How to Make a Low-Poly Ferris Wheel (Blender 2.81 Tutorial)

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  • Опубликовано: 24 дек 2024

Комментарии • 22

  • @WintermuteDigital
    @WintermuteDigital  5 лет назад +2

    Find a text summary and more tutorials on my website: wintermutedigital.com/index.php/2019/12/13/how-to-make-a-low-poly-ferris-wheel/

  • @QwertyVj
    @QwertyVj 5 лет назад +4

    you can add an empty, and add an array mod for the pin and in the offset objecy select the empty, now you can rotate the empty and get a radial array. leave the translate ammount to 0 or it'll have an offset radial (shape) array. Hope this helps

    • @QwertyVj
      @QwertyVj 5 лет назад

      6:12

    • @WintermuteDigital
      @WintermuteDigital  5 лет назад +1

      That is really cool, thanks! It certainly saves some time :P

    • @mjkmars2323
      @mjkmars2323 3 года назад

      So I tried following along. Since I set the second array on the pin and selected object offset and targeted the other empty it does "duplicate" it but has this strange stretch effect that changed to shape entirely.

  • @ldelmar3875
    @ldelmar3875 11 месяцев назад

    It seems like a vertex parent works as well, just to skip the part with the empty.

  • @luizcesargurski9764
    @luizcesargurski9764 3 года назад

    tks! copy location is a great idea

  • @akash4849
    @akash4849 3 года назад

    Great one

  • @mourning01
    @mourning01 3 года назад

    When he selects "curve object Bezier circle " (at curve modifier) I don't have that option? ANy help?

  • @robinzaug5744
    @robinzaug5744 3 года назад

    could I get the Blender file?

  • @Auris57
    @Auris57 4 года назад +1

    Uhhh... my ferris wheel is shifting to the side when it's rotating. Any help?

    • @Auris57
      @Auris57 4 года назад +2

      nvm, fixed it by applying rotation (object > apply > rotation) to set the current rotation as original so that there won't be any problems with the axis.

  • @shuyin368
    @shuyin368 4 года назад

    i can't export the fbx to unreal engine 4, how can I do this please ?

  • @akash4849
    @akash4849 3 года назад

    Can make this with a 4cores processor

  • @netovanniy
    @netovanniy 4 года назад

    thank you

  • @MissTCarina
    @MissTCarina 4 года назад

    thanks

  • @PatooOfficial
    @PatooOfficial 3 года назад

    genuis

  • @BLACK-hl4ic
    @BLACK-hl4ic 5 лет назад

    It's good to see You are not delete default cube 👍👍
    Nice video.
    But I have 2.79 version.
    Can I do with blender 2.79?

    • @WintermuteDigital
      @WintermuteDigital  5 лет назад

      I ❤️ default cube, and you should be able to follow along with 2.79, however you will need to render in cycles as Eevee is on available in v2.8+

  • @BUSCAVIDASPRODUCCIONES
    @BUSCAVIDASPRODUCCIONES 4 года назад

    buen trabajo, yo la noria que hice en mi tutorial le di forma diferente, la creé en 2.79 en el motor interno, con realidad aumentada en la animación de cámara, y con el mismo sistema, también creé un teleférico de montaña, un poco más complicado, pero con los parámetros parecidos, un saludo compañero