Blender: Rig A Dog With This Built-In Addon | EASY

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  • Опубликовано: 21 авг 2024

Комментарии • 20

  • @Gametime05577
    @Gametime05577 3 месяца назад +1

    Thank You So much for making this Awesome Tutorial for free

  • @sambagamb
    @sambagamb 27 дней назад

    Thanks, this is exactly what I needed!

  • @muhammadsami695
    @muhammadsami695 11 месяцев назад +2

    thank you so much for your free of cost teaching

  • @akashpandya2081
    @akashpandya2081 7 месяцев назад +3

    This was a very fast paced tutorial, which helped a lot. Although after you generate rig, the newly created rig appears. But then you hide it, and look for Def bone.. I just don't get that 😔 in other words dont have the skeleton option under object properties

    • @johnshaffer9997
      @johnshaffer9997 6 месяцев назад

      Me either what did you do to correct this?

    • @nicolasasbert8294
      @nicolasasbert8294 6 месяцев назад

      Go to the list of "bone collections" and select the eye in "DEF".

  • @HariharSubramanian1996
    @HariharSubramanian1996 4 месяца назад

    This tutorial helped me out so much to get my dog rigged. I am grateful for this tutorial. +sub +like

  • @AlexisRivera3D
    @AlexisRivera3D 4 месяца назад

    Thank you man

  • @Junn-si3xs
    @Junn-si3xs 11 месяцев назад

    it is amazing. u saved me thanks

  • @CCLawhon
    @CCLawhon 2 месяца назад

    it worked! Amazing tutorial. Thank you!!

  • @nyverdaletabletop1674
    @nyverdaletabletop1674 10 месяцев назад

    Failed to weigh some bones the same issue as always with rigify. It's way to sensitive for my liking.

  • @JustFernanda12
    @JustFernanda12 5 месяцев назад

    Hello! Is there an update for the layers for Blender 4.0? since layers have been replaced. Thank you

  • @lucahines
    @lucahines 2 месяца назад

    what does the ctrl-a do? It doesn''t seem to make a difference

  • @Snowmanzz
    @Snowmanzz 6 месяцев назад

    18:21 , i dont see "Layers" under the rig paramter

    • @nicolasasbert8294
      @nicolasasbert8294 6 месяцев назад +2

      Go to the list of "bone collections" and select the eye in "DEF".

  • @sejmnazywoPL
    @sejmnazywoPL 5 месяцев назад

    When I generate the rig, it doesn't have any bones as shown on your rig (missing bone icons). Any idea why?

    • @sejmnazywoPL
      @sejmnazywoPL 5 месяцев назад

      Also, when I highlight the metarig before generating the rig, I don't have the 'skeleton' option and the layers that your're selecting.

    • @danar7214
      @danar7214 4 месяца назад

      me too any solution @@sejmnazywoPL

  • @muhammadsami695
    @muhammadsami695 11 месяцев назад

    But how to animate?

    • @PIXXO3D
      @PIXXO3D  11 месяцев назад +3

      Just like you would animate any rig, you would change poses over the timeline with keyframing. Referance is key, like looking an actual videos of dogs moving would be good.