I'm a longtime Blender user but the correct scales both for units and grid baffled me. Thank you so much for your detailed explanation. You are amazing!
You'd generally use the "All Transform" button when resizing in Object Mode to reset those values, especially if you're planning to use modifiers or exporting, so everything works as expected and prints correctly. Hope that helps!
hi, thanks for the tutorial!!! i'm a beginner and i want to do a keychain round instead: how can i make a round plan? if i add a circle mesh when i do the solidify it doesn't work
Sure, no problem! If you want to make it round, hit Shift + A to bring in a Circle Mesh. Once you do, a menu at the bottom right of the viewport will appear and you'll be able to specify the number of vertices. Make sure to put in a higher number, around 64 since this will affect your print. Size it accordingly and then, Tab into Edit Mode, hit F to fill it so it's a solid mesh. Go back into Object Mode, Apply Transforms (CTRL + A) and then you can add the Solidify modifier as needed. Hope that helps!
I'm a longtime Blender user but the correct scales both for units and grid baffled me. Thank you so much for your detailed explanation. You are amazing!
Glad it was helpful!
i paid for a course on udemy and this has taught me more then that course did. looking forward to learning more here.
Great tutorial! Just made my first creation ever in Blender and printed it - thanks!
Glad it was helpful!
This was excellent! Thank you!
Thanks for watching!
Very nicely done!
Thank you very much!
When do you do the “all transform” button on a design? Are there certain times this action has to be performed?
You'd generally use the "All Transform" button when resizing in Object Mode to reset those values, especially if you're planning to use modifiers or exporting, so everything works as expected and prints correctly. Hope that helps!
When you have some red and blue how do you fix the red parts ?
hi, thanks for the tutorial!!! i'm a beginner and i want to do a keychain round instead: how can i make a round plan? if i add a circle mesh when i do the solidify it doesn't work
Sure, no problem! If you want to make it round, hit Shift + A to bring in a Circle Mesh. Once you do, a menu at the bottom right of the viewport will appear and you'll be able to specify the number of vertices. Make sure to put in a higher number, around 64 since this will affect your print. Size it accordingly and then, Tab into Edit Mode, hit F to fill it so it's a solid mesh. Go back into Object Mode, Apply Transforms (CTRL + A) and then you can add the Solidify modifier as needed. Hope that helps!
@@kevandrami tried and it worked perfect!!! Tank you very much!!