Settings Menu Tutorial - Unreal Engine 5.1+

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  • Опубликовано: 27 сен 2024
  • Hey there, in this video I'm going to show you how to create a settings menu. This is a series where you can learn different menus and apply them to your game.

Комментарии • 31

  • @wolframkyo
    @wolframkyo 5 месяцев назад +2

    Also, I forgot to say: Love these tutorials. They're amazing and I really feel like I've learned a lot from this series so far.

  • @itskaizal
    @itskaizal 5 месяцев назад

    Now I have just finished this 3rd video in the series and still no issues at all. I have liked all of them 🙌🏻.

    • @lisowi.
      @lisowi.  5 месяцев назад

      I'm really glad you enjoyed the series and found it helpful.

  • @ragbrogaming
    @ragbrogaming 6 месяцев назад

    Love this you explain it so easily!

  • @napazvu
    @napazvu 15 дней назад

    Can you show us how to disable/enable raytracing? And show us how to add the keyswitch menu in settings? :) Insane video bro

  • @dalaware9500
    @dalaware9500 11 месяцев назад +5

    Hello
    I think I have solved the problem with the Settings Menu Ghosting / Transparency
    If you change the settings of the Resolution Box, Texture Box and Shadow box
    in the Details panel Behaviour visibility from [Not hit -Testable to Hidden] then
    it should work as expected as all menu buttons Wil be turned off as default.

    • @hardgames4104
      @hardgames4104 11 месяцев назад +1

      Correct. I also just found out about that - just I am changing them to 'collapsed' (like in the code) instead of 'hidden'. It probably works both in this case.

    • @lisowi.
      @lisowi.  11 месяцев назад +1

      Thank you for helping out here in the comments

    • @m23rco
      @m23rco 3 месяца назад

      Man, when i click one button, texture disappear and shadows dont work, only resolution

  • @griffithm5434
    @griffithm5434 5 месяцев назад

    First of all, thank you very much for all these tutorials, they are helping a lot.
    I have a question : I would like to know if it was better to do the whole menus, let's say all the interface things in a single widget asset or not ? It seems you do it like that, but I am not sure. I saw some devs make a new widget for every new "window" of interface. So what is the best in your opinion, and why ? Thank you again !

    • @randomaj237
      @randomaj237 5 месяцев назад

      I think it really depends on what menu you're making. Having everything in one widget is generally going to be more performant, but having different widgets for everything can be more modular. For my hud and "inventory" screen I use one widget blueprint that contains other smaller widgets I have made. That way I don't have to store references to every different widget, just one, and I can retrieve my other widgets from that one.

  • @wolframkyo
    @wolframkyo 5 месяцев назад

    One thing I noticed on my project, is that when I apply the 2k and 4k resolutions my mouse doesn't register as actually hovering over a button. I have to move my mouse way down or way over in order to click on a setting at this point. Does anyone have any ideas how to solve?

    • @wolframkyo
      @wolframkyo 5 месяцев назад

      Oddly enough if I switch to 4k then back to 2k it actually resolves itself. Weird...

  • @HarjotSinghNirman-l2p
    @HarjotSinghNirman-l2p 21 день назад +1

    WHEN I SEARCH FOR AI_PAUSE IT DOES NOT SHOWING THIS 13:28

    • @Red_it
      @Red_it 4 дня назад

      Its IA_PAUSE

  • @dalaware9500
    @dalaware9500 Год назад +2

    Hello
    Using Ue5.3
    I’m having a problem with the Settings Menu
    I can see the Shadow menu and the Texture Menu
    Superimposed as if they are transparent, I have checked the code
    Looks OK I have the set viability to visible and collapsed where necessary
    The branch is set as you corrected it at the end of the video
    I’m at a loss.
    Hope you can help.

    • @hardgames4104
      @hardgames4104 11 месяцев назад

      Similar problem here: UE 5.3 (using Ubuntu): When entering the settings menu, all 3 horizontal boxes are visible at the beginning. Once I closed all of them, they appear and disappear just as intended. I could imagine a new preset default value has been introduced in 5.2 or 5.3 but I am still too new so I do not know where to look for those these days.
      Thank you for the Videos, Lisowi.

    • @sonofzues8414
      @sonofzues8414 7 месяцев назад

      @@hardgames4104 Is your issue fixed by now?

    • @agereaver
      @agereaver 2 месяца назад

      @@sonofzues8414 for anyone struggling with this, set the Boxes visibility to be collapsed by default, that fixed it for me

  • @Charlieggu
    @Charlieggu Месяц назад +1

    12:17

  • @sara-uh8xy
    @sara-uh8xy Год назад

    does this method perform better than using the node get game user setting?

    • @lisowi.
      @lisowi.  Год назад

      I think it's just quicker, but at the end of the day it's user preference so use whichever you like more.

  • @sumantbag01
    @sumantbag01 10 месяцев назад +1

    For me, the back button is not loading the pause menu and while clicking the settings button on the pause menu, the pause menu remains loaded and visible, can you please help me urgently ???

    • @sonofzues8414
      @sonofzues8414 7 месяцев назад

      did you solve it by any chance, I am having the exact same issue..

    • @sumantbag01
      @sumantbag01 7 месяцев назад

      @@sonofzues8414 yes, have you solved it yet ???

  • @Fizziepop
    @Fizziepop Месяц назад

    Thanks for these, they seem to be working so far! Except for part of this one, I can't figure out where I went wrong. From the pause menu, the settings button will only work once. If I close the settings and try to open them again, the button is dead.

    • @lisowi.
      @lisowi.  Месяц назад

      Double check that when the widget is removed, it's the same as others. I think I might have left out something by accident in one of the widgets.

  • @ragbrogaming
    @ragbrogaming 6 месяцев назад

    Could you also make a video on how to get an informations panel while you wait in loading screens? i wanna add this to my game

  • @Зритель-ш6у
    @Зритель-ш6у 5 месяцев назад

    Thank you. All working.

  • @gamingentertainment4025
    @gamingentertainment4025 Год назад

    compile project this level not redire thirdperson level help please

    • @lisowi.
      @lisowi.  Год назад +2

      Could you give a bit more explanation