They broke combat - Horizon Zero Dawn Original & Remastered Thunderjaw comparison

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  • Опубликовано: 17 дек 2024

Комментарии • 4

  • @chemiles6392
    @chemiles6392 3 дня назад +1

    I need this patched up before I face one 😂

  • @Wonzling0815
    @Wonzling0815 3 дня назад +1

    That is the kind of movement that screams bullshit and kills immersion. I can acceot a human sized enemy launching themselves with rocket assist maybe. But not a massive creature like the thunderjaw where every bit of movement is a big event with clear physical causalities.

    • @SieNoel
      @SieNoel  3 дня назад

      @@Wonzling0815 yes, I agree, it's very immersion breaking! My thoughts exactly, well said

    • @Wonzling0815
      @Wonzling0815 3 дня назад +1

      @@SieNoel It's similarly annoying to that thing where enemies take a huge swing at you with a weapon and in the middle of their swing suddenly delay for a few frames just to throw your dodge off... as if momentum didn't exist as a force at all :P