The skating looks a lot more like it did in that one cutscene in sonic 06, when he takes off his inhibitor rings and blasts through a bunch of enemies I love it!
Camera isn't as dynamic and levels aren't as challenging as Unleashed. Jump ball, Stomp, Quick step and and Slide animations aren't as good as OG Gens along with no drift. No physics based platforming or spindashing from SA1. No rail tilting like in SA2. We're still re-using old locations and plot lines instead of new ones. If they applied all these things then we're perfect Sonic game, until then no.
@@mawthesonicfan1877 they're already doing that with games like Lost World, Frontiers, Dream Team and Shadow Generations. The thing is they've done it on a very superficial level ignoring all the key components that make these formulas beloved. I'm not saying Shadow Generations is bad as it makes up for it with new chaos and doom abilities but imagine if it played more akin to Unleashed and Generations with some adventure mechanics like I stated above. This shouldn't be the ceiling for Sonic, we can still do so much better.
I'm not sure I see what you see. Nothing looks particularly strange or out of place to me. He does tricks now, but he does tricks during the victory animations too.
@@nookmiles1895if I had to explain it I feel like fan mods including this have a issue with flow. Each move prioritises looking cool by itself which is fine nothing wrong with it But it kinda hinders flow like a trick animation after a homing attack? Great love the details. Shadow completely changing pose for a stomp with no transition. Ehhhhh. It’s aright.
OH MY GOD, FINALLY THEY MANAGED TO FINALLY DO IT, it actually looks great. - it looks like he's actually skating, examples: he puts the effort where it's needed, when trying to pick up speed, (which this animations shows how much strength goes into each leg movement very very well.) and once he reaches his top speed he doesn't have to put as much effort slowing down his legs and letting himself actually slide across the floor, like he *SHOULD.* It doesn't treat skating as if it's a run and I really respect that because some people don't seem to know that. - it captures shadow's character way more than any other skating animation did previously, because: it's efficient, unlike the unnecessary way he does in SA2, shadow isn't sonic he's not trying to show off, he's trying to focus at the task at hand, therefore he's actually trying to be as efficient as he possibly can.
Shadow likes showing off tho? Like not as much as sonic but to a degree he’s always showed off a little. 🤏🏿 Like in his debut games he litterally says IM the coolest. in the game He rides a motorcycle. But I think the skating looks great but for the boost animation I think they should tweak the head cuz he just looks off like he’s quils look like a saiyan.
@@nookmiles1895 As someone who does actually rollerblade, his feet should be slipping away from the floor to actually gain speed. In the original, his feet barely do that but here you can REALLY notice it.
One of the few things that underwhelmed me about this game was all the animations besides shadow's skate. Its crazy that the cutscenes had so much effort put into them and yet we still see shadow t-posing after jumping off a rail.
Idk how they keep messing up with the rail grinding, on Frontiers they kept the bug from Forces where the incorrect rail switch animation played, i guess that's another thing to thank Lost World
It's something I always criticized since Forces, animations were great in Unleashed and Generations in my opinion, even Colors did them well, though less smooth. But animations are now like really stiff, static and boring since Forces. Frontiers and Shadow Generations didn't fix much.
@@thevoidmagician6653 yea, it's because it actually looks like he's skating and not doing whatever he's doing in the base game, you're just too used to the base game animation.
@@ThemightyTelevisionpretty sure it’s the head shape but ok plus I know it’s not accurate to how skating is in real life. But he’s not actually rollerblading and yes I do rollerblade it doesn’t bother me
Hell no they don't that stiff ahh floating boost with that forces ahh skating animation plus the spear attacks were lame the only people saying this is worse are people who don't have pc or has the minor opinion objectively this video proves these animations are superior in every way and shows sega once again was lazy do it right the first time and mods like this wouldn't have to exist
Hard disagree these animations show what sega could have done instead of focusing on irrelevant things like censorship and voice clip changes. The base games skating and boosting looks ripped from forces while here it's fluent and stylish
Don't know man i kinda liked the animation that is already in the game. Calling a mod "Expressive animations" ain't so impressed but it's just my opinion.
@@justyournormalaverageguy9750 what? You expect Shad 05 levels bounce and stretch or something? This is way more expressive than base game I can tell you that much.
@@ThemightyTelevisionhe didn’t say we wanted more expressions or squash and stretch my guy Just that the expressive animation while is good just doesn’t like as much as the base game.
Tbh i prefer shadow flying in the boost animation than just skating, i cant look shadow skating while boosting it feels so wrong, the flying animation gives him more sense of speed.
@@CatWarior22cartoon characters don't need to be over expressive, is as dumb as "waa waa don't criticize it's a children's show" as if they deserved trash
@@CatWarior22 Although he is, it doesn’t matter, they have to make some of these games somewhat realistic(sounds contradictory but it isn’t) even if they have cartoon characters
@@bottomtext593disagree with both you Whike I don’t think it’s better it’s not that important It’s like sprinkles they add something but not having them ain’t really that deep. Plus I like the new animations and angels way more anyway.
The skating looks a lot more like it did in that one cutscene in sonic 06, when he takes off his inhibitor rings and blasts through a bunch of enemies I love it!
You'll just overcook if you fix perfection
Thankfully this game isn’t perfect
Camera isn't as dynamic and levels aren't as challenging as Unleashed.
Jump ball, Stomp, Quick step and and Slide animations aren't as good as OG Gens along with no drift.
No physics based platforming or spindashing from SA1.
No rail tilting like in SA2.
We're still re-using old locations and plot lines instead of new ones.
If they applied all these things then we're perfect Sonic game, until then no.
@@AYTM1200so… just mix the boost and adventure formula?
@@mawthesonicfan1877 they're already doing that with games like Lost World, Frontiers, Dream Team and Shadow Generations.
The thing is they've done it on a very superficial level ignoring all the key components that make these formulas beloved.
I'm not saying Shadow Generations is bad as it makes up for it with new chaos and doom abilities but imagine if it played more akin to Unleashed and Generations with some adventure mechanics like I stated above.
This shouldn't be the ceiling for Sonic, we can still do so much better.
@@AYTM1200 holy crap im glad i touch grass
There is such a thing as over doing it, this right here is a prime example
I'm not sure I see what you see. Nothing looks particularly strange or out of place to me. He does tricks now, but he does tricks during the victory animations too.
I agree
@@nookmiles1895if I had to explain it I feel like fan mods including this have a issue with flow.
Each move prioritises looking cool by itself which is fine nothing wrong with it
But it kinda hinders flow like a trick animation after a homing attack? Great love the details.
Shadow completely changing pose for a stomp with no transition. Ehhhhh. It’s aright.
OH MY GOD, FINALLY THEY MANAGED TO FINALLY DO IT, it actually looks great.
- it looks like he's actually skating, examples: he puts the effort where it's needed, when trying to pick up speed, (which this animations shows how much strength goes into each leg movement very very well.) and once he reaches his top speed he doesn't have to put as much effort slowing down his legs and letting himself actually slide across the floor, like he *SHOULD.* It doesn't treat skating as if it's a run and I really respect that because some people don't seem to know that.
- it captures shadow's character way more than any other skating animation did previously, because: it's efficient, unlike the unnecessary way he does in SA2, shadow isn't sonic he's not trying to show off, he's trying to focus at the task at hand, therefore he's actually trying to be as efficient as he possibly can.
Shadow likes showing off tho? Like not as much as sonic but to a degree he’s always showed off a little.
🤏🏿 Like in his debut games he litterally says IM the coolest. in the game He rides a motorcycle.
But I think the skating looks great but for the boost animation I think they should tweak the head cuz he just looks off like he’s quils look like a saiyan.
@@RaiginAnimator You mean shadow LIKED to show off, not anymore.
He actually looks like he's on rollerblades now
@@bottomtext593 he’s not on rollerblades though…
"They're air shoes 😠"
- Shadow (Sonic Prime)
I don't know, I just looked at the original skating animations. They look basically the same to me.
@@nookmiles1895 As someone who does actually rollerblade, his feet should be slipping away from the floor to actually gain speed. In the original, his feet barely do that but here you can REALLY notice it.
@@bottomtext593 oh okay, I didn't realize that.
Shadow fixing his quills is such a cute animation
@@ex0tiv I think it’s a reference to a previous game, so it’s pretty cool that it’s here
@@ex0tiv saying that shadow doesn't have a quillcare routine is the biggest lie they ever told.
Jesus Christ, Shadow Chaos Controlling in order to freaking WRECK an incoming missile to pieces at Space Colony Ark is just *_RAW_*
One of the few things that underwhelmed me about this game was all the animations besides shadow's skate. Its crazy that the cutscenes had so much effort put into them and yet we still see shadow t-posing after jumping off a rail.
Idk how they keep messing up with the rail grinding, on Frontiers they kept the bug from Forces where the incorrect rail switch animation played, i guess that's another thing to thank Lost World
It's kinda intentional I think, not a default T pose
@aneess yea I think so too but I've never understood why they changed it because literally no one would ever do that
It's something I always criticized since Forces, animations were great in Unleashed and Generations in my opinion, even Colors did them well, though less smooth.
But animations are now like really stiff, static and boring since Forces. Frontiers and Shadow Generations didn't fix much.
Does every work had to be perfect as SocMed wanted?
while boosting this does look kinda swaggy
this looks good asf
I love sonic x shadow generations
I am actually scared to sub but I’m gonna do it anyway 💀 You do a lot of content dude! 😂
10000000000/10
Maybe even infinity/10. That looks like the SA2 skating animation, so definitely a must for me.
This video is amazing
If they take out the new skating animation and out the original back in this would be a cool mod
Something about the skating feels… wrong. I can’t explain it for the life of me though
@@thevoidmagician6653 you should see what the devs actually went with
@@thevoidmagician6653 yea, it's because it actually looks like he's skating and not doing whatever he's doing in the base game, you're just too used to the base game animation.
I’d say it’s the quils He just looks too much like a saiyan. I don’t like how they angle
@@ThemightyTelevisionpretty sure it’s the head shape but ok plus I know it’s not accurate to how skating is in real life.
But he’s not actually rollerblading and yes I do rollerblade it doesn’t bother me
@@RaiginAnimator cool, it bothers me.
This reminds me of SA2, so this is an instant install for me.
I want a mod that makes him skate like he does in the movie. It looks so cool
Already? That was really fast lmao
Exactly, this game has been out for like 3 days lmafo 🤣. The modders are really on it
@@swiftyboilel it was the same with frontiers, the sonic modding community has always been like that
@AntolaRes Yep, I remember there was a mod that came out 8 hours after the game released, it's crazy lol
The base animations look better
Hell no they don't that stiff ahh floating boost with that forces ahh skating animation plus the spear attacks were lame the only people saying this is worse are people who don't have pc or has the minor opinion objectively this video proves these animations are superior in every way and shows sega once again was lazy do it right the first time and mods like this wouldn't have to exist
Hard disagree these animations show what sega could have done instead of focusing on irrelevant things like censorship and voice clip changes. The base games skating and boosting looks ripped from forces while here it's fluent and stylish
@@archieakira4237yup
@@Codezer0xshinzu You don't care about the censorship, it's A SONIC GAME FOR GOD'S SAKE.
@@archieakira4237when you say “they dont have a pc” you also mean they go outside right?
We are slowly coming back to sonic adventure 2
"Never improve upon perfection."
Don't know man i kinda liked the animation that is already in the game. Calling a mod "Expressive animations" ain't so impressed but it's just my opinion.
@@justyournormalaverageguy9750 what? You expect Shad 05 levels bounce and stretch or something? This is way more expressive than base game I can tell you that much.
@@ThemightyTelevisionhe didn’t say we wanted more expressions or squash and stretch my guy
Just that the expressive animation while is good just doesn’t like as much as the base game.
🔥🔥🔥🔥
Looks goofy now its was better than that since his feet doesnt match up to his feet
Hi
These are 06's animations
not a fan of the skating animation at all base one looks much better
@@RexnanoX it doesn't, that one is really bad because it doesn't look like he's skating.
@@ThemightyTelevisionRelism doesn’t equal good bro…
@@RaiginAnimator you may be right, but it does here, because that's how it's supposed to look, they we're supposed to make proper research.
Tbh i prefer shadow flying in the boost animation than just skating, i cant look shadow skating while boosting it feels so wrong, the flying animation gives him more sense of speed.
I’m not like the guys here who persecute people for having an opinion.
While I disagree I get it.
Sega sega.....GEEEET UUUUUUP! 😂
Sega is doing just fine.
They didn’t even change all the animation
Why you so corny?
I’m sorry but the original animations are better
@@That_One_Guy-mm1mh they aren't.
@@ThemightyTelevisionkinda are.
I don't mean to be mean but the skating animation is just bad now.
They want it to make it look like a skater or sum'n.
I think it looks better, hes not just swinging his arms when he skates, he skates with convictions now.
@@atari9477idk fam, i mean each to it's own but this one ain't it for me either, it feels like he's trying too hard to look cool
@@etherealhatred That is the essence of Shadow. Looking cool.
nah
I still think it’s unrealistically over expressive
Their literally cartoon characters
@@CatWarior22cartoon characters don't need to be over expressive, is as dumb as "waa waa don't criticize it's a children's show" as if they deserved trash
@@CatWarior22 Yeah, but it looks like he is trying too hard to skate, rather than doing it naturally
@AAlex-wg8ml if he wants to go faster he kinda has to try. That's how it works irl too so I don't really understand ur point
@@CatWarior22 Although he is, it doesn’t matter, they have to make some of these games somewhat realistic(sounds contradictory but it isn’t) even if they have cartoon characters
i like the flow after homing attacks. i hate how he just stops in the air after homing attacks. lazy animation work on segas part
Ngl I’m STILL not a fan of the new static camera in sonic games
Someone finally said it i HATE how static and lethargic the camera is. It kills the sense of speed.
@@gabelster3729 what does that mean? it doesn't zoom out? Because I have literally no problems with it.
@@bottomtext593disagree with both you Whike I don’t think it’s better it’s not that important
It’s like sprinkles they add something but not having them ain’t really that deep. Plus I like the new animations and angels way more anyway.
@@RaiginAnimator If it's something that greatly enhances the experience it SHOULD be in the game. I'm not settling for mediocrity.
The animations is what stopped me from buying the game. Just looks weak Shadow 05 has way better fluidity and swag. Would rather play that instead.
@@opticfibre7 that's a ridiculous reason in my opinion x)
@@eliart001 It's justifiable. I just don't like it.
@@opticfibre7it’s not justifiable at all but ok
@@callmezeldaonemoartime Completely. I don't buy swagless sonic games. I'll leave that to the new comers.
So all the other cool stuff shadow does in this game means nothing