Honestly, the audio factor seems like it might be understated. A lot of guns are very loud and that's my primary way of locating enemies in this game vs the minimap in cod. I rarely if ever look at the minimap in this game.
the audio in this game is terrible you can hear steps that may or may not be team mates or your own or a herd of wild horses but by the time you do hear an enemy its too late as they are already killing you. and the clubhouse map is awful (just when you thought they couldnt make a worse map than dumbo and emporium) you cant tell who it is and where they are.
Yeah the audio gunfire and enemy footsteps is what I listen for, helps a lot! I try and use the minimap but the action is happening so quickly in front of me sometimes that I don’t feel like I have enough time to look at the mininap, process what’s happening, and then jump back into action lol. I take quick peeks here and there or especially after spawn but when things are popping off there ain’t enough time for me. Also I think because the dots appear and disappear so quickly it makes me use the minimap less
No. All factions are good. Spider is op. Phantom health is op. Cleaners extra damage is op with some guns. No headshots for new faction id op. All are op in their own way which is😊 great.
@@ayrebhalsabe7404 how spider is OP? First, of it's bugged it barely comes out and you get one spider bot after every 45 seconds and then another 25 sec cool down on it so u basically getting 1 every 1.25 min which will not even guarantee a kill! Its definitely annoying seeing it, but its definitely not Op! Flash bang is more op than Spider Bug! I'm in the top 1% player base I have used everything. Currently on level 160. While this echelon is made for noobs or pub stompers. Continues wallhacks not just for you but the whole team!?
The minimap is so zoomed in I've completely lost the habit of looking at it. I just wish they made it zoomed out(maybe echelon size be the default). That way, it makes the minimap more viable AND be a buff for the suppressors
I never use suppressors in fps games, it's a lot easier when they know where you are so you can catch them sprinting towards you while you have the advantage in every gun fight.
@@davidmitchell621 Yeah 2 Seconds I think would be fine, less than CoD which I would prefer. Don't want Suppressors to be too big of a crutch attachment.
@bjarnis i also like that playstyle, for me it depends on the weapon. Closer range? Suppressor to allow easier flanks. Longer range? No suppressor to allow them to walk into my line of sight.
I was locked into the minimap on COD. I used it constantly as it was my major source of information. This minimap is so very unhelpful that I rarely use it at all.
I've never bothered to use the mini map. I glance at it to see where my team is spawning, use my experience to judge where the enemies will be coming from then approach the high traffic areas from the sides. If an enemy is anywhere nearby I usually hear their footsteps and gunshots and act accordingly. The only difference a suppressor makes would be making it harder to hear shots, but if you are not crouching or standing still I'll know exactly where you are from the audio.
There is so much action with this game i don't even have the time to look at the mini map. Especially with how short the duration is for red dots. Id rather just use my eyes and ears
Absolutely love the audio in this game, hearing echelon ultimate gives clear indication where they are approaching from, and cancelling that ultra never gets old. Not to mention all the other audio has been on point for me. Loving the Xdefiant content from ace!
Echelon definitely seems OP, specifically when paired with Intel Suit. Having much more intel via minimap and having scan pings reminiscent of snapshot grenades while ALSO minimizing your map info from the enemies seems a bit overkill, especially if it's more than just one suit. Although I'm entirely fine with the Ghillie suit. I think it's okay to counter, but can definitely catch you off guard. I'd like to see how Echelon is affected if Intel Suit only showed enemies for the user, removing the support aspect. I feel like ONE player having that would be a bit more balanced.
It shouldn't be wallhacks for everyone on your team. Just minimap pings. The pings can be realtime but you shouldn't get wallhacks for your team. Also the invisible trait feels like it needs a 5 second cooldown buff. Its definitely useful as it is, but sometimes also feels it too weak. As a trade off however any damage you receive should disrupt your invisibility I think. It is kind of weird it doesn't do that already but there you go.
Not to mention the best ult In the game. And idk if the hitbox is smaller but the default echelon girl is so much thinner than other characters so it feels way harder to shootnl at her
i think its ok... ive used it in 15 games, maybe the intel suit 5 times per game so a total of 75 times... and ive gotten 28 assists out it from the unlock characters challenge progress... so 1 assist per every 3 use... cuz sometimes u use it and die in a gunfight after so you dont get the full benefit anyway for teammates
They should definitely increase the mini map dot duration to 2s to give players a bigger reason/incentive to use the suppressor attachment. As of right now, not many players are concerned with using a suppressor because your dot doesn't really stay on the map for very long.
Personally, I never had an issue with the Phantom's extra HP but if they get extra, Echys need to lose some HP. Make them easier to kill so they HAVE to be stealthy instead of bunny hopping in my face like a hummingbird with ADHD. 😂
Despite the range penalty, I've personally found success with the full suppressor. It just seems like staying off the radar is resulting in much better and more consistent matches for me.
I am always looking at the mini map in cod but I feel like I hardly look at it in Xdefiant. I couldn't figure out why it didn't seem helpful in XD but now I think its because the dots don't last long and they are hard to see. I hope they make the mini map more useful.
Anyone else notice red dots not showing up on the minimap even when enemies are shooting nearby using unsuppressed weapons and not using the echelon faction? I feel like its a constant problem in pretty much every game im in.
I rarely look at the map. The audio for gunfire is good enough that i never feel the need to. Plus the maps have so many lines of sight that if you're anywhere even remotely near them you'll probably see the tracers. Combine that with your teammates death and you get the idea where they are.
To be honest I don’t use the mini map a whole lot because of how zoomed in it is and how fast dots disappear and how fast the game play is. I’m basically fallen out of habit of glancing at it every couple seconds.
Same, i use it mostly to double check where my teammates are at to try and predict where enemies might be because as you said, its not the best minimap and not very useful. That being said im a big fan of competitive Halo and theres no minimap in that so i kinda like that the minimap is weak. Also i was never a fan of how reliant everyone became with minimap on cod games. I remember playing ops2-3 a ton and becoming stupidly reliant on the minimap.
Thought recon and light were additive, thanks for the clarification that they are not. I love how the light suppressor looks and sounds on that basis alone I will use it, the guns are easy to adjust durning match anyway if an extra stat bump in handling or mobility is needed against particularly talented players.
imma be honest the fact it only lasts 1 second on the minimap is just weird. that is way more punishing to casuals than call of duty? i feel like 3 seconds is a sweetspot because it gives more time for anyone to look up at that map and see "oh! there's a dot! i should investigate that."
Nah, games become kind of dumb when you can just look up at the minimap and know where everyone is. It's a better game if you can keep your focus on what's actually happening with sound, map design, spawns etc.
I’d love for an attachment video. I get overwhelmed with the good and bad. I usually just go with what makes the bars go further right without looking at the description of what it helps/hurts
Haha, I've definitely seen an uptick of Echelon picks in games this week. It makes sense if they've seen this video. It seems like a decent faction. But I'll usually swap to whatever is needed per game.
Not to be overly critical, because I love your stuff, AND it is incredible you have found all this out with out being able to do some prober testing with private matched and so on. But the simulation of how long your dot will stay up on minimap with light supressor. I feel it is needed to point out, this is if you only fire one shot, and no one fires only one shot with like a P90. The time you show is how long it will last after you ended your spray :) I only use light supressor/recon when it is the only thing that is unlocked to use :) Didn't know about the larger minimap on echelon.
I've always thought from the beginning back in the betas that Echelon is by far the best faction fundamentally because it breaks the reason for having a Mini-map in the game. Echelon is so common that when I'm playing XDefiant, I rarely ever look at the minimap anymore because there's simply no need to. I'm not losing my muscle memory for it though; while I still play CoD, I'm ALWAYS staring at it, and on occasion I'll look up in XDefiant to see it as well. I didn't even know that they had an EXTRA passive bonus of a larger minimap, and that's just another reason why I feel the need for them to be reigned in. Making the minimap size for Echelon currently into the default for all factions I think would be great (as I feel its also a little too small still? maybe just me) and completely reworking both their passive for Minimap Immunity as well as the Intel Suit, I feel, are necessary at this point. The Intel Suit on its own providing Wall Hacks to both the player and nearby teammates in a ~15-20m radius is absolutely ridiculous. I'm not sure if many know that those Wall Hack Pings also ping enemies on the Minimap, but why look at the map when you get a real-time highlight of the enemies through walls? But again, that goes back to the Echelon Minimap Immunity: they can get Walled but not pinged, so again, what's the point of the Minimap? I've been playing CoD for years, and yes I understand there are many more functions and reasons to a Minimap in an arcade shooter; I just think its a little ridiculous having a faction that fundamentally breaks a core game feature by making it near useless, and that extra Minimap Zoom is icing on the cake that I did not know was there! Anyways, thanks for the breakdown Ace 💛💛 Hope you and your family are doing well 😊
I mainly use the suppressors for recoil management. Start with the first and work my way till i get muzzle booster but still leave the first barrel on and finish off with the final suppressor as i see the most recoil management from it. If the 2 stealth barrels are basically the same as suppressors, i may need to rework my classes a bit and have the muzzle booster and stealth barrel instead of the final suppressor and rapid fire barrel.
Regardless of what this video says, when you're constantly getting killed every time you fire your gun due to people hearing you shooting, the suppression is very useful. If you have the extra slot that light suppressor is nice to stop that instant death from the side whenever you kill someone
I played since the open beta, and even in the full game I find the Mini Map absolutely impossible to read. The dots are way too faint, and I find the opacity weird. As a result: I pretty much don’t use the radar. I’d love for them to increase the background opacity and the size of the dots.
Nice vid. Echelon echelon echelon... the super ability that's nearly in-counterble. I noticed sometimes there are arrows on the minimap for whole the team Do you know when they apply?
I have not really used the mini map only notice the direction indicator for enemies. Maybe I will have to use echelon more and use another attachment instead of suppression
I don't know if it is just me but it seems to make my recoil much more friendly to manage and easier to hit follow up shots on certain guns. like on my m16 setup i use the full suppressor and recon barrel, and it seems like one burst hits all 3 headshots more consistently. This may be all in my head i will grant that. But it took my play with it way up.
Yeah I hate when I get into a gun fight with them they still kill me at 10 health because of their burning bullets. Oh and I especially hate when they throw down a shield nullifying anything I can do to them in a straight up gun fight! Ugh! But the worst thing I hate is when they literally send out a drone that's not only hard to shoot, but now can't be shot off your face anymore that can LITERALLY KILL YOU IF YOU HAVE 40 HEALTH!!! Bruh how in tf is echelon OP though explain?...
Based on all the perks you mentioned for Echelon, I think it would be more fair of they had a base health of 80, that Intel suit is so OP, also a passive suppressor at all times, come on how is that fair.
@MelloWyatt That would also make them worthless then no?... also the faction is suppose to be sneaky and less aggressive, there wearing black latex suits for crying out loud
okay so i was under the impression that the suppressors, not recon and stealth, eliminated or greatly reduced the tracer effects of the bullets. guess im totally wrong then and there’s really no use to them?
*In SHORT, Suppressor is ineffective, doesn't keep you off the Radar, Guns are too Loud* Maybe the last Suppressor you unlock may reduce the sound more.
So echelon gets no minimap signature bigger mini maps walls on cooldown and walls and a 1 shot pistol on ult and they havent hard nerfed this faction yet
some of my best flanks have been with a suppressor. Mainly because peoples dont hear me behind them. Sucks you cant test that right now. Some of my most successful games have been Echelon cloak with M4 suppressor. I really think the sound profiles are good enough to use the suppressor as a flank gun.
Does anyone else find the directionality of the audio nearly impossible? I know its not my headphones, their imaging is normally fantastic. Yet in this game, I find it pretty much useless to tell the direction or distance, footsteps in particular, are at.
I was trying to find out why I wasn’t looking at my mini map at all and I couldn’t figure out why. 1 sec means nothing to casuals. Plus they have that NESW indicator
Totally worth the attachment slot if you aren't playing Echelon and want to flank/play steathly. Most times the Light Suppressor works fine, but if you're using a weapon for close range engagements, than Standard Suppressor is better IMO. I don't see the benefit of the Stealth barrel as it also reduces your TTK and mobility.
I never even tried suppressors becuz I always planned on playing Ranked and expected them to be banned. But they didn't even ban anything, it's literally just glorified pubs... so I might check them out now. Lol
Can you do a video on the new chat ban update and how it doesn't let you talk to your own team mates? I find it so hard to believe that this is intentionally. There's no update or patch notes about it but there's so many people on Reddit about it
people saying echelon op but honestly ive played just fine and hit top board while hardly ever looking at the minimap , unless i want to see if my teammate got bodied nearby or something specific. this games movement is aggro and people dont camp ever , so i feel no need to use it.
Yeah supressors and minimaps are completely useless (for me) if your not fast enough to move and shoot your shots😅. So thats why I solely rely on sound effects and foot print sound location
Could you maybe update the best loadouts, the stuff that is being used or banned in competitive play currently? I’ve tried finding it but it’s super difficult not having the reach the get that information and having to pause streams or videos for a fraction of a second to try and see the load out lol
Nothing is banned in Ranked for Season 1. That being said, pretty much everyone who is actually min-maxing and trying their ass off in Ranked is using Phantoms with the ACR or MP7. Just look up "Best XDEFIANT ACR" or "Best XDEFIANT MP7" videos and you'll find what you're looking for.
Mimimap I this game is next to worthless. You have to be glues to it evser see dots since they are so short and the outside the radius shots I cam just use my ears to let mw know where they came from. I hardly ever even look at it after the first week
Honestly I just think the way the minimap is done is just bad. Its too small, the clarity on it is just too low. The dots are too small, not bright enough to even really try to see. Not to mention the whole just instantly disappears thing. Personally it needs some clarity improvements really. Because I almost never use it. Thank God the sound design and general footsteps are like SSS+ tier because that basically carries the game and overall ability to be aware of my surroundings. :/
Muscle booster is more valuable imo, or a recoil reducing attachment. Echelon gives you that flexibility to upgrade your gun without appearing on the mini map
Crazy people think echelon is literally busted when they LITERALLY have no offensive abilities 😂 sure they can turn invisible "can be countered if your not blind as a bat" and wall hacks "literally also reveals you too" and they have the most inconsistent ult in the game??? Come on. Where are they OP?...
@@Roxas-dr8om silencers are banned in general in competitive fps because they hide the location of the players. Echelon users by default getting the advantage of not appearing on the minimap regardless of whether they use silencer or not completely defeats the purpose of banning silencers in the first place.
One important detail that you missed:
In CoD the red dot stays where the shot was fired.
In XD the red dot follows the player until it disappears.
Honestly, the audio factor seems like it might be understated. A lot of guns are very loud and that's my primary way of locating enemies in this game vs the minimap in cod. I rarely if ever look at the minimap in this game.
Agreed. Enemies gunfire and steps are louder.
Plus ifeel looking at the mini map will just get you killed
the audio in this game is terrible you can hear steps that may or may not be team mates or your own or a herd of wild horses but by the time you do hear an enemy its too late as they are already killing you.
and the clubhouse map is awful (just when you thought they couldnt make a worse map than dumbo and emporium) you cant tell who it is and where they are.
Yeah the audio gunfire and enemy footsteps is what I listen for, helps a lot! I try and use the minimap but the action is happening so quickly in front of me sometimes that I don’t feel like I have enough time to look at the mininap, process what’s happening, and then jump back into action lol. I take quick peeks here and there or especially after spawn but when things are popping off there ain’t enough time for me. Also I think because the dots appear and disappear so quickly it makes me use the minimap less
The game seems too fast to look at the Mimi map too
@@mikewright447clubhouse is horrible
All I got from this video is that Echelon is op.
all factions are op in their own way
@@museumofcavi echelon is just made for bots 💯
@@museumofcavisome way more than others
No. All factions are good. Spider is op. Phantom health is op. Cleaners extra damage is op with some guns. No headshots for new faction id op. All are op in their own way which is😊 great.
@@ayrebhalsabe7404 how spider is OP? First, of it's bugged it barely comes out and you get one spider bot after every 45 seconds and then another 25 sec cool down on it so u basically getting 1 every 1.25 min which will not even guarantee a kill!
Its definitely annoying seeing it, but its definitely not Op! Flash bang is more op than Spider Bug! I'm in the top 1% player base I have used everything. Currently on level 160.
While this echelon is made for noobs or pub stompers. Continues wallhacks not just for you but the whole team!?
The minimap is so zoomed in I've completely lost the habit of looking at it. I just wish they made it zoomed out(maybe echelon size be the default). That way, it makes the minimap more viable AND be a buff for the suppressors
They should also make the default dots twice as long in duration but keep the light suppression values the same
I never use suppressors in fps games, it's a lot easier when they know where you are so you can catch them sprinting towards you while you have the advantage in every gun fight.
@@davidmitchell621 Yeah 2 Seconds I think would be fine, less than CoD which I would prefer. Don't want Suppressors to be too big of a crutch attachment.
@@bjarnis works in casual games against low-mid skill players but if youre playing ranked or any competetive mode or lobby, this won't work
@bjarnis i also like that playstyle, for me it depends on the weapon. Closer range? Suppressor to allow easier flanks. Longer range? No suppressor to allow them to walk into my line of sight.
So echelon gets wallhacks AND stay off the minimap at all times AND have a larger minimap radius? They gotta get nerfed man
They're still not highly picked like cleaners or phantoms. So it'll be awhile
@@keiskayhuh? Not heavily picked is there stats for this because I see many in every game
@@keiskay Whats you source from this? Cause I find it hard to believe that cleaners are higher picked then echelon in ANY game mode.
I think its balanced, you're giving up extra health or damage for stealth and wallhacks
@@destroyer91292the cleaners legit have a 1 button kill ability and do extra damage, of course it's picked a lot.
This game is so fast that the minimap has almost become it's own skill gap.
Anyways i use them because I like the "sound" produced by silencers.
hahaha I use the watergun skin on the acr because it muffles the sound it's kinda paw
@@messerschmitt4268 it does sound cool! like paintball.
I was locked into the minimap on COD. I used it constantly as it was my major source of information. This minimap is so very unhelpful that I rarely use it at all.
I've never bothered to use the mini map. I glance at it to see where my team is spawning, use my experience to judge where the enemies will be coming from then approach the high traffic areas from the sides. If an enemy is anywhere nearby I usually hear their footsteps and gunshots and act accordingly. The only difference a suppressor makes would be making it harder to hear shots, but if you are not crouching or standing still I'll know exactly where you are from the audio.
Ace Xdefiant content 💯🙌
There is so much action with this game i don't even have the time to look at the mini map. Especially with how short the duration is for red dots. Id rather just use my eyes and ears
Absolutely love the audio in this game, hearing echelon ultimate gives clear indication where they are approaching from, and cancelling that ultra never gets old. Not to mention all the other audio has been on point for me. Loving the Xdefiant content from ace!
Echelon definitely seems OP, specifically when paired with Intel Suit. Having much more intel via minimap and having scan pings reminiscent of snapshot grenades while ALSO minimizing your map info from the enemies seems a bit overkill, especially if it's more than just one suit.
Although I'm entirely fine with the Ghillie suit. I think it's okay to counter, but can definitely catch you off guard.
I'd like to see how Echelon is affected if Intel Suit only showed enemies for the user, removing the support aspect. I feel like ONE player having that would be a bit more balanced.
It shouldn't be wallhacks for everyone on your team. Just minimap pings. The pings can be realtime but you shouldn't get wallhacks for your team.
Also the invisible trait feels like it needs a 5 second cooldown buff. Its definitely useful as it is, but sometimes also feels it too weak. As a trade off however any damage you receive should disrupt your invisibility I think. It is kind of weird it doesn't do that already but there you go.
Not to mention the best ult In the game. And idk if the hitbox is smaller but the default echelon girl is so much thinner than other characters so it feels way harder to shootnl at her
i think its ok... ive used it in 15 games, maybe the intel suit 5 times per game so a total of 75 times... and ive gotten 28 assists out it from the unlock characters challenge progress... so 1 assist per every 3 use... cuz sometimes u use it and die in a gunfight after so you dont get the full benefit anyway for teammates
love seeing xdef content from you!
They should definitely increase the mini map dot duration to 2s to give players a bigger reason/incentive to use the suppressor attachment.
As of right now, not many players are concerned with using a suppressor because your dot doesn't really stay on the map for very long.
Personally, I never had an issue with the Phantom's extra HP but if they get extra, Echys need to lose some HP. Make them easier to kill so they HAVE to be stealthy instead of bunny hopping in my face like a hummingbird with ADHD. 😂
☠️☠️☠️
Cope
Despite the range penalty, I've personally found success with the full suppressor. It just seems like staying off the radar is resulting in much better and more consistent matches for me.
I am always looking at the mini map in cod but I feel like I hardly look at it in Xdefiant. I couldn't figure out why it didn't seem helpful in XD but now I think its because the dots don't last long and they are hard to see. I hope they make the mini map more useful.
Anyone else notice red dots not showing up on the minimap even when enemies are shooting nearby using unsuppressed weapons and not using the echelon faction? I feel like its a constant problem in pretty much every game im in.
They could be using the stealth barrel. Idk if the sound would be the same though
BABE WAKE UP XCLUSIVE ACE IS NAKED IN OUR FRONT YARD
Good to know, thanks Ace ❤I honestly don’t look at this games minimap that often cause I rarely see ANY enemy fire
I wouldn't be surprised that the Echelon hidden bonus is the original passive ability they forgot to remove :P
What was that?
I rarely look at the map. The audio for gunfire is good enough that i never feel the need to. Plus the maps have so many lines of sight that if you're anywhere even remotely near them you'll probably see the tracers. Combine that with your teammates death and you get the idea where they are.
To be honest I don’t use the mini map a whole lot because of how zoomed in it is and how fast dots disappear and how fast the game play is. I’m basically fallen out of habit of glancing at it every couple seconds.
Same, i use it mostly to double check where my teammates are at to try and predict where enemies might be because as you said, its not the best minimap and not very useful.
That being said im a big fan of competitive Halo and theres no minimap in that so i kinda like that the minimap is weak.
Also i was never a fan of how reliant everyone became with minimap on cod games. I remember playing ops2-3 a ton and becoming stupidly reliant on the minimap.
Thought recon and light were additive, thanks for the clarification that they are not.
I love how the light suppressor looks and sounds on that basis alone I will use it, the guns are easy to adjust durning match anyway if an extra stat bump in handling or mobility is needed against particularly talented players.
imma be honest
the fact it only lasts 1 second on the minimap is just weird. that is way more punishing to casuals than call of duty? i feel like 3 seconds is a sweetspot because it gives more time for anyone to look up at that map and see "oh! there's a dot! i should investigate that."
Nah, games become kind of dumb when you can just look up at the minimap and know where everyone is. It's a better game if you can keep your focus on what's actually happening with sound, map design, spawns etc.
I’d love for an attachment video. I get overwhelmed with the good and bad. I usually just go with what makes the bars go further right without looking at the description of what it helps/hurts
Haha, I've definitely seen an uptick of Echelon picks in games this week. It makes sense if they've seen this video. It seems like a decent faction. But I'll usually swap to whatever is needed per game.
Not to be overly critical, because I love your stuff, AND it is incredible you have found all this out with out being able to do some prober testing with private matched and so on.
But the simulation of how long your dot will stay up on minimap with light supressor. I feel it is needed to point out, this is if you only fire one shot, and no one fires only one shot with like a P90. The time you show is how long it will last after you ended your spray :)
I only use light supressor/recon when it is the only thing that is unlocked to use :)
Didn't know about the larger minimap on echelon.
great video as always!
Maybe it's a placebo affect, but I feel like I get the jump on more enemies when I use the suppressor.
I've always thought from the beginning back in the betas that Echelon is by far the best faction fundamentally because it breaks the reason for having a Mini-map in the game. Echelon is so common that when I'm playing XDefiant, I rarely ever look at the minimap anymore because there's simply no need to. I'm not losing my muscle memory for it though; while I still play CoD, I'm ALWAYS staring at it, and on occasion I'll look up in XDefiant to see it as well. I didn't even know that they had an EXTRA passive bonus of a larger minimap, and that's just another reason why I feel the need for them to be reigned in.
Making the minimap size for Echelon currently into the default for all factions I think would be great (as I feel its also a little too small still? maybe just me) and completely reworking both their passive for Minimap Immunity as well as the Intel Suit, I feel, are necessary at this point. The Intel Suit on its own providing Wall Hacks to both the player and nearby teammates in a ~15-20m radius is absolutely ridiculous. I'm not sure if many know that those Wall Hack Pings also ping enemies on the Minimap, but why look at the map when you get a real-time highlight of the enemies through walls? But again, that goes back to the Echelon Minimap Immunity: they can get Walled but not pinged, so again, what's the point of the Minimap?
I've been playing CoD for years, and yes I understand there are many more functions and reasons to a Minimap in an arcade shooter; I just think its a little ridiculous having a faction that fundamentally breaks a core game feature by making it near useless, and that extra Minimap Zoom is icing on the cake that I did not know was there!
Anyways, thanks for the breakdown Ace 💛💛 Hope you and your family are doing well 😊
for the xdefiant algorithm
Anyone else get the glitch where you can’t use the intel suit after the first time?
I mainly use the suppressors for recoil management. Start with the first and work my way till i get muzzle booster but still leave the first barrel on and finish off with the final suppressor as i see the most recoil management from it. If the 2 stealth barrels are basically the same as suppressors, i may need to rework my classes a bit and have the muzzle booster and stealth barrel instead of the final suppressor and rapid fire barrel.
That 30% increase in radius for the minimap works out an almost 70% inceease in map area which is visible. Absolutely broken.
Regardless of what this video says, when you're constantly getting killed every time you fire your gun due to people hearing you shooting, the suppression is very useful. If you have the extra slot that light suppressor is nice to stop that instant death from the side whenever you kill someone
So I’m definitely running echelon from now on
I played since the open beta, and even in the full game I find the Mini Map absolutely impossible to read.
The dots are way too faint, and I find the opacity weird. As a result: I pretty much don’t use the radar. I’d love for them to increase the background opacity and the size of the dots.
Nice vid. Echelon echelon echelon... the super ability that's nearly in-counterble.
I noticed sometimes there are arrows on the minimap for whole the team Do you know when they apply?
Thanks for the breakdown!
I have not really used the mini map only notice the direction indicator for enemies. Maybe I will have to use echelon more and use another attachment instead of suppression
The extra minimap range is so bs. I did notice my minimap was more useful when I was doing echelon challenges but I didn't notice why
I don't know if it is just me but it seems to make my recoil much more friendly to manage and easier to hit follow up shots on certain guns. like on my m16 setup i use the full suppressor and recon barrel, and it seems like one burst hits all 3 headshots more consistently. This may be all in my head i will grant that. But it took my play with it way up.
i prefer the sound of supressed weapons
Thx Ace. Usefull video! 🙌
Very good video, great information.
Echelon = OP. I feel like they have to many pros and not enough tradeoffs
Swear, I didn't even know bout the mini map thing.
Yeah I hate when I get into a gun fight with them they still kill me at 10 health because of their burning bullets.
Oh and I especially hate when they throw down a shield nullifying anything I can do to them in a straight up gun fight! Ugh!
But the worst thing I hate is when they literally send out a drone that's not only hard to shoot, but now can't be shot off your face anymore that can LITERALLY KILL YOU IF YOU HAVE 40 HEALTH!!!
Bruh how in tf is echelon OP though explain?...
@@Roxas-dr8omfound the level 200 echelon mp7 nerd
@@Lexxifyy barely lvl 86 and DESPISE MP7, SNIPERS AND LMGS nice try. Now explain how echelon op 🙂
Yet barely any people use them compared to other factions, specially Cleaners and Dedsec. Wonder why that is
Based on all the perks you mentioned for Echelon, I think it would be more fair of they had a base health of 80, that Intel suit is so OP, also a passive suppressor at all times, come on how is that fair.
80 health would make them worthless just buff the other factions
@MelloWyatt That would also make them worthless then no?... also the faction is suppose to be sneaky and less aggressive, there wearing black latex suits for crying out loud
@@samporterbridges860080 health? Wtf you already die pretty quick in this game I’m sure there’s other nerfs to echelon they can do
@Kai-ps8lu perhaps, we'll see I know there working on balances so let's see what happens I guess
okay so i was under the impression that the suppressors, not recon and stealth, eliminated or greatly reduced the tracer effects of the bullets. guess im totally wrong then and there’s really no use to them?
*In SHORT, Suppressor is ineffective, doesn't keep you off the Radar, Guns are too Loud* Maybe the last Suppressor you unlock may reduce the sound more.
So echelon gets no minimap signature bigger mini maps walls on cooldown and walls and a 1 shot pistol on ult and they havent hard nerfed this faction yet
some of my best flanks have been with a suppressor. Mainly because peoples dont hear me behind them. Sucks you cant test that right now. Some of my most successful games have been Echelon cloak with M4 suppressor. I really think the sound profiles are good enough to use the suppressor as a flank gun.
Always great 🇮🇪🍻
Does anyone else find the directionality of the audio nearly impossible? I know its not my headphones, their imaging is normally fantastic. Yet in this game, I find it pretty much useless to tell the direction or distance, footsteps in particular, are at.
they are worth using because they look cool. and also because I dislike the look of snubnosed guns
I was trying to find out why I wasn’t looking at my mini map at all and I couldn’t figure out why. 1 sec means nothing to casuals. Plus they have that NESW indicator
Nice video
it seems like the audio signatures are still loud enough to be noticed while using suppressors
İf echelon op everyone using echelon not braindead spider bot
Does the suppressors get rid of tracers? and if it does, do the incendiary rounds for cleaners override that effect.
Totally worth the attachment slot if you aren't playing Echelon and want to flank/play steathly. Most times the Light Suppressor works fine, but if you're using a weapon for close range engagements, than Standard Suppressor is better IMO. I don't see the benefit of the Stealth barrel as it also reduces your TTK and mobility.
if you have a fast fire rate then the stealth barrel doesn't really hurt too much
@@museumofcavi I mean sure, it has a niche use, but generally not worth it IMO
Personally I found the uninstall option much better. 😊
Mini-Map needs to be zoomed out a bit in my opinion ..
I never even tried suppressors becuz I always planned on playing Ranked and expected them to be banned. But they didn't even ban anything, it's literally just glorified pubs... so I might check them out now. Lol
Can you do a video on the new chat ban update and how it doesn't let you talk to your own team mates? I find it so hard to believe that this is intentionally. There's no update or patch notes about it but there's so many people on Reddit about it
Chat ban? I communicate with my teammates just fine. To the point that I end up muting 90% of the idiots lol Do u mean the little chat 💬?
Like hollow dot over cod dot arrow thing
people saying echelon op but honestly ive played just fine and hit top board while hardly ever looking at the minimap , unless i want to see if my teammate got bodied nearby or something specific. this games movement is aggro and people dont camp ever , so i feel no need to use it.
Alr, logging and using Echelon NOWWWWWW
How about light suppressor plus stealth barrel equipped? Dont remember him saying something about this combo
He mentions it at 3:32, but in short they don't seem to stack together in anyway. So only use one or the other.
Suppressor should give you some range
Yeah supressors and minimaps are completely useless (for me) if your not fast enough to move and shoot your shots😅. So thats why I solely rely on sound effects and foot print sound location
To be honest I don't use minimap at all. I forget that minimal exist most of the time.
You need to ditch cod... Ur xDef content is so good
No view gang
Echelon goated
Did they fix recoil when using rapid fire?
Could you maybe update the best loadouts, the stuff that is being used or banned in competitive play currently? I’ve tried finding it but it’s super difficult not having the reach the get that information and having to pause streams or videos for a fraction of a second to try and see the load out lol
Nothing is banned in Ranked for Season 1.
That being said, pretty much everyone who is actually min-maxing and trying their ass off in Ranked is using Phantoms with the ACR or MP7.
Just look up "Best XDEFIANT ACR" or "Best XDEFIANT MP7" videos and you'll find what you're looking for.
XDefiant needs its own intro in your videos.
Because I sometimes think I missclicked on a MWIII guide video. But it's fine if you don't do it.
Mimimap I this game is next to worthless. You have to be glues to it evser see dots since they are so short and the outside the radius shots I cam just use my ears to let mw know where they came from. I hardly ever even look at it after the first week
Honestly I just think the way the minimap is done is just bad. Its too small, the clarity on it is just too low. The dots are too small, not bright enough to even really try to see. Not to mention the whole just instantly disappears thing.
Personally it needs some clarity improvements really. Because I almost never use it. Thank God the sound design and general footsteps are like SSS+ tier because that basically carries the game and overall ability to be aware of my surroundings. :/
the stealth barrel is a total waste of an attachment, as are many others
Hardly ever use the mini map in this game, too busy zooming and shooting.
Muscle booster is more valuable imo, or a recoil reducing attachment. Echelon gives you that flexibility to upgrade your gun without appearing on the mini map
I never look at the minimap in this game
Crazy people think echelon is literally busted when they LITERALLY have no offensive abilities 😂 sure they can turn invisible "can be countered if your not blind as a bat" and wall hacks "literally also reveals you too" and they have the most inconsistent ult in the game??? Come on. Where are they OP?...
xd content!
I get player of the game on over half my games played and never use the minimal. It is really not necessary in this game because of how weak it is.
Ok Echelon needs to be banned completely from competitive XDefiant
Why....lol lemme guess, phantom player right?
@@Roxas-dr8om silencers are banned in general in competitive fps because they hide the location of the players. Echelon users by default getting the advantage of not appearing on the minimap regardless of whether they use silencer or not completely defeats the purpose of banning silencers in the first place.
The gameplay is too fast to even bother glancing at the map, I want free for all with fewer players tbh
XDEFIANT
Audio in the game sucks anyway when it comes to pinpointing someone.
half of the attachments do nothing
echelon is so broken its not even funny. i would rather face deadsec than echelon
So people actually play this?
Always run silent. I use Silent Assassin vest, w/no skulls, plus silencer which makes it great to flank all the time stealthy.
Wrong game retigga
Fuck skill, play echelon
Praying to god this game dies off🙏🙏🙏
X is doodoo
So why you here ? It clearly got your attention
@@Kai-ps8lu ever heard of notifications? 😏😏👍👍🤣🤣
@@zig8100 ever heard of don’t click on it 😂😂😂👍🏽
@@zig8100 common sense
@@Kai-ps8lu why you mad thou 🤣🤣😏😏😄😄