I like your vids but i fell like the new style zooms too much, also another thing is that it fells like you explain too much, i hear all the explanations twice, but for now thats all i found
Fun fact about Anansi: you don't have to own the resources he's clearing. So you can use him to sabotage one of your neighbors by clearing out their luxuries, while at the same time getting science and culture for yourself.
honestly, did that to a game with some friends and man one didn't notice and was complaining about how he had no luxuries and the other friend saw me doing it and I had to pay to keep him quiet
See, I use Anansi to gobble up the luxuries of city-states and civs that I have open borders with. Makes them really pay up for copies of my luxuries. Also I use Maui to put luxuries on desert and forest hills. Makes those really great tiles to improve. Especially when paired up with Petra. Also putting turtles or pearls on reefs is really great.
Dunno if editor controls it, but I really like having episode numbers noted on multi-parts. If it is left out because it hurts views or smth, maybe leave it for a week or so and change it later.
I usually use context to show what phase of the game I'm at, e.g. Start location, Early war, mid game tourism explosion, winning the game in style since putting numbers in videos hurts them.
Professor Potato - all your vids are an absolute masterclass in Civ 6 education. This, Viking coastal raiding, Ethiopia 1 city, China Torres del Paines, Vampires, speed runs, literally everything. I watch other streamers and find myself saying wow whiskey would not have done that. Your ability to weight the risk/benefit of mult decisions is really superior in this game. I play with your style in all my single player games, and have picked up a tremendous amount of knowledge from you. Grateful. Thank you.
Discovered you a week ago, binged so much of your stuff and subscribed, of course.This is the first video I got in my sub box, certainly not the last. Dunno why, feels somewhat exciting. I love your commentary, the edits and that I always learn something. Keep it up, just wanted to say that you're a great entertainer :)
It's fun to watch you implement OP surefire strategies, but it's more interesting to see you frantically staying one step ahead of the AI. That's a skill I can use in my own games!
Marbozir recently started using the "Extended Policy Cards" mod, it's a game changer for understanding the impact of policy cards when you're on the policy screen. Note: I am not affiliated in any way with this mod or it's developers, it is just so valuable it's worth letting people know about it.
Potato: talks about more or less advanced stuff like losing turns on settlers and stuff also potato: doesnt switch off political philosophy when his total pop is about to hit 6
I actually think that going for the great library as Cathrine is a really good strategy. She’ll generate so much tourism from it via Grand Tour and the great work slots are amazing if you put Pingala in the city you build it in.
I think a cool change would be new categories of City States. For example, city states with Green icons could be Food-based, and give bonuses like "industrial zone agency yields also give food". City states with Teal icons could be Diplomatic-based, giving bonuses like "Each of your ally's votes in resolutions also give half a vote in your favour, if you are both voting for the same option". City states with Pink icons could be Loyalty-based, giving bonuses like "newly-constructed wonders give an extra +5 loyalty to your cities within 8 tiles for 10 turns".
VIDEO IDEA: Opposites series, where you try to win with the opposite of what they’re intended victory is. Example: Canada for Domination Mansa Musa for Science Etc
Yo Mansa Musa with Work Ethic and the "purchase districts" promotion in either Reyna or Moksha is an easy science victory. Buy that Spaceport and then nyoom right through the projects
I've honestly started building holy sites no matter what now, even if going for culture or science. The Heroes costing faith, Monumentality Golden Age, and city-states that let you purchase things with Faith is just too good. It's also a no brainer to me for any domination victory now, especially when I played Shaka for the first time and I spawned next door to Lahore. I ran over Tomyris, Gilgamesh, and Saladin with 3 heroes and Nihang corps. Didn't even need the vampires I had.
Hey Potato, I have a idea that could be interesting for one of your video. I did some research and I find a way to make OP relics. You need to play as Poland because this civ receives bonuses from relics, moreover you need to have the secret society mod (the voidsingers) and hereos and legends mod, because they allow to have relics of heroes and cultists. And finally, with 3 city states, Kandy, Babylon and Anshan you can boost even more the relics. I hope you will try this. I love your videos.
I think you can actually still get Granada's suzerain bonus even if Babylon conquers it because it will probably flip to you, and I seem to remember that you get the option to liberate a city-state if it was owned by another civ and then flips to you, which would make you suzerain automatically.
I'm thinking of doing a bunch of tests where I 1) Try to do something (mostly build a wonder) literally as quickly as I possible game, 10 or so times (to get the average of how fast I can do it) 2) Play through 10 or so nonsense Deity games to see how quickly the AI does it on average Doing these two things would be a good gauge of how much margin for error there is if you want to build that wonder, etc. So far I've rushed the Great Bath in a Prince setting and on average I get it around the mid-20s (when I literally plan it out from turn 1, chop every tile that helps, etc.). I haven't played enough nonsense games to find how early the AI tends to get it.
If you Do have to Loyalty Flip Granada to Liberate it: Before You hit the "Liberate" Button, ~You can Steal all of the Outer titles for Your Surrounding cities first! {You won't be getting anything SUPER good from Granada, but it is more land for you to do things with}
Anansi is by far the strongest hero you could of gotten as a first hero. 360 science and 300 culture could of shot you up to an extreme advantage and all you have to do is walk them through city states or land you know the AI will claim. Or collect griefances and just murder AIs resources. Not to mention he is a ranged unit to help vs combat too.
@@nolongeraperson Think about it. On average early districts cost like 8 turns (15 at worst). Lets say that is a +4 campus if you got it 20 turns early it still only adds up to 80 science. If you got 3 of those (his max) 3 turns early that is only 240 science. Yes it adds up past that but so does getting early techs/culture and that is by far best condition.
@@ashaf3561 I'll give it a shot next time. But those 8 turns not building a campus also can be a settler instead or 8 turns into a wonder that you really want before the AI etc etc. That's really hard to beat. Especially the settler part.
@@nolongeraperson True but it could also mean feudalism early which means 5 charge builders and unlocking tech for specialty districts depending on the civ. Literally only hero giving Anansi a run for his money is hercules.
I once got the deal of my life, Fredrik Barbarossa, in his mind 1 diplomatic favor was equivalent to the Stone of the Scone in his mind, you know the relic?
Hi Potato, have you ever consider to use Armani as first governor in the very early turns once you meet first city state, and switch her into different city state that you meet first, in order to get suzerainty of different city state and get era scores and explore map much easier? Thanks, and really love your fantastic content!
11:04 That tribal village was never called correctly lol. First it got called "my first tribal village" and the next turn it got turned to "barbarian village".
I'm pretty sure Heroes can get natural wonder bonuses, and they can stack. I got like 3 stacked Mysterious Currents buffs on Sinbad by sending him into the same Bermuda Triangle each time he was active. Idk if it's intended though.
with all those first meet military city states, I would take advantage and try to focus my capital on producing all the units for my empire in these early turns.
Of course, if you were to pick up Anansi, no one else could use him to destroy luxury resources. Sometimes the question is not so much will this help me, but rather could not getting this hurt me. That said, there's also an argument to be made for getting heroes because you want them, not just because you don't want the opponent to have them, especially since the cost of dedication seems to increase exponentially.
Instead of using the map exploit, you could also just save the game, invest a lot in scouts for the first 20 to 30 turns. Explore as much as you can, make some screenshots and remember a couple of things, and then load the game. Now change my mind. :P
Barbarian village? Anyone else heard that? That would actually be cool, like a village but if you try to attack it a unit would appear that you have to clear to get the village
I'm not a fan of settling specifically mining resources because of the wheel boost that is quite sparse. Almost all (with the exception of forest hill ones) plantations resources are to be settled if possible, but for me not the mining ones. Especially since you had to waste 1 turn for it to gain basically 1 culture until the moment you get your worker. It can be considered as a tradeoff between like 8 culture(the time the city takes to gain 2nd pop and some here and there misses once tiles get improved) and the cost of moving (1 turn of city production, potential miss on horses) VS wheel boost (32 if tech aren't shuffled). Will you spend 32 turns without a worker? Are you that confident there will be another way to boost the wheel? Seems quite debatable.
The ai just loves pointless city razing and large scale pillagin, just to accuse you of warmongering a few centurys later. If Babylon takes Grenada, its gonna raze it for sure because of loyalty.
Editing commentary: Filling the screen with (zooming in on) data bubbles like the Pantheons is good. The odd-angled information panes for the Heroes is off-putting. Maybe breaking that information pane into two or three columns and filling the screen with it would be a better way to present the information. It would be easier to pause on, larger and easier to read.
I only have the gathering storm add on installed and one other i dont know, I dont have rise and fall?? how did you get those other governors like void singers. Is this the platinum pack? what am I missing?
Trying out a new Editor for this series, let me know what you like/dislike!
which editor do you use, boss?
@King Of Onion i agree
@PotatoMcWhiskey Could you do a video on using the world editor please and also must have mods.
Love your content keep up the good work.
And your editing is on point.
I like your vids but i fell like the new style zooms too much, also another thing is that it fells like you explain too much, i hear all the explanations twice, but for now thats all i found
Fun fact about Anansi: you don't have to own the resources he's clearing. So you can use him to sabotage one of your neighbors by clearing out their luxuries, while at the same time getting science and culture for yourself.
@@alex2005z doesn't Hercules' rage only work on districts?
@@alex2005z oh nice I'd like to try that out to see if it works. Unfortunately I don't him in my current game.
honestly, did that to a game with some friends and man one didn't notice and was complaining about how he had no luxuries and the other friend saw me doing it and I had to pay to keep him quiet
*screams in aztec*
Suddenly I don't want to trade open borders.
"we're not gonna go for Stonehenge this game, either" he said, while pointing at the pyramids
22:00
"Hunza get out of there!"
~proceeds to block the only exit with his unit~
i saw chop and the first thing that came into my head was LEGIONS lol
French legions terrifying
@@anotherguycalled6253 Actually possible with Hero Mode.
@@Pasakoye no don’t do that don’t give me hope
IIIIIIIIIT’S TROJAN
Potato: *moves scout*
Babylon: IMMEDIATELY funnels his units through the mountains
The dam.
See, I use Anansi to gobble up the luxuries of city-states and civs that I have open borders with. Makes them really pay up for copies of my luxuries. Also I use Maui to put luxuries on desert and forest hills. Makes those really great tiles to improve. Especially when paired up with Petra. Also putting turtles or pearls on reefs is really great.
what nation is anansi?
@@thatsegg3334 anasi is a hero
@@nickimbasciani7920 woops
18:56 - I had no idea that Shrines gave Heroes longer lifespans.
Dunno if editor controls it, but I really like having episode numbers noted on multi-parts. If it is left out because it hurts views or smth, maybe leave it for a week or so and change it later.
I usually use context to show what phase of the game I'm at, e.g. Start location, Early war, mid game tourism explosion, winning the game in style since putting numbers in videos hurts them.
@@PotatoMcWhiskey metagaming youtube are we?
Compromise and put numbers in the description?
Professor Potato - all your vids are an absolute masterclass in Civ 6 education. This, Viking coastal raiding, Ethiopia 1 city, China Torres del Paines, Vampires, speed runs, literally everything. I watch other streamers and find myself saying wow whiskey would not have done that. Your ability to weight the risk/benefit of mult decisions is really superior in this game. I play with your style in all my single player games, and have picked up a tremendous amount of knowledge from you. Grateful. Thank you.
Discovered you a week ago, binged so much of your stuff and subscribed, of course.This is the first video I got in my sub box, certainly not the last. Dunno why, feels somewhat exciting. I love your commentary, the edits and that I always learn something. Keep it up, just wanted to say that you're a great entertainer :)
I like it very much that the descriptions for building/units etc are zoomed in as long you comment on them
Really like the emphasis/zoom on some pop-ups, really helping to understand the game :)
It's fun to watch you implement OP surefire strategies, but it's more interesting to see you frantically staying one step ahead of the AI. That's a skill I can use in my own games!
Love your videos, you are one of the best Civ 6 content creators out there, i learnt alot about civ from you. (I am a huge fan from Pakistan)
Hey fellow countryman. Rare to see a civ fan from Pakistan ;)
Babylon: You get 50% to science
Deity Babylon: Science go brrrrrr!
62 science on turn 75. which means it's actually north of 120 before the penalty.
I really miss your long, multi-part playthroughs.
I'm really liking the more informative playthrough. Really shows your thought process and also helps others in getting better
Love the walk through! of your thinking! looks tense with all that AI! about i'd be wiped off the map by now no doubt
Holy shit that pin exploit is actually really helpful
Honestly that kind of thing shouldn't need an exploit, being able to see where you are on the map should just be a normal part of the UI.
you mean holy site!
@@jackcameron4675 underrated comment lmao 😂
@@Justin-xf8gp thanks man. I'm gonna blame it on being a bit late
Couldn’t disagree more. Stopped watching the video after he is teaching and promoting cheating. *sigh*
I needed this, pls upload the next one off scedule if you could
Marbozir recently started using the "Extended Policy Cards" mod, it's a game changer for understanding the impact of policy cards when you're on the policy screen.
Note: I am not affiliated in any way with this mod or it's developers, it is just so valuable it's worth letting people know about it.
your patience/strategy is commendable i would've just given up by that point lmao
You always have the best timing for your uploads. Thanks Potato!
Audibly sighed when I saw this pop up in my sub box, thanks Tato
Very exciting start. Well played to manage all that mess potato! Looking forward for the rest of this series
Potato: talks about more or less advanced stuff like losing turns on settlers and stuff
also potato: doesnt switch off political philosophy when his total pop is about to hit 6
Glad that the less edited LP format is back!
Wow! You truly are a master of civ 6. This is the best explained video i've ever seen. Thank you Mr. Potato
plays legendary starting position
THIS LOOKS LIKE A PRETTY FANTASTIC STARTING LOCATION
I actually think that going for the great library as Cathrine is a really good strategy. She’ll generate so much tourism from it via Grand Tour and the great work slots are amazing if you put Pingala in the city you build it in.
“I need a strong warrior hero” mate Maui is literally The Rock
I think a cool change would be new categories of City States.
For example, city states with Green icons could be Food-based, and give bonuses like "industrial zone agency yields also give food".
City states with Teal icons could be Diplomatic-based, giving bonuses like "Each of your ally's votes in resolutions also give half a vote in your favour, if you are both voting for the same option".
City states with Pink icons could be Loyalty-based, giving bonuses like "newly-constructed wonders give an extra +5 loyalty to your cities within 8 tiles for 10 turns".
Thats kind of like the CIVITAS mod. You may want to give that a try
Upset. Didn't immediately click this because I though it was an hour on talking about when to chop or not.
lmao, for real? If so that is hilarious-
@@robertposaric6419 yep
Not putting the theater square in that perfect spot next to Petra made my head hurt
I love using Anansi. Sending him to the other side of the map and strip mining an opponents territory and getting early science and culture.
The value of a scout also scales with how worthless the enemy believes they are.
Incidentally, my deity games with Tamar building nothing but scouts for military have yet to yield what would technically qualify as success.
VIDEO IDEA:
Opposites series, where you try to win with the opposite of what they’re intended victory is.
Example:
Canada for Domination
Mansa Musa for Science
Etc
Yo Mansa Musa with Work Ethic and the "purchase districts" promotion in either Reyna or Moksha is an easy science victory. Buy that Spaceport and then nyoom right through the projects
I've honestly started building holy sites no matter what now, even if going for culture or science. The Heroes costing faith, Monumentality Golden Age, and city-states that let you purchase things with Faith is just too good. It's also a no brainer to me for any domination victory now, especially when I played Shaka for the first time and I spawned next door to Lahore. I ran over Tomyris, Gilgamesh, and Saladin with 3 heroes and Nihang corps. Didn't even need the vampires I had.
Oddly, stressed video this time. Could use a break in between topics. Feel kinda sick with editing taking away every breath. @PotatoMcWhiskey
This start looks super rough. I'm sure you'll pull it off but man it looks super hard right now. Good luck with the game!
Potato I haven’t even watched this video yet and it’s the best thing I’ve seen today so far
30:11 Heroes can indeed pick up the extra properties from natural wonders. I had Spear Of Fion on a hero in my last game.
Hey Potato, I have a idea that could be interesting for one of your video. I did some research and I find a way to make OP relics. You need to play as Poland because this civ receives bonuses from relics, moreover you need to have the secret society mod (the voidsingers) and hereos and legends mod, because they allow to have relics of heroes and cultists. And finally, with 3 city states, Kandy, Babylon and Anshan you can boost even more the relics. I hope you will try this. I love your videos.
Complete opposite of the speedrun video.
Every time that SPECIFIC society is discovered by someone the chance to discover drops like 10% from original 90% i think
I just forgot how to rotate the camera - couldn't find it on the settings
so thx a lot for repeating it
Nice. A potatoemcwhiskey vid to cheer me up.
11:16
Potato: "Clear that barbarian village."
Goody hut people: "Excuse us what did you say?! ಠ_ಠ"
I like how you played slower this game
Thanks potato, you have improved my gameplay so much! Now im able to play on diety thanks to you. Love your videos
As soon as I see all that desert I think of the desert pantheon for the holy site. Then production !
Cuz that's broken as fuuuuuuuuqqq
Im pretty sure that the chateau and the theatre square bonuses stack on luxuries as i remember having an 8 culture luxury
I think you can actually still get Granada's suzerain bonus even if Babylon conquers it because it will probably flip to you, and I seem to remember that you get the option to liberate a city-state if it was owned by another civ and then flips to you, which would make you suzerain automatically.
I'm thinking of doing a bunch of tests where I
1) Try to do something (mostly build a wonder) literally as quickly as I possible game, 10 or so times (to get the average of how fast I can do it)
2) Play through 10 or so nonsense Deity games to see how quickly the AI does it on average
Doing these two things would be a good gauge of how much margin for error there is if you want to build that wonder, etc.
So far I've rushed the Great Bath in a Prince setting and on average I get it around the mid-20s (when I literally plan it out from turn 1, chop every tile that helps, etc.). I haven't played enough nonsense games to find how early the AI tends to get it.
neat trick with the pins and the map scroll
If you Do have to Loyalty Flip Granada to Liberate it: Before You hit the "Liberate" Button,
~You can Steal all of the Outer titles for Your Surrounding cities first!
{You won't be getting anything SUPER good from Granada, but it is more land for you to do things with}
Anansi is by far the strongest hero you could of gotten as a first hero. 360 science and 300 culture could of shot you up to an extreme advantage and all you have to do is walk them through city states or land you know the AI will claim. Or collect griefances and just murder AIs resources. Not to mention he is a ranged unit to help vs combat too.
Hmmmmmm... I dunno. I still think the saved production via Hercules is still the best early game.
@@nolongeraperson Think about it. On average early districts cost like 8 turns (15 at worst). Lets say that is a +4 campus if you got it 20 turns early it still only adds up to 80 science. If you got 3 of those (his max) 3 turns early that is only 240 science. Yes it adds up past that but so does getting early techs/culture and that is by far best condition.
@@ashaf3561 I'll give it a shot next time. But those 8 turns not building a campus also can be a settler instead or 8 turns into a wonder that you really want before the AI etc etc. That's really hard to beat. Especially the settler part.
@@nolongeraperson True but it could also mean feudalism early which means 5 charge builders and unlocking tech for specialty districts depending on the civ. Literally only hero giving Anansi a run for his money is hercules.
@@ashaf3561 Yeah, I'll probably grab him if I don't get Hercules. For now, I just can't give up the production and great people points.
Ok, I just wanna comment on how awesome the new Catherine colors scheme is.
52:33 game: *Hero Oya discovered"
Potato: "And we just discovered Anansi" 🤣🤣
22:30 lol POTENTIAL
He denounced you
He forward settled you
And he joined the sanguine pact
Didn’t realize shrines give longer lifespans for heroes, but also I guess the Hanging Gardens also increases lifespan
yee! muh magnificence catherine playthru!
I once got the deal of my life, Fredrik Barbarossa, in his mind 1 diplomatic favor was equivalent to the Stone of the Scone in his mind, you know the relic?
I was waiting for so long for this
This video already gets my like due to the pun in the title!
The editing is good on this :)
Hi Potato, have you ever consider to use Armani as first governor in the very early turns once you meet first city state, and switch her into different city state that you meet first, in order to get suzerainty of different city state and get era scores and explore map much easier? Thanks, and really love your fantastic content!
Almost to 200K u earned it!
I suspect there might be a bug that deletes your heroic relics when adopting voidsingers turns your monuments into old god obelisks.
I played a culture game as Poland with Heroes and Legends plus Secret Societies. Let me tell ya, there was a very large gold income
Noooooo it ended way to quick haha rly cool video keep up this series
11:04 That tribal village was never called correctly lol. First it got called "my first tribal village" and the next turn it got turned to "barbarian village".
Why can't you get Stonehenge on Deity?
You just don't have the chops
Love the pin trick. Potato ftw.
Sooooooo different to the 30 second per turn mode. I got used to the 30 seconds, and now it feels like I’m watching a turtle.
I'm pretty sure Heroes can get natural wonder bonuses, and they can stack. I got like 3 stacked Mysterious Currents buffs on Sinbad by sending him into the same Bermuda Triangle each time he was active. Idk if it's intended though.
with all those first meet military city states, I would take advantage and try to focus my capital on producing all the units for my empire in these early turns.
Of course, if you were to pick up Anansi, no one else could use him to destroy luxury resources. Sometimes the question is not so much will this help me, but rather could not getting this hurt me.
That said, there's also an argument to be made for getting heroes because you want them, not just because you don't want the opponent to have them, especially since the cost of dedication seems to increase exponentially.
Instead of using the map exploit, you could also just save the game, invest a lot in scouts for the first 20 to 30 turns. Explore as much as you can, make some screenshots and remember a couple of things, and then load the game. Now change my mind. :P
I think stone and lumber chops should provide a little extra prod to districts and wonders. Change my mind.
Barbarian village? Anyone else heard that? That would actually be cool, like a village but if you try to attack it a unit would appear that you have to clear to get the village
So
What Im taking away from this Potatao
Is that
Your thankful for Maui for saying Your Welcome for the luxarys?
I am a simple man. I see Potato Civ video I click in
Always look forward to your videos 👌
That title is one Francy pun.
"Clear that barbarian Village."
WTF
I'm not a fan of settling specifically mining resources because of the wheel boost that is quite sparse. Almost all (with the exception of forest hill ones) plantations resources are to be settled if possible, but for me not the mining ones. Especially since you had to waste 1 turn for it to gain basically 1 culture until the moment you get your worker. It can be considered as a tradeoff between like 8 culture(the time the city takes to gain 2nd pop and some here and there misses once tiles get improved) and the cost of moving (1 turn of city production, potential miss on horses) VS wheel boost (32 if tech aren't shuffled). Will you spend 32 turns without a worker? Are you that confident there will be another way to boost the wheel? Seems quite debatable.
I see Rome, the Mongols, the Macedonians and Babylonians surrounding my wall-less cities on Deity, I hit ‘Restart’! And that’s why I’m not Potato.
Natural wonders don't get much attention, so play a game with all of them scattered across the map. Collect them all!
The ai is really aggressive about getting Pyramids on deity, so I think it's clear that we're not going for Stonehenge this game
Love a good pun so here I am let’s see whatcha got
So, who wants to take bets on Babylon razing Grenada to the ground because they value the AI looks for is screwing over the player?
The ai just loves pointless city razing and large scale pillagin, just to accuse you of warmongering a few centurys later. If Babylon takes Grenada, its gonna raze it for sure because of loyalty.
Attacking a city you're suzerain of should be a declaration of war :-(
Ohh new potato video? I take it
the milk icon staying visible while a gov. plaza was build on top of the cows, is that a graphical glitch? 32:45
ur amazing and I love your vids
Nearly 200k boys
Editing commentary: Filling the screen with (zooming in on) data bubbles like the Pantheons is good. The odd-angled information panes for the Heroes is off-putting. Maybe breaking that information pane into two or three columns and filling the screen with it would be a better way to present the information. It would be easier to pause on, larger and easier to read.
Maui: The hero we need.
I only have the gathering storm add on installed and one other i dont know, I dont have rise and fall?? how did you get those other governors like void singers. Is this the platinum pack? what am I missing?
Those and the heroes are available only with the new frontier pack. Which is a part of the platinum pack