Funnist part of the whole vid: "the best gamemode for you is the one you enjoy the most" buddy, I don't play wt to have fun. I play becuase there is something inside of me that tells me I have to get that Su-29, and then after that, the F-16, and the Tornado, and go leak government documents to ensure that my turret turns two seconds faster
100% true. I get on WT because I want to fly the Tomcat sooooooo bad, knowing I'm just gonna buy my way to the top. And when I get there I'm going to die 5 seconds into a dogfight (which is already true).
@@obese_microwaveground rb is way better than ab, I understand for air cus air rb can be so boring but give ground rb a chance cus it’s really fun especially when u get a plane and you do cas for your team, nothing more fun than dropping some 1k pound bombs on some tanks and seeing the explosion in the background
Some good points Worcey! It was nice you were able to use exact same hunters/prey! The other factor is that RB battles usually take almost 3x as long as Arcade too! not to mention you only spade one vehicle at a time in Air RB!
If this is the case, then why does the RP multiplier that's displayed in game not change when switching from arcade to realistic battles, like how the SL multiplier does??
Came here to say that. I prefer realistic but: no respawn, a loooooooooooot of nothing in between and 2 min of fun make me prefer arcade. With RB the time to action if far lesser AND you can spawn more than one tank.
i know i'm several months late, but securing at least one kill in RB isn't difficult. Climb at a roughly 20 degree angle, you'll arrive to the skirmish after the first encounter has already happened and with a higher altitude, and get an easy dive on someone. The hard part is making it out of there to repeat the process, or the actual dogfighting if you wanna get involved with that (i main the US, t2-3 mostly, and their planes are only second in their clumsiness to German ones. No point in trying to outturn most other fighters)
Arcade tanks are ok, but planes are terrible. No tactic works because every plane acts the same and laws of physics dont work. You're trying to boom and zoom an enemy? Nope, he does a 180 and is already on your back.
But there is also a downside to that, if don’t manage to get a kill and you survive the match you will end up getting almost 0 research points. Something that can happen in higher br, with low player count fairly quickly.
@@RPrubber playing at the BR where you're nearly guaranteed to see F-15A, Su-27, JAS39, etc. is basically a guarantee of that- it'll be 2~3 of the new hyper-meta planes swallowing up 12~14 of the enemies so the other 13~14 people on your side have to compete for maybe 4 kills? Yikes.
I like both game modes I played arcade for 3 years on my PlayStation account to just relax, play some of my favorite planes, and understand the game. then I transitioned to a PC account 3 months ago to do more realistic battles because I enjoy a more dynamic approach to the game along with the high risk high reward. It really is whichever game mode you enjoy more like he said. I will say Early and Korean War Jets are fun anything above 10.0 and up it’s starts to become miserable with horrible stock grinds and everyone getting access to missiles.
@@phantomii1482Yes,u r wright but still top tier jets r more fascinating for me.Just like to hear roaring jets sound more.No props can compare with it.
You're forgetting 1 factor, arcade battles are much more fast phased, you can play alot more games per hour because you don't get stuck in the queue (from br 1.0 to around 5.3 most people play arcade battles ground and air) and you're also earning more crew xp points in arcade than what you earn in air rb and ground rb. Plus you can skip the climbing and rack up on as many kills as you possibly can within the first 3 mins of the match, most arcade games last about 5-8 mins compared to the 10-18 mins air rb can last.
The queue is super short for realistic unless your in a squad with people from a ton of different nations. Also, your forgetting the vehicle multiplier, it changes drastically between arcade and realistic.
@@j_tha_pantherno not at all, i am grinding out the spitfires right now and spading them, at 3.0 with four kills you will get around 3500 RP, 5 kills will give you upwards of 5000 RP. you need around 20 arcade kills to do this, only for one aircraft. i have spaded aircraft in one entire game before just getting 4-5 kills. 1-2 kills in RB is worth more than 4-7 in arcade. trust i have 33 days time in air RB and over 400 spaded aircraft.
@@j_tha_panther update: i just spaded the first typhoon in one air rb game, i got 3 kills and 15 ground targets. with premium time that gave me 7000 RP. check it our on war thunder my username is MrKumiNo1.
And since its easier to get kills, its a great way to learn the game in Arcade and its much faster (imo) if you're not that good at RB and knowing where to shoot off the top of your head.
I tend to find myself leaning towards arcade for reserve-2.0 vehicles. Since they are so slow, it helps get around the 3-5 minutes it takes to get to an engagement where the possibility of dying right away is quite good. After that 1.0-2.0 area things get much easier to deal with and I get back to realistic since I am no longer in a 200 km/h biplane and can play more than I climb
Arcade battles helped me a lot with getting the points needed for the event vehicles. One of the main reasons is 1. Much easier to get kills 2. The ability to respawn which is a very good 3. The cheap repair cost also helped a lot. I think arcade battles is better than RB in many ways, I would play it a lot more frequently than i do if the research reward wasn’t so bad, because some times I find myself getting 14 kills or more and getting 5K RP (no premium account btw), if I were playing in RB I would easily get more than 5K RP getting two kills or more.
I only air AB and ground RB, makes a good combo of realism and fun. It just takes too long to take off from an airfield in air RB when you only play for and hour or two. Thanks for the comparison :D
Zu Faul zum steigen und positionieren? Mann im RL läuft es auch so man started steigt positioniert sich, sucht den gegner. Bleibt bei Air AB denn Spieler wie du ruinieren RB air mit ihrer Spielweise, gibt mittlerweile genug die RB spielen und jammern das sie nicht gleich Feindkontakt haben, n Fliegerspiel ist kein Egoshooter ala CoD Nuketown! In RB air sollten m.M. nach die Maps grösser , die Spieler mind. 45Min. bis 1 Std. sein und die Team ruhig auch mal kleiner max. 6-10 Spieler weils einfach realistischer ist.
Same here if I'm playing with a screen, mouse and keyboard, then Sim for the joystick and VR goggles. I wish they would make a mode for VR players that want a bit more pace, something like Air RB, but joystick controls and cockpit view only. If I try play Air RB in VR with a joystick I get destroyed, usually still have some fun with the whole experience but very rarely actually kill another player.
Realistic battles overall gives you more research, but realistic air is boring af. Im not wasting what feels like 2 hours of my time flying towards the battlefield with no guarantee ill even get a kill. I only have one life. Playing Realistic ground actually feels rewarding AND fun though, unlike realistic air.
People will argue which mode is better and gives you more rp. But i think that important thing is which mode gives you more fun? Since when you re having fun, gring becomes a far away thought. Thats why im going arcade mainly for planes. For tanks its a mix since recently i started playing realistcis on 1.3br and i have so much fun with flakpamzer I (anti everything roach) and Stuka Panzecracker (flying tank)
There's another hidden factor in which your earned points in a match don't line up with final earnings as the match ending can occur. You can get 26k rp from 3 kills in an RB match at jet tiers, yet 9 kills in arcade won't give that same 26k return.
really depends on if you won the match, and your rp efficiency on the aircraft. since in RB you only fly 1 plane every thing you do is equally efficiënt
forgetting another key thing Depth of lineup, Arcade player with 10 crew slots and hundreds of backups is scary and can make BIG EXP BIG SL more cracks and ability to ground/bomb or fighter depending on situation. if u got 1 -2 crew slots arcade not worth it. if u have 4+ then arcade starts to payoff more.
As I always say: If you're a really good player ab earns better as it's faster earning per hour. If you're an average or bad player, RB. If you're an amazing player, (top 5-10%) simulator
That's simply not true. Simulator rewards are time-capped due to "useful actions" so it is pretty much irrelevant if you kill 3 or 10 planes during 15 minutes, tge rewards are pretty much the same. SB doesn't reward skill. So if you are excellent at every mode, SB actually gives the lowest rewards
@@dergrafvonzahl4734 seeing as I have all major nations capped and am top 30-40 in the place on team and win rate for both ab and sim, and am a gaijin partner, I think I have some authority on the matter haha. With this being said I could go on about the math, but it's not worth it as I've done it 500x times in streams 😂
This was well put together and must have taken a while. I play what I feel in the mood for , although I do usually Spade in Arcade..it also gives me a good indication of where to shoot when I take the Aircraft to RB.
Well said, plenty of vids like this that doesn’t really get into it enough and afterwards still have questions or concerns. This lays it’s all out perfectly 🤙
This is the trinity for air battles: Arcade for crew XP, Realistic for SL, Simulator for RP. Bombers benefit the most in Simulator btw. In tank battles; simulator is way better for RP and SL, however, the ranks are on schedule (so it's too unreliable). Arcade shines for tank battles, you get a lot of crew XP, Especially with boosters (squeeze every drop of crew XP you can get, even if you lose).
Even after 10 years I still play mostly air AB, best way to make SL imo, most fun and best to spade vehicles in bulk. I play some air RB for grinding modules on jets, that might be faster for single vehicles but I do find it quite boring.
I feel broke every time I unlock and buy a new plane, so I'm actually more concerned with Silver than research points. ...And it looks like AB vs. RB makes the same difference in silver that it does in research.
I don’t disagree that it depends on which game mode you are better at but you also have to consider that arb has longer matches which increases the rp gain
This is exactly the video I needed, been playing for almost 200 hours now and didn't know why people would ever play air rb, thank you for finally clearing this up.
Gaijin also doesn't tell you how to turn off automatic repairs and save money. 10 years after a friend clued me in, I'm still a little peeved at Gaijin about it.
I think one thing you missed waht the amount of RP you get for activity because for long RB battles where you get high actvivty sometimes the RP gain from that alone is insane
yeah there are definitely other factors besides air kills. You do get higher bonus for activity levels in RB too, but again, your actual activity should be much higher in arcade
AB is more fun thanks to the respawns, i wish we could do the same in RB like in ground RB. Thanks for making this video, very informative! Also you get more kills and therefore more bonus credits (for awards) and RP for high kill streaks. For Air i prefer Arcade, for everything else (Ground + Naval) RB.
No never dont ruin RB air, what we need is bigger Maps and longer Games with maximum 10 Player . Wtf you think Pilots have respawn and airstart in real life? you can stay with AB when you like such shiet
I think also there exists a skill gap between the arcade vs realistic players too. generally casual players won't really touch realistic and tend to not be as good if not for mag dumping their plane for every kill so if you're good you can pub stomp arcade
Half the research points per kill in arcade, but considering the game are way faster overall, with more maneuvrable planes, and i easily do between 10 to 20 kills in each arcade battles it’s way more efficient
I mean, those skills are impressive by themselves, but now he can turn back time AND fly backwards!? This is some crazy shit, I am still trying to figure out which way is up and him just doign the full matrix thing on us... Wow!
ground i only play realistic, but air (props) i play arcade for grinding, like you said there are always enemies and you mostly are quick in combat after you spawned, a bonus is i can just listen to music and shut off my brain, if i die its not to bad because i didn’t just spend 7 minutes flying just to not get a kill and die with 234 points on the leaderboard
There's a pretty easy, no math answer to this question tbh, which one is better? The one you do better at. It doesn't matter if RB has multipliers or if AB you can respawn and get more kills if you SUCK at it and get 0 kills. Play the one you're better at and you'll get better RP than the other mode regardless.
People keep saying this but in the time it takes to get that bonus in RB..you could get 2-3 Arcade games and if you can down 10-15 planes per match it’s a no brainer. I like RB but lately it has become so stale.
for tanks the main difference is you get only three respawns in arcade, and in realistic you get aircraft and more respawns if you're good, and you don't get auto-spotted 24/7 by the game
Sim battles is the hidden winner here. I still have a screenshot of my entire tech tree glowing green after completing a battle. Best rewards and best place to fully utilize the boosters.
For me i use the rb to upgrade all my modifications on a plane wich im stuck or a plane wich i dont like to play. Its good because you can (in low tier aircrafts) upgrade almost all modifications in 1 match, depend on how good you are in rb
If we're going to assume the two examples here are the main parts of the typical gameplay loop of each mode which i think they are you got to acknowledge your two kills in Arcade took a lot less time but were a lot more luck-dependent especially the second kill as no one went to shoot at you, distract-interrupt you or kill you. On the other hand this would have taken way longer to set up in RB on average. (and it still depends on your luck whether your team is dead by the time you sideclimb and you're left to waste your time soloing a team or not) That said i usually go for something relatively consistent and reliable, like stealth bombing in Air RB or SPAA in Ground AB-if there's no free cap at the beginning of the match i'm not going to bother bringing a tank, i rather make a better use of that time and make a cup of coffee for myself until someone brings a plane. Ironically Naval is the most consistent and the least played by the community at the same time because it's grindy af. but it still gives good SL.
@@TheRealRaveGamer that's strange. I play AB up to 6.3 fairly often and the longest wait time is usually 2 minutes. Perhaps you are playing at odd hours for the server you use?
The thing that you miss in this summery, is actually shooting down an aircraft is only a section of the final rewards from that battle, expecially in realistic, personally only play that, so not sure about arcade, as let's say you get your 1-3 kills, + you destroy 10 ai ground targets, and last a long time, you get a huge bump in rp and sl... Like in rank 3, you spade aircraft before they use there 10 free repairs up without a premium account and running few boosters...
Air AB is more fun for me, personally. I get 3 times the kills in Arcade (and often more) plus I don't have to take off from a base and return to reload. I'm retired so I have plenty of time to play, too. I also have several goals I'm working on that require having played many missions and having a high kill count. Plus, I play and spade as many aircraft as I can for all nations and have all aircraft spaded into rank 5 jets for all nations (and beyond for some, ie, US). Air AB suites my play style the best, and I have no trouble making a lot of SL and RP. More power to those who enjoy Air RB. It's nice that we can choose what is fun for ourselves.
I personally recommend playing arcade until 3.7 then playing both AB and RB until you start consistently getting 1 kill every RB and then switch to RB full time for grinding
I mostly play air arcade for grinding planes, but I usually have the most fun dogfighting in ground rb. I just got the F3D-1 the other day and I've been playing ground rb exclusively to research all it's modules. I usually net about 5k in vehicle research per match, but I have so much fun doing it.
In realistic, you die, your match is over, and you have to queue. In arcade, you can use your entire lineup, don't have to land and re-arm, and stock planes fly better.
Great video. However, AB is better for farming, since in 30 minutes I get twice the score you get in RB. It's not a boast, it's that AB starts already close to the clash while in RB you have to take off, travel and then arrive at the clash. Taking into account that you don't have respawns, if something goes wrong and you get shot down immediately, you've basically lost 10 minutes of empty flight. In any case I stopped playing in era 3 since the gameplay is always the same and gaijin asks me to grind too much for an F-14.
An aditional element: you get a different % of RP points as crew training in AB or RB. This means the same points develop your crews differently. AB is better in this regard.
i over the donkeys years of playing war thunder from when it was released would arcade for all fighters upto rank 4 but at rank 4 its a toss up between arcade or realistic for anything over rank 4 its always realistic or you will watch your life drain away waiting for a battle one exception is bombers and some cas planes as they can get crazy xp from bombing bases even at low tier but again its a wait game sometimes and its best to just arcade yourself to death in low tiers and thats a damn good video you have done pal and got me sub to you
I avarage a 2 kill in RB but 6 to 7 in AB. The only metric which should be taken is total research points after X amount of hours or battles played with also considering the wins and losses.
We can all have our opinions and it's okay to have a different one to another. But to me for a new player to have fun and feel progression quickly, he needs to start in Arcade to at least Rank 4 and then he might think to step up and try to learn and understand Realistic. I noticed that while grinding a new Nation after my first top tier reaching. Then to really enjoy the quality of this game, you have to try and grind some Sim Games. Especially Top Tier. It's where those jets are nice to fly. Honestly. I regained the discovery feeling while doing Sim with a simple Hotas and then with a VR headset. It's honestly an experience.
Arcade might help you if your plane needs altitude to be viable. Getting a P51 to 5000m in RB just to get one kill before the battle ends is a lot less time efficient compared to climbing a little and gunning everything you see in AB.
@@Still_Water-w6q lmaooo you're delusional man tf are you talking about? 🤣 That's only true for top tier talismaned or premium vehicles, he was right every 100 rp in arcade = 3 crew xp points whereas 100 rp in air rb = 1 crew xp point if there was enough people to play top tier arcade and not get stuck in the long queue times, it would be a crew xp points farming mine.
I try to grind jets, and I really push myself to learn and get better. But somehow I am always the first one to die while I’m in a strike aircraft at an altitude (around 3500m to 4000m) I know people wil say “skill issue” but it’s generally annoying that I am not making any progress.
Realistic however. Require you can actually kill players. And it has tine played. The longer you actively play. Youll sometimes get way more then from kills. I avg 2 kills a realistic match. But it goes down to. Which do you play better? If all you do is die and maybe get q kill in realistic. Go to arcade. Play what you best play in. Easiest way is play q0 matches of each mode. Add up rp. Add up the time played. Youll see which is better for you.
i tend to make more in arcade. I understand that you make more per kill in RB, but i get like x4, x5 more the amount of kills per match in arcade than in realistic. its honestly why i play it more. I get more work done which allows me to progress faster.
Remember: it is only faster in RB if you are good. All of the plus sides to RB go out the window if you get shot down before you can get more than 2 or 3 kills if you’re lucky. For everyone that says RB is fast, all the people they killed in order to make that statement would probably disagree. In arcade because you can way overload your wings, air reload, and get multiple free respawns a couple deaths is not going to hurt you and you should be able to pull off 5+ kills in just about every game since just mag dump when in doubt in a valid strategy. Arcade can also have bots which while they grant less exp are way better than running out of targets because you play are odd hours and never get full enough lobbies. So the answer is: if you co sides yourself average or worse arcade is probably both faster and more consistent, but if you are above average or better RB will probably net you over-all faster results even if they may not be as consistent.
The time it takes is a big point. You say that every kill counts double in realistic as it does in arcade, in arcade you can get around 8 kills in 6 minutes. Good luck getting 4 kills in realistic in that timeframe
The experience differs depending on the nation. But tbh, from my personal experience, anything that isnt US will most likely be better to play and enjoy
im still relatively new, but i typicly play arcade to farm, there simply is more going on, its easier to get kills and you can respawn, which means there are barely any rounds where you go out emptyhanded, but if you are a god in air rb i would go rb, because the part with getting kills and not having respawns arent such an issue anymore
As a scrub id like to respawn in rb. I hate how far the identification goes in ab and the lead indication can go too. Basically just want rb with respawn. Even if its limited.
Pay for premium, get the best premium vehicles, play arcade and get good. When I play (on a year long break) I can grind up to tier 6 on any country in tanks or planes in 1 month each. All spaded and still losing 51% of the matches. Arcade is the best mode, thanks Worc for doing this video for the unknowing participants of a good game. ✌🤘👍❤
SL is much more important in my opinion. I can currently barely afford my new planes at rank 4, and my freind has researched about 10 more planes than he has the SL to buy currently, so it would be interesting to see the differences there
For planes arcade is the way to go imo. Its faster and props are just less sluggish. Jets is where Rab becomes fun again but props in RB is just: climb 5 minutes to the battlefield and then die because you want to help your teammate and a random japanese appears put of tbin air and outturns you. Arcade is that too but you can actually see what is where. For ground tho, RB is imo more worth it. They last longer than arcade matches and just doing a bit and then staying alive awards a lot more RP than going on a killing spree. For the event however lowtier arcade is goated, farm score like a maniac. Also generates a substantial amount of RP on the side. Anc for naval, yeah no matter what you queue, its basically the same and you will have to wait 5m before you get a match in both
use multipliers for sim mode, rn when you play 1 frag and few activities for 2 hours you will get same reward as if you played multiple RB sessions during that time. Thing is, if you have one use multiplier it will be applied to all of the exp you get from sim game, which means it's much more effective
@@kattkatt6961 Yesterday I played on Yak 1 with 300% RP and recieved 27k experience with 1 kill and some capped points throughout the game (I played from start to end). Not sure if what you are saying is true, but I usually get much less for same actions
I understand that one does get more RP and SL in realistic, but at least I can actually have some sense of fun in AB and I'm not wanting to pull out my hair every second.
One factor you’re forgetting about is that you can get a lot more kills in arcade unless you’re really good at realistic, but the problem with me is that I’m bad at realistic battles not by the fact that I’m bad at aiming which I’m also kind of bad at, but I’ve gotten better But the fact that if one bullet clips my wing most of the time I’m just gonna go down and not be able to respawn but in arcade that same thing happens and I can respond just in a different plane and I can get more kills so generally AB is better than RB, at least for me.
Funnist part of the whole vid: "the best gamemode for you is the one you enjoy the most" buddy, I don't play wt to have fun. I play becuase there is something inside of me that tells me I have to get that Su-29, and then after that, the F-16, and the Tornado, and go leak government documents to ensure that my turret turns two seconds faster
Bro is commited
Same
real...
Trowing out those facts
100% true. I get on WT because I want to fly the Tomcat sooooooo bad, knowing I'm just gonna buy my way to the top. And when I get there I'm going to die 5 seconds into a dogfight (which is already true).
Whichever game mode you play, be sure to relentlessly make fun of people who play the other mode.
😂
Also lie about how much SL and RP you make in your chosen mode.
@@csh5414 Atleast triple it.
@@GansHanders Lmfao..at least.
Especially if you only play sim^^
I just play what is fun to play. It makes the grind less grindy feeling.
exactly!
That’s why I only ever play arcade, ground and air
@@obese_microwave ground realistic is much more imerssive and armor actually matters, cause you need to know how and where to pen
@@obese_microwaveground rb is way better than ab, I understand for air cus air rb can be so boring but give ground rb a chance cus it’s really fun especially when u get a plane and you do cas for your team, nothing more fun than dropping some 1k pound bombs on some tanks and seeing the explosion in the background
im just waiting till i get the f16 to play RB@@robertbutler5615
Some good points Worcey! It was nice you were able to use exact same hunters/prey! The other factor is that RB battles usually take almost 3x as long as Arcade too! not to mention you only spade one vehicle at a time in Air RB!
thanks!
If this is the case, then why does the RP multiplier that's displayed in game not change when switching from arcade to realistic battles, like how the SL multiplier does??
longer matches = far more rp, the longer matches in rb along with the increased research gives far more rp each game
I play arcade because I get 5-6 kills in one game. if I play realistic, i just fly for 5 minutes, then get shot down.
Too true
Came here to say that. I prefer realistic but: no respawn, a loooooooooooot of nothing in between and 2 min of fun make me prefer arcade.
With RB the time to action if far lesser AND you can spawn more than one tank.
i know i'm several months late, but securing at least one kill in RB isn't difficult. Climb at a roughly 20 degree angle, you'll arrive to the skirmish after the first encounter has already happened and with a higher altitude, and get an easy dive on someone. The hard part is making it out of there to repeat the process, or the actual dogfighting if you wanna get involved with that (i main the US, t2-3 mostly, and their planes are only second in their clumsiness to German ones. No point in trying to outturn most other fighters)
Arcade tanks are ok, but planes are terrible. No tactic works because every plane acts the same and laws of physics dont work. You're trying to boom and zoom an enemy? Nope, he does a 180 and is already on your back.
@@lred1383 mf playing boom zoom aircraft,try playing other nation with weaker engine aircraft smh its pain
You also have to remember the activity bonus. the bonus you get while playing in realistic is wayyyy higher
yes, because activity levels in typical RB match is wayyyy lower than typical AB
But there is also a downside to that, if don’t manage to get a kill and you survive the match you will end up getting almost 0 research points. Something that can happen in higher br, with low player count fairly quickly.
@@RPrubber playing at the BR where you're nearly guaranteed to see F-15A, Su-27, JAS39, etc. is basically a guarantee of that- it'll be 2~3 of the new hyper-meta planes swallowing up 12~14 of the enemies so the other 13~14 people on your side have to compete for maybe 4 kills? Yikes.
Not if you are like me and die as soon as you find an enemy
@@2255Gaming Then I will make sure to not be like you
Arcade is just so much fun I don’t really care about jets to be honest prop arcade is the way to go
I like both game modes I played arcade for 3 years on my PlayStation account to just relax, play some of my favorite planes, and understand the game. then I transitioned to a PC account 3 months ago to do more realistic battles because I enjoy a more dynamic approach to the game along with the high risk high reward. It really is whichever game mode you enjoy more like he said. I will say Early and Korean War Jets are fun anything above 10.0 and up it’s starts to become miserable with horrible stock grinds and everyone getting access to missiles.
@@phantomii1482Yes,u r wright but still top tier jets r more fascinating for me.Just like to hear roaring jets sound more.No props can compare with it.
💯
@@nenadgardilcictry DCS
Im thinking same about air sim, altougt its corsair killing simulator
You're forgetting 1 factor, arcade battles are much more fast phased, you can play alot more games per hour because you don't get stuck in the queue (from br 1.0 to around 5.3 most people play arcade battles ground and air) and you're also earning more crew xp points in arcade than what you earn in air rb and ground rb. Plus you can skip the climbing and rack up on as many kills as you possibly can within the first 3 mins of the match, most arcade games last about 5-8 mins compared to the 10-18 mins air rb can last.
The queue is super short for realistic unless your in a squad with people from a ton of different nations. Also, your forgetting the vehicle multiplier, it changes drastically between arcade and realistic.
That and 4-7 kills on average in arcade will always be worth more than one maybe two in realistic
@@j_tha_pantherno not at all, i am grinding out the spitfires right now and spading them, at 3.0 with four kills you will get around 3500 RP, 5 kills will give you upwards of 5000 RP. you need around 20 arcade kills to do this, only for one aircraft. i have spaded aircraft in one entire game before just getting 4-5 kills. 1-2 kills in RB is worth more than 4-7 in arcade.
trust i have 33 days time in air RB and over 400 spaded aircraft.
@@j_tha_panther update: i just spaded the first typhoon in one air rb game, i got 3 kills and 15 ground targets. with premium time that gave me 7000 RP. check it our on war thunder my username is MrKumiNo1.
And since its easier to get kills, its a great way to learn the game in Arcade and its much faster (imo) if you're not that good at RB and knowing where to shoot off the top of your head.
I tend to find myself leaning towards arcade for reserve-2.0 vehicles. Since they are so slow, it helps get around the 3-5 minutes it takes to get to an engagement where the possibility of dying right away is quite good.
After that 1.0-2.0 area things get much easier to deal with and I get back to realistic since I am no longer in a 200 km/h biplane and can play more than I climb
Arcade battles helped me a lot with getting the points needed for the event vehicles. One of the main reasons is 1. Much easier to get kills 2. The ability to respawn which is a very good 3. The cheap repair cost also helped a lot. I think arcade battles is better than RB in many ways, I would play it a lot more frequently than i do if the research reward wasn’t so bad, because some times I find myself getting 14 kills or more and getting 5K RP (no premium account btw), if I were playing in RB I would easily get more than 5K RP getting two kills or more.
yeah I dropped 13 kills, destroyed 2 bases and ended up with 13k RP.... Destroying 1 base and getting like 3 kills in RB would be around 20k easily...
I’ve dropped 5 kills in a saber and got like 8k rp. I think my games broken
@@Certified_Dude The BR Also affects your results
AB for SL farm. RB for RP farm.
@@Miguelcooldude777 dude I just dropped 6 in the 104 and I got 7,500 with a 15 percent booster I think my games brokey
Dont forget about the activity bonus that is huge in realistic
I only air AB and ground RB, makes a good combo of realism and fun. It just takes too long to take off from an airfield in air RB when you only play for and hour or two. Thanks for the comparison :D
Zu Faul zum steigen und positionieren? Mann im RL läuft es auch so man started steigt positioniert sich, sucht den gegner.
Bleibt bei Air AB denn Spieler wie du ruinieren RB air mit ihrer Spielweise, gibt mittlerweile genug die RB spielen und jammern das sie nicht gleich Feindkontakt haben, n Fliegerspiel ist kein Egoshooter ala CoD Nuketown! In RB air sollten m.M. nach die Maps grösser , die Spieler mind. 45Min. bis 1 Std. sein und die Team ruhig auch mal kleiner max. 6-10 Spieler weils einfach realistischer ist.
Same here if I'm playing with a screen, mouse and keyboard, then Sim for the joystick and VR goggles. I wish they would make a mode for VR players that want a bit more pace, something like Air RB, but joystick controls and cockpit view only. If I try play Air RB in VR with a joystick I get destroyed, usually still have some fun with the whole experience but very rarely actually kill another player.
Realistic battles overall gives you more research, but realistic air is boring af. Im not wasting what feels like 2 hours of my time flying towards the battlefield with no guarantee ill even get a kill. I only have one life. Playing Realistic ground actually feels rewarding AND fun though, unlike realistic air.
y’all are making me want to try out arcade again
My playstyle in Air RB:
AFK sideclimb, coming back for the fight, next game...
Air rb is only fun if you get a strike aircraft or interceptor air spawn
skill issue
Just play jets
People will argue which mode is better and gives you more rp. But i think that important thing is which mode gives you more fun? Since when you re having fun, gring becomes a far away thought. Thats why im going arcade mainly for planes. For tanks its a mix since recently i started playing realistcis on 1.3br and i have so much fun with flakpamzer I (anti everything roach) and Stuka Panzecracker (flying tank)
Very true. Definitely play the mode that you enjoy the most.
There's another hidden factor in which your earned points in a match don't line up with final earnings as the match ending can occur. You can get 26k rp from 3 kills in an RB match at jet tiers, yet 9 kills in arcade won't give that same 26k return.
really depends on if you won the match, and your rp efficiency on the aircraft. since in RB you only fly 1 plane every thing you do is equally efficiënt
Nicely done Worce! Great attention to details.
Air RB is my go to. Feels like I make a lot more there then I do AB, and I like the slower pace and one life aspect of it
forgetting another key thing Depth of lineup, Arcade player with 10 crew slots and hundreds of backups is scary and can make BIG EXP BIG SL more cracks and ability to ground/bomb or fighter depending on situation. if u got 1 -2 crew slots arcade not worth it. if u have 4+ then arcade starts to payoff more.
For sure if you are playing arcade you should have at least 4 crew slots.
As I always say:
If you're a really good player ab earns better as it's faster earning per hour.
If you're an average or bad player, RB.
If you're an amazing player, (top 5-10%) simulator
agreed!
☠
That's simply not true. Simulator rewards are time-capped due to "useful actions" so it is pretty much irrelevant if you kill 3 or 10 planes during 15 minutes, tge rewards are pretty much the same. SB doesn't reward skill. So if you are excellent at every mode, SB actually gives the lowest rewards
If your average / bad u play arcade to get used to wt then if your good then play realistic imo
@@dergrafvonzahl4734 seeing as I have all major nations capped and am top 30-40 in the place on team and win rate for both ab and sim, and am a gaijin partner, I think I have some authority on the matter haha.
With this being said I could go on about the math, but it's not worth it as I've done it 500x times in streams 😂
Something to note is silver lions is generally less and rewards with lions get worse as you generally use more vehicles and therefor repair more often
Most of your RP comes from playtime, now there is skill bonus which does increase RP quite a bit, but the base RP is still mostly battle time
This was well put together and must have taken a while. I play what I feel in the mood for , although I do usually Spade in Arcade..it also gives me a good indication of where to shoot when I take the Aircraft to RB.
Well said, plenty of vids like this that doesn’t really get into it enough and afterwards still have questions or concerns. This lays it’s all out perfectly 🤙
This is the trinity for air battles: Arcade for crew XP, Realistic for SL, Simulator for RP. Bombers benefit the most in Simulator btw.
In tank battles; simulator is way better for RP and SL, however, the ranks are on schedule (so it's too unreliable).
Arcade shines for tank battles, you get a lot of crew XP, Especially with boosters (squeeze every drop of crew XP you can get, even if you lose).
another thing to point out is that in realistic you get way more research points if you win the match
Both AB and RB give you SL and RP bonus when you win
You get a bigger win and time in game bonus for realistic too. Not sure how much it affects it but it is a thing
Even after 10 years I still play mostly air AB, best way to make SL imo, most fun and best to spade vehicles in bulk.
I play some air RB for grinding modules on jets, that might be faster for single vehicles but I do find it quite boring.
I feel broke every time I unlock and buy a new plane, so I'm actually more concerned with Silver than research points.
...And it looks like AB vs. RB makes the same difference in silver that it does in research.
RB is better for silver simply due to lower repair and resupply costs on average. but there is no such cost for rp
@@ThePizzabrothersGaming tbh I mainly use tier 3 German planes in AB for silver, the Bf109 F-4 smacks. For RP I use (currently) my ho 229
I don’t disagree that it depends on which game mode you are better at but you also have to consider that arb has longer matches which increases the rp gain
This is exactly the video I needed, been playing for almost 200 hours now and didn't know why people would ever play air rb, thank you for finally clearing this up.
Thanks for doing the math, Worce! Math gives me "thinky pain" and it is not like Gaijin tells you these things, so very useful!
Gaijin also doesn't tell you how to turn off automatic repairs and save money. 10 years after a friend clued me in, I'm still a little peeved at Gaijin about it.
I think one thing you missed waht the amount of RP you get for activity because for long RB battles where you get high actvivty sometimes the RP gain from that alone is insane
yeah there are definitely other factors besides air kills. You do get higher bonus for activity levels in RB too, but again, your actual activity should be much higher in arcade
despite the sound quality, the content is awesome, thank you!
I like the examples this was way better than someone just doing a whole heap of math on a board & leaving you feeling confused at the end
AB is more fun thanks to the respawns, i wish we could do the same in RB like in ground RB. Thanks for making this video, very informative!
Also you get more kills and therefore more bonus credits (for awards) and RP for high kill streaks.
For Air i prefer Arcade, for everything else (Ground + Naval) RB.
No never dont ruin RB air, what we need is bigger Maps and longer Games with maximum 10 Player . Wtf you think Pilots have respawn and airstart in real life? you can stay with AB when you like such shiet
@@Sturminfantristwhy are you so salty, let people play what they want to
I honestly would choose air realistic battles as you get more credit whenever a match ends and the physics feel more realistic
arcade for planes and realistic for tanks is by far my favorite!
Great video, Worcestershire. 👍
I think also there exists a skill gap between the arcade vs realistic players too. generally casual players won't really touch realistic and tend to not be as good if not for mag dumping their plane for every kill so if you're good you can pub stomp arcade
Half the research points per kill in arcade, but considering the game are way faster overall, with more maneuvrable planes, and i easily do between 10 to 20 kills in each arcade battles it’s way more efficient
I mean, those skills are impressive by themselves, but now he can turn back time AND fly backwards!? This is some crazy shit, I am still trying to figure out which way is up and him just doign the full matrix thing on us... Wow!
I seem to always have a better k/d playing realistic so it's a win win playing realistic.
ground i only play realistic, but air (props) i play arcade for grinding, like you said there are always enemies and you mostly are quick in combat after you spawned, a bonus is i can just listen to music and shut off my brain, if i die its not to bad because i didn’t just spend 7 minutes flying just to not get a kill and die with 234 points on the leaderboard
There's a pretty easy, no math answer to this question tbh, which one is better? The one you do better at.
It doesn't matter if RB has multipliers or if AB you can respawn and get more kills if you SUCK at it and get 0 kills.
Play the one you're better at and you'll get better RP than the other mode regardless.
very true
I would be getting more RP per hour in AB simply becouse i cant play an hour of RB without dying of boredom.
AB gives more crew xp than RB as well. So if you have a crew in need of training it is best to stick to AB for a bit.
You dont take into account the match time. There is a bonus for longer duration, that takes part in realistic.
People keep saying this but in the time it takes to get that bonus in RB..you could get 2-3 Arcade games and if you can down 10-15 planes per match it’s a no brainer. I like RB but lately it has become so stale.
@@csh5414 Higher the BR, the more affective RB gets
@@thechefwhodoesntcook8233 Maybe but it’s probably even more boring with Missile spam.
@@csh5414 Heard that missle spammers never hit
Congrats on 11 k subscribers
for tanks the main difference is you get only three respawns in arcade, and in realistic you get aircraft and more respawns if you're good, and you don't get auto-spotted 24/7 by the game
Sim battles is the hidden winner here. I still have a screenshot of my entire tech tree glowing green after completing a battle. Best rewards and best place to fully utilize the boosters.
For me i use the rb to upgrade all my modifications on a plane wich im stuck or a plane wich i dont like to play. Its good because you can (in low tier aircrafts) upgrade almost all modifications in 1 match, depend on how good you are in rb
If we're going to assume the two examples here are the main parts of the typical gameplay loop of each mode which i think they are you got to acknowledge your two kills in Arcade took a lot less time but were a lot more luck-dependent especially the second kill as no one went to shoot at you, distract-interrupt you or kill you.
On the other hand this would have taken way longer to set up in RB on average. (and it still depends on your luck whether your team is dead by the time you sideclimb and you're left to waste your time soloing a team or not)
That said i usually go for something relatively consistent and reliable, like stealth bombing in Air RB or SPAA in Ground AB-if there's no free cap at the beginning of the match i'm not going to bother bringing a tank, i rather make a better use of that time and make a cup of coffee for myself until someone brings a plane.
Ironically Naval is the most consistent and the least played by the community at the same time because it's grindy af. but it still gives good SL.
I remember sim before nerf, rocket strafing airfields with f4 making millions of SL and 100s of thousands of RP even without booster
I look at it like this, grind arcade, and once you find a tank/vehicle you like to play and are good at, take those vehicles to realistic.
Trouble is almost no one plays arcade from about 4.0 and up.
that's just false
@@FlyWarThunder in 4.3 I get an arcade match after 30 minutes of waiting if I’m lucky.
@@TheRealRaveGamer that's strange. I play AB up to 6.3 fairly often and the longest wait time is usually 2 minutes. Perhaps you are playing at odd hours for the server you use?
went 19-1 with an f16c in AB and tbh that’s the most fun i’ve had in that plane in a bit
The thing that you miss in this summery, is actually shooting down an aircraft is only a section of the final rewards from that battle, expecially in realistic, personally only play that, so not sure about arcade, as let's say you get your 1-3 kills, + you destroy 10 ai ground targets, and last a long time, you get a huge bump in rp and sl... Like in rank 3, you spade aircraft before they use there 10 free repairs up without a premium account and running few boosters...
I’m quote good at aerial maneuvers in ab, my proudest moment was getting 4 air to air gun kills with two enemy fighters on my tail the whole time.
Air AB is more fun for me, personally. I get 3 times the kills in Arcade (and often more) plus I don't have to take off from a base and return to reload. I'm retired so I have plenty of time to play, too. I also have several goals I'm working on that require having played many missions and having a high kill count. Plus, I play and spade as many aircraft as I can for all nations and have all aircraft spaded into rank 5 jets for all nations (and beyond for some, ie, US). Air AB suites my play style the best, and I have no trouble making a lot of SL and RP. More power to those who enjoy Air RB. It's nice that we can choose what is fun for ourselves.
Don't forget RP you get for activity as well. Even if you only get 1 kill, most of your RP will be simply due to time in battle.
I personally recommend playing arcade until 3.7 then playing both AB and RB until you start consistently getting 1 kill every RB and then switch to RB full time for grinding
I mostly play air arcade for grinding planes, but I usually have the most fun dogfighting in ground rb. I just got the F3D-1 the other day and I've been playing ground rb exclusively to research all it's modules. I usually net about 5k in vehicle research per match, but I have so much fun doing it.
nice! 5k per match is excellent
@@FlyWarThunder all I had to do was feed the snail for premium time 😂
@@guerrinlove69 that's the fastest way to grind! I have done that too
In realistic, you die, your match is over, and you have to queue. In arcade, you can use your entire lineup, don't have to land and re-arm, and stock planes fly better.
Great video.
However, AB is better for farming, since in 30 minutes I get twice the score you get in RB.
It's not a boast, it's that AB starts already close to the clash while in RB you have to take off, travel and then arrive at the clash. Taking into account that you don't have respawns, if something goes wrong and you get shot down immediately, you've basically lost 10 minutes of empty flight.
In any case I stopped playing in era 3 since the gameplay is always the same and gaijin asks me to grind too much for an F-14.
Yes, that's the main point of this video. That it is possible to grind faster playing AB
What if i play sim?
An aditional element: you get a different % of RP points as crew training in AB or RB. This means the same points develop your crews differently. AB is better in this regard.
i over the donkeys years of playing war thunder from when it was released would arcade for all fighters upto rank 4 but at rank 4 its a toss up between arcade or realistic
for anything over rank 4 its always realistic or you will watch your life drain away waiting for a battle
one exception is bombers and some cas planes as they can get crazy xp from bombing bases even at low tier but again its a wait game sometimes and its best to just arcade yourself to death in low tiers
and thats a damn good video you have done pal and got me sub to you
I avarage a 2 kill in RB but 6 to 7 in AB. The only metric which should be taken is total research points after X amount of hours or battles played with also considering the wins and losses.
What do you play more ?
We can all have our opinions and it's okay to have a different one to another. But to me for a new player to have fun and feel progression quickly, he needs to start in Arcade to at least Rank 4 and then he might think to step up and try to learn and understand Realistic.
I noticed that while grinding a new Nation after my first top tier reaching.
Then to really enjoy the quality of this game, you have to try and grind some Sim Games. Especially Top Tier. It's where those jets are nice to fly. Honestly.
I regained the discovery feeling while doing Sim with a simple Hotas and then with a VR headset. It's honestly an experience.
Whatever you're more likely to keep doing, do that. Or switch it up to keep it fresh.
Arcade might help you if your plane needs altitude to be viable. Getting a P51 to 5000m in RB just to get one kill before the battle ends is a lot less time efficient compared to climbing a little and gunning everything you see in AB.
Realistic is for research
Arcade is for crew skill
👍👍
Umm... what? You easily get almost 100 crew points for one match in arb
@@Still_Water-w6q lmaooo you're delusional man tf are you talking about? 🤣 That's only true for top tier talismaned or premium vehicles, he was right every 100 rp in arcade = 3 crew xp points whereas 100 rp in air rb = 1 crew xp point if there was enough people to play top tier arcade and not get stuck in the long queue times, it would be a crew xp points farming mine.
@@Still_Water-w6q Arcade has a crew multiplier…RB doesn’t.
Neither is Simulator Battles, since Sim battles don't go by assists, kills, etc. It goes by how long you have been in the match.
With arcade you can respawn really quick for sure better.
I try to grind jets, and I really push myself to learn and get better. But somehow I am always the first one to die while I’m in a strike aircraft at an altitude (around 3500m to 4000m) I know people wil say “skill issue” but it’s generally annoying that I am not making any progress.
It also seams like the targets rank also maters killing a plane lower rank then you effects the reward
Realistic however. Require you can actually kill players. And it has tine played. The longer you actively play. Youll sometimes get way more then from kills. I avg 2 kills a realistic match. But it goes down to. Which do you play better? If all you do is die and maybe get q kill in realistic. Go to arcade. Play what you best play in. Easiest way is play q0 matches of each mode. Add up rp. Add up the time played. Youll see which is better for you.
i tend to make more in arcade. I understand that you make more per kill in RB, but i get like x4, x5 more the amount of kills per match in arcade than in realistic. its honestly why i play it more. I get more work done which allows me to progress faster.
Same here. I definitely get more RP and SL if I play arcade. Yes there is the potential to have a huge RB match and really score big, but it's rare.
@FlyWarThunder, the reason could be that your not very familiar or experienced at realistic? Or something like that?
Remember: it is only faster in RB if you are good. All of the plus sides to RB go out the window if you get shot down before you can get more than 2 or 3 kills if you’re lucky. For everyone that says RB is fast, all the people they killed in order to make that statement would probably disagree.
In arcade because you can way overload your wings, air reload, and get multiple free respawns a couple deaths is not going to hurt you and you should be able to pull off 5+ kills in just about every game since just mag dump when in doubt in a valid strategy. Arcade can also have bots which while they grant less exp are way better than running out of targets because you play are odd hours and never get full enough lobbies.
So the answer is: if you co sides yourself average or worse arcade is probably both faster and more consistent, but if you are above average or better RB will probably net you over-all faster results even if they may not be as consistent.
Absolutely! Air RB is also only fun when youre decent atleast,i average about 3 kills a game in it,and my games mostly at sooner
The time it takes is a big point. You say that every kill counts double in realistic as it does in arcade, in arcade you can get around 8 kills in 6 minutes. Good luck getting 4 kills in realistic in that timeframe
i can tell you i have gotten 4 kills in that timeframe, granted it doesn't happen often with props but with jets quite easy to do in even less time
@@clubardi Now I'm swallowing my words. As soon as I got to BR 6 I can barely get 4 kills in arcade
What are your graphics settings? Because they look sooo nice lol
Nice video Worce keep it up
the spitfire in arcade is literally an rc plane
The experience differs depending on the nation. But tbh, from my personal experience, anything that isnt US will most likely be better to play and enjoy
Is secret in Real Air battles when you land on airfield you get mystery bonus. In theory you get more RP in real battles.
im still relatively new, but i typicly play arcade to farm, there simply is more going on, its easier to get kills and you can respawn, which means there are barely any rounds where you go out emptyhanded, but if you are a god in air rb i would go rb, because the part with getting kills and not having respawns arent such an issue anymore
As a scrub id like to respawn in rb. I hate how far the identification goes in ab and the lead indication can go too. Basically just want rb with respawn. Even if its limited.
Pay for premium, get the best premium vehicles, play arcade and get good. When I play (on a year long break) I can grind up to tier 6 on any country in tanks or planes in 1 month each. All spaded and still losing 51% of the matches. Arcade is the best mode, thanks Worc for doing this video for the unknowing participants of a good game. ✌🤘👍❤
>pay
give money to gaijin? nah
It's after rank 6 that real is the only way to go. Try getting arcade match for top tier
SL is much more important in my opinion. I can currently barely afford my new planes at rank 4, and my freind has researched about 10 more planes than he has the SL to buy currently, so it would be interesting to see the differences there
For planes arcade is the way to go imo. Its faster and props are just less sluggish. Jets is where Rab becomes fun again but props in RB is just: climb 5 minutes to the battlefield and then die because you want to help your teammate and a random japanese appears put of tbin air and outturns you. Arcade is that too but you can actually see what is where.
For ground tho, RB is imo more worth it. They last longer than arcade matches and just doing a bit and then staying alive awards a lot more RP than going on a killing spree.
For the event however lowtier arcade is goated, farm score like a maniac. Also generates a substantial amount of RP on the side.
Anc for naval, yeah no matter what you queue, its basically the same and you will have to wait 5m before you get a match in both
The problem with arcade isnt really the loss in rp, it is however the complete unrealistic way in which aircraft perform.
just got scharnhorst after grinding german naval arcade since navals release
the most based video aboutwarthunder taht i have seen in some time
use multipliers for sim mode, rn when you play 1 frag and few activities for 2 hours you will get same reward as if you played multiple RB sessions during that time. Thing is, if you have one use multiplier it will be applied to all of the exp you get from sim game, which means it's much more effective
only applies for 30 minutes as far as I'm aware.
@@kattkatt6961 Yesterday I played on Yak 1 with 300% RP and recieved 27k experience with 1 kill and some capped points throughout the game (I played from start to end).
Not sure if what you are saying is true, but I usually get much less for same actions
@@kattkatt6961the bonus multiplier item states this in the description, I've never tested to see if it was correct or not.
I understand that one does get more RP and SL in realistic, but at least I can actually have some sense of fun in AB and I'm not wanting to pull out my hair every second.
Arcade for Air battles, Realistic for anything else.
Thats my moto
One factor you’re forgetting about is that you can get a lot more kills in arcade unless you’re really good at realistic, but the problem with me is that I’m bad at realistic battles not by the fact that I’m bad at aiming which I’m also kind of bad at, but I’ve gotten better But the fact that if one bullet clips my wing most of the time I’m just gonna go down and not be able to respawn but in arcade that same thing happens and I can respond just in a different plane and I can get more kills so generally AB is better than RB, at least for me.
that is exactly the point I'm making in this video
Arcade all day for me!!!
Tbh i started playing like a 3 months ago and arcade is way way faster for research points for me and btw good video great explenation 💪🏻🔥