
Oh, and shoutout to purple for running the SC2 units only challenge, even if he failed at the 3 minute mark with that 1 marine.
The banshees really changed the transition to the late game that is for sure. Absolutely insane game!
Purple terran noob