dont know if you get many of these comments but youre genuinely a legend. Ive spent years not making any progress and staying at a beginner level, and any attempt to even try make a gun has completely failed. with these tutorials, ive now made 3 of my own. these are so concise, easy to follow, and even an hour goes by fast. youve really boosted my confidence, thank you, keep doing what you do
I get lots of appreciative comments, but few express gratitude so deeply and it never fails to make my day. I am glad that you found the tutorials useful. Thank you for the comment.
Hello and thank you very much for the time you have spent to create and publish it for free on RUclips I have been learning Blender for about two months and I practice every day Along with the videos of this series, I am modeling my third weapon The question that came to me was that when we working with subdivision surface modifier we need a lot of supporte loopcuts for make edges sharper or controling them so why do we not use shift+e on edges and controling them in that way ? i mean please say what is diffrences between this two methods for controling sharpness of subdivision because i guess this support loopcuts maybe can damage clean topology if i want making a model for a video game or a serius job in the future thank you soo much for all knowledge and time you sharing with us
dont know if you get many of these comments but youre genuinely a legend. Ive spent years not making any progress and staying at a beginner level, and any attempt to even try make a gun has completely failed. with these tutorials, ive now made 3 of my own. these are so concise, easy to follow, and even an hour goes by fast. youve really boosted my confidence, thank you, keep doing what you do
I get lots of appreciative comments, but few express gratitude so deeply and it never fails to make my day. I am glad that you found the tutorials useful. Thank you for the comment.
Awesome tutorial, thanks
Nice video, thanks for the tutorial!
So nice tutorial 😍
keep it up..thanks for your teachings
29:30 this is the safety. it flips back an forth. in the front position its fire i think.
👍👍👍
Hello and thank you very much for the time you have spent to create and publish it for free on RUclips
I have been learning Blender for about two months and I practice every day
Along with the videos of this series, I am modeling my third weapon
The question that came to me was that when we working with subdivision surface modifier we need a lot of supporte loopcuts for make edges sharper or controling them
so why do we not use shift+e on edges and controling them in that way ?
i mean please say what is diffrences between this two methods for controling sharpness of subdivision
because i guess this support loopcuts maybe can damage clean topology if i want making a model for a video game or a serius job in the future
thank you soo much for all knowledge and time you sharing with us
whats the 3d cursor and how do you get some screws to snap into the place you want them
44:41
Reference image?
Lol, I just did exactly what u did in those videos and I'm with 140k Triangles... But it's exactly the same of yours 🤔
Maybe you used too many subdivision levels or bevels?
texturing?
That will be the last episode