composing, shades, models, texture, idea, man running: 10/10. there is somthing wrong with the motion blur, is not good enough. the flow of the water makes the boat move, the boat does not surf on static water, the boat must buckle naturally with the flow of the water and gravity, it does not depend on the displacement speed. The effect can be achieved with physics or, where appropriate, make the texture of the water move with the boat, in addition to making a different mesh to buckle the boat manually.
Yeah I was having difficulties with the water and making it look like the boat was flowing with the stream. Since most of the look and lighting is done, Im working on fixing those things. Thanks a lot for the suggestions.
I have tried to participate in every one of Clint's challenge but couldn't complete them due to time constrains and other problems. This time my only goal was to finish the project. I think that is the most important thing here, not to compare your work with others but yourself. That is why completing the project is an achievement in itself. So yeah, i would suggest you submit your work, so in the next challenge you would have something to compare haha. Cheers!
For a second I thought this was from the movie lmao
This is insane man, "IT" vibes throughout the clip. Top 100 at least. THATS the level we want to see
Nice!
Take IT
I think the best one👍
top 100 worthy for sure!
NICE!!!
Epiccccc
I love how efficient save elegant it feels
this is great
well done
great idea , great render
This is so cool and unique! Reminds me of heavy rain :)
Easily top 100, I would recommend making the water crest Infront of the boat to sell it's interaction more
thanks for the suggestion, ill surely try to work on that
So creative❣❣
just woooow
Great idea !
composing, shades, models, texture, idea, man running: 10/10. there is somthing wrong with the motion blur, is not good enough. the flow of the water makes the boat move, the boat does not surf on static water, the boat must buckle naturally with the flow of the water and gravity, it does not depend on the displacement speed. The effect can be achieved with physics or, where appropriate, make the texture of the water move with the boat, in addition to making a different mesh to buckle the boat manually.
Yeah I was having difficulties with the water and making it look like the boat was flowing with the stream. Since most of the look and lighting is done, Im working on fixing those things. Thanks a lot for the suggestions.
Amazing work, dude! We'll done. New sub from me!
exactly why im not submitting my dogshit
I have tried to participate in every one of Clint's challenge but couldn't complete them due to time constrains and other problems. This time my only goal was to finish the project. I think that is the most important thing here, not to compare your work with others but yourself. That is why completing the project is an achievement in itself. So yeah, i would suggest you submit your work, so in the next challenge you would have something to compare haha. Cheers!
Which software??
its mostly blender
That’s not an engine
I think Clint said that it does not necessarily need to have an engine. Like you can also make a skateboard.