Variations on Reaction Diffusion in TouchDesigner

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  • Опубликовано: 25 янв 2025

Комментарии • 9

  • @toddphamm
    @toddphamm Год назад +2

    Love the series hope you can make more

  • @unveil7762
    @unveil7762 Год назад +1

    A luma blur with a good noise inside the diffusion loop can also create nice effects. And about values you can use local variables, or internal Parameters. I use local the variables in the root so i can call them from anywhere. It is a bit tricky to set up modules in there but once done is super handy.

  • @JamesO512
    @JamesO512 6 месяцев назад

    Very cool!

  • @mesutcanciftci1986
    @mesutcanciftci1986 Год назад +1

    thank you so much. you are amazing

  • @toriitoraa
    @toriitoraa Год назад

    Would it be possible to link me to info or elaborate on the op.local.par.Pulse.eval() method you had going there? I'm curious to see how this works and never came across someone using this method. Great video btw, I really like how you take your time to explain and properly put parameters on your operators and bases, It's good etiquette! Thank you!

    • @ValidPlacebo
      @ValidPlacebo Год назад

      Same I missed the earlier tutorial where it was explained. I ended up just using a keyboard in to control the reset =/

    • @water__shed
      @water__shed  Год назад +3

      Thanks for the question - its coming up a lot, I will record a video about this this week!

    • @water__shed
      @water__shed  Год назад +5

      ruclips.net/video/qgeUBCOMWD8/видео.html here you go!