Why the M79 Grenade Launcher Will Dominate in DayZ
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- Опубликовано: 5 окт 2024
- Up to date M79 stats: wobo.tools/day...
The M79 Grenade Launcher was added in DayZ update 1.18 and is a great firearm for its damage and versatility. It comes with 40mm Explosive Grenade Rounds, Chemical Gas Grenade Rounds or red, green, white and black Smoke Grenade Rounds. In this video I show what the M79 Launcher weapon can do to see how these 3 grenade ammo types work with the first grenade launcher in DayZ 1.18.
Where to find the M79: • How to Get the Best Lo...
u/Jaakael's Grenade Launcher squad wipe: / 3pp_grenade_launcher
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Credits to Huma-Huma for the WOBO intro/outro called Omission.
WOBO is a gaming community centered around #DayZ and similar survival games. I provide tips, guides, how to videos and the newest content in DayZ. My videos focus on educating players of the DayZ gaming community to learn more about DayZ. Thanks for watching! - Игры
The M79 loot location: ruclips.net/video/OnvjItooVd8/видео.html
The HE rounds IRL do have a safe arming distance of around 14 - 27 meters. So the dayz devs not adding a arming distance isn't them not hand holding, its them not fully implementing a feature.
Man, I was hoping I'd be able to use it as a cqb weapon in a pinch too. There's no better feeling than getting a grenade launcher headshot in games like Battlefield etc.
Interesting fact: the Vietnamese produced copy of M79 grenade does not have this feature IIRC as it increased complexity and failure rate.
Shush, it’s 2022.. we are not allowed to point out shortcomings anymore.
Haha I just heard him say it, definitely sponsored by the devs 😂
a 40mm round for an m203 has to rotate a certain amount of times before detonation
But consider this: I want to rocket jump
6:27 I lost it at the Daniel reference. Loving how developed your style has become, WOBO!!!
Came here just to post this! I WAS NOT READY! 🤣
That sent me😂
I'll take the memory of that video to the grave, for those who haven't seen this beauty ruclips.net/video/KGJLdnN0xHY/видео.html
HELOP US IN DA FIYER WEHR STATION
Such a classic troll clip. "You will eaten me".
This is more balanced than I thought it might be, though I think the explosive radius should be scaled down a bit. Maybe we'll get baton rounds to use like rubber slugs in the future too
Nobody will use baton rounds because the Launcher itself is very hard to find
6:26 I love the Daniel from SL reference there
AAAhahahaa I love it too
Yup
IRL the explosive grenades don't arm until they've spun a certain amount of times. I think they really need to add this into the game. It's not hand-holding, it's COD being more realistic than DayZ.
You should also be able to flip up your iron sights to have more accurate zeroing at distance.
Hey I haven’t seen anyone address this and although not a game breaker it’s quite annoying. So with one of the recent patches they broke plate carrier inventory when you have a pistol holster equipped atleast on Xbox. If you have a pistol holster quipped on the plate carrier you can’t access your inventory in the pouches until you remove the entire holster off. Only seems to affect the plate carrier. Up vote if you have noticed too so he can see it and address it and hopefully fix. Thankyou
Its a known bug. Devs know, community knows. Itll be fixed eventually.
@@DiresNight well good golly g. Would you look at that
same on ps5
This isn't reddit, Jimbo..
@@The_Cat_Authority I’m not jimbo, Julia…
the firewehrstation reference made me smile ^^
I did think the audio range for the grenade launcher seemed a bit extreme but had no idea it was 2km?! I swear it always sounds much closer than it really is and it throws me off.
And I can confirm, elevation good 👍Thank you for all your experiments wobo, another banger video.
The should reduce the sound to atleast 1.2 miles.
@@yop1010 1.2 miles is almost the same as 2km
@@fortgamer874 thank you for explaining the joke 👍
@@yop1010 no problem idiot 😊
@@fortgamer874 I’m glad you explained the joke cus I’m a stupid American so I wouldn’t have understood it
Fun fact: because the barrel was aluminum, some Vietnam soldiers would saw off the barrel and the stock of the M-79, turning it into a grenade launching pistol. Imagine if you could do that in DayZ lol
You are my daily Newspapier when it comes to dayz. Thank you For your content mate
I taught my self in BF and Arma games to be really accurate with nade launchers even at long range, by assigning references points on the weapon that i created and assigned them a range, for example, say there is screw head on one side of weapon, i would touch that against the area of ground i want to hit, Fire and then measure how far the projectile travelled and assign that range to a reference point (note, reference points are invented by you).....Eventually you'll have an entire range of them to work with knowing the range of each one.
I did it because in Battlefield games there was no zeroing function for explosives such as rifle grenades and with practice you can become deadly with these things, according to arma Rifle grenades of the modern times we live in are effective up too 400 meters....ouch can't wait to see a pro pull of long range shot like that hey....haha awesome
You are not the only one who has worked this out.
@@KombatKrab hey buddy, if you actually knew me you'd know i did not leave that comment to have people stroke my Ego, i really barley have one, it was not "oooh look at how smart i am", i just thought someone would find it useful or interesting ;-)
Haha lol same especially on battlefield games but once you get the ranging down and you can hit the enemy almost directly with the first shot your a pro and your a force to be reckoned with can't wait for this thing on DayZ
let me join your squad sarge🫡
That's how aiming works
Putting smokegranades on your west might be a good idea, if you get hit on an open field and it sets of the smoke-granade, you already have it smoking and you just need to drop it behind you to give you visual cover against the shooter.
yeah thats a good idea!
Not a bad idea. But very unlikely to happen
@@steph30777 its dayz, anything you'd image wont happen will happen lol
"You can be a half-blind baby with chronic parkinson's and still shred with the explosive rounds". Very eloquent words for noob tube. Your accent fits it perfect.
Its def cool having the grenade launcher now. I think the sound of shooting it needs reduced def to loud but I am sure they will adjust it
Half blind baby with Parkinson's here and I'm very excited for this update!
Considering a lot of building doors are taller than the height of base gates I can see grenades being spammed through the gap. It would be great to see a base building update that allows walls and gates to be built 2-3 times as high to combat this.
Won’t matter if they have the makeshift bombs they’ll just blow up the walls
Already did that. Server game files for build anywhere allow fence and gate stacking
Your one liners in this one were top notch . Laughed beginning to end .
You’re the best wobo! Thanks for you and your team’s videos for always keeping us one step ahead!
Great stuff as always WOBO. Thanks to you and your crew for all the good content.
they need it to have a very small chance to explode in barrel when you fire it in badly damaged quality
That would be a function of grenade quality not launcher quality
@@backgroundcharacter1071 okay... then the grenade quality
They should really make the launcher and the rounds for these incredibly rare to find on the vanilla servers.
Agreed, as rare as a LAR or VSD.
@@XemPvP Or rarer. 1-2, max.
Audio is 2km?! Okay I feel a little better now. I was under the impression it would be closer and hadn’t been able to find the kid firing one.
I LOVE THAT U PUT THE DNSL REFRENCE
The M79, it's like dying on dial up, you hear the "thump", your dead, it's just buffering.
I dont even play dayZ anymore but i still keep watching your videos :)
The gas rounds don't only spawn in static gas zones, I find them all over the map in military tents even by the coast, and I only play official
Thanks for another informative video, this new M79 is a beast!
DayZ should use the same reload animation for the BK18 IMHO, as the BK18 doesn't have an ejector in real life. You have to manually remove the spent shell before loading the new one, just like the M79.
hahahaha the fireware station, incredible reference
Been super excited for the thumper! Every since the first video explaining the 1.18 additions. Me and my buddies have been fiending for 1.18 lol
Me and the boys in the unit: They're in the trees, get down!
M79+HE rounds: What trees?
I would love to see character stats. Like weapon drawing speed, stamina increasing slightly of course to not make it op, speed, strength, ever so slightly shock reduction, reload speed increasing, pretty much everything you do ot slowly increases, with daily caps of course so you don't just sit in a corner grinding. And the best part. When you die your stats reset only things I wouldent like is recoil reduction, as u do that and learn that your self. I'm fine if at max level for that you get lile a 5% buff but nothing to much. Weapon sway stats would be cool aswell. EDIT. I would also love so it takes a very long time to max out... like 2 months of hard core gaming to max out . So it's hardly noticeable to everyone besides the survivors!
no, please don't turn this game into scum
dam Division music hit different, dope ass game
They need to add stuff like brick piles to make brick walls, maybe sandbags. New building stuff is needed, not just a health buff for explosives
I think most people can agree that base building needs an update.
Gun racks, sleeping bags, more variety in sizes and shapes of storage containers, doors and windows….
I think this cool but gawd would I love bows being added. So you can craft a improvised bow in early game for hunting and self defense.
Nice, maybe bow and arrows next ?
A make shift craft-able version and a hunters recurve bow with an optic mount.
@@joe3114 just guessing? Cuz bows are longgg overdue and now it would be so easy to add
@@thedman739 ^ just what I want to see . Hoping for at least 2 different bows and different arrow types.
@@joe3114 same or 3..crossbow, make shift and recurve
For someone who is solo most of the time this is really usefull
This is definitely a squad breaker. Just defended against like a 7 hour raid and used the grenade laucher to bombard an area from like 300 meters away. Gassing and exploding the whole area lmao
"Pop sound"? Sir, that is a FOOP. It is the FOOP TOOB.
Making pirate gun from this should be an option.
Since Vietnam war people tried sawing off wooden stock, it was proven as usefull and makes most sense out of dayz arsenal.
6:26 help me im in the firewehrstation 😂😂😂 made my day
Love the mass effect background music 😎
6:27 that firewehr reference got me laughing so hard
Found two grenade launchers back to back at the quarry above severgrad.
There is a small storage shack there across from the big building.
You mean Karer Krasnaya Zarya?
6:26 I am in love with this reference
Wobo we know you want the crossbow and I’m sure many more do but we should also be excited for the bow and arrow as well
I dont even play dayz much, I come for the outro wobos
WOBO Ты самый лучший ютубер по Dayz
I havent played Dayz since months, and just found 2 of these xD
uwu Daddy M79, dominate me pwees
I'd like to apologize for that.
Bruh
Heard the new launcher only spawns in a few locations, mainly train wrecks if I’m correct
i found 2 both in trainwrecks within a couple days
Amazing video as always WOBO! Can't wait for the release.
the smoke grenade ammunition literally makes it function like the smoke grenades from attack on titan
you got me with the wow classic joke xD
The feiawehr station xD i have seen that live, greez to whitey^^
I found an M79 yesterday on a train container!!
"No minimum safe distance. No handholding."
It's literally just an accurate feature of the M79 but by all means.
Just such a strange dig at CoD while making a video about a skilless godweapon in a survival game.
Actually a feature of the 40mm grenade itself, but yeah strange times when cod is more realistic than dayz. Even OG MW1 at that
Wait, I'm dumb, do hand grenades explode on vests now or no? I can't remember
Love all the work you put in the videos 👍🏻
Imagine when they add like a mortar system for clan fighting where you can set it up and shoot indirect long distances semi accurately
So your base mates can drop fire on your fights within like 2km lol that would be cool
Yes 👆
This will never be in DayZ. It's a survival game, not a war game
@@Al-mk4gk lmao what about bazookas and RPGs? There is definitely a place for long range indirect fire
@@ahstinfixsnhc9765 imo, there's not. That type of equipment would require heavy maintenance. It's not for DayZ. Ultimately it's still a survival game, more than a shooter.
Cancer.
Is feared the 'pop' sound since the original MW2
I was planning on using the smokes to walk in my grenades on a base 🤷♂️ maybe just to help with point of aim
This is my third comment in two minutes but I have to ask, could a person make a shotgun shell big enough for this? It's like a 1 gauge.
Yes
I smashed that like button two times!
Im scared now, random grenade death were bad, but atleast they were challenging to use, now its gonna bee super easy
FIRERWARE STATION from dnsl Video many many years ago !
Can't decide if this is good or bad once it goes stable. I mean the gas grenade and explosives are cool... But the smoke grenade bouncing around, Jesus christ what's that all about. Sort of frustrating. I feel like the launcher should have its own launch power meter bar or something so you can control how hard it bounces a little better, a bit like when throwing things/grenades. Holding for longer launches further, short hold and release bla bla bla... Ah well let's see lol! Regardless there going to be some epic moments as well as hilarious ones, squad wipes and team kills 🤣 - Great video once again. 🦢❤️
that’s dayz spaghetti code for you
DayZ devs: "We will not be bringing all of the ARMA II weapons over as many of them don't fit the theme and plot of this version of the game." RIP LMGs.
Also DayZ devs: "Here's a grenade launcher."
6:27
I knew i recognized that voice lol, from dnsl
If you hear the Thump you’re hearing a previewed what your corpse is about to make if it isn’t pink misted
since its like playing a vanilla wow hunter, will i need to feed my m79 3 metric tonne of fish to keep it from despawning?
This is the way.
Yo i found it and it is so cool too bad i accidentally gassed myself and died
lmfao, got a sub for the vanilla wow reference.
So you need the high ground to use this weapon… “I have the high ground!!”
I have been hit by a smoke grenade can irl and can confirm they hurt but won't knock you out
a headshot at close range can kill you tho
Nice treat when I get up!
I could've used this last night when raiding that base.... Ya know... The BASE!!!!!!
i think they shot add a inhalation option for the smoke grenades if a person stay in the smoke area they shot start coughing and start feel dizzy
Could also big-brain the smoke rounds with a buddy running gas rounds...
(I cannot confirm, nor deny, this tactical was used against recruits during real-world basic training for maximum lulz)
i got a gas round this morning in experimental out of a gas zone. only one i've ever seen.
Had some... I don't have nice words for them. Group of players launch gas grenades into my base after failing to attack properly, or snipe me... Will say their humor was on point they left my caution light outside the back entrance despite blowing open the garage door. Weird bunch.
I really appreciate how the devs almost refuse to listen to people like
You know what my group and a lot of other people wanted instead of an overpowered grenade launcher (because apparently it wasn't easy enough to Rat during fights)
We wanted a rework to base building
We wanted cool weapons like the return of the crossbow
-better civilian loot such as
-ar-15 a civilian rifle limited to semi auto only that can only take 10-20 round PMags
Mp-155 a semi automatic tube fed shotgun
S&w model 640 a 9mm revolver
I mean fuck people have been begging for the bow since it was removed and begging for base building to get better since the dawn of time.
They really do not like being told what to add xD "you know what we need a yellow motorcycle helmet and add two alarm clocks " assholes xD
Add tear gas rounds, blurry vision plus coughing
An m1a1 Thompson would be a cool smg to add
Dominate in Day-Z. loool The thumbnail got my curiosity. This game STILL has servers? How many concurrent players, 400-1000? The choice of the word dominate made me chuckle. How hard can it be to dominate anything in a dead game.
Dayz has more players now than it ever has before
47k players peak in last 30 days
Love your vids. I’ve found the gas projectiles in normal military zones like Balota Airfield an I found the other in the military tents above the port in Chernogorsk. So I think they can spawn in normal military zones. Unless the loot doesn’t despawn when the gas fades??
This gun makes raiding and defending fucking crazy.
WOBO is my hero
Spacing is important
I'll wait six seconds on a reload. I'll have unlimited nades 🤣
I love that smoke is in dayZ, but i think one of reason most people don't use smoke grenades is either how effective the smoke field is or because its night mere in dayZ to access grenades quickly on the move, due to once being fully geared you simply find ur self umming and arrrhing about what is most important to have hot keyed..
however being able to now lob 40 mike mike smoke onto an enemy shooting position that is very useful, potentially making them frustrated and giving up there firing position
It’s because I make bigger smoke clouds smoking a joint.. smoke grenades IRL cover a huge area
The should add the buckshot round for a blunderbuss..
I love how everyone acts like 50% of servers don't already have rocket and grenade launchers.
i mean the shitty pvp servers do lol but most servers dont
@@comic_the_ace Correct. 50% is not most, its half.... I hope this info helps!
@@The_Cat_Authority you see i corrected you by saying most servers dont have grenade launchers. i hope this info helps.
@@comic_the_ace Nope. At least 50% have rockets, nade launchers and fucking lightsabers lol
@@The_Cat_Authority ive only come across a few with nade launchers and ive played well over a thousand servers.
On dayz after 5 months I do 2 kill 1 on vanilla normal loot server and 1 next to the bunker to revange my mate
Great video
We need a flak jacket now lmao
4:14 what the hell is that analogy lol
Rule of DayZ: if its rare, it wont get used. If its used, its not rare.
As a gimmick to check out once or twice, its ok. But as an effective weapon, its as useful as grenades. The only actual effective item is the gas grenade as it has a large AOE.
I have encountered this on modded servers. One mod has a .50 BMG revolver. During the 9 months, it was never used in actual combat as it was rare and the ammo was rare. 99% of the time, it was just used for the giggle factor.
Only way to make M79 as an effective weapon, is to have dummy training rounds. Not everyone has experience with low velocity projectiles and arc trajectories. Or, alternative, one could train arc projectiles in a game where they already exist. Old CoD comes to mind (first Modern Warfare era). Unreal Tournament. New Vegas.
We are all gonna die
I thought all bullets were projectiles, thats the thing with the Arma engine. 😅