[KOF2002DCC 20th Anniversary Edition] 34 Seth
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- Опубликовано: 1 окт 2024
- Combos by ALX, may borrow ideas and combos from other combo makers
Edit by ALX
BGM: KOF2000 AST (Album) Crystal, KOF2000 AST (NESTS SAGA) Crystal Type A
Recommend watching this video in 1080p60
Please do not reupload. If you would like others to watch, please share this video to others.
I hate to do this, but reupload without permission gives me no choice but to add watermark in the video.
Even though it's me that started the project, it clearly becomes the culmination of community effort.
It's nice to meet so many friends along the road, without my friends this couldn't be done.
Thanks to all of you, which I may or may not name, from bottom of my heart.
All combos in this video are legit, i.e. no cheat or hack.
However, Dip Switch 1-6 (Health Lock) is heavily involved during the setup of Ground Fireball glitch, and was frequently used for other setups to prevent possible health lost. Also, few combos require Dip Switch 1-5 (Infinite MAX activation meter) or 1-7 (Auto-fire, which allows Angel to do Unchain Combos in the corner) turned on to be possible.
Full setups were recorded and stored separately.
Transcript:
00:03 #01 236236A(Trade,1)~Small Jump JC~Close D>4A>QM~Dash Close D>4A>2363214B~Vertical Jump JB
00:16 #02 236236A(Trade,1)x2~Small Jump JD~Close D>4A>QM~Dash Close C(1)>4A>236A(1)>DC 63214B>>6K
00:29 #03 [Optimal Softlock]JC~2Ax5>3B Cancel Ver.>QM~Dash~2Ax5>3B Cancel Ver.>236A(1)>2363214B~Close D
00:44 #04 AB Forward Roll~Dash Close C(1)>236236A(Trade,1)~Small Jump JC>Close C(1)>3B>QM~Dash Close C(1)>3B>DC 236A(1)>DC 63214D~2A(0)>236236C
00:55 #05 Vertical Jump ~236236A(Trade,CH)~Forward Normal Jump JD(Crossup)~2Ax2>3B Cancel Ver.>QM~Dash Close C(1)>4A>236A>DC 63214D~236A(1)>SC 236236A
01:05 #06 High Jump JD~Close C(1)>236236A(Trade,1)~Small Jump JC~Close C(1)>4A>236236P
01:18 #07 632146AC(Flash bug)~AB Forward Roll~Small Jump JD(CH)~Close D>4A>QM~Dash Close D>4A>236A(1)>SC 632146AC·2363214B~2C
01:33 #08 [Yamazaki's Speedup bug,During MAX Activate]JCx2~Close C~re Mid Jump JB~(Close B~Forward Close C~re Mid Jump JA/C)x2~(Close A~Forward Close D~re Mid Jump JC/B/A)x3~Close B~re Mid Jump JA~Close B~Dash Close Bx2~Dash 2C>4B~Forward 2A>2363214B~J236B(0)~J236B
01:53 #09 [Free Hit bug]MAX Activate~AB Forward Roll~236236A(Free Hit)~Mid Jump JC~Close C(1)>3B>QM~Dash Close C(1)>6B>DC 236A(1)>SC 2363214B~236236A(1)
02:08 #10 [Infinite Gauge bug,O_Shermie's Throw bug]236236P(Trade,1)~Normal Jump JD(Crossup)~2A>Close B>3B Cancel Ver.>QM~Dash Close D>4A>632146AC(Trigger Throw bug)~MAX Activate~2363214AC(Counterattack succeed)
02:29 #11 [Setup Crystal Shoot x2]Close D(Crossup)~2A>Close B>3B Cancel Ver.>2363214B(6)~AB Tech Roll~Close B>3B Cancel Ver.>QM~Dash 2A>Close B>3B Cancel Ver.>236A(1)>SC 632146AC·236236A~后High Jump J236D
02:44 #12 [Throw bug]41236B(Counterattack succeed)~Dash D Throw(Trigger Throw bug)~Close D>4A>QM~Dash 2C(1)>4A>236A(1)>SC 2363214B~2C(1)
02:59 #13 [Infinite Gauge bug,Setup Crystal Shoot x3]2363214D(1,Trade)~Dash Close A>6B>MAX Activate combined 2363214B(6,Trade)~AB Tech Roll~2B>QM~Forward 2C>2363214B(6,Trade)~AB Tech Roll~Close B>236A(1)>SC 2363214B(6,Trade)~AB Tech Roll~2A>3B Cancel Ver.>63214D~6A
03:22 #14 [Optimal Softlock,Joe's Small Jump JC hurtbox,Throw bug]236236P(1,CH,Trade)~Backward Forward Mid Jump JA~2Ax2>2Ax3(CH)>3B Cancel Ver.>QM~Dash~2Ax3>2Ax3(CH)>6A(CH)>DC 236A(1)>DC 641236AC·236236P
03:32 #15 [Setup Crystal Shoot x3]236236C(Trade,1)~AB Forward Roll~Dash 2C>3B Cancel Ver.>236236C(5)~2B(0)~236A(1)>SC 236236C(4)~236236C(4)~2B(0)~236C
03:46 #16 [Ground Fireball bug]236236P(1,Trade)~Small Jump JC~Close C(1)>3B Cancel Ver.>236236P(1,Trade with Ground Fireball)~Mid Jump JC~Close C(1)>3B>MAX Activate combined 632146AC
cool
Nice video
I hate Seth