Notes: 12:06 grumpygamer.com/speed_running_mi 12:16 How LeChuck's AI Works ruclips.net/video/cCzeuGJ5LEA/видео.html 29:09 Steve's Monkey Island 2 Any% World Record Progression (2019) www.twitch.tv/videos/468905636 01:28:12 poppin-candy.com/products/qdol-pokemon-vaporeon-sea-salt-cheese-flavour-sparkling-water-330ml 01:35:16 LucasArts Dev Interviews ruclips.net/video/xFKY_nafH1o/видео.html
Can you please use date formats that make sense when you show dates in the videos? YYYY-MM-DD (makes most sense) or DD-MM-YYYY, not whatever confusing format it is that you are currently using.
OK, I know Summoning Salt is the bar by which speedrun documentary videos are set (and rightly so, they're great)... But I honestly think OneShortEye is the best there is right now. Bringing in speedrunners for interviews along the way, in a way that feels so candid, it's just brilliant.
I agree his innovations to the genre make his by far the most entertaining even though i know nothing of the games he's talking about before he talks about them I'm always thoroughly entertained
Tomato Anus is another great channel for speed running content, though he does run explanations instead of documentation of the run(s) history. He's also a fellow Chicagoan so I'm totally biased in his favor.
Salts stuff is good, but the Nintendo prevalency kinda got old. I can only watch so many mario speedrun videos man. Tomatoes videos are nice, however they cant top off his gdq run of fallout anthology. English ben did speedrun retrospective on gta vc and sa which were pretty good. Shorteyes vids were a breath of fresh air when he came along. They are great although there is one of the runners that comes up in some videos is kinda annoying but other than that they are great. Karls vids are also good but not exactly the same thing. The trackmania dude (albion?) had some good vids but they are very niche.
I've done a little bit in the 'I Have No Mouth and I Must Scream' speedrun, we've gotten it to be fairly fast, but there aren't a lot of eyes on it. Might not be enough for a full scale video yet, but definitely one to keep an eye on, @OneShortEye
Absolutely it's a more fleshed out version of the original short story harlon ellison as AM is one of the best voice performances of all gaming imok@@NightRainPanda
Just to give you all an idea of how much stuff goes on in this game a lot had to be cut off the video, and just off the top of my head I can think of: -The first input is not to walk on the left but walk right, cutsceneskip then immediately walk on the left, doing so not only triggers the Largo cutscene earlier but spawn us closer to Wally. -Chapter 1's route changed a couple of times cause in amiga, given the faster coffin, it's possible to add a trip to the voodoo lady to get an early string, this route was found by searching for old runs on youtube and it was part of a run with one of the slowest/most confusing routes I've ever seen. -Before floating Guybrush given we had to go to the fisherman, from which it's then faster to exit the town from the top, we then used to always take the top exit from that point on as the game cuts the walk short after the first time, otherwise (as is the case with the most recent route) it's faster to take the bottom exit. -Chapter 2, in particular Booty island, was rerouted to death, we kept on finding ways to save 1-2 seconds, it was crazy. -There's a tiny tiny glitch, which I still use but it used to actually save time in the past, it's drink storage, it allows you to drink in one screen and keep the "thick spit" state to the next screen, which can allow you to immediately walk to the flags you need to move and take a better path. -Horn strat is more subtle than it looks, as if you lign up your exit with the chef dialogue on the correct frame you skip the entire animation of the chef walking, if you miss it in one direction by a little you still skip some of it, basically half of it, if you miss it in the other direction you glitch the chef and you have to reset it and you might as well reset. Also for the brifiest of times a wonderful strat (which is still alive in the special edition) existed, mixing horn strat and itemsliding, it's the coolest thing ever. -There are 2 strats that we considered and I'm not sure are faster, one probably is the other maybe, they are definately more of a tas thing, one is to go to Wally only after picking up something (usually the bucket) which on it's own isn't faster or slower, but you can use the item as follows, you enter Wally's room, exit it immediately, look at the bucket right after, the look action stops you from exiting and as a result Guybrush stops on the first pixel of the room, starting the Wally timer very early (but again, this strat might even not save time), the other one does, while picking up Chester from the trap you can kind of rebuild the trap (basically you put the stick and string back in the box), thise 2 items then don't show up when opening the envelope in Phatt island which saves time, this strat is absurd and you are almost garanteed to lose time to it as you need perfect execution. -As a bonus try this, take the map piece in Elaine's mansion, exit the mansion, now if you were to walk the dog would stop you but you can prevent that, start walking to the right (in order to go behind the mansion), then immediately read a book, the book will stop the dog, after you almost reach the back of the mansion you can stop reading the book, go back where the chef is and anger him, let him follow you to the front, as soon as you reach the front the dog will notice you, if everything went right you'll have both Elaine and the chef argue with you (this map piece is a fake one, sure you can steal it using a book, but Wally doesn't recognize it as a legitimate map piece, so no skip to be found here, we tried).
Just want to say, your videos have gotten me into the point-and-click adventure genre. I played the humongous entertainment games in my childhood, and had no idea the genre had such a storied history beyond a few kids' games. Your video on the first monkey island inspired me to give the whole series a go, and I loved every minute of it. I'm hooked; I've got a pile of games in my steam library to get through (including the King's Quest collection), and I wouldn't have even known they existed without you. Thanks for your dedication to such an awesome niche genre and the even cooler community that's sprung up around it!
@@MegaSupernova888 Idk what the community for running is like for it, but Grim Fandango is a fantastic game casually (even if some of the puzzles are prime point-and-click bullshittery) and the Remaster version is on Steam Later on in the genre's life but still a lot of the same spirit
Oh hey, I'm the guy who recorded that clip with the map piece from the FMT version way back in 2022, when Casey and Chris asked me about it on Discord. It's absolutely wild to see it featured in such excellent documentary - really glad I could help with that mystery!
Damn OneShortEye you're great at these. The interviews, the editing, everything really. Thanks for the excellent content. I don't even care about LeChuck's Revenge but I watched the whole thing completely engrossed anyway. Appreciate all your hard work you put into these.
One of my favourite parts of a speedrun history is when the community learns about a game’s sequence breaks, and how the run loses minutes as a result. The FM Towns bit is genuinely really interesting.
It's always amazing how just one more person can blow things wide open by pointing something out or just playing casually, not knowing the meta, and shattering that tunnel vision. It's honestly really encouraging; give it a shot, and maybe YOU will be the reason why the next minute barrier's broken.
I can't believe how interesting I found this. As a massive Monkey Island fan, I always found the thought of speedrunning the games offensive, but these guys have changed my mind.
Easily the most slept on speedrunning historian. It's refreshing to see this type of content from someone who is an integral part of the community they are covering, a fact that shows in the tone of every one of your interviews. Keep up the good work, Shorty.
Great video! Hope we can make the algorithm happy 🙂 Some quick notes: 16:08 Wally is a 10-second RNG swing right at the start of the run; so runners frequently reset on bad Wally. 17:56 The wind is on a random cycle; during each cycle, the wind is calm for 8 to 11 seconds and then blows for a random duration (usually slightly under 1 second). So wind is an 11-second RNG swing (more if you screw up and spit at the wrong time, which resets the cycle). 19:33 The worst-case bone puzzle scenario (long walks to each correct door, plus confusing "troll bones" - wrong doors with the correct top bone) versus ideal bones (shortest/no walks) can be an RNG swing of over 10 seconds. LeoLitz discovered that there are only 8 possible bone songs; which in principle allows memorizing the full bone songs, eliminating the troll bone issue (and thereby slightly reducing bone RNG). In practice, though, even top runners are still slowed down by troll bones. 25:01 Chester is random in a hard-to-quantify way; but a really unlucky Chester can also be a ~10-second swing. That's very unusual, though; maybe half the time you get good Chester (not spooked), and most bad Chesters lose a lot less than that. 1:21:21 Although "best possible time" is shown as 31:10, great early LeChuck RNG meant this run by thewoofs actually had the potential for ~31:03 at this point if the luck aligned; and it would have been a large WR even with fairly average late RNG. Unfortunately, the luck that woofs got wasn't average. It's still the 2nd-fastest run ever to that point, behind the current WR. 1:24:44 miketheviewer went on to create a TAS of the German DOS version of Monkey 2. He's also been doing RTA runs of the German DOS version... let's just say he's going really, really fast, and is a WR threat if he ever decides to play FM-Towns.
With no sarcasm or backhanded compliments intended at all, I do consider you to be the Summoning Salt of point-and-click adventure game speedrunning videos. Excellent work, tremendous quality, I LOVE the interviews with the community, it shows a great respect for the runners who make such videos possible, and great all-round production value. I also want to point out one thing you do really well where some channels fall short: script writing. You know how to tell a story and keep us captivated throughout, waiting for the next reveal. I sincerely appreciate the time and effort you put into these. Please do keep them coming. Maybe one request: not speedrunning per se, but I would like an overview video comparing and contrasting Sierra vs LucasArts games. I think there's a fascinating story to be told there.
Never played MI2? Feel bad for you... I remember having the game ingrained in my memory so much I could complete it in around 60 minutes without skipping dialog... I loved it as a kid
@@SandwichGlitch I wasn't around when the game came out and I think the only other point and click adventure game I've played was the Deponia games since.... I got the first 3 for free. They DO look interesting and I've watched the history video on the speedrun for the first game so I'm not somewhat more familiar with it
It's nice to see speedrunners using techniques you accidentally develop as a kid. We even called it "handholding" to stop Guybrush wandering off. Keep these videos coming, love hearing about the history of speedruns, especially point n clicks.
at 6:12, that little trick with getting out of the screen and coming back to save time. For at least 15 years I thought that was the expected way to progress. I was amazed when I discovered that you actually had to walk right. Incredible how our kid brains solve stuff in weird ways and just go along like that.
This was so well put together, and it warms my heart so much that there are people out there doing this with their lives. I haven't played MI2 in years but I reckon I could do a sub-hour run straight off if I went back to it. And I hadn't even thought to start diving into Day of the Tentacle and Fate of Atlantis runs yet.
Even interviewing Ron Gilbert, hats off to you sir. I guess now it could be time for Quest for Glory IV :). I wonder if games like Shadowgate can be speedrun.
I was always under the impression JRPGs would be difficult to speedrun, but upon doing more research has proven me wrong and it was fascinating to see.
I actually hate doing speedruns, I don't like watching other people do speedruns, yet i DO like your videos. A lot. They never disappoint. And seeing Ron G on webcam is just the icing on the cake.
42:44 It always cracks my brain when people who don't play a game try to decree what is and isn't legit. If a community agrees on a set on rules for an unofficial competition, then those are the rules of that competition, and anyone outside of that community has no legs to say otherwise. I hate gatekeeping as much as the next person, but trying to tell others how to do stuff in their own community as an outsider is just as bad.
Great video as always, OneShortEye! Such great rivalries! It always blows my mind how, at a quick glance, it seems like each game is ran by a handful of runners, each trying to break the puzzle open in their own little sandbox, when in reality there's probably close to a hundred runners running amok in the playground, because every single technique, breakthrough, or glitch discovered in one Sierra or LucasArts game ends up having repercussions on their entire respective catalog since the same engine is used for a dozen of games.
Me and my brother both found your channel completely independent of each other about a year ago. We don’t even play adventure games (we were born a bit late for that) but we still found you on our own. We both lost it because we’re always watching the same stuff at the same time states away from each other without knowing we’re just that close. You’re really one of the best creators on this platform and I really appreciate the interviews and care you put into bringing us these speedrunning scenes. It feels less like a clinical analysis and more like one big family, which makes it so fitting that I was able to bond with my brother over your videos. There’s nothing else like this on RUclips, keep it up!
Ok, so I don't watch speedruns and I don't really care about speedruns - but your videos are so well made, that I stay for the full ride. I think it's mostly because the structure is very well made, so that even someone like me, who has no idea of speedruns, can follow it easily. Thats impressive, considering the amount of information, that could very quickly turn into a mess, if structured poorly. In short: Good job, Dude!
Another incredible video - thanks! despite many hours of watching streams of MI2 speedrunning for the last few months, I had no idea of most of this :D it's great how you bring these exciting discoveries out to the masses
I was inspried being part of this amazing work by OSE and all the passion for the game recently, along with all the new skips that were discovered. So about 3 weeks ago, and with my wife's blessing. I decided to return to Monkey Island 2 Speedrunning ;) Currently in 3rd place and doing my best to get World Record back.
The side by side shots showing exactly how much time is saved or how much more efficient a thing is is truly an incredible tool. It especially seems necessary on a game as loaded with microoptimizations as this one; it answered, time and again, the question always on my mind. How much can this really save? Turns out, just enough.
Speedrunning history is interesting, and im glad so many comments here are apreciating the effort you put into these But im sure any other adventure/point and click/puzzle game content will be greatly apreciated as well! Don't burn yourself out with only speedrun content!
The LeChuck gives. The LeChuck takes away. Spade and Way's rivalry was such a great mini-story in this video. I don't blame Steve for moving away from MI2 after that brutal LeCucking he received.
"Return to monkey Island would be a good name for a sequel if we ever get one, we won't " we in fact, did, and it's actually called return to monkey Island lol
You make such wonderful content about Adventure Game speedruns. It feels like the type of people who make these their speedgames are in an entirely different community from the rest of speedrunning -- y'all are a special bunch of nerds and I love it! I also really love in depth speedrun histories on games that don't get the enormous playerbases that others do. My favorite stories are of games with only so many people on the boards at all, but with those at the top being incredibly dedicated. You deliver hard on this type of content. Thank you much for making it
42:37 Oh those console boys trying to understand PC architecture with their "generations" mindset. There is no original hardware in that era. There were sooo many different variations of what "a computer" meant back then, it is honestly quite surprising the designers managed to produce a consistent experience across all the different variations. Speedrunning back then would literally be pay-to-win as it was normal and expected for a game to have loading times measured in minutes. Yeah, the game takes 10 minutes to load, oh well, I think it is not time to upgrade my PC just yet, I'll go and make some coffee
yes yes yes ive been waiting for this!! stayed up perhaps a bit later than i should have so i could watch the whole thing in one sitting.. appreciate all the work that you do for the adventure game community
Brilliant documentary. Also, as a non-speedrunner I have to say that speedrunning in general, but particular for old games that has to be run through an emulator, is such an interesting marriage of human skill, collaboration; competition and consensus making, technology and art.
I recently found this channel thanks to the Monkey Island speed run history. Glad to see the second game in the same way. Looking forward to the Curse video!
I swear, man. An hour-and-a-half just _flies_ by when watching one of these videos, OneShortEye. In one moment, you're starting off and listening to a bunch of speedrunners give their overview of Monkey Island 2's story. The next, you're learning about bizarro cheese soda from Japan thanks to *thewoofs* and you're like, _"WHAT!?! I'm almost done with the video!?! How!? NO!"_ lol. I love these stories. The whole community is so damn good at telling their stories, and you're so good at editing them all together and explaining everything. Can't get enough! I'm glad you recommended more vids from the network then, though I already know about Conversations with Curtis, Adventure Game Geek, Space Quest Historian, etc. I haven't seen that recent CwC with Ross from the Game Dungeon where they play through the fan remake of King's Quest 1, so the shout-out was a good reminder to hop into another adventure gaming video right now!
Absolutely amazing work. I hope the viewers are able to recognize (as I do) the love and care, the blood sweat and tears and the master craftmanship that went into putting this incredible piece of history together. Thanks for sharing a story that is near and dear to my heart. It has been quite a ride, and there is still plenty of road ahead of us. Additionally, the prophecy has been fulfilled! A new WR has been achieved, and there is still plenty more room to improve on. But I think for now I will let it lie. My heartfelt thanks to you OneShortEye!
Thank you for doing this and creating a speed run documentor space for point and click adventure games that people can feel at home with and appreciate. If every other speedrunner has summoning salt, We have one short eye!
I watched your first monkey island video not being interested in speed running at all and not even seeing the appeal, but being very interested in monkey island. I’ve gone back and watched all of your videos, incredible docs, very well done. Great community, very interesting. Watching this now, but I’m sure i can already tell it’s going to be good
Thanks so much for the encouragement. :) The Ron Gilbert interview almost didn't happen, but I'm glad it did. Josh from Adventure Game Hotspot had some connections. Also, I'm likely going to be putting out the full interview with Ron in a few weeks.
I actually really enjoyed the highlight cuts of Monkey Island 2 runners at the end... after you've taught us about them I could watch another video of just those WR clips. You rock = )
Mi2 and Full Throttle are my favorite games of all times so i have made myself a cup of Tea and will now enjoy this video immensely, thank you for making it!
Another great video, your skills keep building every time! Loved the music in this one, and the little jump zooms and stuff as emphasis in the interviews added some dynamism too. The adventure game community is blessed to have you documenting it!
So I never speedrun and I never think I will. However I love the strategies and effort these guys put in. I know it’s an easy thing to poke fun at but I have a lot of respect for people that really try to push the game to, and sometimes past, their limits. Shout out to Summoning Salt who got me hooked on these videos.
i know it's like, whatever's most fun for everyone actually playing. but save states do always feel a bit odd. like backwards, the 'real record' like the most important, is the easiest one on modern hardware with save scumming, and using a real amiga or something doesn't count. know what i mean? i guess it is any% tho, so idk anyway great video as always, love hearing about this little niche, such nice seeming people. ♥
I think that might be different if people actually did speedruns on original hardware. But that's hard to come by and difficult to set up, even more than, say, picking up a used N64. So it's almost like, in modern times, ScummVM *is* the platform. Thanks for the kind words. :)
Man, you’re really dialed in your style for these videos! Another great watch, thank you so much for going through all the effort to set up those interviews!
Indiana Jones has speedrun categories for all three routes. Fists is the fastest overall, but its only a few minutes separating each categories. If there ever was a video, I would like to see all three paths covered.
Lol I actually only two weeks ago checked out Ron Gilbert's blog for the first time in a decade and saw his post with the LeChuck script. Figures you'd be the interviewer he was talking about :D
This was a great video as always OneShortEye. Adventure Game Speedrun documentaries are a lot of fun. I wonder if Curse and Escape have enough interesting speedrun history and/or tricks to make a video on. Otherwise, I hope see more LucasArts games (such as Maniac Mansion, that run looks crazy) and more Sierra games as well.
Curse has a great history. I plan on doing that one eventually. I'm not as familiar with Escape (haven't even played it myself), but there are some interesting things that might be worth talking about.
Loving your videos, funny that this came out as I just got done binging all of your other videos again haha. I want to put in a suggestion, which would be maybe looking into adding subtitles, especially to your interviewees who have thicker accents. Leo speaks great English, but he is hard to understand sometimes, especially for someone who hasn't played the game, so I can't use context clues to figure out what he is talking about. If you don't think it's necessary, that's fine, just something I was thinking about when watching your videos! Keep up the good work!
Late to the party, and hope you see this. I played the first KQs, SQs and PQs on release and adore your content. Could I make a request? Perhaps show the full graph of speed running history at the end? I feel like you normally do this and maybe I missed it but it's helpful to see it. Whatever happens, love the channel. Keep it up!
thank you again OneShortEye, your videos and the speedrunners themselves get me interested in the idea of attempting a few speed runs. I unfortunately do not have the time for it, but the drive is there. If I could choose a game, it would be trying to speedrun Full Throttle (I think I remember being able to beat it in under 30 minutes back in the day) or the QFG series because I'm way too familiar with it. Excellent video, keep it up!
Notes:
12:06 grumpygamer.com/speed_running_mi
12:16 How LeChuck's AI Works ruclips.net/video/cCzeuGJ5LEA/видео.html
29:09 Steve's Monkey Island 2 Any% World Record Progression (2019) www.twitch.tv/videos/468905636
01:28:12 poppin-candy.com/products/qdol-pokemon-vaporeon-sea-salt-cheese-flavour-sparkling-water-330ml
01:35:16 LucasArts Dev Interviews ruclips.net/video/xFKY_nafH1o/видео.html
Can you please use date formats that make sense when you show dates in the videos? YYYY-MM-DD (makes most sense) or DD-MM-YYYY, not whatever confusing format it is that you are currently using.
@@guderian557 I'll consider it, but, as MM-DD-YYYY is the standard American format, someone's going to complain no matter what I do. ;)
@@OneShortEyePerhaps you can right it out, such as June 27, 2023? That way there is no confusion.
You need to track down the 2-3 people who actually speedran Codename: Iceman for an april fools episode, maybe for next year.
@@guderian557 I got confused when one of the dates was in the future.
OK, I know Summoning Salt is the bar by which speedrun documentary videos are set (and rightly so, they're great)... But I honestly think OneShortEye is the best there is right now. Bringing in speedrunners for interviews along the way, in a way that feels so candid, it's just brilliant.
I agree his innovations to the genre make his by far the most entertaining even though i know nothing of the games he's talking about before he talks about them I'm always thoroughly entertained
Tomato Anus is another great channel for speed running content, though he does run explanations instead of documentation of the run(s) history. He's also a fellow Chicagoan so I'm totally biased in his favor.
I got bored of SummoningSalt when he started doing minutes long "and then runner X did this" montages in every video
@@Draugo What are some channels you really like?
Salts stuff is good, but the Nintendo prevalency kinda got old. I can only watch so many mario speedrun videos man.
Tomatoes videos are nice, however they cant top off his gdq run of fallout anthology.
English ben did speedrun retrospective on gta vc and sa which were pretty good.
Shorteyes vids were a breath of fresh air when he came along. They are great although there is one of the runners that comes up in some videos is kinda annoying but other than that they are great.
Karls vids are also good but not exactly the same thing.
The trackmania dude (albion?) had some good vids but they are very niche.
I've done a little bit in the 'I Have No Mouth and I Must Scream' speedrun, we've gotten it to be fairly fast, but there aren't a lot of eyes on it. Might not be enough for a full scale video yet, but definitely one to keep an eye on, @OneShortEye
I've been thinking of doing a casual playthrough of it, is it worth playing? No spoilers!
Absolutely it's a more fleshed out version of the original short story harlon ellison as AM is one of the best voice performances of all gaming imok@@NightRainPanda
so cool to have been a part of this! thanks OSE for showcasing all the adventure game speedrunners in our community, this was a fun watch :)
Thank you for all your help!
Please don't keep drinking things that taste like bleach. You are awesome, and nice job with your runs.
Just to give you all an idea of how much stuff goes on in this game a lot had to be cut off the video, and just off the top of my head I can think of:
-The first input is not to walk on the left but walk right, cutsceneskip then immediately walk on the left, doing so not only triggers the Largo cutscene earlier but spawn us closer to Wally.
-Chapter 1's route changed a couple of times cause in amiga, given the faster coffin, it's possible to add a trip to the voodoo lady to get an early string, this route was found by searching for old runs on youtube and it was part of a run with one of the slowest/most confusing routes I've ever seen.
-Before floating Guybrush given we had to go to the fisherman, from which it's then faster to exit the town from the top, we then used to always take the top exit from that point on as the game cuts the walk short after the first time, otherwise (as is the case with the most recent route) it's faster to take the bottom exit.
-Chapter 2, in particular Booty island, was rerouted to death, we kept on finding ways to save 1-2 seconds, it was crazy.
-There's a tiny tiny glitch, which I still use but it used to actually save time in the past, it's drink storage, it allows you to drink in one screen and keep the "thick spit" state to the next screen, which can allow you to immediately walk to the flags you need to move and take a better path.
-Horn strat is more subtle than it looks, as if you lign up your exit with the chef dialogue on the correct frame you skip the entire animation of the chef walking, if you miss it in one direction by a little you still skip some of it, basically half of it, if you miss it in the other direction you glitch the chef and you have to reset it and you might as well reset. Also for the brifiest of times a wonderful strat (which is still alive in the special edition) existed, mixing horn strat and itemsliding, it's the coolest thing ever.
-There are 2 strats that we considered and I'm not sure are faster, one probably is the other maybe, they are definately more of a tas thing, one is to go to Wally only after picking up something (usually the bucket) which on it's own isn't faster or slower, but you can use the item as follows, you enter Wally's room, exit it immediately, look at the bucket right after, the look action stops you from exiting and as a result Guybrush stops on the first pixel of the room, starting the Wally timer very early (but again, this strat might even not save time), the other one does, while picking up Chester from the trap you can kind of rebuild the trap (basically you put the stick and string back in the box), thise 2 items then don't show up when opening the envelope in Phatt island which saves time, this strat is absurd and you are almost garanteed to lose time to it as you need perfect execution.
-As a bonus try this, take the map piece in Elaine's mansion, exit the mansion, now if you were to walk the dog would stop you but you can prevent that, start walking to the right (in order to go behind the mansion), then immediately read a book, the book will stop the dog, after you almost reach the back of the mansion you can stop reading the book, go back where the chef is and anger him, let him follow you to the front, as soon as you reach the front the dog will notice you, if everything went right you'll have both Elaine and the chef argue with you (this map piece is a fake one, sure you can steal it using a book, but Wally doesn't recognize it as a legitimate map piece, so no skip to be found here, we tried).
Just want to say, your videos have gotten me into the point-and-click adventure genre. I played the humongous entertainment games in my childhood, and had no idea the genre had such a storied history beyond a few kids' games. Your video on the first monkey island inspired me to give the whole series a go, and I loved every minute of it. I'm hooked; I've got a pile of games in my steam library to get through (including the King's Quest collection), and I wouldn't have even known they existed without you. Thanks for your dedication to such an awesome niche genre and the even cooler community that's sprung up around it!
@dimfm9710 Thanks for the recs!! Anything that helps me sort through the pile of games helps lol
@@MegaSupernova888 Idk what the community for running is like for it, but Grim Fandango is a fantastic game casually (even if some of the puzzles are prime point-and-click bullshittery) and the Remaster version is on Steam
Later on in the genre's life but still a lot of the same spirit
Oh hey, I'm the guy who recorded that clip with the map piece from the FMT version way back in 2022, when Casey and Chris asked me about it on Discord. It's absolutely wild to see it featured in such excellent documentary - really glad I could help with that mystery!
Hey!! Thank you so much for helping out 😄
@@kcccc5682 Sure thing! Really happy I could help!
Damn OneShortEye you're great at these. The interviews, the editing, everything really. Thanks for the excellent content. I don't even care about LeChuck's Revenge but I watched the whole thing completely engrossed anyway. Appreciate all your hard work you put into these.
Thanks for the kind words!
One of my favourite parts of a speedrun history is when the community learns about a game’s sequence breaks, and how the run loses minutes as a result. The FM Towns bit is genuinely really interesting.
It's always amazing how just one more person can blow things wide open by pointing something out or just playing casually, not knowing the meta, and shattering that tunnel vision. It's honestly really encouraging; give it a shot, and maybe YOU will be the reason why the next minute barrier's broken.
I can't believe how interesting I found this. As a massive Monkey Island fan, I always found the thought of speedrunning the games offensive, but these guys have changed my mind.
Easily the most slept on speedrunning historian. It's refreshing to see this type of content from someone who is an integral part of the community they are covering, a fact that shows in the tone of every one of your interviews.
Keep up the good work, Shorty.
Great video! Hope we can make the algorithm happy 🙂
Some quick notes:
16:08 Wally is a 10-second RNG swing right at the start of the run; so runners frequently reset on bad Wally.
17:56 The wind is on a random cycle; during each cycle, the wind is calm for 8 to 11 seconds and then blows for a random duration (usually slightly under 1 second). So wind is an 11-second RNG swing (more if you screw up and spit at the wrong time, which resets the cycle).
19:33 The worst-case bone puzzle scenario (long walks to each correct door, plus confusing "troll bones" - wrong doors with the correct top bone) versus ideal bones (shortest/no walks) can be an RNG swing of over 10 seconds. LeoLitz discovered that there are only 8 possible bone songs; which in principle allows memorizing the full bone songs, eliminating the troll bone issue (and thereby slightly reducing bone RNG). In practice, though, even top runners are still slowed down by troll bones.
25:01 Chester is random in a hard-to-quantify way; but a really unlucky Chester can also be a ~10-second swing. That's very unusual, though; maybe half the time you get good Chester (not spooked), and most bad Chesters lose a lot less than that.
1:21:21 Although "best possible time" is shown as 31:10, great early LeChuck RNG meant this run by thewoofs actually had the potential for ~31:03 at this point if the luck aligned; and it would have been a large WR even with fairly average late RNG. Unfortunately, the luck that woofs got wasn't average. It's still the 2nd-fastest run ever to that point, behind the current WR.
1:24:44 miketheviewer went on to create a TAS of the German DOS version of Monkey 2. He's also been doing RTA runs of the German DOS version... let's just say he's going really, really fast, and is a WR threat if he ever decides to play FM-Towns.
Ooh, interesting. Thanks for the additional information!
With no sarcasm or backhanded compliments intended at all, I do consider you to be the Summoning Salt of point-and-click adventure game speedrunning videos.
Excellent work, tremendous quality, I LOVE the interviews with the community, it shows a great respect for the runners who make such videos possible, and great all-round production value. I also want to point out one thing you do really well where some channels fall short: script writing. You know how to tell a story and keep us captivated throughout, waiting for the next reveal.
I sincerely appreciate the time and effort you put into these. Please do keep them coming. Maybe one request: not speedrunning per se, but I would like an overview video comparing and contrasting Sierra vs LucasArts games. I think there's a fascinating story to be told there.
YES! I love these speedrun history videos on games I've never played but am 100% fascinated by!
Never played MI2? Feel bad for you... I remember having the game ingrained in my memory so much I could complete it in around 60 minutes without skipping dialog... I loved it as a kid
Monkey 2 is still fantastic fun to play! Get to it! :)
Please play Monkey Island. Any of them. Even the new one. They are oh so worth it.
@@SandwichGlitch I wasn't around when the game came out and I think the only other point and click adventure game I've played was the Deponia games since.... I got the first 3 for free.
They DO look interesting and I've watched the history video on the speedrun for the first game so I'm not somewhat more familiar with it
@@Kyezoar Why won't you play them though? Because you were born after they were released?
It's nice to see speedrunners using techniques you accidentally develop as a kid. We even called it "handholding" to stop Guybrush wandering off.
Keep these videos coming, love hearing about the history of speedruns, especially point n clicks.
at 6:12, that little trick with getting out of the screen and coming back to save time. For at least 15 years I thought that was the expected way to progress. I was amazed when I discovered that you actually had to walk right. Incredible how our kid brains solve stuff in weird ways and just go along like that.
This was so well put together, and it warms my heart so much that there are people out there doing this with their lives. I haven't played MI2 in years but I reckon I could do a sub-hour run straight off if I went back to it. And I hadn't even thought to start diving into Day of the Tentacle and Fate of Atlantis runs yet.
*Any runner, new or old, out there:* Gets a new WR!!!
*Spade:* I'm gonna destroy this mans whole career!
Ohhhhhhh I get it. "LeChuck's Revenge" isn't revenge against Guybrush it's revenge against the speedrunners.
Even interviewing Ron Gilbert, hats off to you sir. I guess now it could be time for Quest for Glory IV :).
I wonder if games like Shadowgate can be speedrun.
While I’m not a speedrunner I have a feeling that anything could be speedran as long as the whole game isn’t an auto-scroller,
I was always under the impression JRPGs would be difficult to speedrun, but upon doing more research has proven me wrong and it was fascinating to see.
I actually hate doing speedruns, I don't like watching other people do speedruns, yet i DO like your videos. A lot. They never disappoint. And seeing Ron G on webcam is just the icing on the cake.
42:44 It always cracks my brain when people who don't play a game try to decree what is and isn't legit. If a community agrees on a set on rules for an unofficial competition, then those are the rules of that competition, and anyone outside of that community has no legs to say otherwise. I hate gatekeeping as much as the next person, but trying to tell others how to do stuff in their own community as an outsider is just as bad.
A little gatekeeping is necessary to keep out bad actors. Elitism is the more cancerous mindset, in my opinion.
Great video as always, OneShortEye!
Such great rivalries!
It always blows my mind how, at a quick glance, it seems like each game is ran by a handful of runners, each trying to break the puzzle open in their own little sandbox, when in reality there's probably close to a hundred runners running amok in the playground, because every single technique, breakthrough, or glitch discovered in one Sierra or LucasArts game ends up having repercussions on their entire respective catalog since the same engine is used for a dozen of games.
Me and my brother both found your channel completely independent of each other about a year ago. We don’t even play adventure games (we were born a bit late for that) but we still found you on our own. We both lost it because we’re always watching the same stuff at the same time states away from each other without knowing we’re just that close. You’re really one of the best creators on this platform and I really appreciate the interviews and care you put into bringing us these speedrunning scenes. It feels less like a clinical analysis and more like one big family, which makes it so fitting that I was able to bond with my brother over your videos. There’s nothing else like this on RUclips, keep it up!
That's incredibly kind of you, and I appreciate you (and your brother) giving my work a chance. Thanks!
LeChuck giveth, and LeChuck taketh away.
Ok, so I don't watch speedruns and I don't really care about speedruns - but your videos are so well made, that I stay for the full ride. I think it's mostly because the structure is very well made, so that even someone like me, who has no idea of speedruns, can follow it easily. Thats impressive, considering the amount of information, that could very quickly turn into a mess, if structured poorly.
In short: Good job, Dude!
LeChuck: It's VOODOO time!
Speedrunners: No, LeChuck! NO!
Another incredible video - thanks! despite many hours of watching streams of MI2 speedrunning for the last few months, I had no idea of most of this :D it's great how you bring these exciting discoveries out to the masses
aww, steve's wife being supportive is so nice to see. i hope he gets some time to do more runs eventually, hopefully before career retirement hehe
I was inspried being part of this amazing work by OSE and all the passion for the game recently, along with all the new skips that were discovered. So about 3 weeks ago, and with my wife's blessing. I decided to return to Monkey Island 2 Speedrunning ;) Currently in 3rd place and doing my best to get World Record back.
@@aWay0fLifeOh!!! I see you got the WR again! 😅 And frozenspade took it from you 10 dsys later… But good to see things will never stop!
The side by side shots showing exactly how much time is saved or how much more efficient a thing is is truly an incredible tool. It especially seems necessary on a game as loaded with microoptimizations as this one; it answered, time and again, the question always on my mind. How much can this really save? Turns out, just enough.
Speedrunning history is interesting, and im glad so many comments here are apreciating the effort you put into these
But im sure any other adventure/point and click/puzzle game content will be greatly apreciated as well!
Don't burn yourself out with only speedrun content!
Great video. I liked the part where The Pokemon Company endorsed a war crime
The LeChuck gives. The LeChuck takes away.
Spade and Way's rivalry was such a great mini-story in this video. I don't blame Steve for moving away from MI2 after that brutal LeCucking he received.
I like to think at 37:34 Steve says "Oh you you MotherChucker!"
@@dpattsI am going to adopt that now
"Return to monkey Island would be a good name for a sequel if we ever get one, we won't " we in fact, did, and it's actually called return to monkey Island lol
You make such wonderful content about Adventure Game speedruns. It feels like the type of people who make these their speedgames are in an entirely different community from the rest of speedrunning -- y'all are a special bunch of nerds and I love it! I also really love in depth speedrun histories on games that don't get the enormous playerbases that others do. My favorite stories are of games with only so many people on the boards at all, but with those at the top being incredibly dedicated. You deliver hard on this type of content. Thank you much for making it
love how you gave like a solid minute to the stream's puppy treat break :p
42:37 Oh those console boys trying to understand PC architecture with their "generations" mindset. There is no original hardware in that era. There were sooo many different variations of what "a computer" meant back then, it is honestly quite surprising the designers managed to produce a consistent experience across all the different variations. Speedrunning back then would literally be pay-to-win as it was normal and expected for a game to have loading times measured in minutes. Yeah, the game takes 10 minutes to load, oh well, I think it is not time to upgrade my PC just yet, I'll go and make some coffee
The effort you put into your videos is astounding. You deserve much more subs man, great work as always!
Much appreciated.
yes yes yes ive been waiting for this!! stayed up perhaps a bit later than i should have so i could watch the whole thing in one sitting.. appreciate all the work that you do for the adventure game community
Brilliant documentary.
Also, as a non-speedrunner I have to say that speedrunning in general, but particular for old games that has to be run through an emulator, is such an interesting marriage of human skill, collaboration; competition and consensus making, technology and art.
I recently found this channel thanks to the Monkey Island speed run history. Glad to see the second game in the same way.
Looking forward to the Curse video!
I swear, man. An hour-and-a-half just _flies_ by when watching one of these videos, OneShortEye. In one moment, you're starting off and listening to a bunch of speedrunners give their overview of Monkey Island 2's story. The next, you're learning about bizarro cheese soda from Japan thanks to *thewoofs* and you're like, _"WHAT!?! I'm almost done with the video!?! How!? NO!"_ lol. I love these stories. The whole community is so damn good at telling their stories, and you're so good at editing them all together and explaining everything. Can't get enough!
I'm glad you recommended more vids from the network then, though I already know about Conversations with Curtis, Adventure Game Geek, Space Quest Historian, etc. I haven't seen that recent CwC with Ross from the Game Dungeon where they play through the fan remake of King's Quest 1, so the shout-out was a good reminder to hop into another adventure gaming video right now!
Absolutely amazing work. I hope the viewers are able to recognize (as I do) the love and care, the blood sweat and tears and the master craftmanship that went into putting this incredible piece of history together. Thanks for sharing a story that is near and dear to my heart. It has been quite a ride, and there is still plenty of road ahead of us. Additionally, the prophecy has been fulfilled! A new WR has been achieved, and there is still plenty more room to improve on. But I think for now I will let it lie. My heartfelt thanks to you OneShortEye!
Thank you for doing this and creating a speed run documentor space for point and click adventure games that people can feel at home with and appreciate. If every other speedrunner has summoning salt, We have one short eye!
Fantastic showing, as usual! I love to see the passions flow through not only the runners, but you as the creator as well! Keep up the great work.
I watched your first monkey island video not being interested in speed running at all and not even seeing the appeal, but being very interested in monkey island.
I’ve gone back and watched all of your videos, incredible docs, very well done. Great community, very interesting.
Watching this now, but I’m sure i can already tell it’s going to be good
Yo. This is super well made. Thanks @oneshorteye!
Can't wait for the (hopefully) inevitable video on MI3.
God I feel blessed to get a new upload from you, always love a new short eye vid
Edit: OMFG HOW DID YOU GET TO INTERVIEW RON GILBERT?!?!?
Thanks so much for the encouragement. :) The Ron Gilbert interview almost didn't happen, but I'm glad it did. Josh from Adventure Game Hotspot had some connections. Also, I'm likely going to be putting out the full interview with Ron in a few weeks.
"People speed run when they see me coming".
"Even before they smell your drink?"
😆☺👃🧀
I actually really enjoyed the highlight cuts of Monkey Island 2 runners at the end... after you've taught us about them I could watch another video of just those WR clips. You rock = )
Official sea salt and cheese Vaporeon soda is not a thing I needed to know exists.
So glad you made another one and I truly hope you make many more. You have earned the clout so run with it.
Thanks for the encouragement!
Such a great video, and so awesome of Ron Gilbert to support something as bizarre as speed running his adventure games!
The Pokemon soda bit had me in tears
Hell yeah! As a old school adventure game lover this is the best channel around. Keep it up mate!
It's you and Summoning Salt. Two best speedrun documentary channels on RUclips.
Mi2 and Full Throttle are my favorite games of all times so i have made myself a cup of Tea and will now enjoy this video immensely, thank you for making it!
Another great video, your skills keep building every time! Loved the music in this one, and the little jump zooms and stuff as emphasis in the interviews added some dynamism too. The adventure game community is blessed to have you documenting it!
Keep up the good work! This video is amazing. I am always exited when a new vid of yours pops up in my recommended.
So I never speedrun and I never think I will. However I love the strategies and effort these guys put in.
I know it’s an easy thing to poke fun at but I have a lot of respect for people that really try to push the game to, and sometimes past, their limits.
Shout out to Summoning Salt who got me hooked on these videos.
i know it's like, whatever's most fun for everyone actually playing. but save states do always feel a bit odd. like backwards, the 'real record' like the most important, is the easiest one on modern hardware with save scumming, and using a real amiga or something doesn't count. know what i mean? i guess it is any% tho, so idk
anyway great video as always, love hearing about this little niche, such nice seeming people. ♥
I think that might be different if people actually did speedruns on original hardware. But that's hard to come by and difficult to set up, even more than, say, picking up a used N64. So it's almost like, in modern times, ScummVM *is* the platform.
Thanks for the kind words. :)
So excited to watch this!!! Love these extra long videos :)
Excited for this one!
Man, you’re really dialed in your style for these videos! Another great watch, thank you so much for going through all the effort to set up those interviews!
Yes! It's a great day when a OneShortEye video is comes out!
This was your best video to date. What an amazing documentary. Thank you very much
Love these speedrun history videos! You have such a way with storytelling that makes your videos something really special.
Love these! I heard him mention Indiana Jones and Fate of Atlantis, brings me way back - does that have an interesting history as well?
Loved that game!
I bet Fate has been an absolute beast to route, given how it has three distinct in-game paths that converge at the end.
Indiana Jones has speedrun categories for all three routes. Fists is the fastest overall, but its only a few minutes separating each categories. If there ever was a video, I would like to see all three paths covered.
Did not expect to watch in one sitting. Very engaging - great job!
Great analysis video! Thanks for uploading!
How people speedrun point and clicks remain a mystery to me; but one i love to learn more about with these, and seeing the progression.
Lol I actually only two weeks ago checked out Ron Gilbert's blog for the first time in a decade and saw his post with the LeChuck script. Figures you'd be the interviewer he was talking about :D
the polish and quality of your editing is always fantastic
I've been watching the other speedruns videos at least a dozen of times.
I really need some fresh material from this channel :3
28:33 poetry right there, great vid as always
My favorite game ever with a wonderful movie length video about its speedrun history, an absolutely lovely combo!
Your favourite game EVER?
@@umageddon Yep! Or at least it's one of my favorites
That was a great video! Thank you for all this hard work. :)
Glad you liked it! :)
I loved the drink reviews; nice way to break up the video and had some humor and humanity :3
The Vanish of UrQuan strikes again!
Been looking forward to this one for a long time!
I love adventure games growing up. It has made me love puzzles in all games. Thank you for starting this channel!
This was a great video as always OneShortEye. Adventure Game Speedrun documentaries are a lot of fun.
I wonder if Curse and Escape have enough interesting speedrun history and/or tricks to make a video on. Otherwise, I hope see more LucasArts games (such as Maniac Mansion, that run looks crazy) and more Sierra games as well.
Curse has a great history. I plan on doing that one eventually. I'm not as familiar with Escape (haven't even played it myself), but there are some interesting things that might be worth talking about.
Loving your videos, funny that this came out as I just got done binging all of your other videos again haha.
I want to put in a suggestion, which would be maybe looking into adding subtitles, especially to your interviewees who have thicker accents. Leo speaks great English, but he is hard to understand sometimes, especially for someone who hasn't played the game, so I can't use context clues to figure out what he is talking about.
If you don't think it's necessary, that's fine, just something I was thinking about when watching your videos!
Keep up the good work!
Oh boiiiiii a new video from you, time to make myself a drink and enjoy it 🤩
I watched frozenspade do a Monkey Island run on GDQ not too long ago. The best smile on the speedrunning community
Dk's Music Box - LeChuck Cover is so freaking good. Nice choice
These might be the most well-made videos on RUclips. Shoutout Shorty!😁
I had more fun watching this than watching any movie that has came out recently. Didn't even realize it was over 1hr 30min!
Great video, thank you for doing such great documentaries.
Just yesterday I scanned your channel for new videos to get some comfy speedrunning tale. And today there's this new video. Great!
I really love watching old point and click speedruns so this content is so great to see
Looking forward to this. I’m coming off the lake to see it
It's 1.5 hrs long so your sacrifice will be rewarded
Always awesome when one of your vids show up on my page, thanks for all your work, and thanks to all these awesome runners and devs
I think Clocktower for SNES would be a great speedrun for you guys. Has the horror crossover as well as a ton of RNG.
Is that the one with the scissor hand guy???
@@stantons03 Yeah that's the one. Point and click survival horror crossover.
Late to the party, and hope you see this. I played the first KQs, SQs and PQs on release and adore your content. Could I make a request? Perhaps show the full graph of speed running history at the end? I feel like you normally do this and maybe I missed it but it's helpful to see it.
Whatever happens, love the channel. Keep it up!
I noticed. Thank you for explaining it. I would have felt crazy
thank you again OneShortEye, your videos and the speedrunners themselves get me interested in the idea of attempting a few speed runs. I unfortunately do not have the time for it, but the drive is there. If I could choose a game, it would be trying to speedrun Full Throttle (I think I remember being able to beat it in under 30 minutes back in the day) or the QFG series because I'm way too familiar with it.
Excellent video, keep it up!
Probably the best speed running content on RUclips, thanks as always