Minecraft's new XP farm is the best one yet

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  • Опубликовано: 12 май 2024
  • Here is @SimplySarc's video:
    • Has 1.21 Broken XP?
    Check his channel out, the content is really top-notch
    I'm making a video about an enchanting table update soon. If you're a fan of this game and enjoy following the official releases as they're added each year, then I think you'll really like this concept I'm cooking up, so subscribe to me if you're interested in it.
    Twitch: / lo_dawg_
    I stream Hardcore mode
    Twitter: / lodawg17
    I Tweet about Minecraft stuff, usually update-related
    Thanks for reading the description I wrote
  • ИгрыИгры

Комментарии • 198

  • @matt7399
    @matt7399 26 дней назад +255

    Pro tip: you only have to get 1 allay trapped and then dupe the rest right there.

    • @lo-dawg6644
      @lo-dawg6644  26 дней назад +112

      I feel really stupid for not thinking of this, thanks for pointing that out man

    • @Noah363_
      @Noah363_ 25 дней назад +2

      U can dupe allays??????

    • @LepidoliteMica
      @LepidoliteMica 25 дней назад +22

      @@Noah363_ Give them amethyst while music is playing, and they'll duplicate.

    • @Armoredmaple122
      @Armoredmaple122 25 дней назад +20

      @@Noah363_ did you not watch the video?

    • @thatspookagain4030
      @thatspookagain4030 25 дней назад +19

      ​@Armoredmaple122 there's a video??????

  • @breadmilkYT
    @breadmilkYT 26 дней назад +186

    Minecrafters yet again continuing to push the boundaries of how many animal/human rights violations they can possibly have in a single farm. Good job!

  • @TwentySeventhLetter
    @TwentySeventhLetter 24 дня назад +22

    fairy waterboarding to summon ceaseless torrents of the most disgusting creature alive to fuel your power addiction. nice.

  • @gekumeister2484
    @gekumeister2484 25 дней назад +51

    So… waterboarding is meta now… 😨

  • @ElectricKitty
    @ElectricKitty 26 дней назад +57

    Enderman crying is funny for known reasons

    • @PanRokador
      @PanRokador 25 дней назад +8

      When he cries, he takes damage
      Crying literally kills Enderman

  • @lodewijk.
    @lodewijk. 24 дня назад +48

    “They’re constantly drowning but can never die” cool… i’m calling PETA

    • @the10ofdiamondscard
      @the10ofdiamondscard 24 дня назад +6

      allays arent animals so its ok❤

    • @thejesterbox4096
      @thejesterbox4096 24 дня назад

      For the love of god don’t call peta they would do way worse things

    • @Aleuse
      @Aleuse 23 дня назад

      Peta? lol, lmao even

    • @josephbolton5893
      @josephbolton5893 2 дня назад

      Ahh yes. PETA, the people who abduct peoples dogs and kill them. Such good people...

  • @user-kb9wd3zn9h
    @user-kb9wd3zn9h 25 дней назад +110

    Pro tip if you don't care about lag: Vines stop entity cramming

    • @thatspookagain4030
      @thatspookagain4030 25 дней назад +20

      regular vines, crimson vines, warped vines, all do it for anyone wondering. and if you use shears on the nether ones, they stop growing too so entities can't climb out of enclosure

    • @ameeeeeeeeeeeeeeeeeeeeeeeeeeee
      @ameeeeeeeeeeeeeeeeeeeeeeeeeeee 25 дней назад

      ladders too?

    • @jad_c
      @jad_c 24 дня назад +1

      @@ameeeeeeeeeeeeeeeeeeeeeeeeeeee yes

    • @daneeko
      @daneeko 24 дня назад +2

      @@ameeeeeeeeeeeeeeeeeeeeeeeeeeee ladders too but its not ideal since mobs can stand on them

    • @Yasser-444
      @Yasser-444 23 дня назад

      Stopping entity cramming actually reduces lag, well, provided that you don't forget it running.

  • @realphillipcarter
    @realphillipcarter 26 дней назад +114

    we got the quantum entangled dead and alive allays

    • @SandiaOfficial
      @SandiaOfficial 26 дней назад +10

      schrodinger's allay... its both useless and useful at the same time

    • @RedRanger-ll7hx
      @RedRanger-ll7hx 25 дней назад +20

      They're not both dead and alive.
      They're alive, constantly drowning.. forever... With silverfish crawling out of their skin
      Who's the real monster here

  • @igorka5exe
    @igorka5exe 25 дней назад +11

    ah yes an xp farm build upon endless torture and forcefully infestation with silver fish of friendly little blue dudes, the most minecraft thing ever
    they will live their entire life trapped, constantly suffering and unable to die with their guts falling out as silver fish until the end of time
    greek mythology of prometheus but his liver is used to fuel an xp farm

  • @CreativelyJake
    @CreativelyJake 26 дней назад +32

    i think its pretty neat that you can do this, its emergent gameplay at its finest!
    ...but it also showcases the inherent flaws in minecrafts enchanting and xp systems lol :P hope they address the xp system at large in the next major update

    • @lo-dawg6644
      @lo-dawg6644  26 дней назад +6

      Couldn't agree more, Enchanting update is imminent

  • @Twisteddrax01
    @Twisteddrax01 26 дней назад +65

    mojang: that seems like an issue...

    • @cytroy
      @cytroy 25 дней назад +4

      Why is that so real 😭

  • @viavip1940
    @viavip1940 26 дней назад +24

    the percentage is not 200%, it's 87%~88% percent for at least one silverfish to spawn 🤓🤓🤓

  • @Dranguinidae_Opalux
    @Dranguinidae_Opalux 12 дней назад +2

    Oh no. It just hit me. This farm is how vexes are made. Imagine what happens after they are trapped for a long time, they become one with the silverfish, go insane, and learn how to phase right through what is trapping them.

  • @KitzenVonCatzen1134
    @KitzenVonCatzen1134 24 дня назад +4

    the end bit about the enchanting system for some unknowable reason felt weirdly emotional to me and really compelling and i have no idea why

  • @woegarden
    @woegarden 25 дней назад +6

    sure looks fun. i'll add this to the list of other ways to optimize my enjoyment of the game into oblivion.

  • @enderspider5001
    @enderspider5001 25 дней назад +8

    Feel like enderman farms are still better but this is much more convenient since we can build this anywhere

    • @goatfishplays
      @goatfishplays День назад

      pretty sure the XP rate will be the same on both if you idealize both such that you are at max orb absorption as both drop 5 xp per and neither can have armor

    • @enderspider5001
      @enderspider5001 17 часов назад

      @@goatfishplays yeah ik that. It’s just that you have to craft and restock the potions + the silverfish need multiple hits to be killed + seems a bit more laggy due to the amount of entities. Idk, this is just my personal opinion.

  • @MrFungi
    @MrFungi 27 дней назад +23

    Hope this doesn't get patched before the new update rolls in so I can add it to my main world

    • @lo-dawg6644
      @lo-dawg6644  27 дней назад +14

      As of right now the latest snapshot still hasn't patched this out, so I actually think that this farm might be here to stay. Knock on wood though

    • @lixun7390
      @lixun7390 26 дней назад +1

      I don't think it would be considered as a bug, let's hope not

    • @mace1234
      @mace1234 26 дней назад

      i hope it does tbh

    • @Freedom-Live
      @Freedom-Live 25 дней назад

      Oh, I'm absolutely positive missing Mojang would see this and think nothing is morally wrong there...
      Farm should be good to go forever

  • @HRfromJohn
    @HRfromJohn 26 дней назад +6

    Gotta love the PETA farm, its not a good farm if it doesn't bring animal ethics to mind.
    It's definitely not the best farm but its got its uses. Other than construction is pretty convenient.
    it can be anywhere and only produces mobs when needed, though it does seem to make a lot of noise that would get the authorities charging you for mob cruelty.
    It does seem to be limited with how fast the player can absorb exp. Never mind..
    Surprisingly, after a short wiki search, the silver fish drops the same exp as an enderman. who would've known.
    I wonder what farm designs others will make to optimize this farm is Mojang doesn't nerf it first.

  • @sniper7303
    @sniper7303 22 дня назад +1

    least evil minecraft player

  • @stanzacosmi
    @stanzacosmi 25 дней назад +2

    What if the enchanting system actually had more literal enchanting. Like you can pick which enchant you want, but you have to find it first in a chest somewhere. which could also mean that they can allow mending to be given by the table as you still have to find it first and is more humane than a villager farm.

  • @punkboyblue
    @punkboyblue 24 дня назад +1

    13, the scary disk

  • @sebuzz17
    @sebuzz17 25 дней назад +3

    pretty good design i guess, it should be easy to add a crafting system for the potions and a 3 min timer with on/off switch to throw them on top.

  • @milokiss8276
    @milokiss8276 24 дня назад +2

    Why is TODAY the day i find out I was lied to? For literally years now I've believed that corner bookshelves don't do anything because they don't have an open face to the enchanting table. I used to build them with corners, Then I was told to stop doing that because it does nothing, And now I'm being told that it does actually work???

  • @babafisi8135
    @babafisi8135 24 дня назад +2

    Ahh… Finally! A way for the Allay to be actually useful!
    If mojang patches this it means that they really do just want it to be a useless addition.

  • @GigachadGamingAndMemes
    @GigachadGamingAndMemes 25 дней назад +2

    Bro sounds like Elon Musk

  • @butlazgazempropan-butan11k87
    @butlazgazempropan-butan11k87 25 дней назад +1

    Im pretty sure if you put like a vine in the kill chamber, they wont sufficate. You could do the same with the allays cuz im pretty sure vines can be waterlogged.
    Unless they have removed that in the newest update

  • @zakshei6967
    @zakshei6967 24 дня назад

    Wow I never thought about having the floor where you slash them be an enchanting table, gonna use that design lol

  • @Pachinsky
    @Pachinsky 28 дней назад +12

    I LOVE YOU LO-DAWG

  • @skatistaradical
    @skatistaradical 23 дня назад

    Hook this up to a potion auto crafter and put it on a 3 minute counter and you got yourself a fully automatic silverfish farm! Plus using vines to stop the entity cramming

  • @coolranch7537
    @coolranch7537 24 дня назад +1

    Doubles as enchanting room lol

  • @DaviJohns
    @DaviJohns 24 дня назад +1

    I would love to see an enchanting update that makes it so I can actually choose my enchantments.
    I seriously spent over 200 xp lvls getting a max sword, just because it would give me bane of arthropods 4 over and over and over.
    I wouldn't mind spending over 200xp lvls getting a max sword, if it wasn't as infuriating and luck based. I love the idea of making max level enchantments harder to get, ONLY if it means getting rid of the goblin tinkerer style enchanting.
    Making enchanting harder, AND keeping it rng based sounds so painful.
    Enchanting, anvils, and just XP in general need a whole revamp istg.
    I would also like more powerful items, but like REALLY late game. Because it adds more progression, also its just fun being stupidly overpowered really late game.
    Maybe like a sharpness 6 book you can ONLY get from like the trial chambers or something? Maybe you can upgrade the enchanting table with the dragon egg, and that allows you to get better enchants? You can pretty easily dupe the dragon egg, or they could just make it so you get an egg per dragon. So you don't miss out on also having it as a cool item to show off.

  • @Sucralose2
    @Sucralose2 22 дня назад +1

    this is vey clever and important but also Im pretty sure a good enderman farm produces xp faster than the player can pick up anyways

    • @lo-dawg6644
      @lo-dawg6644  22 дня назад

      Thanks for the kind words, and yes it's true that Endermen farms already produce more xp than the player can absorb, so the speed at which the two farms level you up is the same. An important thing to note however is that this farm still produces more mobs than Ender enders, so even though the amount of time it takes to level you up is the same, the total amount of xp is greater in a shorter amount of time. With that being said, I was wrong when I said that this farm is better for xp than Guardian farms, at the time I didn't understand how xp absorption mechanics worked.

    • @Sucralose2
      @Sucralose2 22 дня назад +1

      @@lo-dawg6644 I did notice that this could be set up pretty much anywhere though. the other options are only dimension / location specific, this is basically a potion powered mob farm, although a bit less humane
      edit: I wonder if this could be replicated with regular zombies / snow golems (throwing snowballs) / witches (throwing potions or being hit and drinking regen). Like, maybe the potions could be used to boost the output of a mob grinder by having a bigger water pit style kill chamber where extra fish could spawn while they all get killed

    • @lo-dawg6644
      @lo-dawg6644  22 дня назад +1

      @@Sucralose2 This farm works in the Nether, you just need to use a wither rose instead of water. The rates when using a wither rose are faster too because the damage events are more frequent, I didn't put it in the video though because I forgor. This potion is awesome and there are many other applications for it, like with snow golems and witches, but I haven't really seen or thought of any designs that beat the simplicity and convenience that the Allay torture chambers provide. The potential is there though, and as Minecraft continues to get updates throughout the years I'm sure we'll see more use cases for the effect

  • @vellbear
    @vellbear 23 дня назад

    They’re always drowning but can never die. Sounds like an accurate description of Hell.

  • @NomaeTheJester
    @NomaeTheJester 23 дня назад

    High end XP farms are capped by the rate the player can pick up XP. The rate a player can pick up XP is based on the size of the XP orbs a mob drops. Guardians and Blazes drop more XP, so their theoretical maximum XP rate is higher.
    That said, this seems way easier to make than either a blaze or guardian farm, and more reliable than an enderman farm (only really an issue on multiplayer). Definitely a good farm for midgame.

  • @Mr.Sparklez
    @Mr.Sparklez 10 дней назад

    For you bedrock users out there a powdered snow works instead of water just killing them.
    Also bedrock doesnt have entity cramming so put as many as you want in there
    And finally bedrock doesnt have sweeping edge, so make the drop as deep as possible so they are on lowest health, then once enough have accumulated, throw a harming potion

  • @viniciuscarvalho4855
    @viniciuscarvalho4855 28 дней назад +3

    banger video from my favorite youtuber as usual

  • @grace921
    @grace921 24 дня назад

    the allay torture device

  • @renatovaldes6059
    @renatovaldes6059 26 дней назад +1

    this is incredible, thank you m8!!!

  • @dialog_box
    @dialog_box 24 дня назад +1

    7:30 hah! sadly that's not how that works, although I'll admit to confused by probabilities all the time. But a 200% chance of anything is nonsensical. Rather, the accurate statement here would be that an average of 2 silverfish should spawn with each damage tick.

  • @supergorila-ti5hc
    @supergorila-ti5hc 28 дней назад +3

    That’s very nice of you😊

  • @miosoderberg6602
    @miosoderberg6602 24 дня назад

    This is amazing!

  • @Yasser-444
    @Yasser-444 23 дня назад

    actually you're wrong, it doesn't matter if you can infinitely scale the farm because the bottle neck here is how fast can you pickup xp, enderman farms already produce more exp than you can pickup. it also depends on the size of xp orbs the mobs drop, pillagers and guardians drop larger xp orbs than enderman or blaze, but if you want to go all out, ravenger drop the largest xp orbs. what's cool about this farm is it can easily replace any spawner farm in the game, as it's so simple to make and you can build it anywhere you want.

  • @JamMonsterFrfo
    @JamMonsterFrfo 25 дней назад +1

    10:41 "you have to go up every 3 minutes to push the button" sooo... whos gonna tell him that hopper clocks exist?
    this farm is extremely broken and I kinda love it (I love a good exploit x] ) bc its gonna make early/mid game xp super easy since the only 3 hurdles you have, that being finding/capturing/duping allays, having access to enough blaze rods and a smooth stone farm but most if not all of these could be farmed or even completely automated in on big colossal farm within just a few chunks
    also It seems this farm might only be viable(OP) on java since allays on bedrock drown faster and will end up dying if anyones got any ideas for getting around that lmk (also holy shit does this thing lag hard on bedrock DO NOT put more then like 5 allays in at once)

    • @lo-dawg6644
      @lo-dawg6644  25 дней назад +1

      On Bedrock you can use a magma block to hurt the Allays

  • @lukasoliverleo3730
    @lukasoliverleo3730 24 дня назад

    put a double chest filled with potions above the dropper, connect it with a hopper. also include a redstone clock to automatically refresh the potion effect

  • @harper2181
    @harper2181 25 дней назад

    Can add a simple hopper clock to auto dispense the potions.

  • @JoZen1-mr6ov
    @JoZen1-mr6ov 26 дней назад +2

    more grinding to do in survival thank you

  • @KeenanFr
    @KeenanFr 25 дней назад

    Someone should connect an automated cobble farm to a super smelter with a fuel farm connected to it and have an auto brewer to automatically make a new potion

  • @williamforbesgaming827
    @williamforbesgaming827 23 дня назад

    This is the future

  • @mistasaturn
    @mistasaturn 26 дней назад +1

    NEW LO_DAWG VIDEO MY BELOVED

  • @anoukk_
    @anoukk_ 24 дня назад

    It doesn't scale infinitely though. Existing farms already run into the limit of the max amount of xp orbs a player can absorb in a given amount of time. Guardian farms are better than prettymuch all of them because they drop bigger orbs allowing the player to absorb xp faster.

  • @laureloneiros1500
    @laureloneiros1500 25 дней назад

    Finally a use for allays

  • @themishmar2689
    @themishmar2689 26 дней назад +1

    I REALLY hope this doesn’t get patched

  • @stegoiscool
    @stegoiscool 26 дней назад +1

    good video fr fr :3

  • @yes-vj9wc
    @yes-vj9wc 24 дня назад

    put a ladder in the dropping place for entity cramming

  • @Renamin
    @Renamin 23 дня назад +1

    goated tutorial

    • @Renamin
      @Renamin 23 дня назад +1

      and video

  • @pinhowl6802
    @pinhowl6802 25 дней назад

    schrodinger's allay

  • @emanwonkon2205
    @emanwonkon2205 25 дней назад +1

    Welll technically cubicmetre made the fastest possible xp farm. Every other xp farm will always be slower or match it.

  • @nika207
    @nika207 24 дня назад

    Efficient silverfish farms are now in vanilla wow

  • @TheMrThyme
    @TheMrThyme 26 дней назад +1

    this is so peak omg 🙏🙏

  • @dafred2247
    @dafred2247 26 дней назад +2

    LO DAWG!

  • @anbon4985
    @anbon4985 25 дней назад +1

    cant you put a vine or a ladder in the allay chamber to ignore entity cramming?

  • @catgirldoll
    @catgirldoll 24 дня назад

    there are many max orb rate farms, and silverfish and medium/small slimes do not give large xp orbs. endermen and guardians are good for a reason.

    • @lo-dawg6644
      @lo-dawg6644  24 дня назад

      Guardian farms are definitely better actually, my bad.
      Silverfish do drop the same amount of xp as endermen though

  • @Simplified-Script-Development
    @Simplified-Script-Development 25 дней назад +1

    Make it with Redstone

  • @hyakin7818
    @hyakin7818 25 дней назад +2

    why don't you use a trident and a clock so you don't need to push the button

  • @kirby2809
    @kirby2809 25 дней назад +1

    Wouldn’t it be possible to place a ladder in the allay chamber to avoid entity cramming and allow for even more allays? That would theoretically make the farm even faster, right?

    • @lo-dawg6644
      @lo-dawg6644  25 дней назад +1

      Yes you can also do that instead of making additional Allay chambers

  • @Freedom-Live
    @Freedom-Live 25 дней назад

    Neat concept...
    You could up it by one, by making the farm mobile 😂

  • @themixedmaster
    @themixedmaster 26 дней назад +2

    Cool farm. Doesn’t beat cubicmetre’s god particle farm though (to be fair it literally can’t beat it though)

  • @zweispams
    @zweispams 25 дней назад +1

    we r so back

  • @piriux75miomi45
    @piriux75miomi45 25 дней назад

    hey what if you apply the hoosing effect on the silverfishs so they spawn a hell of slimes when you kill them for even more xp ?

    • @lo-dawg6644
      @lo-dawg6644  25 дней назад

      Yeah you can totally do that if you're willing to make the potions for it, oozing is crazy though because it basically turns every mob farm in the game into a slime farm

  • @farexponent9173
    @farexponent9173 26 дней назад +2

    Can't you just easily setup a button that activates the farm and then sends a redstone pulse through a hopper clock for 3 minutes and automate it? (Given you have a sufficient supply of potions)

    • @lo-dawg6644
      @lo-dawg6644  26 дней назад +2

      I hadn't thought of that, it's a great idea. Thanks for sharing that dude

  • @mrozu1508
    @mrozu1508 24 дня назад

    You would need 1860 Allys to reach lvl 30 in one second

  • @thePLUHHH
    @thePLUHHH 25 дней назад

    why not build one near an end portal spawner as well?

  • @NathanHaaren
    @NathanHaaren 24 дня назад

    🤫dont tell Mojang

  • @j100j
    @j100j 24 дня назад

    So, you haven't seen update suppressed furnaces?

  • @walls171
    @walls171 25 дней назад

    honestly I love the engineering but the fact is infinitely scalable seems like a problem, for lag and balance, my suggestion to nerf it would be they just add some form of limit to how many mobs splash potions can affect, either just a strict limit of x amount of mobs, or they could make it so after x amount the effect time starts to go down, which effectively results in a limit but less strict

  • @land3021
    @land3021 24 дня назад

    3:09 Oh I forgot that Allays were able to asexually reproduce alone...

  • @lawsen3719
    @lawsen3719 26 дней назад

    This is nice and all, but how will it affect Lebron's legacy?

  • @BBTfnC
    @BBTfnC 23 дня назад

    If the world gets too lagy the allay can die. Do to the fact theyget all the damage after te lag spike.

  • @bundo1591
    @bundo1591 28 дней назад +5

    lo-dwag can you read me a bedtime story

    • @lo-dawg6644
      @lo-dawg6644  28 дней назад +14

      Once upon a time there was an ugly barnacle

    • @longbodybrent5589
      @longbodybrent5589 25 дней назад +1

      @@lo-dawg6644 this reference earned my sub. also the farm is cool i guess

  • @martinbaxa3043
    @martinbaxa3043 23 дня назад +1

    What happens if the silverfish spawn inside the block with alleys, wont that run a risk of entity crammung killing all our torture victims?

    • @lo-dawg6644
      @lo-dawg6644  23 дня назад

      No actually, they immediately get bounced out due to the cramming, and because they can fit through half block spaces unlike Allays

    • @martinbaxa3043
      @martinbaxa3043 23 дня назад +1

      @@lo-dawg6644 i see thank you

  • @maricorp.449
    @maricorp.449 25 дней назад

    ianxfour guardian farm is more than enough xp and u get prismarine.

  • @R4ndom_Persn
    @R4ndom_Persn 25 дней назад

    Now what about the Ender Dragon XP farm?

  • @thatspookagain4030
    @thatspookagain4030 25 дней назад

    why not duplicate the allays inside the box?

  • @matt10y27
    @matt10y27 24 дня назад

    7:37 🤨

  • @simirror_9930
    @simirror_9930 26 дней назад +1

    I like your voice lo dawg

  • @ZephaniahNoah
    @ZephaniahNoah 25 дней назад +1

    6:36 what about snow layers?

    • @ZephaniahNoah
      @ZephaniahNoah 25 дней назад +1

      I just tested it. Snow layers also work. But you have less room to see and hit them.

  • @average-neco-arc-enjoyer
    @average-neco-arc-enjoyer 25 дней назад

    this probably has better xp production on bedrock edition due to the lack of entity cramming.

  • @keithm1273
    @keithm1273 26 дней назад +2

    Is this farm bedrock friendly?

    • @lo-dawg6644
      @lo-dawg6644  26 дней назад +1

      Yes, but the design is different and less intuitive. Also you need to use a magma block instead of drowning them

  • @kotmooson6459
    @kotmooson6459 24 дня назад

    U could do design with zombie or something else rather than allay by using snow gollems instead of drowning damage
    also 7:40 🤓 actually it's 87% that at least one silverfish will spawn if there is 20 allays and since 10% of 20 is 2 infested effect will trigger 2 times per hit, assuming that it's 50% chance to spawn 2 and 50% to spawn 1 it's about 1,5 on average per effect triggered so u get about 3 silverfish each time ur allays get hit

  • @GuyllianVanRixtel
    @GuyllianVanRixtel 26 дней назад +3

    Is the enderman in the thumbnail crying water?

    • @SandiaOfficial
      @SandiaOfficial 26 дней назад +3

      its so painful it starts crying and that is painful too so it cries even more

    • @cytroy
      @cytroy 25 дней назад +1

      Very hmmmmmmmmm

  • @zXHAcKeRzXz
    @zXHAcKeRzXz 24 дня назад

    Are the maths right saying that it's a 200 % chance? I mean even if every creature take their chances at 20%, they can all fail (bad luck) anyway. So maybe it's more and more close to 100%, but not 200%
    Don't really know about statistics/probability but maybe it should be closer to 20%+10%+5%+2.5%...=40% rather than 20% + 20%...=200%

  • @DashPum4
    @DashPum4 26 дней назад

    I dont know what you mean when you say this farm is more efficient than endermen farms. They both provide the same amount of xp, and there are also faster mob farms like guardian farms. This probably isn't even the fastest xp farm to build, because you need to find an allay which can take a while, breed it a bunch of times, and get all the resources for infestation potions which will take some time. The benefit of not needing room in the mob cap to spawn is real though, and I actually think thats where this farm shines. If a server's mob cap is full, the only xp farms that you could use would be like furnace xp farms, overworld portal piglin farms, and spawner farms (and maybe more that i missed) all of which are either tons of work or very slow. So I'm happy they added this farm, because I think the time spent getting potions and allays makes the xp output of the farm balanced, and the farm doesn't take away from other farms, because other xp farms are still needed because they're faster.

    • @lo-dawg6644
      @lo-dawg6644  26 дней назад +2

      The speed and efficiency of this farm is completely up to the player, which is what makes it unique. If you want, you can build a skyscraper full of 15 Allay chambers with 20 inside of each, and produce enough Silverfish to crash the game instantly. And as crazy as all that sounds, I think the cost of potions does an okay job of balancing that out. The amount of Silverfish breaks the max hostile mob count with ease, where Endermen and Guardian farms can't

    • @DashPum4
      @DashPum4 26 дней назад

      @@lo-dawg6644 that isnt how experience works though. theres a limit to how much xp a player can absorb per second, so having more silverfish doesnt actually lead to more xp.

    • @lo-dawg6644
      @lo-dawg6644  25 дней назад

      @@DashPum4 I'm confused, wouldn't that mean that it would just take longer to gain experience, but still result in more xp overall?

    • @DashPum4
      @DashPum4 25 дней назад

      @@lo-dawg6644 generally people dont care about how much xp there is, they care about how much xp they can use. guardian farms will let you collect much more xp than a silverfish farm. Even though you could hypothetically scale this farm up to get more total xp than a guardian farm, unless you have like 20 players all using the same farm, theres no reason to scale it up past a certain point. so technically yes, more xp overall, but its useless xp. that extra xp will just cause extra lag, which is why some xp farms burn excess xp that cant be collected by the player.

  • @JonnesTT
    @JonnesTT 25 дней назад +1

    Wouldn't this work as a mobswitch too? 😅

    • @lo-dawg6644
      @lo-dawg6644  25 дней назад

      I haven't tested this but lemme see

    • @lo-dawg6644
      @lo-dawg6644  25 дней назад

      Holy boosh it works

    • @lo-dawg6644
      @lo-dawg6644  25 дней назад

      Nevermind the silverfish can actually despawn

  • @croc_moat2327
    @croc_moat2327 23 дня назад

    Jesus fucking Christ. stuck in a one block chamber packed with hundreds of them, all endlessly drowning, yet unable to die, and constantly vomiting silverfish. I'm not using this farm simply for moral reasons. this shit is disturbing, allays don't deserve this kind of treatment man. this is not even a farm at this point, this is a straight up torture device lmao

  • @art_00000
    @art_00000 25 дней назад

    Silverfish farm made from stone bricks 💀💀💀

  • @JoseChidoReal
    @JoseChidoReal 25 дней назад

    is not enchanting, is villager trading 11:15

  • @amotoz
    @amotoz 25 дней назад

    Does he ever show how much do he actually gets? He uses the farm in creative and there’s nothing in the description on time from lvl 0 to 30

    • @lo-dawg6644
      @lo-dawg6644  25 дней назад

      I should haven been more clear on the exact rates, that was an error on my end. Thanks for pointing it out

  • @summer_dude7777
    @summer_dude7777 25 дней назад

    101 sub =]

  • @viniciusschadeck4992
    @viniciusschadeck4992 22 дня назад

    This farm is not the best... easier to build, sure... but it is not 100% afk, has no drops, also is slow, really slow

  • @Chromeno
    @Chromeno 26 дней назад

    the guardian xp farm is miles better though...

    • @SandiaOfficial
      @SandiaOfficial 26 дней назад

      but way harder to make

    • @Chromeno
      @Chromeno 26 дней назад

      @@SandiaOfficial i'd argue finding allays and gathering 20 of em is just a tiny bit easier, which is defintely not enough for the immense xp and loot output from the guardian grinder (which is also self-sustaining unlike the allay xp farm which requires user input in the form of splash potions)

    • @lo-dawg6644
      @lo-dawg6644  26 дней назад

      It depends on how many Allay chambers you're willing to make

    • @Chromeno
      @Chromeno 25 дней назад +1

      @@lo-dawg6644 I guess that's fair, though I don't think the amount of allay chambers sufficient to even compete with guardian grinders would be practical due to the constant demand for splash potions.

    • @lo-dawg6644
      @lo-dawg6644  25 дней назад

      @@Chromeno Yeah refreshing the splash potions is definitely annoying. Automatable, but still a big hassle. Guardian farms are also a pain in the ass to make though, so I can't really decide which one is more challenging of an endeavor