Black Ops 3 Mod Tools - Spare Change from Perks (Prone)
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- Опубликовано: 4 май 2020
- #using scripts\zm\_zm_perks;
//Change from Prone on Perks
level zm_perks::spare_change();
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Thanks for watching the video! Игры
Works perfectly, thanks!
EDIT: Decided to keep it at 100 because players will start off with 0 points when they spawn in. Thanks for the tutorial :)
If you do decide to change it, line 1754 in _zm_perks.gsc is the code for it. Simply making your own instance and editing the value should do the trick.
@@Program115 I believe I tried to change it to 25 but it stayed at 100. But I'll try again soon.
@@InterpolatedGaming won't change for me either. Weird.
Do you make custom models for your maps?
Nope, but I do port models from other games. Tutorials on model porting will come in the future.
how do you change the amount giving?
I haven't tested it but modifying the value in 'player zm_score::add_to_player_score( 100 );' on line 1754 of share
aw\scripts\zm\_zm_perks.gsc should do it
when you don't need this cause its already implemented into the base game
Yes it is but the scripts aren't automatically implemented for custom maps.
you have usermaps and don't even bother to explain how you get that file when its not even with the base game another useless to waste my time
The usermaps folder is with the mod tools, the stuff to make maps/mods. The base game without mod tools doesn't allow you to create stuff.